Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 23:57:18 Player: Ahren Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (72) 360 Value Destroyed (2040) 2040 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 9268 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 52 Entered DSFs 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Transport Network Coupler Graphene Brace Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Xenon Bombardment Thruster Field Propulsion Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Antigrav System VTOL Module > --- UTILITY ---------- Experimental Signal Interpreter Makeshift Terrain Scanner Seismic Detector Transport Network Coupler Advanced Targeting Computer Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Dirty Datajack > --- INVENTORY -------- Xenon Bombardment Thruster Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Coolant Injector Storage Small Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Dirty Datajack Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 1 1 . . 1 . . . . . Utility 9 | . . 2 2 1 1 . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 134 | 7 3 15 32 10 1 9 5 . 5 17 14 2 14 Power 16 | 1 . 1 4 1 . 2 1 . . 3 1 . 2 Engine 9 | 1 . 1 3 1 . 2 1 . . . . . . Core 3 | . . . 1 . . . . . . 1 1 . . Reactor 4 | . . . . . . . . . . 2 . . 2 Propulsion 38 | 2 2 5 14 3 1 . 1 . . 4 2 . 4 Treads . | . . . . . . . . . . . . . . Leg 12 | 2 2 5 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . 4 . . . . . . 1 1 . . Flight 20 | . . . 7 3 1 . 1 . . 3 1 . 4 Utility 38 | 2 . 4 5 4 . 3 1 . 5 3 5 2 4 Device 17 | 1 . 3 . 2 . 1 1 . 2 3 1 1 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 8 | . . 1 1 2 . 2 . . . . . 1 1 Hackware 5 | . . . . . . . . . . . 4 . 1 Protection 7 | . . . 4 . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 1 5 9 2 . 4 2 . . 7 6 . 4 Energy Gun 19 | . 1 4 5 1 . 2 2 . . 3 1 . . Energy Cannon 4 | . . . 1 . . . . . . 3 . . . Ballistic Gun 5 | 2 . 1 . . . . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . 3 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . . . . . 4 . 4 Unidentified Prototypes 6 | . . . 5 . . . . . . . . . 1 Parts Lost 69 | . . 1 19 1 . 11 1 . 5 9 5 2 15 Power 9 | . . . 3 . . 2 . . . 1 1 . 2 Propulsion 18 | . . . 5 1 . 4 . . . 1 1 . 6 Utility 25 | . . . 5 . . 3 . . 4 5 3 1 4 Weapon 17 | . . 1 6 . . 2 1 . 1 2 . 1 3 Highest Loss Streak 13 | . . 1 13 1 . 4 1 . 5 9 4 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 100 97 55 55 73 65 44 . 46 41 40 41 36 Engine 4 | . 14 11 3 6 6 5 2 . . . . . . Leg 6 | . 28 22 5 . . . . . . . . . . Hover 2 | . . . 4 . . . . . . 2 7 10 2 Flight 5 | . . . 6 23 26 10 1 . . 1 5 5 2 Device 10 | . 14 27 4 1 13 13 8 . 11 9 2 2 6 Storage 3 | . 14 11 3 . . . . . . . . . . Processor 11 | . . 3 8 14 20 26 26 . 23 20 7 5 10 Hackware 2 | . . . . . . . . . . . 8 10 7 Protection 1 | . . . 4 2 . . . . 7 1 . . . Energy Gun 5 | . 6 14 4 4 6 6 4 . 3 1 . . . Ballistic Gun 3 | . 21 7 2 . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . 7 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 30 | 15 16 20 29 18 8 18 13 6 12 30 7 3 22 Greatest Support 24 | 20 20 24 24 14 19 19 4 3 3 12 23 3 12 Greatest Overweight (x) 9 | 2 . 1 1 1 . 3 4 1 3 9 1 . 4 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 7 5 4 4 4 3 5 5 4 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 6 8 5 5 5 3 5 5 5 2 4 5 3 Class Distribution -------------------- 52% | Mutant 17% | Hacker-Mutant 9% | Sprinter 9% | Scavenger-Mutant 6% | Scavenger-Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Matter Collected 1696 | 266 97 228 179 156 81 289 47 . 