Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 18:22:53 Player: AshCrow Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (14) 70 Value Destroyed (313) 313 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7743 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Active Sensor Suite Advanced ECM Suite Cloaking Device Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator Advanced Datajack Power Sword > --- INVENTORY -------- Particle Reactor Nuclear Pulse Array Nuclear Pulse Array [Rating: 123] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Active Sensor Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . 8 2 2 2 2 2 Power 2 | . . . . 1 . 1 . . . Propulsion 5 | . . . . 4 . . . 1 . Utility 9 | . . . . 3 2 1 . 1 2 Weapon 2 | . . . . . . . 2 . . Parts Attached 47 | 6 3 1 7 4 4 6 5 4 7 Power 9 | 1 . . 2 1 . 1 . 2 2 Engine 3 | 1 . . 1 1 . . . . . Core 1 | . . . 1 . . . . . . Reactor 5 | . . . . . . 1 . 2 2 Propulsion 12 | 2 1 . 2 . 1 2 1 1 2 Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . 2 . 1 2 1 1 2 Utility 16 | 1 2 . 2 2 2 2 2 1 2 Device 7 | . . . 1 2 1 2 1 . . Storage 2 | 1 1 . . . . . . . . Processor 2 | . 1 . 1 . . . . . . Hackware 5 | . . . . . 1 . 1 1 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 . 1 1 1 1 1 2 . 1 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | 2 . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 25 | . . 1 . . . 5 . 5 14 Power 6 | . . . . . . 2 . . 4 Propulsion 8 | . . . . . . 1 . 2 5 Utility 8 | . . . . . . 2 . 2 4 Weapon 3 | . . 1 . . . . . 1 1 Highest Loss Streak 8 | . . 1 . . . 4 . 4 8 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 7 9 4 2 2 2 2 2 1 Power . | . 1 1 . 1 1 . . 1 . Propulsion 1 | 1 3 4 1 . . 1 2 1 . Utility 1 | . 2 3 2 . . . . . . Weapon . | . 1 . . . 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 1 . 11 . . . . . 4 Power 2 | . . . 2 . . . . . . Propulsion 5 | . . . 4 . . . . . 1 Utility 5 | . 1 . 4 . . . . . . Weapon 3 | . . . . . . . . . 3 Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 68 | . 95 99 67 40 51 70 55 57 43 Engine 6 | . 14 14 8 5 1 3 . . . Core 2 | . . . 6 . 3 4 . . . Reactor 2 | . . . . . . 3 4 6 6 Leg 7 | . 28 28 3 . . . . . . Flight 13 | . . . 18 13 15 23 19 17 12 Device 4 | . . . . 11 12 16 9 11 7 Storage 3 | . 14 14 1 . . . . . . Processor 10 | . 9 14 20 6 5 5 4 4 4 Hackware 4 | . . . . . 5 5 8 11 13 Ballistic Gun 9 | . 28 27 9 . . . . . . Special Melee Weapon 1 | . . . . . 4 5 4 3 . Peak Build Rating 123 | 6 8 8 19 45 54 99 120 123 116 Average Rating 47 | 4 7 7 10 40 51 87 103 116 97 On Entrance 42 | . 6 8 7 17 40 54 82 120 95 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 13 18 18 17 12 15 36 40 43 42 Greatest Support 52 | 20 20 20 20 9 16 39 43 49 52 Greatest Overweight (x) 1 | . . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 9 5 4 5 5 5 5 Average Carried 5 | 2 7 9 5 3 3 4 4 4 1 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 10 9 5 5 3 5 5 5 5 Class Distribution -------------------- 41% | Mutant 14% | Hacker-Ninja 13% | Hacker-Scout 13% | Derelict-Sprinter 6% | Derelict-Ninja 3% | Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scout | -6/Factory Scout | -5/Factory Derelict-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Matter Collected 555 | 174 203 49 129 . . . . . . Remotely . | . . . . . . . . . . Salvage Created 423 | . 313 110 . . . . . . . Parts 37 | . 31 6 . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 11 | . 9 2 . . . . . . . Guns 9 | . 7 2 . . . . . . . AOE 2 | . 2 . . . . . . . . Classes Destroyed 6 | . 5 1 . . . . . . . Worker 1 | . 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . Swarmer 4 | . 4 . . . . . . . . Grunt 5 | . 5 . . . . . . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 6 | . 6 2 . . . . . . . Combat Bots Only 4 | . 4 2 . . . . . . . Max Kills in Single Turn 4 | . 