Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 21:26:21 Player: carterz30cal Result: Destroyed by V8-YTN(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (3411) 3411 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 8755 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 175 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Shock Rifle High-powered Shock Rifle EM Pulse Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Gravmag System Gravmag System Cooled Airjet Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Particle Charger EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Flak Gun Assault Cannon Improved Grenade Launcher Missile Launcher [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | 6 8 1 . 5 36 27 1 6 6 Power 9 | 1 1 . . . 3 2 1 1 . Engine 5 | 1 1 . . . 2 . . 1 . Core 4 | . . . . . 1 2 1 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 2 . . 3 13 11 . . 1 Treads 28 | 2 2 . . 3 13 7 . . 1 Leg 2 | . . . . . . 2 . . . Wheel 1 | . . . . . . 1 . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 28 | 1 2 1 . 1 5 11 . 5 2 Device 11 | . . 1 . . 1 5 . 2 2 Storage 5 | 1 1 . . 1 1 1 . . . Processor 5 | . . . . . 1 2 . 2 . Hackware . | . . . . . . . . . . Protection 7 | . 1 . . . 2 3 . 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 3 . . 1 15 3 . . 3 Energy Gun 4 | . 2 . . . 2 . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 7 | 2 1 . . . 2 . . . 2 Ballistic Cannon 9 | . . . . 1 5 2 . . 1 Launcher 6 | . . . . . 6 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . 1 1 Parts Lost 15 | . . 1 . . 13 1 . . . Power 1 | . . . . . 1 . . . . Propulsion 8 | . . . . . 8 . . . . Utility 3 | . . 1 . . 1 1 . . . Weapon 3 | . . . . . 3 . . . . Highest Loss Streak 7 | . . 1 . . 7 1 . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 98 95 100 96 88 64 75 64 72 Engine 7 | . 14 14 14 14 7 . . 2 6 Core 2 | . . . . . 1 6 6 4 . Treads 25 | . 28 28 28 28 35 14 23 23 21 Leg 1 | . . . . . . 5 . . . Wheel 2 | . . . . . . 4 7 7 6 Device 5 | . . 5 14 10 4 7 7 2 5 Storage 9 | . 14 14 14 14 8 6 7 7 6 Processor 1 | . . . . . 1 2 . 4 6 Protection 6 | . 12 5 . . 2 7 15 3 6 Energy Gun 5 | . 12 14 14 9 7 . . . . Ballistic Gun 6 | . 15 14 14 14 4 . . . 1 Ballistic Cannon 4 | . . . . 4 5 6 7 7 6 Launcher 2 | . . . . . 9 . . . . Peak Build Rating 83 | 6 9 9 12 14 30 70 70 83 80 Average Rating 34 | 5 8 8 9 12 21 53 69 69 69 On Entrance 25 | . 6 9 8 12 14 3 70 70 66 Naked Turns 87 | . . . . . 25 38 . . 24 Heaviest Build 231 | 13 52 52 50 213 231 113 113 116 136 Greatest Support 80 | 40 40 40 40 40 80 48 28 28 28 Greatest Overweight (x) 19 | . 1 1 1 5 3 19 4 4 4 Average Overweight (x) 2 | . . 1 1 1 1 2 3 3 3 Largest Inventory Capacity 35 | 8 20 20 20 35 35 20 20 20 20 Average Capacity 22 | 7 17 20 20 23 34 18 20 20 19 Most Carried 24 | 2 10 10 14 17 24 19 19 20 20 Average Carried 12 | 1 8 9 11 13 16 8 19 17 18 Final Capacity 35 | 8 20 20 20 35 5 20 20 20 5 Final Carried 19 | 2 10 9 14 16 5 19 19 19 4 Class Distribution -------------------- 35% | Mutant 21% | Hauler-Skirmisher 14% | Gunner 13% | Skirmisher 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3007 | 268 435 13 . 83 1145 524 62 391 86 Remotely . | . . . . . . . . . . Salvage Created 3255 | 90 990 143 . . 897 463 294 94 284 Parts 219 | 3 61 12 . . 65 33 16 11 18 Haulers Intercepted 5 | . 2 . . . 3 . . . . Recyclers Shooed 5 | . 4 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 16 11 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 79 | . 4 5 . . 33 15 10 8 4 Guns 20 | . 4 5 . . 11 . . . . Cannons 39 | . . . . . 3 15 10 7 4 AOE 19 | . . . . . 19 . . . . Classes Destroyed 15 | 1 7 1 . . 2 1 . . 3 Worker 16 | . 12 . . . 4 . . . . Builder 9 | . 3 . . . 5 1 . . . Tunneler 3 | . 2 . . . 1 . . . . Hauler 5 | . 2 . . . 3 . . . . Recycler 6 | 1 4 . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . Watcher 4 | . 2 . . . . 2 . . . Swarmer 26 | . . 3 . . 9 3 3 8 . Grunt 36 | . 4 2 . . 18 5 7 . . Brawler 1 | . . . . . 1 . . . . Sentry 9 | . . . . . 