1 122 126 20 84 Remotely 351 | 87 97 167 . . . . . . . . . . . Salvage Created 2375 | 69 204 615 592 219 46 313 52 . . 139 95 . 31 Parts 126 | 3 12 30 22 19 5 18 2 . . 9 3 . 3 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . Recyclers Shooed 6 | . 4 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 19 2 . . . 1 . . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 52 | . 3 11 12 4 . 12 2 . . 4 3 . 1 Melee 3 | . . . . . . . . . . 1 1 . 1 Guns 27 | . 3 10 4 2 . 5 2 . . 1 . . . Cannons 3 | . . . 1 . . . . . . 2 . . . AOE 18 | . . . 7 2 . 7 . . . . 2 . . Classes Destroyed 11 | 1 2 4 2 2 . . . . . . . . . Worker 7 | . . 1 . 3 3 . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . Recycler 7 | 1 1 2 2 1 . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . Swarmer 23 | . . 4 . 4 . 6 2 . . 3 3 . 1 Grunt 23 | . 3 6 9 . . 5 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 3 | . . 1 1 . . 1 . . . . . . . Hunter 2 | . . . 1 . . . . . . 1 . . . Best Kill Streak 7 | 1 3 5 7 7 3 5 2 . . 3 2 . 1 Combat Bots Only 5 | . 2 4 5 4 . 5 2 . . 3 2 . 1 Max Kills in Single Turn 4 | 1 2 1 4 3 1 1 1 . . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 1 . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Damage Taken 8080 | . 59 519 2114 240 19 933 171 . 492 1002 498 119 1914 Core 3589 | . . 127 497 32 . 391 118 . 280 440 366 27 1311 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 105 . . . . Core Remaining (%) 63 | 100 100 68 9 95 . . 40 . 72 . . 27 . Volleys Fired 172 | 2 12 49 41 20 5 27 5 . . 11 . . . Largest 2 | 2 2 2 2 1 1 2 2 . . 2 . . . Hottest 193 | 40 85 121 116 50 50 143 143 . . 193 . . . Shots Fired 284 | 4 24 98 70 20 5 35 8 . . 20 . . . Gun 240 | 4 24 98 47 18 5 27 8 . . 9 . . . Cannon 20 | . . . 9 . . . . . . 11 . . . Launcher 24 | . . . 14 2 . 8 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 69 | 4 21 26 18 . . . . . . . . . . Thermal 145 | . 3 72 26 . . 18 8 . . 18 . . . Explosive 24 | . . . 14 2 . 8 . . . . . . . Electromagnetic 46 | . . . 12 18 5 9 . . . 2 . . . Robot Hit Streak 12 | 3 7 10 12 5 10 4 10 . . 4 . . . Robot Miss Streak 4 | . 2 4 3 3 . 4 4 . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 255 | 3 15 67 50 14 5 22 7 . . 9 31 4 28 Core Hits 139 | 2 7 25 31 13 3 19 4 . . 5 13 1 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . 4 . . . . . . . . . . . Burn 4 | . . 4 . . . . . . . . . . . Melee Attacks 78 | . . . . . . . . . . . 37 5 36 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . 37 5 36 Sneak Attacks 19 | . . . . . . . . . . . 14 1 4 Combat Hostiles 19 | . . . . . . . . . . . 14 1 4 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5561 | 40 193 1006 1824 620 95 1082 115 . . 395 93 14 84 Guns 2586 | 40 193 1006 512 225 95 296 115 . . 104 . . . Cannons 404 | . . . 124 . . . . . . 280 . . . Explosions 2366 | . . . 1188 395 . 783 . . . . . . . Melee 168 | . . . . . . . . . . . 89 10 69 Ramming 37 | . . . . . . 3 . . . 11 4 4 15 Kinetic 659 | 40 163 268 188 . . . . . . . . . . Thermal 2361 | . 30 738 873 . . 251 115 . . 354 . . . Explosive 1793 | . . . 615 395 . 783 . . . . . . . Electromagnetic 543 | . . . 148 225 95 45 . . . 30 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . 89 10 69 Highest Corruption 5 | . . . 5 . . . . . . . . . . Average Corruption 5 | . . . 5 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . 4 . . . . . . . . . . Message Errors 2 | . . . 2 . . . . . . . . . . Matter Fused 2 | . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 194 | . . . 55 53 . 66 . . . 20 . . . Projectiles 20 | . . . . . . . . . . 20 . . . Explosions 174 | . . . 55 53 . 