Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 20:26:07 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (169) 845 Value Destroyed (5464) 5464 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-81) -81 TOTAL SCORE: 12328 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 96 Met Data Miner 300 Friendly Fire -545 Cogmind --------- Core Integrity 872/1150 Matter 300/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced Sensor Array Long-range Tractor Beam Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Actuator Array Hardened Medium Armor Plating Improved Medium Armor Plating Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Scatter Rocket Array Scatter Rocket Array Shock Maul > --- INVENTORY -------- Light Neutrino Core Carbon-fiber Leg Cryofiber Web Advanced Cooling System Advanced Sensor Array Actuator Array Hardened Medium Armor Plating Improved Shield Generator Stealth Drone Bay Scatter Rocket Array Plasma Sword Lance [Rating: 82] Favorites ----------- Power Light Neutrino Core Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Sword Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . 1 Utility 6 | . . . 1 . 1 . . . . . 1 2 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 156 | . 7 . 7 22 12 34 3 3 . 2 33 22 11 Power 16 | . . . 1 2 . 4 . . . 1 5 1 2 Engine 6 | . . . 1 2 . 1 . . . . 2 . . Core 8 | . . . . . . 3 . . . 1 2 1 1 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 41 | . 2 . 2 9 4 5 . . . . 10 4 5 Treads 19 | . 2 . 2 9 4 2 . . . . . . . Leg 17 | . . . . . . . . . . . 10 3 4 Wheel 4 | . . . . . . 3 . . . . . . 1 Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 54 | . 3 . 2 4 4 13 1 . . . 12 12 3 Device 28 | . . . 1 3 3 10 1 . . . 5 2 3 Storage 5 | . 2 . . . 1 1 . . . . 1 . . Processor 4 | . 1 . . . . 1 . . . . 2 . . Hackware 4 | . . . . . . 1 . . . . 2 1 . Protection 13 | . . . 1 1 . . . . . . 2 9 . Artifact . | . . . . . . . . . . . . . . Weapon 45 | . 2 . 2 7 4 12 2 3 . 1 6 5 1 Energy Gun 8 | . . . 1 3 1 . 2 . . . . . 1 Energy Cannon 9 | . . . 1 4 2 1 . . . . 1 . . Ballistic Gun 4 | . 1 . . . . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . 1 . . . 1 4 . 1 . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . Slashing Weapon 11 | . . . . . . 3 . 2 . 1 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 3 2 7 . . . . 1 . . Parts Lost 51 | . . 1 1 2 . 13 . 2 . 1 3 18 10 Power 8 | . . . . . . 2 . . . 1 1 2 2 Propulsion 18 | . . . 1 . . 4 . . . . 1 8 4 Utility 16 | . . 1 . 2 . 5 . . . . 1 5 2 Weapon 9 | . . . . . . 2 . 2 . . . 3 2 Highest Loss Streak 14 | . . 1 1 2 . 10 . 2 . 1 1 14 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 95 75 98 99 79 68 72 76 76 91 90 40 Engine 5 | . 14 14 11 11 9 4 . . . . 1 4 . Core 4 | . . . . . . 8 7 7 7 7 6 4 3 Treads 12 | . 19 28 24 32 36 10 . . . . . . . Leg 6 | . 8 . . . . . . . . . 23 25 6 Wheel 4 | . . . . . . 9 15 15 15 15 3 . 2 Device 9 | . . . 3 16 26 12 5 7 7 7 4 8 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 4 Processor 4 | . 5 9 . . . 1 7 7 7 7 7 5 4 Hackware 3 | . . . . . . 4 7 7 7 7 6 1 4 Protection 2 | . . . 3 5 . . . . . . 5 13 . Energy Gun 1 | . 2 . 2 6 . . 12 1 . . . . . Energy Cannon 4 | . . . 6 15 18 4 . . . . . . . Ballistic Gun 4 | . 23 28 13 . . 2 . . . . . . . Impact Weapon 1 | . . . . . . 4 1 . . . 1 4 . Slashing Weapon 6 | . . . . . . 6 2 12 15 20 18 9 . Peak Build Rating 82 | . 