Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 15:44:09 Player: zapruda Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3205) 3205 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1258) 1258 TOTAL SCORE: 8123 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 7/100 System Corruption 2% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- Power Maul > --- INVENTORY (4) ---- Relay Coupler [Behemoth] (11) System Backup Module Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating System Backup Module > --- WEAPON ----------- Cooled Pulse Rifle Precision Grenade Launcher > --- INVENTORY -------- Heavy Deuterium Engine Improved Flight Unit Relay Coupler [Behemoth] Gatling Laser [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . . 1 . . . Propulsion 3 | . . 2 1 . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 146 | 8 15 19 42 12 13 37 Power 29 | 1 1 1 10 3 2 11 Engine 19 | 1 1 1 8 1 1 6 Core 10 | . . . 2 2 1 5 Reactor . | . . . . . . . Propulsion 49 | 4 4 14 12 6 5 4 Treads 15 | 2 4 2 6 1 . . Leg 8 | . . . 3 5 . . Wheel 2 | 2 . . . . . . Hover 11 | . . 8 3 . . . Flight 13 | . . 4 . . 5 4 Utility 32 | 1 7 1 4 1 5 13 Device 10 | . . . 4 1 . 5 Storage 9 | 1 4 1 . . 1 2 Processor 2 | . . . . . . 2 Hackware 8 | . 2 . . . 3 3 Protection 3 | . 1 . . . 1 1 Artifact . | . . . . . . . Weapon 36 | 2 3 3 16 2 1 9 Energy Gun 14 | 2 . . 8 . 1 3 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 6 | . 1 . 5 . . . Ballistic Cannon 9 | . 2 2 2 1 . 2 Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 12 | . . 2 6 . 1 3 Parts Lost 51 | . 3 4 18 5 . 21 Power 14 | . 1 1 5 1 . 6 Propulsion 19 | . . 3 9 4 . 3 Utility 9 | . 1 . 1 . . 7 Weapon 9 | . 1 . 3 . . 5 Highest Loss Streak 8 | . 2 2 8 3 . 6 Average Slot Usage (%) 89 | . 96 94 85 93 97 76 Engine 10 | . 13 9 12 9 7 3 Core 3 | . . . 1 8 9 6 Treads 15 | . 19 11 21 22 9 . Leg 3 | . . . 3 18 13 . Wheel 1 | . 8 . . . . . Hover 3 | . . 19 3 . . . Flight 11 | . . 10 9 . 20 33 Device 5 | . . . 7 9 1 10 Storage 9 | . 14 11 9 9 9 2 Hackware 2 | . 1 11 . . 6 2 Protection 2 | . 9 . . . . 2 Energy Gun 4 | . 8 . 6 . 5 2 Ballistic Gun 2 | . . . 3 8 . . Ballistic Cannon 9 | . 19 21 5 9 3 1 Special Melee Weapon 1 | . . . . . 9 1 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 48 45 38 31 29 44 Greatest Support 102 | 40 46 46 102 82 30 39 Greatest Overweight (x) 9 | . 9 7 9 3 7 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | 6 16 12 8 8 10 10 Average Capacity 8 | 4 11 11 8 8 8 6 Most Carried 12 | 4 12 11 8 8 9 8 Average Carried 7 | 2 9 9 7 7 7 4 Final Capacity 12 | 6 12 8 8 8 10 4 Final Carried 12 | 4 12 8 8 8 7 4 Class Distribution -------------------- 38% | Mutant 38% | Scavenger-Mutant 15% | Sprinter 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Matter Collected 3270 | 188 282 470 921 397 387 625 Remotely . | . . . . . . . Salvage Created 3497 | . 362 436 1036 381 334 948 Parts 227 | . 35 23 86 23 23 37 Haulers Intercepted 16 | . 2 3 6 . 3 2 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 79 | . 6 8 23 15 7 20 Melee 2 | . . 2 . . . . Guns 22 | . . . 10 3 4 5 Cannons 39 | . 5 6 3 12 3 10 AOE 16 | . 1 . 10 . . 5 Classes Destroyed 12 | . 8 1 1 . . 2 Worker 12 | . 2 1 9 . . . Builder 7 | . 1 1 5 . . . Hauler 16 | . 2 3 6 . 3 2 Recycler 6 | . 2 3 1 . . . Operator 3 | . 3 . . . . . Watcher 5 | . 2 . 1 . . 2 Swarmer 30 | . 4 6 10 7 3 . Grunt 31 | . 2 1 8 4 2 14 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 12 | . . 1 4 2 1 4 Hunter 4 | . . . 1 2 1 . Best Kill Streak 17 | . 6 4 17 4 4 5 Combat Bots Only 7 | . 2 3 7 4 3 5 Max Kills in Single Turn 5 | . 