Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 18:26:58 Player: WayneKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (224) 1120 Value Destroyed (8555) 8555 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5046) 5046 TOTAL SCORE: 23921 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 267 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1333/1600 Matter 28/300 Energy 334/350 System Corruption 25% Temperature Cool (16) Movement Hovering (68) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (14) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Railgun Improved KE Penetrator > --- INVENTORY (24) --- Light Antimatter Reactor Particle Reactor Biometal Heavy Treads Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Nuclear Pulse Array Diametric Drive Q-thruster Impulse Thruster Array Long-range Sensor Array Advanced Signal Interpreter Trap Reconfigurator Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Improved Actuator Array Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Powered Hammer Power Sword Ionic Axe > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Nuclear Pulse Array Diametric Drive Q-thruster Impulse Thruster Array Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter System Shield Improved System Backup Module Trap Reconfigurator Enhanced Nova Cannon Railgun Improved KE Penetrator Precision Grenade Launcher [Rating: 174] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . 1 1 . . . Utility 12 | . . . 1 . . . 2 . . . 1 2 . . 1 . 2 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Attached 342 | . 7 2 27 3 . . 14 3 11 4 54 42 6 6 28 35 5 53 42 Power 33 | . . . 2 . . . . . 1 . 2 5 2 . 2 3 1 7 8 Engine 5 | . . . 2 . . . . . 1 . . 2 . . . . . . . Core 8 | . . . . . . . . . . . 2 3 . . 1 1 . 1 . Reactor 20 | . . . . . . . . . . . . . 2 . 1 2 1 6 8 Propulsion 71 | . 2 . 7 1 . . 2 . 3 . 7 11 1 3 7 14 . 10 3 Treads 21 | . 2 . 7 1 . . 2 . 3 . 5 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 1 1 . . . . . . . Hover 47 | . . . . . . . . . . . 1 9 1 3 7 13 . 10 3 Flight 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 157 | . 2 . 5 1 . . 6 1 2 1 30 17 2 1 17 14 4 34 20 Device 90 | . . . . . . . . . . . 18 7 1 1 9 10 2 29 13 Storage 10 | . 2 . . . . . 3 . . . . 2 . . 1 1 . 1 . Processor 8 | . . . . . . . . . . . 1 . . . 1 . 1 2 3 Hackware 9 | . . . . . . . 1 . . . . 2 1 . 2 . . 1 2 Protection 40 | . . . 5 1 . . 2 1 2 1 11 6 . . 4 3 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 81 | . 3 2 13 1 . . 6 2 5 3 15 9 1 2 2 4 . 2 11 Energy Gun 3 | . 1 . . . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | . 1 2 7 1 . . 3 2 4 2 8 . . . . . . 1 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 Launcher 11 | . 1 . 6 . . . 1 . . 1 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 24 | . . . . . . . . . . . 6 8 1 2 1 3 . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 3 . 1 . 2 . . 1 . 2 . 4 3 Parts Lost 58 | . . . 3 2 . . 1 1 1 1 2 7 . . . 3 1 8 28 Power 12 | . . . 1 . . . . . 1 . 1 2 . . . . . 2 5 Propulsion 12 | . . . 1 1 . . . . . . . 3 . . . 3 . 1 3 Utility 27 | . . . 1 1 . . . 1 . . . 1 . . . . 1 5 17 Weapon 7 | . . . . . . . 1 . . 1 1 1 . . . . . . 3 Highest Loss Streak 13 | . . . 1 1 . . 1 1 1 1 1 4 . . . 1 1 2 13 Average Slot Usage (%) 93 | . 91 100 99 99 100 100 97 94 97 100 92 81 81 88 87 83 92 96 85 Engine 4 | . 14 14 10 11 11 11 9 9 9 9 . . . . . . . . . Core 2 | . . . . . . . . . . . 6 5 1 . 2 5 4 . . Reactor 1 | . . . . . . . . . . . . . 4 6 2 4 4 7 7 Treads 15 | . 28 28 32 33 33 33 26 27 27 27 16 3 . . . . . . . Wheel 1 | . . . . . . . . . . . 6 1 . . . . . . . Hover 8 | . . . . . . . . . . . . 14 19 18 23 25 23 23 23 Device 6 | . . . . . . . . . . . 6 12 13 13 8 6 17 15 17 Storage 19 | . 