Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 17:43:45 Player: teroshan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1521) 1521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3553 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Terrain Scanner Core Shielding Improved EM Shotgun Improved EM Shotgun Assault Rifle Assault Rifle Heavy Assault Rifle Minigun Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Minigun Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Terrain Scanner Core Shielding Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Rifle Assault Rifle Heavy Assault Rifle Minigun Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 44 | 6 10 17 11 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 1 9 5 Treads 2 | . . 2 . Leg 15 | 2 1 7 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 3 | . 2 1 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 4 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon 2 | . 1 . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 3 12 Power 4 | . . . 4 Propulsion 6 | . . 1 5 Utility 1 | . . 1 . Weapon 4 | . . 1 3 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 91 | . 90 96 80 Engine 12 | . 13 11 14 Treads 6 | . . 11 . Leg 21 | . 28 20 18 Device 5 | . 6 8 . Storage 19 | . 14 21 18 Processor 3 | . . 2 9 Energy Gun 2 | . . 3 . Ballistic Gun 12 | . 25 10 7 Ballistic Cannon 3 | . 2 3 6 Launcher 3 | . . 2 6 Naked Turns . | . . . . Heaviest Build 53 | 9 43 48 53 Greatest Support 39 | 20 20 36 39 Greatest Overweight (x) 13 | . 4 4 13 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 14 | 6 12 14 14 Average Capacity 12 | 4 7 13 14 Most Carried 14 | 6 7 14 14 Average Carried 11 | 2 6 12 13 Final Capacity 14 | 6 12 14 14 Final Carried 14 | 6 7 14 13 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1074 | 183 157 598 136 Remotely . | . . . . Salvage Created 1387 | . 164 729 494 Parts 87 | . 15 49 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 6 22 13 Guns 19 | . 6 9 4 Cannons 3 | . . 3 . AOE 19 | . . 10 9 Classes Destroyed 9 | . 2 7 . Worker 7 | . . 6 1 Builder 3 | . . 3 . Recycler 1 | . . 1 . Watcher 4 | . . 3 1 Swarmer 10 | . 3 7 . Grunt 25 | . 3 12 10 Brawler 1 | . . 1 . Duelist 3 | . . 1 2 Sentry 2 | . . 1 1 Best Kill Streak 16 | . 3 16 8 Combat Bots Only 8 | . 3 8 7 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2381 | . 109 639 1633 Core 669 | . 14 93 562 Absorbed by Shields 117 | . . 117 . Core Remaining (%) 90 | 100 94 76 . Volleys Fired 105 | . 14 63 28 Largest 3 | . 2 2 3 Hottest 100 | . 40 70 100 Shots Fired 209 | . 28 112 69 Gun 138 | . 28 79 31 Cannon 41 | . . 21 20 Launcher 30 | . . 12 18 Special . | . . . . Kinetic 160 | . 28 84 48 Thermal . | . . . . Explosive 30 | . . 12 18 Electromagnetic 19 | . . 16 3 Robot Hit Streak 9 | . 9 4 7 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | . 17 41 29 Core Hits 98 | . 10 52 36 Critical Hits 4 | . 1 3 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3676 | . 203 2104 1369 Guns 1086 | . 203 588 295 Cannons 498 | . . 298 200 Explosions 2092 | . . 1218 874 Melee . | . . . . Ramming . | . . . . Kinetic 1360 | . 203 692 465 Thermal 59 | . . 59 . Explosive 2033 | . . 1159 874 Electromagnetic 224 | . . 194 30 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . 26 34 Projectiles 12 | . . 12 . Explosions 48 | . . 14 34 Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage 190 | . . 94 96 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 165 | . 6 50 165 Average Temperature 41 | . 6 15 56 Received Heat Transfer 857 | . 30 134 693 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 582 | . 165 481 582 Average Influence 261 | . 88 269 407 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 32 7 Level 1 39 | . . 57 37 Level 2 19 | . . 9 54 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 4 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 10 36 17 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . . 8 8 Successful 9 | . . 6 3 Failed 7 | . . 2 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 6 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 4 3 Record 5 | . . 3 2 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 139 | . . 139 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1861 | 81 337 956 487 Spaces Moved 762 | 63 156 367 176 Core 13 | 12 . . 1 Treads . | . . . . Legs 749 | 51 156 367 175 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 167 | 106 140 188 169 Slowest Speed 700 | 120 240 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 27 26 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 19 | . . . 19 Terrain Destroyed 190 | . . 72 118 Melee . | . . . . Projectile . | . . . . AOE 190 | . . 72 118 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1157 | 74 249 521 313 Wait 204 | . 57 55 92 Move 759 | 62 155 366 176 Hop . | . . . . Pick Up 27 | 6 5 12 4 Fast Attach 18 | 6 5 5 2 Attach 9 | . 1 3 5 Detach . | . . . . Swap 17 | . 4 9 4 Drop 18 | . 8 8 2 Fire 105 | . 14 63 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Destroyed 8 combat bots 1193 | -9/Materials | Discovered new exit (range 9) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1549 | -8/Materials | Destroyed 7 combat bots 1809 | -8/Materials | Core integrity fell below 50% 1829 | -8/Materials | Lost 9 parts (3p3n3w) 1841 | -8/Materials | Core integrity fell below 20% 1862 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01724_ Dropped Ion Engine. 01725_ Dropped Imp. EM Shotgun. 01727_ Acquired Lgt. Deuterium Engine. 01729_ The unstable cave ceiling collapses. 01734_ Acquired 21 matter. 01735_ The unstable cave ceiling collapses. 01736_ Mni. Grenade Launcher destroyed. 01749_ U-05 Engineer lays Concrete. 01753_ Lgt. Cannon destroyed. 01755_ Imp. Aluminum Leg destroyed. 01757_ U-05 Engineer builds a Wall. 01759_ U-05 Engineer lays Concrete. 01766_ Aluminum Leg destroyed. 01768_ The unstable cave ceiling collapses. 01770_ G-47 Trooper destroyed. 01771_ Lgt. Deuterium Engine destroyed. 01771_ Destroyed Particle Gun. 01777_ Minigun destroyed. 01788_ Lgt. Deuterium Engine destroyed. 01798_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????##?????????????????? | | ????????????# ###?????????????? | | ????????????? ??#####???????? | | ?????????????## #### #???????? | | ####????###### ######### | | #????# # # ==! # | | #?????# T # ==! # | | #?????# # ^ # =!] # | | ########### # ]# | | + # ! # | | # + # | | ## ### ^^ "" # """ # | | ## #?# """ # """ # | | ## #?# "" # @""" # | | ##### #?# # # | | ????# #?# # = # | | #####+### ###+##### #+##g#### | | # #???????# %#?## | | # #???????# ## # | | + #???????# ## | | # +???????# # # | | # ##???????# ######## | | # ?????????# #!** | | # ?????????# #!* | | # ????????## #! *[ | | # ????????+ # " | | ######### ????????## + | | ## ?????????#### """ # | | = #?????????????# """ # | | == #?????????????# """ # | | #?????????????# # | | # ###?????????????########## | | # ##??????????????????????? | | ##???????????????????????? | | ### ##????????????????????????? | | #?# #?????????????????????????? | | #?# #?????????????????????????? | | #?###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed AssaultFlakProtection Manual? 0 Play Time 00:32:02 Cumulative 1.5 hours Start 2020.06.01 @ 17:06:15 End 2020.06.01 @ 17:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 090353c6-fce5-4cf9-a9d7-cdaa127efdef