1 2 5 1 1 2 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 4 . . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Damage Taken 6982 | . 486 572 2328 971 324 2301 Core 1364 | . 60 85 335 123 59 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 76 78 . . 6 . Volleys Fired 375 | . 45 38 111 37 30 114 Largest 2 | . 2 2 2 2 1 2 Hottest 160 | . 90 78 122 73 61 160 Shots Fired 572 | . 88 76 183 74 30 121 Gun 240 | . 20 . 140 37 16 27 Cannon 318 | . 68 76 34 37 14 89 Launcher 14 | . . . 9 . . 5 Special . | . . . . . . . Kinetic 367 | . 68 76 83 74 14 52 Thermal 172 | . 9 . 83 . 16 64 Explosive 14 | . . . 9 . . 5 Electromagnetic 19 | . 11 . 8 . . . Robot Hit Streak 16 | . 7 10 14 16 12 16 Robot Miss Streak 4 | . 3 4 3 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 396 | . 47 45 118 50 27 109 Core Hits 186 | . 21 18 64 22 12 49 Critical Hits 4 | . 1 . 1 1 1 . Critical Kills 3 | . 1 . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 21 | . . . . . 7 14 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 10724 | . 964 963 3959 1072 479 3287 Guns 2945 | . 150 . 1496 451 207 641 Cannons 4929 | . 695 891 618 621 272 1832 Explosions 2599 | . 119 . 1845 . . 635 Melee 179 | . . . . . . 179 Ramming 72 | . . 72 . . . . Kinetic 5065 | . 695 891 1018 1072 272 1117 Thermal 3242 | . 169 . 1510 . 207 1356 Explosive 1950 | . . . 1315 . . 635 Electromagnetic 216 | . 100 . 116 . . . Impact 179 | . . . . . . 179 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . 2 Average Corruption 1 | . . 2 . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . 2 . . . . Message Errors 2 | . . 2 . . . . Overload Shots 9 | . . . . . . 9 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 438 | . 33 . 308 . . 97 Projectiles 84 | . 16 . 11 . . 57 Explosions 354 | . 17 . 297 . . 40 Melee . | . . . . . . . Knockbacks 43 | . 8 5 15 5 . 10 Impact 1 | . . . . . . 1 Kinetic 38 | . 8 4 12 5 . 9 Secondary 4 | . . 1 3 . . . Self-Inflicted Damage 372 | . 75 2 278 . . 17 Shots 8 | . 2 . 5 . . 1 Rammed 19 | . . 19 . . . . Targets Rammed 20 | . . 20 . . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 387 | . 253 36 254 159 387 386 Average Temperature 88 | . 76 11 79 61 151 102 Received Heat Transfer 2055 | . 135 39 711 162 117 891 Effects 15 | . 2 . 2 . 8 3 Shutdowns 2 | . . . . . 2 . Energy Bleed 4 | . . . . . 4 . Interference 5 | . 2 . 2 . 1 . Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 . 1 4 Heat Transferred 5598 | . 298 . 2274 . 444 2582 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Peak Influence 823 | . 123 286 526 624 633 823 Initial 304 | . . 48 40 289 304 287 Average 307 | . 41 174 304 452 425 599 Maximum Alert Level 3 | . . 1 2 2 2 3 Low Security (%) 39 | 100 100 55 34 . . . Level 1 23 | . . 44 20 36 56 21 Level 2 29 | . . . 44 63 43 35 Level 3 7 | . . . . . . 43 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 3 . . 11 Investigation 6 | . 1 . 2 . . 3 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . . . . 6 Assault 1 | . . . . . . 1 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 3 | . . . . . . 3 Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Distress Signals 7 | . 2 2 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 21 17 38 16 17 53 Peak Tracking Total 10 | . 7 5 9 4 5 10 Tactical Retreats 9 | . 2 . 2 . 1 4 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Disabled 13 | . . 1 6 1 1 4 Max in Single Turn 5 | . . 1 5 1 1 1 Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Accessed 17 | . 4 2 5 . 2 4 Terminals 11 | . 4 1 3 . 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 56 | . 12 6 16 . 8 14 Successful 28 | . 4 5 7 . 