20 28 22 22 22 22 27 27 27 27 23 15 13 13 11 10 9 12 12 Processor 4 | . . . . . . . . . . . 7 6 6 6 5 5 7 13 12 Hackware 7 | . . . . . . . 6 9 9 9 7 13 20 20 19 15 10 10 2 Protection 3 | . . . 10 10 11 11 8 3 7 9 . . . . . . 2 2 2 Energy Gun 1 | . 22 . . . . . 6 . . . . . . . . . . . . Ballistic Gun 9 | . 5 27 21 21 22 22 9 17 17 17 8 . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . 5 3 1 9 6 8 9 8 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 10 72 72 87 87 87 87 122 120 117 117 117 116 68 71 114 119 84 121 149 Greatest Support 184 | 20 40 40 69 69 69 69 69 69 69 60 80 65 72 72 81 86 86 184 172 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 1 1 1 4 4 1 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 2 . . . . . . . . Largest Inventory Capacity 36 | 6 20 20 20 20 20 20 28 28 28 28 28 36 18 18 24 24 18 24 24 Average Capacity 23 | 6 12 20 20 20 20 20 26 28 28 28 28 21 18 18 18 18 18 23 24 Most Carried 28 | 6 12 17 20 20 20 20 28 28 28 28 28 28 18 18 18 18 18 24 24 Average Carried 22 | 6 8 12 19 19 19 20 26 27 27 27 27 20 17 17 17 16 17 22 23 Final Capacity 28 | 6 20 20 20 20 20 20 28 28 28 28 28 18 18 18 18 18 18 24 24 Final Carried 28 | 6 12 17 20 20 20 20 28 28 28 27 28 12 18 18 17 16 18 24 21 Class Distribution -------------------- 65% | Hauler-Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 5895 | 200 59 288 896 113 . . 389 152 208 376 1039 225 290 60 280 270 . 683 367 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9288 | 100 301 220 1595 81 . . 882 253 252 380 1147 150 257 . 485 723 . 1867 595 Parts 629 | 2 23 8 124 4 . . 58 22 20 22 80 14 2 . 30 43 . 153 24 Haulers Intercepted 11 | . 2 . 5 . . . 3 . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 167 | . 4 4 36 4 . . 16 9 5 10 17 5 . . 11 9 . 24 13 Melee 61 | . . . . . . . . . . . 6 3 . . 11 9 . 24 8 Guns 78 | . 4 2 21 4 . . 14 9 5 7 11 . . . . . . . 1 Cannons 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 24 | . . 2 15 . . . 2 . . 3 . 2 . . . . . . . Classes Destroyed 16 | 1 6 1 3 2 . . 1 . . 1 1 . . . . . . . . Worker 6 | . . . 3 . . . 1 . . . 1 . . . . . . 1 . Builder 14 | . 2 1 1 . . . . . 1 . 5 1 . . . . . 1 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 . . . 1 . . . . . . . . Recycler 4 | 1 . 1 1 . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Watcher 19 | . 1 . 4 . . . 1 . 3 . 3 . . . . 2 . 5 . Swarmer 44 | . 2 . 11 1 . . 8 6 3 3 . . . . 4 . . . 6 Grunt 36 | . 2 4 15 . . . . 1 . 4 6 . . . 1 2 . . 1 Brawler 4 | . . . 1 1 . . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . 1 Sentry 25 | . . . 9 . . . 7 2 . 1 4 . . . . . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . 2 1 . 2 . . . . . . . Programmer 48 | . . . . . . . . . . . 6 3 . . 6 7 . 22 4 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 2 2 8 1 . . 4 6 3 3 4 3 . . 6 3 . 4 3 Combat Bots Only 6 | . 2 2 6 1 . . 3 6 3 3 3 2 . . 6 2 . 3 3 Max Kills in Single Turn 3 | 1 2 1 3 1 . . 3 1 1 3 2 2 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . 1 . . 3 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 13153 | . 235 146 881 247 . . 637 472 240 491 1539 1315 . . 326 748 . 2106 3770 Core 1377 | . 26 23 96 25 . . 31 20 15 33 185 176 . . 72 105 . 303 267 Absorbed by Shields 169 | . . . . . . . . . . . . . . . . . . . 169 Core Remaining (%) 84 | 100 . 80 . . . 69 . . . 82 73 . . 79 92 90 100 79 83 Volleys Fired 366 | 4 19 9 98 13 . . 50 16 40 29 65 5 . . . . . . 18 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 1 . . . . . . 2 Hottest 132 | 80 80 40 46 46 . . 73 51 53 53 56 39 . . . . . . 132 Shots Fired 694 | 8 37 14 181 26 . . 99 32 79 57 128 5 . . . . . . 28 Gun 649 | 8 37 10 166 26 . . 96 32 79 56 128 . . . . . . . 