Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:37:11 Player: Thaleia Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2173) 2173 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4883 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 79/450 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Improved Signal Interpreter > --- WEAPON (3) ------- Power Maul > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Gravmag System Improved Airjet Launcher Guidance Computer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle Minigun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Power Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Sensor Array Launcher Guidance Computer Improved Light Armor Plating Improved Medium Armor Plating Heavy Assault Rifle Improved Assault Rifle Minigun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 80 | 6 8 28 28 10 Power 10 | 1 1 4 3 1 Engine 8 | 1 1 4 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 26 | 2 3 10 11 . Treads 5 | . . 3 2 . Leg 17 | 2 3 7 5 . Wheel . | . . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 20 | 1 2 3 8 6 Device 2 | . . 1 . 1 Storage 3 | 1 1 . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 13 | . 1 2 7 3 Artifact . | . . . . . Weapon 24 | 2 2 11 6 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 7 1 1 Ballistic Cannon 3 | . . 2 1 . Launcher 6 | . 2 1 3 . Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 30 | . 3 6 11 10 Power 4 | . 1 1 1 1 Propulsion 14 | . 1 4 5 4 Utility 7 | . . 1 4 2 Weapon 5 | . 1 . 1 3 Highest Loss Streak 9 | . 3 1 7 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 93 89 87 92 Engine 8 | . 13 10 5 2 Core 1 | . . . 2 3 Treads 8 | . . 8 15 . Leg 14 | . 28 17 12 . Hover 5 | . . . 3 26 Device 1 | . . 1 3 1 Storage 10 | . 14 11 9 11 Protection 16 | . 9 18 17 18 Ballistic Gun 12 | . 23 15 8 6 Ballistic Cannon 3 | . . 5 2 6 Launcher 1 | . 3 . 3 . Impact Weapon 1 | . . . 1 7 Naked Turns . | . . . . . Heaviest Build 58 | 10 30 39 50 58 Greatest Support 89 | 20 20 69 89 36 Greatest Overweight (x) 11 | 2 2 3 5 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 3 10 15 15 15 Average Carried 13 | 2 6 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 10 15 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1641 | 231 166 739 411 94 Remotely . | . . . . . Salvage Created 2081 | . 295 979 599 208 Parts 122 | . 25 59 30 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 12 27 17 6 Melee 2 | . . . . 2 Guns 33 | . 10 18 5 . Cannons 6 | . . 5 1 . AOE 19 | . 2 4 11 2 Classes Destroyed 12 | . 2 6 2 2 Worker 2 | . . 1 1 . Builder 5 | . . 1 4 . Hauler 1 | . . . 1 . Recycler 2 | . . 2 . . Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 18 | . 6 10 . 2 Grunt 30 | . 6 9 12 3 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 11 | . . 7 4 . Programmer 1 | . . . . 1 Best Kill Streak 16 | . 3 5 16 5 Combat Bots Only 7 | . 3 5 7 4 Max Kills in Single Turn 3 | . 2 2 3 3 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 2 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 569 | . 68 218 117 166 Missed 148 | . 13 64 25 46 Damage Taken 6183 | . 611 1767 1790 2015 Core 1331 | . 187 232 198 714 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . 2 6 8 . Core Remaining (%) 57 | 100 25 42 64 . Volleys Fired 164 | . 37 80 44 3 Largest 2 | . 2 2 2 2 Hottest 78 | . 60 78 60 67 Shots Fired 291 | . 62 150 75 4 Gun 213 | . 60 106 44 3 Cannon 47 | . . 42 4 1 Launcher 31 | . 2 2 27 . Special . | . . . . . Kinetic 260 | . 60 148 48 4 Thermal . | . . . . . Explosive 31 | . 2 2 27 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 9 15 11 2 Robot Miss Streak 3 | . 3 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 207 | . 44 101 51 11 Core Hits 111 | . 20 39 48 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 5 | . . 1 . 4 Blast 1 | . . 1 . . Smash 4 | . . . . 4 Melee Attacks 46 | . . 6 6 34 Impact 40 | . . . 6 34 Slashing 6 | . . 6 . . Piercing . | . . . . . Sneak Attacks 5 | . . 3 2 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 6151 | . 465 2046 2499 1141 Guns 2029 | . 352 1137 508 32 Cannons 575 | . . 519 28 28 Explosions 2589 | . 112 176 1672 629 Melee 835 | . . 195 188 452 Ramming 123 | . 1 19 103 . Kinetic 2604 | . 352 1656 536 60 Thermal 629 | . . . . 629 Explosive 1960 | . 112 176 1672 . Electromagnetic . | . . . . . Impact 640 | . . . 