66 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 281 | . . . 143 59 . 64 . . . 5 1 2 7 Shots 6 | . . . 3 2 . 1 . . . . . . . Rammed 12 | . . . . . . 1 . . . 5 2 2 2 Targets Rammed 12 | . . . . . . 1 . . . 5 2 2 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 558 | . 24 347 267 19 10 152 149 . . 558 . . . Average Temperature 94 | . 11 87 79 9 6 49 92 . . 239 . . . Received Heat Transfer 1269 | . 36 240 765 18 9 138 . . . . . 18 45 Effects 5 | . . 1 . . . . . . . 4 . . . Shutdowns 2 | . . 1 . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 5 | . . 3 2 . . . . . . . . . . Heat Transferred 4487 | . 74 2109 1092 . . 544 261 . . 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Peak Influence 635 | 5 118 269 635 521 254 . . 98 68 326 . . 182 Initial 254 | . 3 49 84 218 254 . . 98 68 9 . . 10 Average 160 | 2 47 127 317 363 142 . . 98 51 93 . . 68 Maximum Alert Level 2 | . . 1 2 2 1 . . . . 1 . . . Low Security (%) 69 | 100 100 84 25 . 83 . . 100 100 82 . . 100 Level 1 19 | . . 15 34 59 16 . . . . 17 . . . Level 2 11 | . . . 40 40 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 4 3 . . . . . 3 . . 5 Investigation 8 | . 1 1 1 1 . . . . . 1 . . 3 Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 6 | . . . 3 2 . . . . . 1 . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Distress Signals 1 | . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | . 4 15 42 15 6 23 3 . 2 21 9 6 31 Peak Tracking Total 13 | . 3 5 13 6 5 7 3 . 2 11 4 3 8 Tactical Retreats 20 | . . . 3 3 1 3 . . . 5 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Traps Triggered 3 | . 2 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Machines Disabled 3 | . . . 2 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Machines Accessed 22 | . 2 2 4 3 2 . . 1 . 2 3 . 3 Terminals 13 | . 1 1 3 1 1 . . 1 . 2 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . 1 Total Hacks 47 | . 5 3 12 6 6 . . 1 . 5 3 . 6 Successful 26 | . 5 2 5 4 3 . . 1 . 3 3 . . Failed 21 | . . 1 7 2 3 . . . . 2 . . 6 Catastrophic 3 | . . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . 1 . 1 Terminals 27 | . 2 2 10 1 2 . . 1 . 5 1 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 3 1 . . 4 . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . Garrison Access 7 | . . . 2 2 . . . . . . . . 3 Terminal Hacks 17 | . 2 1 5 1 1 . . 1 . 3 3 . . Record 2 | . . . . . . . . . . 1 1 . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . Open DSF 3 | . . . . 1 . . . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 1 . . 2 . . . . . . . . Process 2 | . 1 . . . 1 . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 3 1 2 . . . . 2 1 . 3 Full Trace Events 6 | . . . 1 1 . . . . . 1 . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 19 | . 12 . . . 7 . . . . . . . . Retrieved Matter 19 | . 12 . . . 7 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Total Allies 11 | . . . . . . . . . . . 2 1 8 Largest Group 2 | . . . . . . . . . . . 2 1 2 Highest-Rated Group 60 | . . . . . . . . . . . 21 12 60 Highest-Rated Ally 30 | . . . . . . . . . . . 12 12 30 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . 8 3 16 Total Damage 314 | . . . . . . . . . . . 56 32 226 Kills 2 | . . . . . . . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Turns Passed 3369 | 69 243 556 412 203 101 401 95 4 54 269 590 123 249 Spaces Moved 4385 | 44 124 352 483 478 282 474 78 5 37 316 1206 203 303 Core 1142 | 9 . . . . . 29 71 5 37 131 481 203 176 Treads . | . . . . . . . . . . . . . . Legs 559 | 35 124 352 48 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 166 | . . . 80 . . . . . . 22 57 . 7 Flight 2518 | . . . 