Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 20:23:55 Player: uwuna Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1533) 1533 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3914 Bonus ------- Follower Combat Kills 99 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Shock Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Particle Cannon > --- INVENTORY -------- Improved Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit ECM Suite Shield Generator Heavy EM Pulse Gun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 5 | . 1 2 . 2 . Power . | . . . . . . Propulsion 2 | . 1 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 61 | 7 11 9 6 8 20 Power 5 | 1 1 . . 2 1 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 30 | 2 9 2 6 3 8 Treads . | . . . . . . Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover 22 | . 5 2 6 3 6 Flight 3 | . 3 . . . . Utility 13 | 2 1 3 . 3 4 Device 5 | . . 1 . 1 3 Storage 1 | . 1 . . . . Processor 3 | 2 . 1 . . . Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 . . 7 Energy Gun 4 | . . 2 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . . . 18 Power 1 | . . . . . 1 Propulsion 10 | . . . . . 10 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 15 | . . . . . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 100 98 98 70 Engine 7 | . 12 10 10 3 1 Core 1 | . . . . 4 3 Leg 3 | . 13 . . . 1 Hover 28 | . 15 40 38 32 22 Flight 1 | . 7 . . . . Device 5 | . . 10 10 8 3 Storage 8 | . 5 10 10 8 8 Processor 11 | . 19 10 10 8 8 Hackware 2 | . . . . 7 5 Protection 2 | . . . . 7 4 Energy Gun 7 | . . . 20 16 5 Ballistic Gun 8 | . 25 10 . . . Launcher 1 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 29 | 6 18 23 23 28 29 Greatest Support 30 | 20 30 24 26 28 29 Greatest Overweight (x) 4 | . 1 . 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 8 | 5 7 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 7 | 1 6 9 7 9 6 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 5 9 10 8 7 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1077 | 276 218 220 80 80 203 Remotely . | . . . . . . Salvage Created 1962 | 37 256 443 271 340 615 Parts 110 | 2 23 28 13 23 21 Haulers Intercepted 3 | . 1 1 . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 39 | 1 6 13 5 3 11 Guns 24 | 1 6 10 5 1 1 Cannons 5 | . . . . . 5 AOE 7 | . . 3 . 1 3 Classes Destroyed 10 | 1 3 1 2 3 . Hauler 3 | . 1 1 . . 1 Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 7 | . 3 1 . 3 . Swarmer 9 | . 4 5 . . . Grunt 20 | 1 2 7 2 1 7 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 . 1 Sentry 5 | . . 1 1 1 2 Hunter 1 | . . . . 1 . Best Kill Streak 12 | 1 3 12 2 5 4 Combat Bots Only 9 | 1 3 9 2 1 4 Max Kills in Single Turn 3 | 1 1 3 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 353 | 8 25 49 6 26 239 Missed 112 | 5 10 21 2 8 66 Damage Taken 2345 | 18 96 123 39 120 1949 Core 571 | . 10 7 . 23 531 Absorbed by Shields 150 | . . 57 14 43 36 Ignored by Resistances 1467 | 12 65 120 31 97 1142 Regen/Repaired (Parts) 56 | . 27 . . 29 . Core Remaining (%) 98 | 100 96 . 98 . . Volleys Fired 119 | 6 26 30 10 19 28 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 40 40 60 90 90 113 Shots Fired 225 | 12 52 60 20 38 43 Gun 200 | 12 52 58 20 38 20 Cannon 23 | . . . . . 23 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 130 | 12 52 58 . . 8 Thermal 15 | . . . . . 15 Explosive 2 | . . 2 . . . Electromagnetic 78 | . . . 20 38 20 Robot Hit Streak 56 | 11 23 26 45 56 11 Robot Miss Streak 2 | . 2 1 . 1 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 185 | 11 37 52 19 30 36 Core Hits 89 | 3 17 22 9 13 25 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . 1 2 . . 2 Critical Strikes 9 | . 1 2 1 2 3 Destroy 3 | . 1 2 . . . Corrupt 4 | . . . 1 2 1 Smash 2 | . . . . . 2 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3162 | 116 385 609 270 646 1136 Guns 2046 | 116 385 536 270 480 259 Cannons 356 | . . . . . 356 Explosions 504 | . . 73 . 166 265 Melee 175 | . . . . . 175 Ramming 81 | . . . . . 81 Kinetic 1186 | 116 385 536 . . 149 Thermal 638 | . . . . 166 472 Explosive 73 | . . 73 . . . Electromagnetic 1009 | . . . 270 480 259 Impact 175 | . . . . . 175 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles . | . . . . . . Explosions 6 | . . . . . 6 Melee 73 | . . . . . 73 Knockbacks 6 | . . . . . 6 Impact 2 | . . . . . 2 Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 68 | . . . . . 68 Shots 1 | . . . . . 1 Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 353 | 6 37 12 136 281 353 Average Temperature 109 | 6 14 3 52 146 160 Received Heat Transfer 1515 | 18 66 46 8 57 1320 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . 1 3 1 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 708 | . . . . 200 508 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 2 2 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 349 | 20 233 349 216 245 308 Initial 81 | . 9 70 81 59 73 Average 168 | 5 142 226 159 164 219 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 58 | 100 77 45 80 50 22 Level 1 41 | . 22 54 20 49 77 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 3 . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . 2 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | 1 9 14 6 10 26 Peak Tracking Total 13 | 1 5 5 2 3 13 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 17 | . 6 5 . 4 2 Terminals 11 | . 4 5 . 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 37 | . 14 14 . 6 3 Successful 31 | . 11 11 . 6 3 Failed 6 | . 3 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 26 | . 10 14 . 1 1 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . 2 . Recycling Units 5 | . 1 . . 