11 Cannon 17 | . . . . . . . . . . . . . . . . . . . 17 Launcher 28 | . . 4 15 . . . 3 . . 1 . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 602 | . 3 10 166 26 . . 74 32 79 56 128 . . . . . . . 28 Thermal 19 | 4 15 . . . . . . . . . . . . . . . . . . Explosive 25 | . . 4 15 . . . . . . 1 . 5 . . . . . . . Electromagnetic 48 | 4 19 . . . . . 25 . . . . . . . . . . . . Robot Hit Streak 21 | 6 11 6 21 6 . . 9 14 7 8 13 4 . . . . . . 8 Robot Miss Streak 5 | 1 3 1 3 1 . . 3 2 4 4 5 2 . . . . . . 3 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . . . . . Secondary Targets 7 | . . . 1 . . . 1 4 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . . . . . . . . . Shots Hit Robots 732 | 6 23 9 121 17 . . 73 22 38 43 125 16 2 . 27 43 . 98 69 Core Hits 355 | 2 11 12 81 6 . . 35 11 14 19 50 15 1 . 12 17 . 44 25 Critical Hits 21 | . . . 2 1 . . . 2 . . . 3 . . 1 1 . 6 5 Critical Kills 8 | . . . 1 . . . . 2 . . . . . . 1 1 . 2 1 Critical Parts Destroyed 11 | . . . . 1 . . . . . . . 3 . . . . . 4 3 Melee Attacks 550 | . . . . . . . . . . . 87 40 2 . 66 88 9 175 83 Impact 27 | . . . . . . . . . . . . . . . . . . . 27 Slashing 516 | . . . . . . . . . . . 87 40 2 . 59 88 9 175 56 Piercing 7 | . . . . . . . . . . . . . . . 7 . . . . Sneak Attacks 22 | . . . . . . . . . . . 7 3 . . . 3 . 7 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 43 | . . . . . . . . . . . . . . . 3 5 . 24 11 Damage Inflicted 24599 | 61 419 471 3121 226 . . 1282 453 496 1008 3368 1548 97 . 1306 2482 . 5534 2727 Guns 7108 | 61 338 99 1739 196 . . 983 453 496 833 1730 . . . . . . . 180 Cannons 689 | . . . . . . . . . . . . . . . . . . . 689 Explosions 2856 | . 74 250 1355 . . . 299 . . 175 . 583 . . . . . . 120 Melee 13760 | . . . . . . . . . . . 1638 965 97 . 1306 2482 . 5534 1738 Ramming 186 | . 7 122 27 30 . . . . . . . . . . . . . . . Kinetic 7076 | . 15 99 1739 196 . . 646 453 496 833 1730 . . . . . . . 869 Thermal 230 | 21 164 . . . . . 45 . . . . . . . . . . . . Explosive 2483 | . . 250 1355 . . . . . . 175 . 583 . . . . . . 120 Electromagnetic 864 | 40 233 . . . . . 591 . . . . . . . . . . . . Impact 440 | . . . . . . . . . . . . . . . . . . . 440 Slashing 13246 | . . . . . . . . . . . 1638 965 97 . 1232 2482 . 5534 1298 Piercing 74 | . . . . . . . . . . . . . . . 74 . . . . Highest Corruption 25 | . . . . . . . 1 1 1 1 3 3 3 2 1 2 . 10 25 Average Corruption 3 | . . . . . . . 1 1 1 1 1 1 2 2 1 1 . 4 21 Corruption Purged 27 | . . . . . . . . . . . 2 . 1 . 1 3 . 18 2 Effects 230 | . . . . . . . 6 2 4 2 59 7 3 5 3 6 . 55 78 Message Errors 51 | . . . . . . . 2 . 1 1 21 3 1 1 1 . . 11 9 Matter Fused 31 | . . . . . . . . . . . 5 . . . . . . 10 16 Heat Flow Errors 22 | . . . . . . . . . . . 8 1 . 2 . . . 9 2 Energy Discharges 36 | . . . . . . . 1 2 . . 14 1 1 1 . 4 . 6 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . . . . . 2 . 2 1 9 2 1 1 2 1 . 9 7 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 4 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 Misdirections 16 | . . . . . . . . . . . . . . . . . . . 16 Targeting Errors 25 | . . . . . . . 1 . . . 1 . . . . 1 . 6 16 Weapon Failures 3 | . . . . . . . . . 1 . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1829 | . . 8 55 5 . . 35 . . . 207 311 . . 75 378 . 582 173 Projectiles 56 | . . . . . . . . . . . . . . . . . . . 56 Explosions 120 | . . . 48 . . . 35 . . . . 37 . . . . . . . Melee 1653 | . . 8 7 5 . . . . . . 207 274 . . 75 378 . 582 117 Knockbacks 7 | . . 2 . . . . . . . . . . . . . . . . 5 Impact 5 | . . 2 . . . . . . . . . . . . . . . . 3 Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . 34 2 40 . . . 61 . . 5 . 47 . . . . . . 102 Shots 10 | . 1 1 1 . . . 3 . . 1 . 2 . . . . . . 1 Rammed 10 | . 