4 1 . . . . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 399 | . 25 25 . 27 . 43 6 61 212 Missed 180 | . 6 3 . 17 . 26 5 35 88 Hits 219 | . 19 22 . 10 . 17 1 26 124 Melee 12 | . . . . . . 12 . . . Projectile 207 | . 19 22 . 10 . 5 1 26 124 AOE 2 | . . . . . . 1 . 1 . Critical Strikes 10 | . . 1 . . . 4 . 1 4 Damage Taken 4608 | . 219 446 . 72 . 467 30 607 2767 Core 2117 | . 82 161 . 24 . 138 . 89 1623 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . . 2 97 100 88 100 93 . Volleys Fired 45 | . 18 14 . 7 . . . . 6 Largest 2 | . 2 2 . 1 . . . . 1 Hottest 120 | . 40 40 . 85 . . . . 120 Shots Fired 73 | . 36 24 . 7 . . . . 6 Gun 67 | . 36 24 . 7 . . . . . Cannon 6 | . . . . . . . . . 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 60 | . 36 24 . . . . . . . Thermal 13 | . . . . 7 . . . . 6 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 5 17 . . . . . . 11 Robot Miss Streak 5 | . 5 1 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 49 | . 23 23 . . . 2 . . 1 Core Hits 26 | . 19 6 . . . . . . 1 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 654 | . 378 227 . . . . . 8 41 Guns 474 | . 247 227 . . . . . . . Cannons 41 | . . . . . . . . . 41 Explosions 131 | . 131 . . . . . . . . Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . . 8 . Kinetic 474 | . 247 227 . . . . . . . Thermal 41 | . . . . . . . . . 41 Explosive . | . . . . . . . . . . Electromagnetic 131 | . 131 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . . . Average Corruption 1 | . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . 7 . 1 . . . . . . Matter Fused 3 | . 2 . 1 . . . . . . Heat Flow Errors 3 | . 3 . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 47 | . 43 . . . . . . 4 . Shots 1 | . 1 . . . . . . . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 334 | . 251 . . 168 . 305 . 24 334 Average Temperature 88 | . 88 . . 85 . 84 . 11 146 Received Heat Transfer 651 | . 60 132 . 18 . . . 72 369 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 . . 100 100 100 100 97 100 Level 1 . | . . . . . . . . 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 226 | . 141 . . . . 198 147 226 199 Initial 129 | . . . . . . . 96 78 129 Average 69 | . 43 . . . . 74 74 121 103 Influence Increases 1554 | . 276 . . . . 323 234 328 393 Destroy 0b10 Robot/C 180 | . 180 . . . . . . . . Destroy 0b10 Robot/NC 15 | . 15 . . . . . . . . Destroy Leader 20 | . 20 . . . . . . . . Successful Hack 65 | . . . . . . 18 34 13 . Disable Machine 15 | . 15 . . . . . . . . Destroy Structure 4 | . 1 . . . . . . . 3 Partial Spotted 75 | . . . . . . 45 . 15 15 Lose Combat Pursuer 180 | . 45 . . . . 60 . . 75 Active Sensor Use 1000 | . . . . . . 200 200 300 300 Influence Decreases 1434 | . 276 . . . . 140 277 252 489 Entered New Map 236 | . . . . . . . 87 62 87 Time Decay 958 | . 276 . . . . 90 190 140 262 Lost Part 240 | . . . . . . 50 . 50 140 Squads Dispatched 30 | . 1 . . . . 10 6 8 5 Investigation 11 | . . . . . . 2 2 3 4 Extermination 5 | . . . . . . 1 1 2 1 Reinforcement 12 | . 1 . . . . 7 3 1 . Assault 2 | . . . . . . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 10 | . . . . . . 2 2 3 3 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Distress Signals 10 | . 5 . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 20 2 . 2 . 34 1 25 69 Peak Tracking Total 14 | . 7 2 . 2 . 10 1 9 14 Tactical Retreats 19 | . 1 . . . . 6 . 5 7 ECM-based Alert Blocks 90 | . . . . . . 17 . 21 52 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Machines Accessed 16 | . 1 . 9 . . 1 3 1 1 Terminals 6 | . 1 . . . . 1 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 1 . 48 . . 4 4 4 2 Successful 56 | . . . 48 . . 3 3 2 . Failed 7 | . 1 . . . . 1 1 2 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . 2 . . . . 3 1 3 . Terminals 14 | . 