Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 18:10:36 Player: BoboTMG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1297) 1297 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3337 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 126/160 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Medium Storage Unit Target Analyzer Improved Utility Shielding > --- WEAPON (2) ------- Particle Gun Field Laser > --- INVENTORY (10) --- Light Ion Engine Armored Treads Structural Scanner System Shield Particle Gun Light Assault Rifle Autogun Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Compact Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Target Analyzer Improved Utility Shielding > --- WEAPON ----------- Small Laser Flak Cannon > --- INVENTORY -------- Light Ion Engine Armored Treads Structural Scanner System Shield Particle Gun Particle Gun Field Laser Light Assault Rifle Autogun Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 102 | 6 15 58 23 Power 17 | 1 3 8 5 Engine 16 | 1 3 8 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 2 7 5 Treads 4 | . . 2 2 Leg . | . . . . Wheel 12 | 2 2 5 3 Hover . | . . . . Flight . | . . . . Utility 41 | 1 6 29 5 Device 17 | . 1 14 2 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 20 | . 4 14 2 Artifact . | . . . . Weapon 28 | 2 4 14 8 Energy Gun 18 | . 3 9 6 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 2 . Unidentified Prototypes 3 | . . 3 . Parts Lost 23 | . 1 5 17 Power 8 | . 1 3 4 Propulsion 7 | . . 1 6 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 97 88 Engine 16 | . 13 20 10 Core 1 | . . . 6 Treads 2 | . . . 9 Wheel 21 | . 27 21 13 Device 6 | . 3 6 11 Storage 11 | . 14 11 9 Processor 1 | . . 1 4 Protection 10 | . 6 14 5 Energy Gun 15 | . 7 20 14 Ballistic Gun 5 | . 18 . . Naked Turns . | . . . . Heaviest Build 37 | 11 25 36 37 Greatest Support 40 | 26 26 28 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 9 10 8 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1684 | 217 344 675 448 Remotely . | . . . . Salvage Created 1948 | . 560 916 472 Parts 117 | . 38 61 18 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 12 17 12 Guns 36 | . 12 16 8 Cannons 4 | . . 1 3 Classes Destroyed 11 | . 5 4 2 Worker 3 | . 2 1 . Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 3 | . . 3 . Recycler 5 | . 3 2 . Watcher 6 | . 2 3 1 Swarmer 19 | . 9 7 3 Grunt 14 | . 3 5 6 Duelist 2 | . . 1 1 Sentry 4 | . . 4 . Hunter 2 | . . . 2 Best Kill Streak 7 | . 7 6 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3472 | . 377 823 2272 Core 768 | . 61 148 559 Absorbed by Shields . | . . . . Redirected to Shielding 91 | . . 18 73 Regen/Repaired (Parts) 65 | . 65 . . Core Remaining (%) 79 | 100 75 63 . Volleys Fired 223 | . 54 96 73 Largest 2 | . 2 2 2 Hottest 128 | . 85 113 128 Shots Fired 407 | . 103 175 129 Gun 391 | . 103 171 117 Cannon 16 | . . 4 12 Launcher . | . . . . Special . | . . . . Kinetic 109 | . 80 11 18 Thermal 294 | . 23 160 111 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 16 | . 12 16 10 Robot Miss Streak 8 | . 8 6 8 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 242 | . 49 97 96 Core Hits 100 | . 23 40 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 6 | . . 4 2 Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3196 | . 636 1262 1298 Guns 3023 | . 636 1241 1146 Cannons 173 | . . 21 152 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 692 | . 441 25 226 Thermal 2462 | . 195 1195 1072 Explosive . | . . . . Electromagnetic 42 | . . 42 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 2 5 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 13 13 . Message Errors 9 | . 4 5 . Matter Fused 7 | . 3 4 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 587 | . 213 378 587 Average Temperature 150 | . 75 115 351 Received Heat Transfer 1092 | . 48 225 819 Effects 29 | . . 8 21 Shutdowns 9 | . . 1 8 Energy Bleed 4 | . . 2 2 Interference 4 | . . 3 1 Matter Decay 7 | . . 1 6 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . 1 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . 3 7 Heat Transferred 6226 | . 469 3113 2644 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 330 | . 214 330 105 Initial 13 | . . 13 . Average 105 | . 110 131 53 Maximum Alert Level 1 | . 1 1 . Low Security (%) 84 | 100 95 70 100 Level 1 15 | . 4 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 16 32 16 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 5 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 41 | . 15 26 . Successful 34 | . 