2 6 1 1 . . . . . . . . . . . . . . . Targets Rammed 13 | . 3 8 1 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . . . Highest Temperature 308 | 72 108 10 14 58 . . 75 73 16 82 287 98 . 227 . 110 294 277 308 Average Temperature 57 | 39 32 4 4 31 . . 22 46 7 28 92 25 . 91 . 21 72 74 48 Received Heat Transfer 1853 | . 84 78 273 80 . . 117 171 . 243 312 66 . . 72 168 . 54 135 Effects 5 | . . . . . . . . . . . 1 . . 1 . . 1 2 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . 2 . Interference 2 | . . . . . . . . . . . 1 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | 1 1 1 . . . . 1 . . . . . . . . . . . 7 Impact Corruptions 8 | . . 2 1 1 . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | 50 250 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 645 | 5 133 165 522 189 . . 386 645 399 300 335 182 41 505 181 130 39 460 297 Initial 313 | . 3 5 3 189 . . . 250 313 . 157 137 41 28 73 42 39 15 213 Average 125 | 1 71 33 203 67 . . 97 501 212 131 129 62 41 128 81 51 29 186 169 Maximum Alert Level 2 | . . . 2 . . . 1 2 1 1 1 . . 2 . . . 2 1 Low Security (%) 77 | 100 100 100 67 100 . 100 77 . 49 66 74 100 100 75 100 100 100 53 51 Level 1 19 | . . . 10 . . . 22 23 50 33 25 . . 20 . . . 38 48 Level 2 3 | . . . 22 . . . . 76 . . . . . 4 . . . 7 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 4 . . . 3 . . . 9 3 . 1 4 5 1 10 3 Investigation 6 | . 1 . 1 . . . 2 . . . . . . . . . 1 1 . Extermination 25 | . . . . . . . . . . . 6 2 . 1 4 3 . 8 1 Reinforcement 13 | . . . 3 . . . 1 . . . 3 1 . . . 2 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 . 1 2 . . 2 . 1 2 1 . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 13 4 52 6 . . 32 12 18 13 37 9 . 1 16 22 1 43 28 Peak Tracking Total 9 | . 4 2 5 1 . . 8 9 5 3 4 3 . 1 4 4 1 4 5 Tactical Retreats 31 | . 1 . . 2 . . 2 4 . 2 2 1 . . 1 2 . 6 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 41 | . 1 . . . . . 2 2 . 9 4 4 . . 2 6 1 6 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . 15 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 14 | . 6 . . . . . . . 2 . . . . 6 . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . Traps Reconfigurated 12 | . . . . . . . . . . . 3 1 . . 6 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 12 | . 1 3 1 . . . 2 . 1 . . 2 . . . . . . 2 Max in Single Turn 3 | . 1 3 1 . . . 2 . 1 . . 1 . . . . . . 1 Garrison Access 13 | . . . . . . . . . . . 4 2 . . . 1 . 2 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 110 | . 8 . 14 . 2 . 7 . 5 . 18 10 . 5 7 12 3 11 8 Terminals 61 | . 6 . 8 . . . 3 . 1 . 10 5 . 3 5 9 3 6 2 Fabricators 3 | . . . . . . . . . . . 1 . . 1 1 . . . . Repair Stations 12 | . 1 . 2 . . . 1 . 1 . 2 2 . 1 . 1 . 1 . Recycling Units 9 | . 1 . 2 . . . 1 . 1 . 1 . . . . . . 1 2 Scanalyzers 8 | . . . 2 . . . 1 . 1 . . 1 . . 1 1 . 1 . Garrison Access 15 | . . . . . . . 1 . 1 . 4 2 . . . 1 . 2 4 Total Hacks 378 | . 29 . 56 . 2 . 19 . 16 . 40 37 . 32 44 54 7 31 11 Successful 250 | . 22 . 43 . 2 . 14 . 13 . 27 24 . 20 29 26 . 24 6 Failed 125 | . 6 . 12 . . . 5 . 3 . 13 13 . 11 15 28 7 7 5 Catastrophic 18 | . . . . . . . 2 . . . . 2 . . 4 2 4 2 2 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . Manual 181 | . 11 . 19 . 1 . 9 . 5 . 21 14 . 19 24 32 7 15 4 Terminals 243 | . 26 . 30 . . . 7 . 5 . 26 19 . 25 31 49 7 14 4 Fabricators 15 | . . . . . . . . . . . 4 . . 5 6 . . . . Repair Stations 34 | . 2 . 9 . . . 5 . 3 . 4 5 . 2 . 2 . 2 . Recycling Units 19 | . 1 . 6 . . . 3 . 1 . 2 . . . . . . 3 3 Scanalyzers 50 | . . . 11 . . . 3 . 6 . . 11 . . 7 2 . 10 . Garrison Access 15 | . . . . . . . 1 . 1 . 4 2 . . . 1 . 2 4 Terminal Hacks 69 | . 12 . 12 . 2 . 1 . 2 . 6 2 . 9 10 10 . 2 1 Record 2 | . . . 1 . 1 . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 1 . . . . 