Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 17:21:02 Player: Sanctumkeeper Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1293) 1293 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 3884 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 47/300 Energy 86/100 System Corruption 2% Temperature Cool (54) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Autogun Longsword +1 > --- INVENTORY (4) ---- Light Treads Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Targeting Computer Improved Weapon Shielding Light Armor Plating > --- WEAPON ----------- Rocket Launcher Longsword +1 > --- INVENTORY -------- Heavy Assault Rifle Autogun [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 61 | 6 4 6 29 2 14 Power 8 | 1 . 3 3 . 1 Engine 8 | 1 . 3 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 2 1 13 . 6 Treads 21 | 1 . 1 13 . 6 Leg . | . . . . . . Wheel 3 | 1 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 5 . 3 Device . | . . . . . . Storage 5 | 1 2 . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 3 . 2 Artifact . | . . . . . . Weapon 18 | 2 . 2 8 2 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 . 2 8 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 3 7 . 3 Power 1 | . . . . . 1 Propulsion 5 | . . 1 3 . 1 Utility 2 | . . . 1 . 1 Weapon 5 | . . 2 3 . . Highest Loss Streak 3 | . . 2 2 . 3 Average Slot Usage (%) 98 | . 93 99 99 100 99 Engine 11 | . 14 14 11 11 10 Treads 25 | . 14 14 30 33 33 Wheel 5 | . 14 14 1 . . Storage 20 | . 22 28 22 22 11 Processor 1 | . . . . . 5 Protection 8 | . . . 10 11 15 Energy Gun 2 | . 14 1 . . . Ballistic Gun 19 | . 14 26 22 22 16 Launcher 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 80 | 11 39 39 80 80 80 Greatest Support 60 | 10 20 20 60 60 60 Greatest Overweight (x) 6 | 1 3 3 6 1 1 Average Overweight (x) 1 | . 2 2 1 1 . Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 15 | 5 11 16 19 20 12 Most Carried 20 | 4 16 16 20 20 20 Average Carried 14 | 2 10 15 18 20 11 Final Capacity 20 | 6 16 16 20 20 4 Final Carried 20 | 4 16 16 20 20 3 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1274 | 209 294 152 593 15 11 Remotely . | . . . . . . Salvage Created 1780 | . 437 126 1168 4 45 Parts 115 | . 26 12 76 1 . Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 54 | . 8 8 28 3 7 Melee 2 | . . . . . 2 Guns 44 | . 8 8 28 . . AOE 8 | . . . . 3 5 Classes Destroyed 10 | . 2 1 6 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 3 | . 1 . 2 . . Operator 1 | . . . 1 . . Swarmer 21 | . . 8 10 3 . Grunt 15 | . 8 . 7 . . Duelist 2 | . . . 2 . . Sentry 9 | . . . 9 . . Assembled 7 | . . . . . 7 Best Kill Streak 7 | . 2 3 7 3 4 Combat Bots Only 4 | . 2 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3149 | . 268 311 1610 42 918 Core 510 | . 73 23 251 6 157 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 61 . . . Volleys Fired 182 | . 35 20 113 2 12 Largest 2 | . 2 2 2 1 1 Hottest 60 | . 60 60 46 33 33 Shots Fired 347 | . 70 39 224 2 12 Gun 338 | . 70 39 224 . 5 Cannon . | . . . . . . Launcher 9 | . . . . 2 7 Special . | . . . . . . Kinetic 297 | . 35 33 224 . 5 Thermal . | . . . . . . Explosive 9 | . . . . 2 7 Electromagnetic 41 | . 35 6 . . . Robot Hit Streak 22 | . 16 6 22 5 5 Robot Miss Streak 3 | . 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 270 | . 52 22 177 2 17 Core Hits 110 | . 19 10 67 3 11 Critical Hits 2 | . . . 2 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3730 | . 628 204 1736 238 924 Guns 2591 | . 628 204 1697 . 62 Cannons . | . . . . . . Explosions 525 | . . . . 238 287 Melee 575 | . . . . . 575 Ramming 39 | . . . 39 . . Kinetic 2188 | . 273 156 1697 . 62 Thermal . | . . . . . . Explosive 525 | . . . . 238 287 Electromagnetic 403 | . 355 48 . . . Impact . | . . . . . . Slashing 575 | . . . . . 575 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Effects 15 | . . . 6 1 8 Message Errors 4 | . . . 1 . 3 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 5 | . . . 2 . 3 Data Loss (minor) 2 | . . . . 1 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed 5 | . . . 5 . . Targets Rammed 7 | . . . 7 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 236 | . 54 . 184 . 236 Average Temperature 21 | . 23 . 14 . 126 Received Heat Transfer 549 | . 150 . 399 . . Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 394 | . 243 144 394 223 . Initial 153 | . . 20 . 153 . Average 131 | . 