5 4 . . . Programmer 3 | . . . . . . 3 . . . Zionite 6 | . . . . . . . . . 6 Tinkerer 2 | . . . . . . . . . 2 Mutant 4 | . . . . . . . . . 4 Best Kill Streak 7 | 1 5 3 . . 7 3 4 4 7 Combat Bots Only 5 | . 2 3 . . 5 3 4 4 4 Max Kills in Single Turn 3 | 1 2 2 . . 3 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 541 | . 30 21 . . 228 141 16 35 70 Missed 177 | . 11 5 . . 64 60 6 12 19 Damage Taken 6006 | . 236 212 . . 3142 1009 163 358 886 Core 1313 | . 42 32 . . 525 345 . 32 337 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 129 | . . . . . 36 70 23 . . Regen/Repaired (Parts) 249 | . 23 . . . 226 . . . . Core Remaining (%) 58 | 100 . . . 70 4 . . . . Volleys Fired 228 | 2 107 13 . 3 98 . . . 5 Largest 3 | 2 2 2 . 2 3 . . . 3 Hottest 144 | 40 85 85 . 85 144 . . . 100 Shots Fired 607 | 4 209 26 . 5 248 46 19 17 33 Gun 379 | 4 209 26 . 5 125 . . . 10 Cannon 170 | . . . . . 65 46 19 17 23 Launcher 58 | . . . . . 58 . . . . Special . | . . . . . . . . . . Kinetic 375 | 4 121 13 . 3 119 46 19 17 33 Thermal 174 | . 88 13 . 2 71 . . . . Explosive 58 | . . . . . 58 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 3 12 9 . 3 10 13 11 9 7 Robot Miss Streak 6 | . 4 2 . 1 6 2 2 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 101 | . . . . . . 46 19 17 19 Shots Hit Robots 334 | 3 95 18 . 4 128 38 15 12 21 Core Hits 207 | 2 48 8 . 2 97 23 10 5 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . Critical Strikes 17 | . . 1 . . 8 5 . 2 1 Burn 4 | . . 1 . . 3 . . . . Destroy 4 | . . . . . 4 . . . . Blast 9 | . . . . . 1 5 . 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12665 | 36 1174 221 . 37 4072 3374 1305 1089 1357 Guns 2754 | 36 1174 221 . 37 1175 . . . 111 Cannons 7807 | . . . . . 890 3277 1305 1089 1246 Explosions 1998 | . . . . . 1998 . . . . Melee . | . . . . . . . . . . Ramming 106 | . . . . . 9 97 . . . Kinetic 8967 | 36 501 69 . 14 1319 3277 1305 1089 1357 Thermal 1790 | . 673 152 . 23 942 . . . . Explosive 1802 | . . . . . 1802 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 1 7 7 7 7 Average Corruption 6 | . . . . . 1 6 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 138 | . . . . . 7 69 22 38 2 Message Errors 40 | . . . . . 4 22 4 9 1 Matter Fused 32 | . . . . . 1 17 5 9 . Heat Flow Errors 19 | . . . . . 1 6 6 6 . Energy Discharges 17 | . . . . . . 8 3 6 . Parts Rejected 2 | . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . 11 . 6 1 Data Loss (major) 7 | . . . . . . 3 2 2 . Alerts 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 988 | . . . . . 30 564 48 168 178 Projectiles 958 | . . . . . . 564 48 168 178 Explosions 30 | . . . . . 30 . . . . Melee . | . . . . . . . . . . Knockbacks 27 | . . . . . 4 10 6 6 1 Impact 1 | . . . . . . 1 . . . Kinetic 24 | . . . . . 4 9 5 5 1 Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 209 | . . . . . 169 40 . . . Shots 8 | . . . . . 8 . . . . Rammed 37 | . . . . . 1 36 . . . Targets Rammed 37 | . . . . . 1 36 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 483 | . 348 483 . 24 309 224 239 240 102 Average Temperature 86 | . 77 201 . 18 76 100 110 88 45 Received Heat Transfer 1757 | . 69 162 . . 1017 264 90 . 155 Effects 11 | . 3 5 . . 1 . 2 . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 3 | . . 2 . . 1 . . . . Interference 5 | . 2 1 . . . . 2 . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 1 . . 1 . . . . Heat Transferred 4203 | . 1554 444 . 57 2148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 740 | 5 180 110 . 108 740 321 . . . Initial 311 | . 3 . . . 1 311 . . . Average 116 | 1 39 95 . 12 212 114 . . . Maximum Alert Level 3 | . . . . . 3 1 . . . Low Security (%) 86 | 100 100 100 . 100 70 86 . . . Level 1 6 | . . . . . 6 13 . . . Level 2 6 | . . . . . 21 . . . . Level 3 . | . . . . . 1 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 7 4 . . . Investigation 4 | . . . . . 3 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . 1 . . . 4 . . . . Assault 1 | . . . . 