2 2 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 11 . 1 1 Record 8 | . 3 5 . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . . 1 Alert Level 4 | . 2 2 . . . Unreport Threat 1 | . . 1 . . . Dispatch Records 2 | . . 1 . 1 . Maintenance Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . 2 . Scan Component 3 | . 2 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 5 | . 1 . . 2 2 Process 1 | . . . . 1 . Report Inventory 3 | . 1 . . 1 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 9 | . 5 2 . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 42 | . 26 . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . . . 7 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 4 | . . . 2 . 2 Largest Group 2 | . . . 2 2 2 Highest-Rated Group 62 | . . . 52 52 62 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 35 | . . . . 15 20 Total Damage 486 | . . . . 190 296 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1782 | 137 392 311 290 304 348 Spaces Moved 2075 | 89 425 413 448 398 302 Core 19 | 18 . . . . 1 Treads . | . . . . . . Legs 169 | 71 80 . . . 18 Wheels . | . . . . . . Hover 1718 | . 176 413 448 398 283 Flight 169 | . 169 . . . . Fastest Speed 34 | 50 34 48 48 48 42 Average Speed 55 | 105 59 48 51 48 62 Slowest Speed 250 | 120 120 48 112 48 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 69 34 71 40 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . 12 . 13 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . 12 . 13 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2495 | 121 523 472 489 475 415 Wait 98 | 8 31 . 11 30 18 Move 2070 | 88 424 412 447 397 302 Hop . | . . . . . . Pick Up 81 | 12 19 12 7 11 20 Fast Attach . | . . . . . . Attach 41 | 7 6 3 1 4 20 Detach 2 | . . 1 . 1 . Swap 22 | . 5 6 5 4 2 Drop 44 | . 12 8 8 9 7 Fire 119 | 6 26 30 10 19 28 Melee 4 | . . . . . 4 Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Identified exit to Materials 82 | -11/Scrapyard | Discovered exit to Materials (range 8) 138 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Evolved 1 slot: Propulsion x1 316 | -10/Materials | Build established: Hacker-Mutant 341 | -10/Materials | Identified exit to Materials 341 | -10/Materials | Discovered exit to Materials (range 16) 476 | -10/Materials | Discovered exit to Materials (range 13) 524 | -10/Materials | Repaired Hover Unit 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Destroyed 9 combat bots 715 | -9/Materials | Identified exit to Materials 715 | -9/Materials | Discovered exit to Materials (range 10) 822 | -9/Materials | Met 8R-AWN 827 | -9/Materials | Identified exit to Mines 827 | -9/Materials | Discovered exit to Mines (range 12) 841 | -9/Materials | Entered Mines 842 | -9/Mines | Learned location of Storage (-8) 842 | -9/Mines | Followed 8R-AWN into the Mines 872 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1041 | -9/Mines | Learned Materials emergency access door positions 1090 | -9/Mines | Discovered exit to Materials (range 12) 1106 | -9/Mines | Discovered exit to Materials (range 9) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Accompanied by 2 allies 1131 | -8/Materials | Evolved 2 slots: Utility x2 1132 | -8/Materials | Identified exit to Factory 1136 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1200 | -8/Materials | Identified exit to Storage 1200 | -8/Materials | Discovered exit to Storage (range 16) 1350 | -8/Materials | Repaired Imp. Hover Unit 1435 | -8/Materials | Entered Storage 1483 | -8/Storage | Met a pair of Derelict thieves 1660 | -8/Storage | Core integrity fell below 50% 1703 | -8/Storage | Core integrity fell below 20% 1735 | -8/Storage | Lost 15 parts (1p7n3u4w) 1782 | -8/Storage | Lost 3 parts (3n) 1783 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. L-31 Rogue suffers critical hit (Smash). Destroyed Imp. Aluminum Leg. Destroyed Imp. Ion Engine. L-31 Rogue system corrupted by crushing effect. L-31 Rogue knocked back. L-31 Rogue system terminally corrupted. Katana fried. G-50 Soldier suffers critical hit (Smash). Destroyed Carbon-fiber Leg. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Acquired 53 matter. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | !] #?# """ #??# # % #??? | | ]% #?# = #??# # % #??? | | #?####+###??# # % #??? | | =#####%% ##### # #??? | | !+% % +] ! #??? | | ! ##### ########+### ####??? | | ! #???## ### ###?????? | | [%! #????# #?# #???????? | | ########### ### #???????? | | [ # """ """ #???????? | | ^% % + """ """ #???????? | | # """ """ #??????? | | ############# # ##??????? | | ???# =%%[%# # #???????? | | ???# """ *# ###########???????? | | ???# ""?* %# #?? !########???? | | ???# ""?[[" # #?? # #???? | | ???#%"?*""" + #?? !# r #???? | | ???# "[]"" # #???| # #???? | | ???#%"""" # #####+## [ #???? | | ???# % % # +! ! #???? | | ???# % * #######w # #???? | | ???#####/####?????# ####/####??? | | ????????% ???????# i Y #??? | | ???????? #??????+ Y##/###? | | ????????T #??????# @## #? | | ????????? #??????# ## #? | | ????????? #??????# u ##! #? | | ????????? ##??????#+## Y## ! #? | | ????????? #??????????# g /[% #? | | ??????????#??????????#+##/## !#? | | ?????????????????????# k # ]#? | | ?????????????????????# #####? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????#######????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 10 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Loot Pinata Part-time Mechanic Power Corrupts Risk Taker Safety First Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed WeaponAngularMediator Manual? 0 Play Time 01:19:43 Cumulative 1.3 hours Start 2024.03.31 @ 18:04:46 End 2024.03.31 @ 20:23:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91f6d667-28fd-4e95-aaec-2e7511fa7e6c