3 9 Failed 28 | . 8 1 9 . 5 5 Catastrophic 4 | . 1 . 1 . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 38 | . 12 3 11 . 8 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . 4 . . . Recycling Units 8 | . . 3 . . . 5 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . 1 . . . Terminal Hacks 17 | . 4 2 5 . 3 3 Record 1 | . . 1 . . . . Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . . 2 . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Alert Level 3 | . . . 1 . 1 1 Locate Traps 1 | . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . Hauler Manifests 3 | . 1 1 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 4 | . . 3 . . . 1 Process 1 | . . 1 . . . . Report Inventory 2 | . . 1 . . . 1 Retrieve Matter 1 | . . 1 . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 2 | . 2 . . . . . Hacking Detections 14 | . 4 2 3 . 1 4 Full Trace Events 6 | . 1 . 2 . 1 2 Feedback Events 1 | . 1 . . . . . Hackware Fried 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built 2 | . . . . . . 2 Matter 219 | . . . . . . 219 Time 58 | . . . . . . 58 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 1 | . . 1 . . . . Retrieved Matter 1 | . . 1 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 8 | . . . . . 4 4 Non-combat . | . . . . . . . Combat 8 | . . . . . 4 4 Robot Hacks Applied 15 | . . . . . 5 10 parse_system 3 | . . . . . 1 2 find_shortcuts 1 | . . . . . . 1 find_garrison 1 | . . . . . . 1 focus_fire 1 | . . . . . 1 . disrupt_area 1 | . . . . . . 1 overwrite_iff 3 | . . . . . . 3 streamctrl_high 2 | . . . . . 1 1 formatsys_high 3 | . . . . . 2 1 Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Attached 4 | . . . . . 2 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Total Allies 9 | . . . . . 3 6 Largest Group 2 | . . . . . 1 2 Highest-Rated Group 34 | . . . . . 29 34 Highest-Rated Ally 29 | . . . . . 29 17 Total Orders 3 | . . . . . 2 1 ROAM 2 | . . . . . 1 1 GUARD 1 | . . . . . 1 . Ally Attacks 25 | . . . . . 11 14 Total Damage 360 | . . . . . 189 171 Kills 3 | . . . . . 1 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Turns Passed 4706 | 56 1037 495 1411 495 371 841 Spaces Moved 2997 | 47 623 197 850 234 333 713 Core 13 | 7 1 . 2 . 2 1 Treads 1040 | 5 342 107 393 193 . . Legs 165 | . . . 54 41 70 . Wheels 315 | 35 280 . . . . . Hover 57 | . . 1 56 . . . Flight 1407 | . . 89 345 . 261 712 Fastest Speed 17 | 50 80 99 29 150 23 17 Average Speed 95 | 84 134 153 110 154 48 30 Slowest Speed 545 | 160 500 545 500 210 400 300 Overloaded Moves 135 | . . . . . . 135 Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 95 20 53 51 37 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . 8 3 100 . 4 54 Melee . | . . . . . . . Projectile 21 | . 3 3 4 . 4 7 AOE 148 | . 5 . 96 . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Total 4272 | 60 738 303 1157 302 510 1202 Wait 512 | . 11 2 96 7 112 284 Move 2986 | 46 622 196 848 233 332 709 Hop 3 | . . . 1 . . 2 Pick Up 107 | 6 28 15 28 5 4 21 Fast Attach 41 | 4 . . 18 6 7 6 Attach 64 | 2 10 13 11 2 3 23 Detach 6 | . . . 1 . . 5 Swap 41 | 2 5 6 13 4 3 8 Drop 96 | . 17 13 30 8 12 16 Fire 375 | . 45 38 111 37 30 114 Melee 21 | . . . . . 7 14 Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 19 | . . 