1 . . . . 4 3 4 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 55 | . . . 48 . . 3 2 2 . Record 49 | . . . 47 . . 1 1 . . Level Access Points 3 | . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . . 1 2 1 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 58 | . . . 58 58 . . . . . Highest-Rated Ally 58 | . . . 58 58 . . . . . Initial UFD Resources 39 | . . . . 24 28 30 33 36 39 Total Orders 3 | . . . 3 . . . . . . ROAM 1 | . . . 1 . . . . . . FOLLOW 2 | . . . 2 . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 24 | . . . . 24 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 2310 | . . . 523 97 90 335 397 296 572 Optics 2308 | . . . 521 97 90 335 397 296 572 A.S.S. 1729 | . . . . 95 90 335 397 296 516 Cloaking 129 | . . . . . . 13 16 100 . ECM 950 | . . . 2 . 1 213 10 217 507 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Turns Passed 4002 | 60 791 185 1179 97 90 335 397 296 572 Spaces Moved 6227 | 47 593 72 2356 223 181 944 546 652 613 Core 118 | 12 . . . . . . . . 106 Treads . | . . . . . . . . . . Legs 809 | 35 593 72 109 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5300 | . . . 2247 223 181 944 546 652 507 Fastest Speed 24 | 50 120 120 32 32 32 24 31 32 32 Average Speed 44 | 102 120 120 37 32 32 27 32 32 37 Slowest Speed 120 | 120 120 120 120 112 32 107 33 110 100 Overloaded Moves 72 | . . . . . . 72 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 50 | . . . 8 1 . 24 . 9 8 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 75 8 94 8 4 26 12 19 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 7 | . . . 7 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . . 5 . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Acc Total 7352 | 56 640 149 2637 239 210 991 764 725 941 Wait 1010 | . 19 63 254 1 25 50 210 72 316 Move 6127 | 46 592 71 2339 220 180 899 545 636 599 Hop 42 | . . . 8 1 . 20 . 7 6 Pick Up 36 | 4 6 . 8 3 . 5 2 3 5 Fast Attach 33 | 6 1 . 9 1 2 6 4 1 3 Attach 15 | . . 1 . 2 2 2 1 2 5 Detach 3 | . . . . 2 . . . . 1 Swap 9 | . 2 . 3 1 1 1 . 1 . Drop 28 | . 2 . 16 1 . 4 2 3 . Fire 45 | . 18 14 . 7 . . . . 6 Melee 4 | . . . . . . 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Identified exit to Mines 847 | -10/Materials | Discovered new exit (range 4) 851 | -10/Materials | Identified exit to Subcaves 852 | -10/Materials | Entered Subcaves 853 | -10/Subcaves | Approached by a straggling Scientist 947 | -10/Subcaves | Core integrity fell below 50% 953 | -10/Subcaves | Core integrity fell below 20% 1017 | -10/Subcaves | Identified exit to Scraptown 1026 | -10/Subcaves | Learned Materials stockpile data 1037 | -10/Subcaves | Entered Scraptown 1045 | -8/Scraptown | System corruption cleaned by C-Scrubber 1225 | -8/Scraptown | Discovered new exit (range 5) 1261 | -8/Scraptown | Visited Red Mages 1298 | -8/Scraptown | Visited Cave Peace 1352 | -8/Scraptown | Visited Symbiants 1361 | -8/Scraptown | Visited Cyclists 1376 | -8/Scraptown | Visited Shadow of the Wyrm 1464 | -8/Scraptown | Visited The Evicted 1480 | -8/Scraptown | Visited Assassins FH 1527 | -8/Scraptown | Visited UFD Registry 1528 | -8/Scraptown | Registered with UFD as "Wirecase" 1575 | -8/Scraptown | Found Relay Coupler [Proto] 1596 | -8/Scraptown | Entered Cyclist Reading Room 1597 | -8/Scraptown | Learned location of Zion (-7) 1624 | -8/Scraptown | Visited Cartography Club 1672 | -8/Scraptown | Visited Botcube Research 1679 | -8/Scraptown | Found Lrg. Botcube 1687 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1688 | -8/Scraptown | Found DCF Scrap (29 items) 1721 | -8/Scraptown | Visited Infowarlord's Domain 1725 | -8/Scraptown | Found Active Sensor Suite 1731 | -8/Scraptown | Visited Derelict Rescue Squad 1745 | -8/Scraptown | Lrg. Botcube activated 1767 | -8/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 2 