1 1 . . . . Robot Analysis 9 | . 2 . 4 . . . . . . . . . . . 2 1 . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 4 | . . . . . . . . . . . . . . 2 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . . . 1 . 2 . . 2 . . . 1 . Locate Traps 17 | . 3 . 2 . . . . . . . 3 2 . 2 2 2 . . 1 Disarm Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 12 | . 2 . . . . . 1 . . . . . . 1 4 3 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 1 . . 3 3 . . . . Network Status 3 | . . . . . . . . . . . 1 . . 1 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 28 | . 2 . 8 . . . 4 . 2 . 3 3 . 2 . 2 . 2 . Scan Component 15 | . 1 . 4 . . . 2 . 1 . 2 2 . 1 . 1 . 1 . Repair 13 | . 1 . 4 . . . 2 . 1 . 1 1 . 1 . 1 . 1 . Recycling Unit Hacks 8 | . 1 . 3 . . . 1 . 1 . 1 . . . . . . 1 . Report Inventory 7 | . 1 . 2 . . . 1 . 1 . 1 . . . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 50 | . . . 11 . . . 3 . 6 . . 11 . . 7 2 . 10 . Insert Component 22 | . . . 5 . . . 1 . 3 . . 5 . . 3 1 . 4 . Analyze 28 | . . . 6 . . . 2 . 3 . . 6 . . 4 1 . 6 . Garrison Access Hacks 15 | . . . . . . . 1 . 1 . 4 2 . . . 1 . 2 4 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 13 | . . . . . . . . . . . 4 2 . . . 1 . 2 4 Unauthorized Hacks 73 | . 7 . 9 . . . 4 . 1 . 12 6 . 6 9 11 . 7 1 Terminals 62 | . 7 . 7 . . . 2 . 1 . 9 6 . 4 8 11 . 6 1 Track 18 | . 2 . 5 . . . . . . . 2 2 . 1 2 3 . 1 . Assimilate 4 | . 1 . . . . . . . . . 2 . . . 1 . . . . Botnet 39 | . 4 . 2 . . . 2 . 1 . 5 4 . 3 4 8 . 5 1 Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . 2 . . 2 1 . . . . Prioritize 2 | . . . . . . . . . . . 1 . . 1 . . . . . Siphon 3 | . . . . . . . . . . . 1 . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . 2 . . . 1 . . . . . . 1 . Recyclers 4 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 5 . 12 . . . 5 . 4 . 13 6 . 3 5 9 3 8 4 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 5 . . . 1 . 4 . . 5 . 1 4 1 . 4 . Parts Built 3 | . . . . . . . . . . . . . . 2 1 . . . . Matter 339 | . . . . . . . . . . . . . . 126 213 . . . . Time 118 | . . . . . . . . . . . . . . 42 76 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 8 5 . . . . Parts Repaired 13 | . 1 . 4 . . . 2 . 1 . 1 1 . 1 . 1 . 1 . Time 561 | . 26 . 104 . . . 64 . 100 . 19 44 . 68 . 62 . 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 22 | . . . 5 . . . 1 . 3 . . 5 . . 3 1 . 4 . Part Schematics Acquired 22 | . . . 5 . . . 1 . 3 . . 5 . . 3 1 . 4 . Parts Damaged 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 21 | . . . . . . . . . . . . . 20 . 1 . . . . Largest Group 20 | . . . . . . . . . . . . . 20 5 5 . . . . Highest-Rated Group 773 | . . . . . . . . . . . . . 773 125 125 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . 46 25 25 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 82 | . . . . . . . . . . . . . . 14 68 . . . . Total Damage 1272 | . . . . . . . . . . . . . . 252 1020 . . . . Kills 12 | . . . . . . . . . . . . . . 6 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 9 | . 2 . 4 . . . . . . . . . . . 2 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 32287 | 12 812 1510 2567 1419 603 143 2655 481 1501 1192 6910 2013 197 436 1764 2571 511 3622 1368 Spaces Moved 19448 | 1 352 800 999 423 334 80 880 234 444 458 3219 1750 321 561 1454 2030 547 3437 1124 Core . | . . . . . . . . . . . . . . . . . . . . Treads 5292 | . 352 800 999 423 334 80 880 234 444 458 288 . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . Wheels 3301 | . . . . . . . . . . . 2931 370 . . . . . . . Hover 10854 | . . . . . . . . . . . . 