7 7 14 22 29 70 59 57 57 60 71 82 76 Average Rating 42 | . 6 6 9 17 26 51 53 55 57 56 66 72 48 On Entrance 33 | 6 6 7 6 14 21 28 58 53 57 57 57 70 22 Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 126 | 11 26 26 38 43 47 123 98 100 100 100 126 94 59 Greatest Support 90 | 20 40 40 60 60 80 80 56 56 56 56 90 90 80 Greatest Overweight (x) 8 | . . . . 1 . 3 1 1 1 1 8 8 7 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 25 25 25 25 15 15 Average Capacity 17 | . 10 15 15 15 15 18 25 25 25 25 19 15 14 Most Carried 20 | . 7 7 12 15 15 16 18 16 13 16 20 15 12 Average Carried 12 | . 5 6 8 13 10 13 14 13 13 14 15 14 9 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 15 15 5 Final Carried 16 | 6 6 7 11 11 15 14 16 13 13 16 14 12 5 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Gladiator 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 2432 | 142 131 187 105 213 118 781 30 74 . 15 205 278 153 Remotely 236 | . . . . . . 213 . . . . . 23 . Salvage Created 6739 | . 197 231 105 1501 452 1596 68 216 . 78 1132 628 535 Parts 365 | . 20 23 10 96 24 74 2 15 . 1 51 27 22 Haulers Intercepted 11 | . 1 . . 6 2 2 . . . . . . . Recyclers Shooed 8 | . 1 . . 3 . 2 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 1 8 . 4 . . . Prevented 4 | . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 119 | . 2 14 2 27 5 32 1 8 . . 13 8 7 Melee 36 | . . . . . . 9 1 2 . . 13 4 7 Guns 28 | . 1 14 1 2 . 8 . 2 . . . . . Cannons 36 | . . . 1 23 5 7 . . . . . . . AOE 16 | . 1 . . . . 8 . 4 . . . 3 . Classes Destroyed 17 | . 4 1 1 4 1 5 . . . . . 1 . Worker 13 | . . . . 4 2 2 . . . . 3 2 . Builder 9 | . 4 1 . 1 1 . . . . . . 2 . Hauler 11 | . 1 . . 6 2 2 . . . . . . . Recycler 7 | . . . . 1 1 1 . . . . 2 2 . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 4 | . . . . . . 3 . . . . 1 . . Drone 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 1 . . 1 . . . . . . 1 1 . Swarmer 26 | . . 14 . 7 1 . . 4 . . . . . Grunt 53 | . 2 . . 9 2 19 . 3 . . 9 2 7 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . . 2 . . . 1 . . . . . Sentry 16 | . . . 2 8 1 1 1 . . . 1 2 . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 9 | . . . . . 1 5 . . . . 1 2 . Programmer 9 | . . . . . . 6 . . . . 2 1 . Behemoth 1 | . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 6 3 1 8 7 16 1 4 . . 3 9 3 Combat Bots Only 12 | . 1 3 1 5 3 12 1 4 . . 3 4 3 Max Kills in Single Turn 8 | . 4 2 1 2 2 4 1 2 . 1 1 8 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . 2 . . . 3 . Melee 1 | . . . . . . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 937 | . 14 63 15 126 28 273 15 30 . 9 66 195 103 Missed 301 | . 7 21 4 41 6 112 7 4 . 4 15 57 23 Damage Taken 9958 | . 115 330 165 1178 195 2296 52 533 . 48 840 2591 1615 Core 1701 | . 28 64 15 214 24 350 5 123 . 6 68 526 278 Absorbed by Shields 644 | . . . . . 79 303 . . . . 171 76 15 Regen/Repaired (Parts) 172 | . . . . . . 27 . . . . 107 38 . Core Remaining (%) 67 | 100 . 63 . 42 95 . . . . 30 92 47 . Volleys Fired 252 | . 20 39 15 82 26 57 . 11 . . . 1 1 Largest 3 | . 2 2 2 2 2 3 . 2 . . . 2 1 Hottest 164 | . 50 40 88 136 136 164 . 135 . . . 100 88 Shots Fired 490 | . 25 78 30 160 52 126 . 16 . . . 2 1 Gun 215 | . 22 78 29 32 . 41 . 12 . . . . 1 Cannon 251 | . . . 1 128 52 70 . . . . . . . Launcher 24 | . 3 . . . . 15 . 4 . . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 170 | . 22 78 29 . . 41 . . . . . . . Thermal 285 | . . . 1 156 52 70 . 5 . . . . 1 Explosive 24 | . 3 . . . . 15 . 4 . . . 2 . Electromagnetic 11 | . . . . 4 . . . 7 . . . . . Robot Hit Streak 16 | . 4 6 11 14 15 13 . 16 . . . 4 . Robot Miss Streak 5 | . 4 5 3 3 4 4 . 2 . . . 4 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 451 | . 10 39 19 106 34 114 2 12 . 1 45 39 30 Core Hits 291 | . 19 17 6 41 14 101 2 19 . 1 20 37 14 Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 20 | . . . . 3 . 2 . . . . 3 8 4 Burn 1 | . . . . 1 . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . Sever 11 | . . . . . . 2 . . . . 3 6 . Impale 5 | . . . . . . . . . . . . 1 4 Melee Attacks 180 | . . . . . . 30 2 2 . 1 68 44 33 Impact 10 | . . . . . . 3 . . . . . 7 . Slashing 132 | . . . . . . 27 2 2 . 1 68 32 . Piercing 38 | . . . . . . . . . . . . 5 33 Sneak Attacks 17 | . . . . . . 5 . . . 1 7 3 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . 1 . . . . 10 8 . Damage Inflicted 15901 | . 397 457 203 2227 763 4812 87 630 . 102 2293 2795 1135 Guns 1914 | . 99 408 183 336 . 642 . 246 . . . . . Cannons 3681 | . . . 20 1871 763 1027 . . . . . . . Explosions 3547 | . 298 . . . . 1927 . 316 . . . 1006 . Melee 6635 | . . . . . . 1190 87 68 . 102 2293 1768 1127 Ramming 124 | . . 49 . 20 . 26 . . . . . 21 8 Kinetic 1332 | . 99 408 183 . . 642 . . . . . . . Thermal 4147 | . . . 20 2207 763 1027 . 130 . . . . . Explosive 3376 | . 127 . . . . 1927 . 316 . . . 1006 . Electromagnetic 287 | . 171 . . . . . . 116 . . . . . Impact 298 | . . . . . . . . . . . . 298 . Slashing 5018 | . . . . . . 1190 87 68 . 102 2293 1278 . Piercing 1319 | . . . . . . . . . . . . 192 1127 Highest Corruption 7 | . . . . . . 2 . . . . 2 4 7 Average Corruption 1 | . . . . . . 1 . . . . 1 3 4 Corruption Purged 9 | . . . . . . 7 . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . . 7 . . . . 5 3 1 Message Errors 2 | . . . . . . . . . . . 1 1 . Matter Fused 2 | . . . . . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . 1 . . . . 1 . . Energy Discharges 4 | . . . . . . 2 . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Data Loss (major) 3 | . . . . . . 2 . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 850 | . . . . 31 1 238 . 5 . . 375 166 34 Projectiles 56 | . . . . 31 1 24 . . . . . . . Explosions 22 | . . . . . . 17 . 5 . . . . . Melee 772 | . . . . . . 197 . . . . 375 166 34 Knockbacks 4 | . . 2 . . . . . . . . . 2 . Impact 4 | . . 2 . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . 29 . . . . 144 . . . . . . . Shots 6 | . 1 . . . . 5 . . . . . . . Rammed 16 | . . 8 . 5 1 1 . . . . . . 1 Targets Rammed 22 | . . 8 . 6 1 1 . . . . . 2 4 Kicked 5 | . . . . . . . . . . . . 2 3 Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 353 | . 26 . 21 353 199 198 . 161 . . 99 36 22 Average Temperature 99 | . 11 . 7 123 99 86 . 85 . . 32 14 8 Received Heat Transfer 2065 | . 51 . 45 345 48 603 12 153 . . 248 228 332 Effects 2 | . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . 3 . Robots Melted 3 | . . . . 3 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Melted 17 | . . . . 11 2 4 . . . . . . . Heat Transferred 7811 | . . . 37 4292 1369 1813 . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 600 | . 145 355 80 600 361 325 . . . . 177 226 167 Initial 253 | . . . 15 33 253 59 . . . . 