188 452 Slashing 195 | . . 195 . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 22 1 Message Errors 6 | . . . 5 1 Matter Fused 4 | . . . 4 . Heat Flow Errors 4 | . . . 4 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 1 | . . . 1 . Misfires 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 496 | . . 49 129 318 Projectiles . | . . . . . Explosions 159 | . . . 33 126 Melee 337 | . . 49 96 192 Knockbacks 10 | . . 5 . 5 Impact 4 | . . . . 4 Kinetic 5 | . . 4 . 1 Secondary 1 | . . 1 . . Self-Inflicted Damage 532 | . 79 46 318 89 Shots 13 | . 2 1 9 1 Rammed 2 | . . 1 1 . Targets Rammed 13 | . 2 4 7 . Kicked 11 | . 2 3 6 . Crushed . | . . . . . Highest Temperature 149 | . 24 94 149 41 Average Temperature 26 | . 8 18 49 9 Received Heat Transfer 2034 | . 180 585 756 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 9 | . . 1 2 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 377 | . 190 263 377 129 Initial 108 | . . 40 108 60 Average 122 | . 71 134 171 42 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 82 64 100 Level 1 18 | . . 17 35 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 4 2 1 Investigation 5 | . 1 3 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 17 36 33 10 Peak Tracking Total 7 | . 5 6 7 6 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 1 3 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 5 2 1 Terminals 10 | . 3 5 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 4 8 4 1 Successful 11 | . 3 4 3 1 Failed 6 | . 1 4 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 1 4 2 . Terminals 15 | . 4 8 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 4 1 1 Record 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . 2 . . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5564 | 74 707 2137 1816 830 Spaces Moved 2989 | 59 314 915 1056 645 Core 31 | 19 . . . 12 Treads 695 | . . 261 434 . Legs 1477 | 40 314 654 469 . Wheels . | . . . . . Hover 786 | . . . 153 633 Flight . | . . . . . Fastest Speed 50 | 50 120 160 98 98 Average Speed 153 | 105 183 189 144 106 Slowest Speed 600 | 150 260 330 350 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 42 50 31 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . 3 3 22 Terrain Destroyed 247 | . 5 26 161 55 Melee 28 | . . 3 3 22 Projectile 4 | . . 3 1 . AOE 215 | . 5 20 157 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3613 | 67 391 1160 1267 728 Wait 177 | . 19 69 87 2 Move 2985 | 58 313 914 1055 645 Hop . | . . . . . Pick Up 59 | 3 7 24 16 9 Fast Attach 48 | 6 5 14 18 5 Attach 8 | . 1 3 3 1 Detach 5 | . 2 3 . . Swap 24 | . 2 11 7 4 Drop 73 | . 3 32 24 14 Fire 164 | . 37 80 44 3 Melee 44 | . . 6 6 32 Ram . | . . . . . Kick 11 | . 2 3 6 . Crush 2 | . . 1 1 . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Lost 3 parts (1p1n1w) 738 | -10/Materials | Core integrity fell below 50% 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -9/Materials | Build established: Scavenger-Mutant 2622 | -9/Materials | Build established: Mutant 2696 | -9/Materials | Core integrity fell below 50% 2903 | -9/Materials | Discovered new exit (range 10) 2919 | -9/Materials | Entered another Materials area 2919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3221 | -8/Materials | Build established: Scavenger-Mutant 3758 | -8/Materials | Discovered new exit (range 11) 3790 | -8/Materials | Lost 7 parts (1p3n2u1w) 3791 | -8/Materials | Destroyed 7 combat bots 4735 | -8/Materials | Entered Factory 4735 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4825 | -7/Factory | Build established: Mutant 5504 | -7/Factory | Core integrity fell below 50% 5526 | -7/Factory | Core integrity fell below 20% 5535 | -7/Factory | Lost 9 parts (1p4n2u2w) 5565 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05527_ Destroyed VTOL Module. 05527_ S-27 Virus system corrupted by crushing effect. 05527_ S-27 Virus knocked back. 05528_ S-27 Virus system terminally corrupted. 05528_ VTOL Module fried. 05531_ Power Maul follow-up attack on G-47 Trooper. 05531_ G-47 Trooper suffers critical hit (Smash). 05531_ Destroyed Lgt. Nuclear Core. 05531_ Destroyed Imp. Heat Sink. 05531_ G-47 Trooper system corrupted by crushing effect. 05531_ G-47 Trooper knocked back. 05531_ G-47 Trooper misfires. 05532_ G-47 Trooper system terminally corrupted. 05539_ Acquired 14 matter. 05550_ Z=OCC/A DC5ZHWSQKG