Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 21:44:44 Player: tkc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2592) 2592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5174 Bonus ------- High Alert Combat Kills 282 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 159/160 System Corruption 0% Temperature Cool (18) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Pulse Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Targeting Computer Beam Rifle Particle Gun Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Targeting Computer Light Armor Plating Beam Rifle Particle Gun Particle Gun Pulse Rifle Heavy Particle Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Proton Missile Launcher Missile Launcher Datajack [Rating: 27] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 99 | 9 13 12 20 45 Power 11 | 2 2 2 1 4 Engine 7 | 2 2 1 1 1 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 25 | 3 1 4 7 10 Treads 1 | . . . 1 . Leg 19 | 3 1 4 6 5 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 2 3 7 Device 6 | 1 . . 2 3 Storage 3 | . 1 1 . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 6 | . 2 1 1 2 Artifact . | . . . . . Weapon 47 | 3 7 4 9 24 Energy Gun 10 | 3 1 . 2 4 Energy Cannon 4 | . . . . 4 Ballistic Gun 17 | . 3 3 4 7 Ballistic Cannon 4 | . . . . 4 Launcher 9 | . 2 1 3 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | 1 . . . . System Corruption 1 | 1 . . . . Parts Lost 25 | . . . 3 22 Power 2 | . . . . 2 Propulsion 12 | . . . 1 11 Utility 4 | . . . . 4 Weapon 7 | . . . 2 5 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 97 93 Engine 7 | . 14 12 3 5 Core 3 | . . 1 7 3 Leg 30 | . 28 28 39 25 Wheel 2 | . . . . 7 Device 4 | . 1 . 5 6 Storage 11 | . 12 14 11 10 Protection 9 | . 13 13 5 6 Energy Gun 7 | . 16 . 6 3 Energy Cannon 1 | . . . . 5 Ballistic Gun 13 | . 10 27 13 11 Launcher 1 | . . . 1 3 Naked Turns . | . . . . . Heaviest Build 67 | 6 50 50 55 67 Greatest Support 50 | 20 20 30 50 45 Greatest Overweight (x) 6 | . 2 2 1 6 Average Overweight (x) 1 | . 1 1 . 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 2 15 19 19 19 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | 4 20 20 20 19 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 16% | Scavenger-Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1956 | 250 246 188 508 764 Remotely . | . . . . . Salvage Created 3182 | 38 764 180 885 1315 Parts 221 | 2 52 18 57 92 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 3 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 63 | 1 9 3 22 28 Guns 38 | 1 9 2 15 11 Cannons 8 | . . . . 8 AOE 16 | . . 1 7 8 Classes Destroyed 13 | 1 5 1 2 4 Worker 9 | . 6 1 1 1 Builder 11 | . . 2 3 6 Hauler 1 | . 1 . . . Recycler 6 | . 4 . 1 1 Watcher 6 | . 3 . 2 1 Swarmer 12 | . 6 . 4 2 Grunt 31 | 1 3 3 10 14 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 12 | . . . 7 5 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 6 | 1 6 4 6 6 Combat Bots Only 5 | 1 3 2 4 5 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4745 | 74 299 125 1102 3145 Core 778 | . 55 40 124 559 Absorbed by Shields . | . . . . . Redirected to Shielding 138 | . 28 13 22 75 Regen/Repaired (Parts) 209 | . . . 123 86 Core Remaining (%) 77 | 100 . 62 69 . Volleys Fired 224 | 5 68 19 55 77 Largest 3 | 2 2 2 2 3 Hottest 163 | 80 80 50 89 163 Shots Fired 508 | 10 132 38 109 219 Gun 380 | 10 131 37 93 109 Cannon 92 | . . . . 92 Launcher 36 | . 1 1 16 18 Special . | . . . . . Kinetic 272 | . 42 37 62 131 Thermal 195 | 5 89 . 31 70 Explosive 33 | . 1 1 16 15 Electromagnetic 8 | 5 . . . 3 Robot Hit Streak 18 | 1 18 7 13 14 Robot Miss Streak 7 | 6 6 5 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 290 | 1 69 22 67 131 Core Hits 166 | 1 36 12 50 67 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6288 | 25 752 238 1726 3547 Guns 2944 | 25 721 166 804 1228 Cannons 1237 | . . . . 1237 Explosions 2107 | . 31 72 922 1082 Melee . | . . . . . Ramming . | . . . . . Kinetic 2415 | . 180 166 500 1569 Thermal 1751 | 10 541 . 304 896 Explosive 1951 | . 31 72 922 926 Electromagnetic 171 | 15 . . . 156 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | 1 1 1 . . Average Corruption 1 | 1 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 12 3 . . Message Errors 2 | . 1 1 . . Matter Fused 7 | . 6 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 1 1 . . Alerts 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 42 | . 22 . 20 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 608 | 78 140 14 75 608 Average Temperature 75 | 35 38 8 25 121 Received Heat Transfer 1860 | 42 72 90 441 1215 Effects 18 | . . . . 18 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 3766 | 25 1225 . 851 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 690 | 20 215 132 690 529 Initial 287 | . 13 43 11 287 Average 226 | 5 103 61 254 396 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 57 | 100 93 100 61 . Level 1 19 | . 6 . 4 58 Level 2 22 | . . . 33 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 1 2 10 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | 1 16 3 29 38 Peak Tracking Total 7 | 1 3 2 4 7 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 2 1 3 5 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 2 1 6 11 Successful 16 | . 1 1 5 9 Failed 4 | . 