38 42 17 Average 144 | . 94 147 49 233 186 205 . . . . 63 64 64 Maximum Alert Level 2 | . . 1 . 2 1 1 . . . . . 1 . Low Security (%) 71 | . 100 83 100 60 47 37 . . . . 100 93 100 Level 1 26 | . . 16 . 22 52 62 . . . . . 6 . Level 2 2 | . . . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . 4 2 15 . . . . 5 4 2 Investigation 7 | . . . . . 2 1 . . . . 2 2 . Extermination 6 | . . . . . . 2 . . . . 2 1 1 Reinforcement 13 | . . . . 1 . 9 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 4 | . 1 . . 1 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 5 19 3 33 9 49 1 7 . 2 14 16 11 Peak Tracking Total 14 | . 5 3 2 4 3 14 1 4 . 1 3 5 6 Tactical Retreats 11 | . . 3 . 1 1 1 . . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 13 | . . . . 1 2 4 . . . . 2 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 4 | . 1 . . 2 . 1 . . . . . . . Max in Single Turn 1 | . 1 . . 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 34 | . 1 . . 5 6 8 . . 4 . 6 4 . Terminals 19 | . 1 . . 5 5 4 . . . . 2 2 . Fabricators 3 | . . . . . . 1 . . . . 2 . . Repair Stations 3 | . . . . . . 1 . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . 1 1 . Total Hacks 91 | . 2 . . 8 16 14 . . 29 . 12 10 . Successful 58 | . 1 . . 2 9 9 . . 29 . 5 3 . Failed 33 | . 1 . . 6 7 5 . . . . 7 7 . Catastrophic 7 | . . . . 1 . . . . . . 2 4 . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 2 . . 4 13 10 . . . . 10 6 . Terminals 46 | . 2 . . 8 15 8 . . . . 5 8 . Fabricators 5 | . . . . . . 2 . . . . 3 . . Repair Stations 4 | . . . . . . 1 . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . . . . 2 1 . Terminal Hacks 36 | . . . . 1 3 2 . . 29 . . 1 . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . 2 . . . . 1 . . Unauthorized Hacks 19 | . 1 . . 1 6 5 . . . . 4 2 . Terminals 14 | . 1 . . 1 6 3 . . . . 2 1 . Botnet 9 | . . . . 1 2 3 . . . . 2 1 . Skim 5 | . 1 . . . 4 . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . Fabnet 2 | . . . . . . 1 . . . . 1 . . Repair Stations 3 | . . . . . . 1 . . . . 1 1 . Patch 3 | . . . . . . 1 . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . 5 6 6 . . . . 4 3 . Full Trace Events 2 | . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 4 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders 6 | . . . . . . 3 . . . . . . 3 EXPLORE 3 | . . . . . . 2 . . . . . . 1 RETURN 3 | . . . . . . 1 . . . . . . 2 Ally Attacks 10 | . . . . . . . . . . 10 . . . Total Damage 460 | . . . . . . . . . . 460 . . . Kills 2 | . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches 12 | . . . . . . 8 . . . . . . 4 Drone Recoveries 9 | . . . . . . 5 . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 9745 | . 442 968 246 1040 767 2272 450 374 90 383 1478 849 386 Spaces Moved 5648 | 1 246 523 117 429 402 1369 365 290 79 324 840 524 139 Core 40 | . . . . . . . . . . . . 8 32 Treads 1972 | . 167 523 117 429 402 334 . . . . . . . Legs 1212 | 1 79 . . . . . . . . . 582 505 45 Wheels 2413 | . . . . . . 1035 365 290 79 324 258 . 62 Hover 11 | . . . . . . . . . . . . 11 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 110 115 115 115 115 115 120 50 Average Speed 136 | 120 147 160 160 161 160 127 115 115 115 115 134 128 148 Slowest Speed 680 | 120 160 160 160 240 160 160 115 115 115 115 680 450 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 48 81 11 60 41 42 59 50 68 57 22 15 5 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . 3 1 . 1 . . . Spaces Dug 8 | . . . . . . 2 . . . . 5 1 . Terrain Destroyed 146 | . 16 . . . . 62 . 23 . . 5 40 . Melee 8 | . . . . . . 2 . . . . 5 1 . Projectile . | . . . . . . . . . . . . . . AOE 138 | . 16 . . . . 60 . 23 . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Total 6987 | . 307 579 147 614 473 1750 393 310 78 332 1107 642 255 Wait 589 | . 22 9 1 51 16 215 19 5 . 2 144 41 64 Move 5635 | . 245 522 116 428 401 1368 364 289 78 323 839 523 139 Hop . | . . . . . . . . . . . . . . Pick Up 74 | . 5 1 6 9 8 15 2 . . 4 14 9 1 Fast Attach 52 | . 2 . 3 2 3 15 . . . . 12 10 5 Attach 52 | . 2 . 2 5 3 12 3 3 . 1 7 8 6 Detach 14 | . 1 . . . 1 6 3 . . . 1 1 1 Swap 52 | . 3 . 2 15 6 7 . . . 1 14 4 . Drop 88 | . 7 . 2 16 8 21 . . . . 25 9 . Fire 252 | . 20 39 15 82 26 57 . 11 . . . 1 1 Melee 148 | . . . . . . 25 2 2 . 1 51 34 33 Ram 1 | . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . . . 2 3 Crush 16 | . . 8 . 6 1 1 . . . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered Mines 525 | -10/Mines | Discovered new exit (range 16) 825 | -10/Mines | Discovered new exit (range 9) 952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 952 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Discovered new exit (range 15) 1657 | -9/Materials | Entered Storage 1875 | -9/Storage | Build established: Scavenger-Mutant 2434 | -9/Storage | Garrison activated, responded to threat 2548 | -9/Storage | Core integrity fell below 50% 2667 | -9/Storage | Discovered new exit (range 16) 2697 | -9/Storage | Entered Materials 2697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3166 | -8/Materials | Build established: Mutant 3424 | -8/Materials | Discovered new exit (range 7) 3464 | -8/Materials | Entered Factory 3464 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3922 | -7/Factory | Garrison activated, responded to threat 4118 | -7/Factory | Build established: Tank 4245 | -7/Factory | Cargo convoy interrupted 4293 | -7/Factory | Lost 3 allies 4320 | -7/Factory | Lost 10 parts (1p4n3u2w) 4336 | -7/Factory | Found Prototype Device 4336 | -7/Factory | Identified Adv. EM Disruption Field 4344 | -7/Factory | Destroyed 12 combat bots 4346 | -7/Factory | Found Prototype Hackware 4346 | -7/Factory | Identified Exp. Hacking Suite 4540 | -7/Factory | Build established: Mutant 4778 | -7/Factory | Discovered new exit (range 33) 5520 | -7/Factory | Identified exit to Lower Caves 5736 | -7/Factory | Entered Lower Caves 5781 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5785 | -7/Lower Caves | Core integrity fell below 50% 6175 | -7/Lower Caves | Discovered new exit (range 9) 6186 | -7/Lower Caves | Entered another Lower Caves area 6250 | -7/Lower Caves | Learned Factory garrison access intel 6555 | -7/Lower Caves | Discovered new exit (range 5) 6560 | -7/Lower Caves | Entered Data Miner 6560 | -7/Data Miner | Discovered new exit (range 7) 6582 | -7/Data Miner | Met Data Miner 6603 | -7/Data Miner | Learned location of Section 7 (-2) 6603 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6624 | -7/Data Miner | Received God Mode back door access code from Data Miner 6650 | -7/Data Miner | Entered Proximity Caves 6827 | -6/Proximity Caves | Escorted by Enhanced Grunt 6832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6908 | -6/Proximity