1380 321 561 1454 2030 547 3437 1124 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 160 180 180 180 180 180 180 180 180 190 130 45 48 48 43 48 53 46 46 Average Speed 101 | 120 170 180 180 180 180 180 180 180 187 190 135 72 49 48 46 48 53 54 64 Slowest Speed 216 | 120 180 180 180 180 180 180 180 180 190 190 210 216 101 106 104 108 53 60 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 50 100 78 71 70 27 70 47 36 66 68 49 90 12 31 40 9 47 26 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 193 | . . . . . . . . . . . 47 21 . . 24 35 7 46 13 Terrain Destroyed 348 | . 4 14 68 . . . 6 . . . 47 54 . . 24 35 7 46 43 Melee 193 | . . . . . . . . . . . 47 21 . . 24 35 7 46 13 Projectile 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 153 | . 4 14 68 . . . 6 . . . . 33 . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac Fac Fac Res Res Acc Total 30671 | 4 524 849 1593 1054 337 79 1860 262 1053 740 5535 2428 355 731 2445 3473 755 4965 1629 Wait 9606 | . 133 25 435 613 . . 888 2 526 226 2062 524 14 149 856 1311 193 1297 352 Move 19427 | . 351 799 998 422 333 79 879 232 443 456 3218 1750 320 560 1453 2029 546 3436 1123 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 7 5 17 2 2 . 15 1 7 3 18 11 7 6 6 2 3 22 13 Fast Attach 74 | . 3 . 3 . . . 5 2 1 . 6 11 1 4 5 11 2 7 13 Attach 94 | . . . 4 2 . . 3 1 2 1 4 20 1 . 13 17 2 9 15 Detach 57 | . 1 . . . . . 2 1 . . 2 14 2 . 16 13 . 4 2 Swap 176 | . 4 2 20 1 . . 6 2 8 3 44 11 4 2 10 7 1 37 14 Drop 165 | . 3 1 17 . 2 . 12 1 11 4 23 29 4 10 15 4 1 18 10 Fire 366 | 4 19 9 98 13 . . 50 16 40 29 65 5 . . . . . . 18 Melee 476 | . . . . . . . . . . . 87 40 2 . 58 79 7 134 69 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . 3 8 1 1 . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 4 . 18 6 13 . . 13 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . 15 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / [Upp]) -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 10) 729 | -10/Materials | Build established: Hauler-Mutant 798 | -10/Materials | Repaired EM Pulse Gun 825 | -10/Materials | Entered Mines 1081 | -10/Mines | Discovered new exit (range 7) 1119 | -10/Mines | Discovered new exit (range 12) 2086 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2335 | -10/Mines | Entered Materials 2335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2468 | -9/Materials | Repaired Lgt. Treads 2496 | -9/Materials | Repaired Lgt. Treads 2523 | -9/Materials | Repaired Assault Rifle 3146 | -9/Materials | Discovered new exit (range 16) 4130 | -9/Materials | Central database locked down 4228 | -9/Materials | Discovered new exit (range 16) 4574 | -9/Materials | Repaired Grenade Launcher 4649 | -9/Materials | Discovered new exit (range 7) 4902 | -9/Materials | Entered Mines 4903 | -9/Mines | Assembled infested the area 5815 | -9/Mines | Learned Materials emergency access door positions 5869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5869 | -9/Mines | Discovered new exit (range 5) 6039 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6043 | -9/Mines | Found Prototype Device 6076 | -9/Mines | Discovered new exit (range 11) 6321 | -9/Mines | Entered Exiles 6366 | -9/Exiles | Met 8R-AWN 6395 | -9/Exiles | Met EX-HEX 6491 | -9/Exiles | Met EX-DEC 6543 | -9/Exiles | Learned location of Zion (-6) 6656 | -9/Exiles | Met EX-BIN 6687 | -9/Exiles | Aligned with FarCom system 6689 | -9/Exiles | Given EX-Vault access code 6730 | -9/Exiles | Opened EX-Vault 6745 | -9/Exiles | Found Trap Reconfigurator 6752 | -9/Exiles | Found 0b10 Alert Chip 6787 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6904 | -9/Exiles | Discovered new exit (range 14) 6924 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, 0b10 Alert Chip 6924 | -9/Exiles | Entered Mines 7049 | -8/Mines | Discovered new exit (range 9) 7067 | -8/Mines | Entered Materials 7067 | -8/Materials | Evolved 2 slots: Utility x2 7068 | -8/Materials | Identified exit to Storage 7744 | -8/Materials | Discovered new exit (range 3) 8477 | -8/Materials | Repaired Imp. Treads 8511 | -8/Materials | Repaired Med. Armor Plating 8694 | -8/Materials | Discovered new exit (range 12) 9507 | -8/Materials | Identified Exp. Sensor Array 9528 | -8/Materials | Discovered new exit (range 6) 9720 | -8/Materials | Identified exit to Garrison 9722 | -8/Materials | Entered Garrison 9798 | -8/Garrison | Triggered checkpoint 9814 | -8/Garrison | Triggered checkpoint 9994 | -8/Garrison | Discovered new exit (range 15) 10092 | -8/Garrison | Triggered checkpoint 10156 | -8/Garrison | Discovered new exit (range 14) 10194 | -8/Garrison | Installed Relay Interface Framework 10203 | -8/Garrison | Entered Materials 10862 | -8/Materials | Repaired Broken Exp. Sensor Array 11434 | -8/Materials | Identified exit to Garrison 11531 | -8/Materials | Discovered new exit (range 16) 11704 | -8/Materials | Entered Garrison 12075 | -8/Garrison | Triggered checkpoint 12116 | -8/Garrison | Triggered checkpoint 12178 | -8/Garrison | Discovered new exit (range 15) 12276 | -8/Garrison | Triggered checkpoint 12494 | -8/Garrison | Triggered checkpoint 12499 | -8/Garrison | Discovered new exit (range 12) 12848 | -8/Garrison | Discovered new exit (range 15) 12886 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 12896 | -8/Garrison | Entered Factory 12896 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12898 | -7/Factory | FarCom data flow suspended 14060 | -7/Factory | Discovered new exit (range 10) 14090 | -7/Factory | Identified exit to Lower Caves 14202 | -7/Factory | Discovered new exit (range 5) 14232 | -7/Factory | Identified exit to Factory 14945 | -7/Factory | Discovered exit to Factory (range 16) 16769 | -7/Factory | Repaired Adv. Treads 18978 | -7/Factory | Discovered exit to Lower Caves (range 12) 19806 | -7/Factory | Entered another Factory area 19806 | -6/Factory | Evolved 2 slots: Utility x2 20014 | -6/Factory | Repaired Arm. Huge Wheel 20479 | -6/Factory | Discovered new exit (range 14) 20703 | -6/Factory | Build established: Hacker-Mutant 21422 | -6/Factory | Discovered new exit (range 16) 21704 | -6/Factory | Lost 4 parts (2n1u1w) 21764 | -6/Factory | Discovered new exit (range 5) 21792 | -6/Factory | Identified exit to Lower Caves 21819 | -6/Factory | Sucked down chute 21819 | -6/Factory | Entered Waste 21820 | -6/Waste | Joined by Warlord forces that had cleared the area 21849 | -6/Waste | Found Damper Plating 21907 | -6/Waste | Found Damper Plating 21928 | -6/Waste | Discovered new exit (range 12) 21975 | -6/Waste | Found Damper Plating 22015 | -6/Waste | Identified exit to Factory 22016 | -6/Waste | Entered Factory 22016 | -6/Factory | Accompanied by 5 allies 22166 | -6/Factory | Repaired Antigrav Array 22221 | -6/Factory | Fabricated Chainsword (x2) 22307 | -6/Factory | Local fabrication network quarantined 22328 | -6/Factory | Discovered new exit (range 9) 22328 | -6/Factory | Central database locked down 22333 | -6/Factory | Identified exit to Factory 22452 | -6/Factory | Entered another Factory area 22452 | -5/Factory | Accompanied by 5 allies 22452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23087 | -5/Factory | Discovered new exit (range 18) 23185 | -5/Factory | Fabricated Exp. Signal Interpreter? 