Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 13:21:11 Player: Grey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (310) 310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 780 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 108/200 System Corruption 0% Temperature Cool (0) Movement Walking (410) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (3+1) ---- Humpback Scrap Shield (+) > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (35) --- Subdweller Monowheel Subdweller Monowheel Large Storage Unit High-capacity Matter Pod (200) ECM Suite Scrap Shield Subdweller Machine Gun Battle Cannon Multitool Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (46) Scrap Shield Fragment (45) Scrap Shield Fragment (42) Scrap Shield Fragment (39) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Humpback Scrap Shield > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Large Storage Unit High-capacity Matter Pod ECM Suite Scrap Shield Subdweller Machine Gun Battle Cannon Multitool Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Cargo Legs Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 3 14 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 1 | . . 1 Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | 2 3 8 Power 1 | 1 1 1 Propulsion . | . . 1 Utility 1 | . 1 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 12 | . . 12 Power . | . . . Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 91 Engine 13 | . 14 13 Leg 1 | . . 2 Wheel 24 | . 28 21 Device 12 | . 13 11 Storage 13 | . 14 13 Protection 1 | . . 2 Energy Gun 6 | . 13 . Ballistic Gun 16 | . 14 17 Ballistic Cannon 4 | . . 8 Peak Build Rating 30 | 6 7 30 Average Rating 11 | 4 6 15 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 226 | 11 27 226 Greatest Support 55 | 26 26 55 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 35 | 8 15 35 Average Capacity 13 | 7 8 19 Most Carried 19 | 5 6 19 Average Carried 8 | 2 3 12 Final Capacity 35 | 8 15 35 Final Carried 18 | 2 5 18 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 863 | 194 296 373 Remotely . | . . . Salvage Created 278 | . . 278 Parts 25 | . . 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . . 10 Guns 7 | . . 7 Cannons 3 | . . 3 Classes Destroyed 2 | . . 2 Swarmer 3 | . . 3 Subdweller 7 | . . 7 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 84 | . 1 83 Missed 19 | . . 19 Hits 65 | . 1 64 Projectile 65 | . 1 64 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 1214 | . 22 1192 Core 254 | . . 254 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . . 47 Largest 2 | . . 2 Hottest 58 | . . 58 Shots Fired 75 | . . 75 Gun 57 | . . 57 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 75 | . . 75 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . . 8 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 42 | . . 42 Core Hits 16 | . . 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 544 | . . 544 Guns 429 | . . 429 Cannons 115 | . . 115 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 544 | . . 544 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . . 245 Average Temperature 135 | . . 135 Received Heat Transfer 457 | . . 457 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence . | . . . Initial . | . . . Average . | . . . Influence Increases 165 | . . 165 Destroy 0b10 Robot/C 60 | . . 60 Lose Combat Pursuer 105 | . . 105 Influence Decreases 22 | . . 22 Time Decay 12 | . . 12 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 6 16 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 2 3 ECM-based Alert Blocks 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1579 | . 813 766 Optics 177 | . . 177 ECM 1402 | . 813 589 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1878 | 53 850 975 Spaces Moved 956 | 50 308 598 Core 12 | 12 . . Treads . | . . . Legs 54 | . . 54 Wheels 890 | 38 308 544 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 113 | 80 91 128 Slowest Speed 410 | 90 105 410 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 29 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 7 | . . 7 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1679 | 61 875 743 Wait 585 | . 557 28 Move 954 | 49 307 598 Hop . | . . . Pick Up 50 | 6 6 38 Fast Attach 2 | 2 . . Attach 14 | 4 1 9 Detach 1 | . . 1 Swap 9 | . 2 7 Drop 16 | . 2 14 Fire 47 | . . 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Entered Subcaves 906 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 923 | -10/Subcaves | Shifting Twisted Machinery released Flamer 925 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1148 | -10/Subcaves | Disturbed a concealed Subdweller 1168 | -10/Subcaves | Learned Materials security intel 1250 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1467 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1501 | -10/Subcaves | Learned 2 Materials zone layouts 1614 | -10/Subcaves | A Subdweller sparked back to life 1614 | -10/Subcaves | A Subdweller sparked back to life 1614 | -10/Subcaves | A Subdweller sparked back to life 1615 | -10/Subcaves | Core integrity fell below 50% 1646 | -10/Subcaves | Core integrity fell below 20% 1655 | -10/Subcaves | Found Prototype Leg 1657 | -10/Subcaves | Identified Cargo Legs 1658 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1668 | -10/Subcaves | Lost 3 parts (1n2w) 1879 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01709_ Acquired ECM Suite. 01714_ Acquired Scrap Shield Fragment. 01724_ Acquired Battle Cannon. 01766_ Acquired Sub. Machine Gun. 01775_ Acquired Sub. Monowheel. 01784_ Acquired Scrap Shield. 01785_ Acquired 33 matter. 01794_ Acquired Scrap Shield Fragment. 01850_ Destroyed Flight Unit. 01855_ S-10 Pest destroyed. 01855_ Switching to secondary target: S-10 Pest. 01861_ S-10 Pest destroyed. 01863_ Acquired 9 matter. 01863_ Sub. Power Source destroyed. 01871_ Lgt. Ion Engine fries itself beyond repair. 01877_ Flight Unit fries itself beyond repair. 01877_ Lgt. Assault Rifle fries itself beyond repair. 01878_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | #?# # # #??????????????????????????????????? | | ## #?###### #??????????????????????????????????? | | #?###??????# ##?????????????????????????????????? | | ???????????# !##????????????????????????????????? | | ??????????# ##&=#????????????????????????????????? | | ??????????##?# ##????????????????????????????????? | | ????????????##&#?????????????????????????????????? | | ????????????# !##????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ##?????????? ????????????????????? | | ????????????# #?????????? ??????????????????? | | ????????????# ###?#?????? ??????????????????? | | ????????????# # # ##????? ??????????????????? | | ????????????## #???? ??????????????????? | | ????????????## # #???? #??????????????????? | | ????????????# ### #???? #??????????????????? | | ????????????# #?# #???? #??????????????????? | | ????????????# #?# ##???? #??????????????????? | | ????????????# ### #???? #??????????????????? | | ????????????## ## #??## #?#????????????????? | | ????????????## ## ##??#; s# #????????????????? | | ????????????# #;# #??#&=[ ?????????????????? | | ???###??????# # ####%*%*???????????????????? | | ??## #?????# ## = #????????????????????? | | ??# ##???#; %" #?????????????????????? | | ??# ##?## @##?????????????????????? | | ??# ### #??????????????????????? | | ??# * ### ???????????????????? | | ???# = %! "" ????????????????? | | ???## [ < "" ?????????????????? | | ????## < # "" ?????????????????? | | ?????###### # #### "" ?????????????????? | | ??????????# # < <# "#??? #??????????????????? | | ??????????## < ## "#????"#??????????????????? | | ???????????## ####<## #?????"??????????????????? | | ????????????###?????## ##????? ?????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed WeaponTransportBox Manual? 0 Play Time 00:20:59 Cumulative 33.2 hours Start 2025.11.03 @ 12:56:52 End 2025.11.03 @ 13:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074b4f6e-d240-43a0-8bec-172e41a34425