Caves | Spotted B-75 Beast 7028 | -6/Proximity Caves | Discovered new exit (range 4) 7033 | -6/Proximity Caves | Entered Factory 7033 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7034 | -6/Factory | Loaded intel: 4 garrison access locations 7726 | -6/Factory | Build established: Scavenger-Mutant 8209 | -6/Factory | Build established: Scavenger-Gladiator 8268 | -6/Factory | Discovered new exit (range 13) 8334 | -6/Factory | Found Prototype Launcher 8334 | -6/Factory | Identified Scatter Rocket Array 8337 | -6/Factory | Found Scatter Rocket Array 8339 | -6/Factory | Found Scatter Rocket Array 8341 | -6/Factory | Found Scatter Rocket Array 8511 | -6/Factory | Entered another Factory area 8511 | -5/Factory | Evolved 2 slots: Utility x2 9127 | -5/Factory | Spotted B-75 Beast 9131 | -5/Factory | Incoming investigation squad redirected 9163 | -5/Factory | Destroyed B-75 Beast 9232 | -5/Factory | Discovered new exit (range 6) 9322 | -5/Factory | Lost 14 parts (2p6n4u2w) 9357 | -5/Factory | Core integrity fell below 50% 9360 | -5/Factory | Entered another Factory area 9360 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9737 | -4/Factory | Released all parts (4) 9746 | -4/Factory | Self-destructed Last Messages --------------- 09717_ Lance destroyed. 09723_ Kicked P-70 Sage out of the way. 09723_ Myomer Leg destroyed. 09724_ Kicked P-70 Sage. 09726_ Flexi-carbon Leg destroyed. 09728_ Slammed into P-70 Sage. 09729_ Actuator Array destroyed. 09732_ Phase Gun destroyed. 09737_ Released Adv. Cooling System. 09737_ Released Lrg. Storage Unit. 09737_ Released Imp. Melee Analysis Suite. 09737_ Released Imp. System Shield. 09744_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09745_ System corrupted: Component data lost. 09745_ Triggered Stasis Trap. 09745_ A bubble of rippling energy engulfs the area. 09745_ Field strength at 94. 09745_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????###+###??????????????????????? | | ????????# #??????????????????????? | | ????????# ??????????????????????? | | ????????# ??????????????????????? | | ?????#### ??????????????????????? | | ?????# #??????????????????????? | | ?????# #??######??????????????? | | ?????# #? ""??????????????? | | ?????# ^ ^ @#? ""??????????????? | | ?????# # ??????????????? | | ?????# # """""""""????????????? | | ?????# + #?????????? | | ?????# ##########?????????????? | | ?????# # ?????????????? | | ?????# # ?????????????? | | ?????# # """ """ ?????????????? | | ?????# # """ """ #????????????? | | ?????# # """ """ #????????????? | | ?????# # = #????????????? | | ?????#+## #![%""T""??????????????? | | ????????# #!=!"""""??????????????? | | ????????# pp###+###########????????? | | ????????# =[%![ ?????? | | ????????# !!!%! ?????? | | ????????# ]= ?????? | | ????????+ ??????? | | ????????# % ??????? | | ????????# ###+############???????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 39 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: EM 50 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledExpertBattery Manual? 0 Play Time 01:19:25 Cumulative 143.5 hours Start 2024.11.23 @ 18:50:01 End 2024.11.23 @ 20:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 103 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 30 Gallery% 67 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f281b69-3ee5-4ba9-8f25-a27229442483