102 57 181 193 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 70 | 100 80 100 51 43 . Level 1 29 | . 19 . 48 56 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . 2 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 26 11 47 2 7 Peak Tracking Total 10 | . 6 3 7 3 10 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 18 | . 10 . 6 . 2 Terminals 13 | . 8 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 23 . 12 . 2 Successful 25 | . 16 . 7 . 2 Failed 12 | . 7 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 29 | . 18 . 10 . 1 Terminals 31 | . 20 . 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 9 . 4 . 2 Record 1 | . . . . . 1 Robot Analysis 7 | . 5 . 2 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 7 . 3 . . Terminals 7 | . 5 . 2 . . Track 4 | . 2 . 2 . . Assimilate 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 9 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . 1 3 . . . Largest Group 3 | . 1 3 . . . Highest-Rated Group 76 | . 10 76 . . . Highest-Rated Ally 31 | . 10 31 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 167 | . . 167 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 7 | . 5 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5174 | 43 937 891 1880 97 1326 Spaces Moved 3034 | 36 712 672 847 51 716 Core 2 | 2 . . . . . Treads 1484 | . 8 9 700 51 716 Legs . | . . . . . . Wheels 1548 | 34 704 663 147 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 180 160 Average Speed 143 | 84 106 120 171 180 170 Slowest Speed 180 | 90 160 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 98 98 83 16 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . . 3 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . . . 3 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3546 | 45 821 721 1104 54 801 Wait 123 | . 50 7 46 . 20 Move 3029 | 35 711 671 846 50 716 Hop . | . . . . . . Pick Up 60 | 4 15 8 28 . 5 Fast Attach 9 | 6 1 1 1 . . Attach 14 | . . 2 9 . 3 Detach 1 | . . . 1 . . Swap 38 | . 3 3 19 2 11 Drop 70 | . 6 9 34 . 21 Fire 182 | . 35 20 113 2 12 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . 7 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Discovered new exit (range 13) 763 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Entered Mines 1058 | -10/Mines | Discovered new exit (range 7) 1459 | -10/Mines | Received a Mining Laser from a helpful Derelict 1560 | -10/Mines | Discovered new exit (range 8) 1694 | -10/Mines | Learned Materials terminal intel 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -9/Materials | Loaded intel: 12 terminal locations 2300 | -9/Materials | Discovered new exit (range 5) 2384 | -9/Materials | Build established: Hauler-Mutant 2500 | -9/Materials | Discovered new exit (range 3) 2827 | -9/Materials | Identified exit to Mines 2938 | -9/Materials | Core integrity fell below 50% 3142 | -9/Materials | Build established: Scavenger-Mutant 3752 | -9/Materials | Entered Mines 3774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3774 | -9/Mines | Discovered new exit (range 5) 3849 | -9/Mines | Entered Exiles 3893 | -9/Exiles | Met 8R-AWN 3921 | -9/Exiles | Met EX-HEX 4008 | -9/Exiles | Met EX-DEC 4040 | -9/Exiles | Learned location of Zion (-6) 4161 | -9/Exiles | Met EX-BIN 4182 | -9/Exiles | Aligned with FarCom system 4184 | -9/Exiles | Given EX-Vault access code 4227 | -9/Exiles | Opened EX-Vault 4280 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4530 | -9/Exiles | Discovered new exit (range 14) 4840 | -9/Exiles | Build established: Mutant 4936 | -9/Exiles | Found Longsword +1 5047 | -9/Exiles | Attacked by the Exiles 5143 | -9/Exiles | Core integrity fell below 20% 5175 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05166_ Penetrated by HV Slug. 05166_ HV Slug penetrates Wall. 05166_ Penetrated by HV Slug. 05166_ HV Slug penetrates Wall. 05167_ Overheating: System interference. 05167_ Longsword +1 temporarily disabled. 05168_ Penetrated by HV Slug. 05168_ HV Slug penetrates Wall. 05168_ Penetrated by HV Slug. 05168_ HV Slug penetrates Wall. 05171_ Penetrated by HV Slug. 05171_ HV Slug penetrates Wall. 05171_ Penetrated by HV Slug. 05171_ HV Slug penetrates Wall. 05173_ Penetrated by HV Slug. 05173_ HV Slug penetrates Wall. 05173_ Penetrated by HV Slug. 05173_ HV Slug penetrates Wall. 05173_ Destroyed Prototype Protection. 05175_ Penetrated by HV Slug. 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