cannons, 1 melee weapon, 1 special weapon 1839 | -8/Scraptown | Found DRS Beacon 1846 | -8/Scraptown | Visited Science Guys 1901 | -8/Scraptown | Visited Supply Room 1906 | -8/Scraptown | Visited Scrap Suit Storage 1942 | -8/Scraptown | Learned location of Proximity Caves (-4) 1942 | -8/Scraptown | Learned location of Archives (-5) 1942 | -8/Scraptown | Learned location of Hub_04(d) (-5) 1942 | -8/Scraptown | Learned 12 Factory zone layouts 1942 | -8/Scraptown | Learned 16 Lower Caves zone layouts 1942 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 1942 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 1942 | -8/Scraptown | Learned 4 Armory zone layouts 1942 | -8/Scraptown | Learned location of 1 exit from Research 1942 | -8/Scraptown | Learned location of 1 exit from Upper Caves 1942 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 1942 | -8/Scraptown | Identified exit to Factory 1973 | -8/Scraptown | Build established: Derelict-Sprinter 2148 | -8/Scraptown | Met Optimus 2148 | -8/Scraptown | Accepted into 0bPrime 2216 | -8/Scraptown | Entered Factory 2216 | -6/Factory | Accompanied by 1 ally 2216 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 2217 | -6/Factory | Identified exit to Factory 2313 | -6/Factory | Entered another Factory area 2313 | -5/Factory | Evolved 2 slots: Utility x2 2401 | -5/Factory | Discovered new exit (range 5) 2402 | -5/Factory | Identified exit to Factory 2403 | -5/Factory | Entered another Factory area 2403 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2404 | -4/Factory | Identified exit to Research 2701 | -4/Factory | Identified exit to Upper Caves 2701 | -4/Factory | Identified exit to Armory 2738 | -4/Factory | Entered Research 2738 | -3/Research | Evolved 2 slots: Weapon x2 2739 | -3/Research | Identified exit to Research 2766 | -3/Research | Lost 4 parts (2p1n1u) 3093 | -3/Research | Build established: Hacker-Ninja 3113 | -3/Research | Spotted B-86 Titan 3135 | -3/Research | Entered another Research area 3135 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -2/Research | Spotted B-90 Cyclops 3226 | -2/Research | Identified exit to Access 3226 | -2/Research | Identified exit to Testing 3369 | -2/Research | Spotted B-90 Cyclops 3402 | -2/Research | Lost 4 parts (1n2u1w) 3431 | -2/Research | Entered Access 3431 | -1/Access | Evolved 2 slots: Utility x2 3685 | -1/Access | Build established: Hacker-Scout 3719 | -1/Access | Lost 5 parts (2p2n1u) 3952 | -1/Access | Core integrity fell below 50% 3978 | -1/Access | Lost 8 parts (2p3n2u1w) 3987 | -1/Access | Core integrity fell below 20% 4003 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03843_ ALERT: Active scanning activity reported from Zone 8K, dispatching Investigation squad. [Achievement: Unwanted Attention] 03923_ Penetrated by Slug. 03923_ Slug penetrates Door. 03924_ Slug penetrates Wall. 03933_ Nuclear Pulse Array destroyed. 03937_ Lgt. Quantum Reactor destroyed. 03938_ Adv. ECM Suite destroyed. 03938_ Impulse Thruster Array destroyed. 03942_ Quantum Reactor destroyed. 03944_ Enh. Nova Cannon destroyed. 03947_ Active Sensor Suite destroyed. 03952_ Penetrated by Slug. 03952_ Slug penetrates Wall. 03967_ Acquired Hyp. Railgun. 03972_ Acquired Antigrav Array. 04000_ Penetrated by Slug. 04001_ Hacking Suite destroyed. 04001_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ############## #?????????????? | | #????????????# #?????????????? | | #????????????# ########?????????????? | | #????????????# #????????????????????? | | #????????????# #????????????????????? | | #????????????# #????????????????????? | | #????????????# #????????????????????? | | ########????????????# #????????????????????? | | #?#? ###########?# #?????################ | | ### !! """"" ?# #?????# # | | / + !! 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