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 6 | . . . . . 6 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 11 4 . 6 56 17 10 8 31 Peak Tracking Total 16 | . 3 2 . 5 7 3 4 4 16 Tactical Retreats 10 | . 1 . . . 6 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . 1 . . . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 10 | . 3 . . . 6 . . . 1 Max in Single Turn 2 | . 2 . . . 2 . . . 1 Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 18 | . 2 . 4 . 4 5 1 2 . Terminals 2 | . . . . . 1 . 1 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 63 | . 7 . 27 . 13 10 4 2 . Successful 53 | . 3 . 27 . 10 7 4 2 . Failed 10 | . 4 . . . 3 3 . . . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 7 | . . . . . 3 . 4 . . Fabricators 4 | . . . . . . 4 . . . Repair Stations 8 | . 3 . . . 5 . . . . Recycling Units 7 | . 4 . . . 1 2 . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 35 | . . . 27 . 2 . 4 2 . Record 30 | . . . 26 . . . 4 . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . . . 2 . Alert Level 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . Network Status 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . Scan Component 3 | . 1 . . . 2 . . . . Repair 3 | . 1 . . . 2 . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . Report Inventory 3 | . 1 . . . 1 1 . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . . 2 4 1 . . Full Trace Events 4 | . . . . . 2 1 1 . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 99 | . . . . . . 99 . . . Total Part Build Rating 2 | . . . . . . 2 . . . Parts Repaired 3 | . 1 . . . 2 . . . . Time 102 | . 32 . . . 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 80 | . . . . 80 80 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . 12 8 . . . . Total Damage 283 | . . . . 179 104 . . . . Kills 9 | . . . . 5 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 13017 | 126 2419 134 1107 688 2892 2872 787 1321 671 Spaces Moved 5888 | 73 922 38 461 243 796 1594 486 823 452 Core 374 | 6 . . . . 51 252 . . 65 Treads 2581 | 67 922 38 461 243 745 105 . . . Legs 131 | . . . . . . 131 . . . Wheels 2802 | . . . . . . 1106 486 823 387 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 50 50 145 145 50 Average Speed 201 | 150 222 240 240 272 304 171 159 154 142 Slowest Speed 1000 | 160 240 240 240 560 400 1000 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 99 7 68 49 44 30 55 79 51 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 7 | . . . . 2 . . 1 2 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 337 | . 25 . . . 294 9 4 5 . Melee . | . . . . . . . . . . Projectile 46 | . . . . . 28 9 4 5 . AOE 291 | . 25 . . . 266 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 6602 | 82 1106 58 463 267 1062 1725 496 877 466 Wait 234 | . 58 7 . . 92 37 8 32 . Move 5879 | 72 921 37 460 242 795 1593 485 822 452 Hop . | . . . . . . . . . . Pick Up 84 | 2 7 . 2 15 29 21 . 7 1 Fast Attach 28 | 6 3 . . . 4 11 1 2 1 Attach 39 | . . 1 . 1 21 8 . 4 4 Detach 7 | . . . . . 5 2 . . . Swap 29 | . 5 . . 4 11 8 . . 1 Drop 34 | . 5 . . 2 6 9 . 10 2 Fire 228 | 2 107 13 . 3 98 . . . 5 Melee . | . . . . . . . . . . Ram 36 | . . . . . . 36 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . 1 . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: Pro) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Repaired Particle Gun 910 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Discovered new exit (range 7) 1616 | -10/Materials | Discovered new exit (range 12) 2546 | -10/Materials | Entered Mines 2560 | -10/Mines | Met a Derelict bent on vengeance 2623 | -10/Mines | Discovered new exit (range 7) 2663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2665 | -10/Mines | Discovered new exit (range 5) 2680 | -10/Mines | Entered Exiles 2764 | -10/Exiles | Met 8R-AWN 2815 | -10/Exiles | Met EX-HEX 2920 | -10/Exiles | Met EX-BIN 2983 | -10/Exiles | Aligned with FarCom system 2985 | -10/Exiles | Given EX-Vault access code 3124 | -10/Exiles | Opened EX-Vault 3148 | -10/Exiles | Found AWS/Autocannon 3219 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3286 | -10/Exiles | Met EX-DEC 3366 | -10/Exiles | Visited The Gauntlet 3754 | -10/Exiles | Discovered new exit (range 14) 3787 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3787 | -10/Exiles | Entered Mines 4074 | -9/Mines | Met a Derelict testing a Signal Generator 4248 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4277 | -9/Mines | Discovered new exit (range 11) 4475 | -9/Mines | Entered Materials 4475 | -8/Materials | Accompanied by 3 allies 4475 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4476 | -8/Materials | Identified exit to Factory 4480 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4716 | -8/Materials | Lost 3 allies 4769 | -8/Materials | Build established: Hauler-Skirmisher 5671 | -8/Materials | Repaired Slug Cannon 5698 | -8/Materials | Repaired Humpback 7291 | -8/Materials | Core integrity fell below 50% 7342 | -8/Materials | Released all parts (5) 7344 | -8/Materials | Core integrity fell below 20% 7367 | -8/Materials | Entered Factory 7367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7370 | -7/Factory | Lost 7 parts (1p5n1w) 7532 | -7/Factory | Fabricated Hvy. Ion Engine? 7840 | -7/Factory | Build established: Skirmisher 9367 | -7/Factory | Discovered new exit (range 12) 9804 | -7/Factory | Discovered new exit (range 6) 9981 | -7/Factory | Build established: Tank 10187 | -7/Factory | Discovered new exit (range 5) 10239 | -7/Factory | Entered Lower Caves 10242 | -7/Lower Caves | Encountered a Warlord checkpoint 10255 | -7/Lower Caves | Learned 8 Factory zone layouts 10649 | -7/Lower Caves | Attracted the attention of an 0b10 base 10688 | -7/Lower Caves | Identified exit to Lower Caves 10688 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 11026 | -7/Lower Caves | Entered another Lower Caves area 11096 | -7/Lower Caves | Found Prototype Device 11126 | -7/Lower Caves | Identified Heart of Steel 11370 | -7/Lower Caves | Discovered new exit (range 16) 11432 | -7/Lower Caves | Build established: Gunner 11768 | -7/Lower Caves | Core integrity fell below 50% 12097 | -7/Lower Caves | Identified exit to Zion 12347 | -7/Lower Caves | Entered Zion 12348 | -7/Zion | Identified exit to Proximity Caves 12370 | -7/Zion | Given A8's code to call for help 12402 | -7/Zion | System corruption cleaned by Quarantine Array 12513 | -7/Zion | Found Prototype Device 12513 | -7/Zion | Identified Phasing AFG 12801 | -7/Zion | Rebuked by Imprinter 12835 | -7/Zion | Attempted to imprint without authorization 12835 | -7/Zion | Attacked by Zionites 12901 | -7/Zion | AWS/Autocannon suddenly broke down 12984 | -7/Zion | Released all parts (11) 12999 | -7/Zion | Core integrity fell below 20% 13013 | -7/Zion | Spotted V8-YTN(B) 13016 | -7/Zion | Spotted 1X-V8K(B) 13018 | -7/Zion | Destroyed by V8-YTN(B) with Heavy Battle Rifle Last Messages --------------- 12984_ Released Imp. Medium Armor Plating. 12984_ Released Adv. Targeting Computer. 12984_ Released Med. Treads. 12984_ Released Arm. Huge Wheel. 12984_ Released Hcp. Storage Unit. 12984_ Released Med. Treads. 12984_ Released Arm. Treads. 12984_ Released Flak Gun. 12984_ Released Assault Cannon. 12989_ BB-QO9(z) pulls a Mak. Axe out of the Twisted Machinery. 12991_ Critical hit (Burn: +37). 12994_ Knocked back. 12994_ Acquired 1 matter. 12996_ Penetrated by Slug. 12996_ Knocked back. 12998_ CN-KL9(z) heat short circuits Unknown Energy Gun. 12998_ Acquired 4 matter. 12999_ CN-KL9(z) pulls a Mak. Spear out of the Twisted Machinery. 13001_ Penetrated by Slug. 13012_ J9-TGR(z) pulls a Mak. Spear out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ???????? ??????????????????????????????????????? | | ????"??" 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ImpactCoordinationBroadsword Manual? 0 Play Time 01:03:14 Cumulative 12.4 hours Start 2024.10.16 @ 20:24:21 End 2024.10.16 @ 21:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b647a98-1e78-4309-8743-0e4918bc63c5