11 23 . Failed 7 | . 4 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 11 12 . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers 14 | . . 14 . Garrison Access . | . . . . Terminal Hacks 16 | . 7 9 . Record 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Alert Level 5 | . 1 4 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Recall Investigation 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 14 | . . 14 . Insert Component 7 | . . 7 . Analyze 7 | . . 7 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 7 . Part Schematics Acquired 7 | . . 7 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 3 | . . 3 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 3 | . . 3 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2775 | 60 825 1302 588 Spaces Moved 1824 | 51 583 886 304 Core 1 | 1 . . . Treads 8 | . . . 8 Legs . | . . . . Wheels 1815 | 50 583 886 296 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 95 | 89 91 97 101 Slowest Speed 170 | 100 95 110 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 80 63 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2420 | 62 773 1131 454 Wait 194 | . 105 52 37 Move 1821 | 50 582 885 304 Hop . | . . . . Pick Up 48 | 5 10 19 14 Fast Attach 19 | 6 4 6 3 Attach 22 | . 2 7 13 Detach 3 | . 2 1 . Swap 61 | . 9 45 7 Drop 24 | 1 5 15 3 Fire 223 | . 54 96 73 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 233 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 726 | -10/Materials | Repaired Wheel 759 | -10/Materials | Repaired Particle Gun? 866 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1019 | -9/Materials | Discovered new exit (range 5) 1171 | -9/Materials | Discovered new exit (range 15) 1897 | -9/Materials | Discovered new exit (range 14) 2165 | -9/Materials | Discovered new exit (range 16) 2188 | -9/Materials | Entered another Materials area 2188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -8/Materials | Lost 8 parts (1p2n2u3w) 2538 | -8/Materials | Core integrity fell below 50% 2541 | -8/Materials | Garrison activated, responded to threat 2661 | -8/Materials | Build established: Scavenger-Mutant 2761 | -8/Materials | Core integrity fell below 20% 2776 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02682_ Acquired 6 matter. 02711_ K-01 Serf cleans the Nuclear Reactor. 02718_ Acquired Autogun. 02721_ Acquired Field Laser. 02723_ K-01 Serf cleans the Nuclear Reactor. 02737_ Dropped Lgt. Ion Engine. 02739_ Acquired Lgt. Deuterium Engine. 02749_ G-47 Trooper knocked back. 02750_ Lgt. Deuterium Engine destroyed. 02752_ G-47 Trooper knocked back. 02752_ Flak Cannon severed. 02756_ Wheel destroyed. 02757_ Arm. Treads destroyed. 02757_ Critical hit (Burn: +37). 02758_ Sml. Laser destroyed. 02761_ L-31 Rogue destroyed. 02762_ Com. Wheel destroyed. 02763_ G-47 Trooper destroyed. 02766_ R-06 Scavenger collects Lgt. Ion Engine. 02772_ R-06 Scavenger collects Flak Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#############?????????????????????????????????? | | ################?????????????????????????????????? | | ##### ##?????????????????????????????????? | | # # ############???????????????????????? | | # # ### ^ #???????????????????????? | | # # !== ### ^""" #???????????????????????? | | + + != ### """ #???????????????????????? | | # # != ### """ ###### +???????????????? | | # # ### @== #???????????????? | | # # ### """ #%/g #???????????????? | | # ############# """ ###/#####???????????????? | | # # """ """ ### """r *#??? ??????????????????? | | # # """ """ + + #???? ????????????????? | | # + """ """ # ##########?????? ???????????????? | | # # % # #????????????????" #?????????????? | | # # # #????????????????? #?????????????? | | # # # #????????????????????????????????? | | # # # #????????????????????????????????? | | # # # ????????????????????????????????? | | # ########### ????????????????????????????????? | | # T##?####### ????????????????????????????????? | | ###???????? ????????????????????????????????? | | ###???????? ????????????????????????????????? | | ##????????? ????????????????????????????????? | | ####????????? ????????????????????????????????? | | ####????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 44 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Novice Programmer One Hack Too Far Challenges ------------ None Game ------ Seed SpectralTitaniumThrower Manual? 0 Play Time 01:46:31 Cumulative 12.5 hours Start 2022.06.11 @ 21:00:36 End 2022.06.12 @ 18:10:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9277d5d1-1866-4510-99e0-845ad6749b8d