19 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Hacking Suite fried by hacking feedback 238 | -10/Materials | Discovered new exit (range 7) 331 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Discovered new exit (range 10) 785 | -10/Materials | Identified exit to Materials 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Propulsion x2 1540 | -9/Materials | Discovered new exit (range 16) 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1910 | -8/Materials | Lost 3 parts (2p1w) 2081 | -8/Materials | Discovered new exit (range 16) 2084 | -8/Materials | Lost 8 parts (1p4n1u2w) 2097 | -8/Materials | Destroyed 7 combat bots 2189 | -8/Materials | Garrison activated, responded to threat 2208 | -8/Materials | Core integrity fell below 50% 2424 | -8/Materials | Build established: Scavenger-Mutant 2738 | -8/Materials | Discovered new exit (range 5) 3000 | -8/Materials | Identified exit to Garrison 3000 | -8/Materials | Entered Garrison 3008 | -8/Garrison | Installed Relay Interface Framework 3102 | -8/Garrison | Triggered checkpoint 3246 | -8/Garrison | Triggered checkpoint 3327 | -8/Garrison | Discovered new exit (range 8) 3366 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Core integrity fell below 20% 3426 | -8/Garrison | Lost 3 parts (1p2n) 3438 | -8/Garrison | Garrison Relay disabled 3495 | -8/Garrison | Entered Materials 3742 | -8/Materials | Discovered new exit (range 4) 3863 | -8/Materials | Discovered new exit (range 9) 3866 | -8/Materials | Entered Factory 3866 | -7/Factory | Evolved 2 slots: Utility x2 4025 | -7/Factory | Lost 5 parts (2p2u1w) 4120 | -7/Factory | Discovered new exit (range 3) 4327 | -7/Factory | Fabricated W-25 Informer (x2) 4355 | -7/Factory | Build established: Sprinter 4485 | -7/Factory | Discovered new exit (range 4) 4530 | -7/Factory | Lost 5 parts (2p1u2w) 4602 | -7/Factory | Core integrity fell below 50% 4644 | -7/Factory | Core integrity fell below 20% 4666 | -7/Factory | First assault squad dispatched 4672 | -7/Factory | Lost 6 parts (1p3n1u1w) 4707 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04685_ Acquired System Backup Module. 04686_ Connecting with Scanalyzer... >>Insert(Remote Datajack) Scanning Remote Datajack... Ready to analyze. >>Scanalyze Scanning: Remote Datajack... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Remote Datajack... Scan incomplete, additional scanning required. 04686_ ALERT: Suspicious activity at Scanalyzer F002. Dispatching Investigation squad. 04697_ Sneak attack on H-55 Commando. 04697_ H-55 Commando knocked back. 04697_ Penetrated by Slug. 04700_ ALERT: Rogue bot located, Programmers report to Factory Zone 7U. 04701_ Slug penetrates Wall. 04705_ Component Analysis Suite destroyed. 04707_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????# ! """" """" #???????????????????????? | | ????????# #???????????????????????? | | ????????# """" """" #???????????????????????? | | ????????# """" """" #???????????????????????? | | ????????# """" """" #???????????????????????? | | ????????# #???????????????????????? | | ????????# """" """" #???????????????????????? | | ????????#! 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"""" """" "" # #### #????????????? | | ??# """" """" """ # #??? #????????????? | | ??# """" """" S" + #????#########????????????? | | ??# """" """" ###?????????????????????????? | | ???? """" """" #???????????????????????????? | | ???? """" """" #???????????????????????????? | | ????? #???????????????????????????? | | ???????###############???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 35 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked Fabricated ------------ W-25 Informer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Can't Catch Me Challenges ------------ None Game ------ Seed SuperchargedAlertKatana Manual? 0 Play Time 01:03:06 Cumulative 25.9 hours Start 2021.07.15 @ 14:37:01 End 2021.07.15 @ 15:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e37821b7-f2f7-4009-8582-0670032f4408