1 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . 2 9 Fabricators . | . . . . . Repair Stations 6 | . . . 4 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 1 1 7 Record 4 | . . . 1 3 Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 108 | . . . 70 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4457 | 126 1185 485 1396 1265 Spaces Moved 1770 | 88 414 156 635 477 Core 21 | 21 . . . . Treads . | . . . . . Legs 1697 | 67 414 156 635 425 Wheels 52 | . . . . 52 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 98 Average Speed 197 | 103 228 257 185 186 Slowest Speed 260 | 120 260 260 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 7 65 24 45 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 218 | . 7 8 107 96 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 212 | . 7 8 107 90 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2278 | 112 533 209 749 675 Wait 53 | . . . 16 37 Move 1766 | 87 413 155 634 477 Hop . | . . . . . Pick Up 86 | 11 25 11 12 27 Fast Attach 16 | 2 3 . 7 4 Attach 31 | 7 1 . 6 17 Detach 1 | . 1 . . . Swap 52 | . 9 12 7 24 Drop 49 | . 13 12 12 12 Fire 224 | 5 68 19 55 77 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 951 | -10/Materials | Identified exit to Mines 982 | -10/Materials | Discovered new exit (range 14) 1312 | -10/Materials | Entered Mines 1357 | -10/Mines | Discovered new exit (range 8) 1396 | -10/Mines | Learned 4 Materials zone layouts 1695 | -10/Mines | Met a Derelict shopkeep closing up shop 1797 | -10/Mines | Entered Materials 1797 | -9/Materials | Evolved 2 slots: Propulsion x2 1798 | -9/Materials | Identified exit to Mines 2198 | -9/Materials | Build established: Scavenger-Mutant 2203 | -9/Materials | Discovered new exit (range 10) 2233 | -9/Materials | Repaired Carbon-fiber Leg 2767 | -9/Materials | Discovered new exit (range 5) 2950 | -9/Materials | Repaired Rocket Launcher? 3193 | -9/Materials | Entered another Materials area 3193 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3288 | -8/Materials | Repaired Carbon-fiber Leg 3457 | -8/Materials | Build established: Scavenger-Tank 3714 | -8/Materials | Garrison activated, responded to threat 3809 | -8/Materials | Lost 3 parts (2n1u) 3845 | -8/Materials | Core integrity fell below 50% 3878 | -8/Materials | Lost 5 parts (2n1u2w) 3929 | -8/Materials | Lost 4 parts (1p2n1w) 4032 | -8/Materials | Garrison activated, responded to threat 4201 | -8/Materials | Build established: Scavenger-Gunner 4415 | -8/Materials | Core integrity fell below 20% 4458 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04436_ Destroyed Lgt. Angular Momentum Engine. 04436_ G-47 Trooper destroyed. 04436_ Destroyed Lgt. Nuclear Core. [Achievement: Remodeling] 04439_ The unstable cave ceiling collapses. [Achievement: Oops] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 04441_ The unstable cave ceiling collapses. 04444_ Critical hit (Burn: +37). 04447_ Lgt. Armor Plating destroyed. 04449_ Missile Launcher destroyed. 04449_ Critical hit (Burn: +37). 04450_ The unstable cave ceiling collapses. 04454_ M-13 Machinist fits Backup Power I on G-50 Soldier. 04456_ Aluminum Leg destroyed. 04456_ M-13 Machinist fits Backup Power I on G-47 Trooper. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?????????# #????????# #?#= * "!%!#?? | | #?????????# #????????+ #?#=* =[#[*%#?? | | #####????## =[#????????# #?#########!!!#?? | | / ####### %[##???????# ! #????????## ==##? | | # =*!%#################+##########%!%*=#? | | # #????# % %% %% % %[!%*%#? | | # #??? * *=[%|#? | | # #??? [![= ! !%! #? | | # #??## ########+########+########## #? | | # #??# ##????????????# ! #?########? | | #??? #????????????# !!=""" #?????#???? | | #??? #????????????# * """ #?????????? | | #???# [ #????????????# "" """ #?????????? | | +######## ! ! #????????????# "" #?????????? | | # !! ########?????# "T """ #?????????? | | "" ## ! # #?????# "" """ #?????????? | | T" ## !# #?????# "" """ #?????????? | | """ ## # #?????# #?????????? | | ! """ ## # #?????##########?????????? | | """ #### ##### "T" #####????????????????????? | | ! #?# # # ###??????????????????? | | ########## # ## # ##?????????????????? | | """ r g #?????????????????? | | "Y" mg #?????????????????? | | % # ??????????? | | ### @ #??????????????????? | | === #?# #??????????????????? | | == #?######## ## #??????????????????? | | == #????????# #? ##??????????????????? | | #????????# #? #???????????????????? | | #????????# #? #???????????????????? | | #### #????????#########?? #???????????????????? | | ???# #??????????????????? #???????????????????? | | ???# #??????????????????? ???????????????????? | | ???# #??????????????????? ???????????????????? | | ???# #???????????????????? ??????????????????? | | ???# ???????????????????? ??????????????????? | | ???# #???????????????????? ##?????????????????? | | ??? #????????????????????###??????????????????? | | ???##+##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control First Step to Greatness Hey, That's Mine! Novice Programmer Oops Please Form A Line Remodeling Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PlasmaTransdimensionalCannon Manual? 0 Play Time 02:24:40 Cumulative 5.4 hours Start 2022.06.27 @ 21:23:46 End 2022.06.29 @ 21:44:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4475b46-c443-4fbc-a770-0e1b0cd6a71e