23338 | -5/Factory | Discovered new exit (range 13) 23370 | -5/Factory | Identified exit to Factory 24147 | -5/Factory | Discovered exit to Factory (range 14) 24216 | -5/Factory | Entered another Factory area 24216 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25255 | -4/Factory | Spotted B-86 Titan 25811 | -4/Factory | Discovered new exit (range 5) 25812 | -4/Factory | Identified exit to Extension 26291 | -4/Factory | Repaired Antimatter Reactor 26730 | -4/Factory | Discovered new exit (range 10) 26735 | -4/Factory | Identified exit to Research 26787 | -4/Factory | Entered Research 26787 | -3/Research | Evolved 2 slots: Utility x2 26924 | -3/Research | Adv. System Shield fried by hacking feedback 26996 | -3/Research | Discovered new exit (range 7) 27011 | -3/Research | Identified exit to Research 27298 | -3/Research | Entered another Research area 27298 | -2/Research | Evolved 2 slots: Utility x2 27472 | -2/Research | Found Prototype Processor 27472 | -2/Research | Identified Exp. Melee Analysis Suite 28531 | -2/Research | Repaired Adv. Reaction Control System 29444 | -2/Research | Spotted B-90 Cyclops 30183 | -2/Research | System corruption reached 10% 30649 | -2/Research | Spotted B-90 Cyclops 30651 | -2/Research | Discovered new exit (range 6) 30656 | -2/Research | Identified exit to Access 30920 | -2/Research | Entered Access 30920 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31091 | -1/Access | Found Prototype Hackware 31091 | -1/Access | Identified Exp. System Shield 31143 | -1/Access | System corruption reached 10% 31240 | -1/Access | Lost 13 parts (2p10u1w) 31367 | -1/Access | Lost 3 parts (1p1n1u) 31459 | -1/Access | Build established: Hauler-Mutant 32242 | -1/Access | Spotted B-99 Colossus 32255 | -1/Access | Spotted B-99 Colossus 32283 | -1/Access | Discovered new exit (range 4) 32287 | -1/Access | Identified exit to Surface 32288 | *** | Escaped! Last Messages --------------- 32262_ Penetrated by Slug. 32263_ Slug penetrates Sealed Heavy Doors. 32263_ Penetrated by Slug. 32263_ Slug penetrates Sealed Heavy Doors. 32264_ Slug penetrates Wall. 32266_ Slug penetrates Sealed Heavy Doors. 32266_ Penetrated by Slug. 32266_ Slug penetrates Sealed Heavy Doors. 32273_ Adv. Transmission Jammer destroyed. 32273_ Penetrated by Slug. 32273_ Lyr. Medium Armor Plating destroyed. 32273_ EM Shield destroyed. 32273_ Exp. Sensor Array destroyed. 32273_ Imp. Heavy Armor Plating destroyed. 32276_ System corrupted: Matter fused (-9). 32283_ Slug penetrates Main Access Shell. 32283_ Main Access Shell breached. 32283_ EXIT=FOUND 32283_ Slug penetrates Main Access Shell. 32287_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ! ! | | ???????????????????????????????????????????# ! ! | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????"####???###??#########?# | | ????????????????????" ???? "??" #?# ## | | ????????????????????" ???? "??" ### # | | ????????????????????" """""" "??" ## # | | ????????????????????" " " "?"" # | | ????????????????????" "" " """ #! | | ????????????????????" " @" " "" " # | | ????????????????????" " " " "" # | | ????????????????????" """""" """ ## / ## # | | ????????????????????" ""?" # | | ????????????????????" "??" # | | ????????????????????"##########??######### ""G"" | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# " " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 90 Evasion (%) 69 Targeting Accuracy 22 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 28 Item Schematics ----------------- Adv. Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Power Sword | -6/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Greatsword | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Diametric Drive | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Lance | -2/Research | Scanalyzed Quantum Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed MetafiberMicroCapacitor Manual? 0 Play Time 05:21:10 Cumulative 180.8 hours Start 2021.01.09 @ 20:49:32 End 2021.01.10 @ 18:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aab2d5a6-aba9-4604-aac5-7e5879f9d9cf