355 478 282 445 7 . . 163 668 . 120 Fastest Speed 27 | 50 120 90 32 29 27 27 50 100 100 35 35 50 35 Average Speed 54 | 117 120 90 45 30 27 67 91 100 122 57 42 50 57 Slowest Speed 500 | 150 120 180 180 82 27 200 275 100 200 500 115 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . 7 7 2 1 . . . 4 1 . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . . . Exploration Rate (%) 28 | 4 25 31 44 17 8 62 12 1 52 10 95 36 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . . . . . 4 1 . . . 4 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 152 | . . . 84 7 . 59 . . . 2 . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . . . AOE 150 | . . . 84 7 . 59 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Total 5092 | 54 194 490 600 509 299 516 93 4 43 378 1295 225 392 Wait 220 | . 48 52 20 . 13 4 . . . 18 23 13 29 Move 4328 | 43 123 351 468 463 277 471 77 4 36 307 1203 202 303 Hop 22 | . . . 7 7 2 1 . . . 4 1 . . Pick Up 52 | 2 5 9 13 4 1 1 2 . 1 3 8 1 2 Fast Attach 80 | 7 2 9 15 6 . 4 2 . 5 8 12 2 8 Attach 43 | . . 2 13 4 1 5 3 . . 8 1 . 6 Detach 17 | . . 1 4 1 . 2 3 . . 5 . . 1 Swap 11 | . 1 4 4 . . . . . . 1 1 . . Drop 52 | . 3 13 15 4 . . 1 . 1 8 7 . . Fire 172 | 2 12 49 41 20 5 27 5 . . 11 . . . Melee 78 | . . . . . . . . . . . 37 5 36 Ram 12 | . . . . . . 1 . . . 5 2 2 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 769 | -9/Materials | Discovered new exit (range 16) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Utility x2 950 | -8/Materials | Build established: Scavenger-Mutant 1063 | -8/Materials | Lost 13 parts (2p3n4u4w) 1117 | -8/Materials | Crushed by falling debris 1117 | -8/Materials | Core integrity fell below 50% 1137 | -8/Materials | Crushed by falling debris 1163 | -8/Materials | Lost 5 parts (2n1u2w) 1226 | -8/Materials | Discovered new exit (range 15) 1249 | -8/Materials | Core integrity fell below 20% 1281 | -8/Materials | Entered Factory 1281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -7/Factory | Discovered new exit (range 11) 1442 | -7/Factory | Build established: Sprinter 1481 | -7/Factory | Discovered new exit (range 5) 1484 | -7/Factory | Entered another Factory area 1484 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -6/Factory | Discovered new exit (range 14) 1585 | -6/Factory | Entered Lower Caves 1613 | -6/Lower Caves | Attracted the attention of an 0b10 base 1635 | -6/Lower Caves | Learned location of Extension (-5) 1697 | -6/Lower Caves | Lost 3 parts (1p1n1w) 1700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1738 | -6/Lower Caves | Lost 3 parts (2n1u) 1965 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 1981 | -6/Lower Caves | Discovered new exit (range 4) 1986 | -6/Lower Caves | Entered another Lower Caves area 1995 | -6/Lower Caves | Discovered new exit (range 8) 2002 | -6/Lower Caves | Core integrity fell below 50% 2081 | -6/Lower Caves | Entered Factory 2081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -5/Factory | Identified exit to DSF 2085 | -5/Factory | Entered DSF 2095 | -5/DSF | Discovered new exit (range 22) 2113 | -5/DSF | Additional patrols routed to DSF 2139 | -5/DSF | Entered Factory 2139 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2169 | -4/Factory | Lost 5 parts (4u1w) 2241 | -4/Factory | Build established: Mutant 2403 | -4/Factory | Discovered new exit (range 15) 2408 | -4/Factory | Entered Upper Caves 2416 | -4/Upper Caves | Spotted B-86 Titan 2426 | -4/Upper Caves | Lost 9 parts (1p1n5u2w) 2436 | -4/Upper Caves | Encountered a Warlord checkpoint 2687 | -4/Upper Caves | Core integrity fell below 50% 2756 | -4/Upper Caves | Lost 4 parts (1p1n2u) 2881 | -4/Upper Caves | Build established: Hacker-Mutant 2898 | -4/Upper Caves | Discovered new exit (range 11) 2998 | -4/Upper Caves | Entered another Upper Caves area 3066 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3102 | -4/Upper Caves | Discovered new exit (range 10) 3121 | -4/Upper Caves | Entered Research 3121 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3125 | -3/Research | Found Prototype Processor 3125 | -3/Research | Identified Exp. Signal Interpreter 3175 | -3/Research | Garrison activated, responded to threat 3232 | -3/Research | Core integrity fell below 50% 3262 | -3/Research | Lost 9 parts (1p3n3u2w) 3284 | -3/Research | Core integrity fell below 20% 3367 | -3/Research | Lost 6 parts (1p3n1u1w) 3370 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Rewriting IFF filter. 03331_ Acquired Broken Xenon Bombardment Thruster. 03331_ S-43 Plague destroyed. 03331_ Slug penetrates Door. 03331_ Slug penetrates Wall. 03333_ Acquired 30 matter. 03335_ Splicing Y-72 Warden... Amplifying resonance, compromised power stability. 03335_ Splicing Y-72 Warden... Deactivating 2 weapon systems. 03336_ Y-72 Warden Particle Reactor critical resonance detonation. 03336_ S-43 Plague destroyed. 03336_ Broken Xenon Bombardment Thruster destroyed. 03336_ Lgt. Antimatter Reactor destroyed. 03336_ Xenon Bombardment Thruster destroyed. 03336_ Splicing Y-72 Warden... Deactivating 2 weapon systems. 03347_ ALERT: Security rotation in progress. 03351_ Acquired Field Propulsion Array. 03360_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | ???????#?????????????????????????# " % | | ####?????????????????#???????????# " | | #?????????#???????????????????####+########" | | #?????#????????#??????????????# ?# ######### | | #?????????????????????????????# ?# ## # | | #?????????????????????????????# ?# ## ! # | | #?????????????????????????????# ?# ## # | | * #?????????????????????????????# ?# ##! = # | | #????????????##############???# ?# ## + | | #??????????#?# #???# ## ## # | | #??????#?????# ##### "# ###+#### | | #????????????# ""G"" # ## | | ############## # # "" | | ## """"" / / # T | | /#### *""""" ### # | | # %""""" #?# % # # ### # | | # [ #?#! "" # ## ### ###?# # | | + #?# "" ###########?# #??##/# | | " # #?# """ #???????????# #??# | | " # #?# #???????????# #??# | | " # #?# #???????????# #??# " | | " ###+###############/################## #### " | | ? s # " | | # | | ? + | | ?? @ # " | | #######+#?########### #################+#### " | | ??##????????? ??????# #?????????????# ## " | | ????????????????????# #?????????????# ## | | ?#??????????????????+ #?????????????#= ## | | ????????????????????# #?????????????# ##### | | ????????????????????# #?????????????# #???? | | #???????????????????# #?????????????# #???? | | ????????????????????# #?????????????# !#???? | | ????????????????????# ??????????????# #???? | | ????????????????????# ??????????????# #???? | | ????????????????????# ??????????????# | #???? | | ?????????????????????? ??????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????#######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 85 Jamming Range 12 Power Amplification 20 Corruption Containment 8 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 44 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Close Call Dangerous Findings Error 47 Factory Defaults Fist Fight Troublemaker Challenges ------------ None Game ------ Seed ArchitectUltimateProtomatter Manual? 0 Play Time 01:42:48 Cumulative 14.5 hours Start 2022.03.25 @ 21:43:16 End 2022.03.25 @ 23:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75453720-a663-4f1b-8091-1f08fa5651eb