Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 14:02:10 Player: RecordedRIFNonsense Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (467) 2335 Value Destroyed (28053) 28053 Prototype IDs (107) 2140 Alien Tech Used (13) 2600 Bonus (53851) 53851 TOTAL SCORE: 99279 Bonus ------- High Alert Combat Kills 6703 Follower Combat Kills 190 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1842 Cogmind --------- Core Integrity 689/1850 Matter 113/300 Energy 936/950 System Corruption 0% Temperature Cool (11) Movement Treading (185) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (15) ----- Coolant Network Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY (26) --- Desublimator Experimental Energy Well (1000) Experimental Energy Well (464) YI-UF0's Bottomless Matter Pit (1500) Experimental Targeting Computer Experimental Weapon Cycler Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Long-range Gatling Laser Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Modified Quantum Sheargun Cooled Nova Cannon Cooled Nova Cannon A3's Sniper Rifle Graviton Cannon Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Desublimator Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Centrium Linked Plating Centrium Linked Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Modified Quantum Sheargun Hypervelocity Multirail Hypervelocity Multirail Hypervelocity Multirail > --- INVENTORY -------- Vortex Chain Reactor Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Power Amplifier Coolant Network Experimental Energy Well YI-UF0's Bottomless Matter Pit Experimental Powered Armor AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Long-range Gatling Laser Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Cooled Nova Cannon Cooled Nova Cannon Heavy Hardcell Cannon Graviton Cannon Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 247] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Helical Railgun Energy Gun Sigix Quantum Sheargun Energy Cannon Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 . . . . . . . 1 . 2 . . . 1 . 2 . . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Parts Attached 577 | 8 9 8 3 2 15 20 4 8 27 . 14 9 1 26 3 23 3 19 2 28 13 19 23 52 15 60 29 65 69 Power 29 | 1 . 1 . . 1 1 . 2 1 . 1 . . . . 1 . 1 . 3 . 1 . 2 . 1 4 6 2 Engine 10 | 1 . 1 . . 1 1 . 2 . . 1 . . . . 1 . . . 2 . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 1 4 6 2 Propulsion 53 | 2 . . . . 2 . 1 . 5 . 1 . . 3 . 8 . 4 . 2 3 1 5 5 1 1 1 5 3 Treads 39 | 2 . . . . . . . . 4 . 1 . . 3 . 3 . 2 . 1 3 1 3 5 1 1 1 5 3 Leg 7 | . . . . . . . . . . . . . . . . 4 . . . 1 . . 2 . . . . . . Wheel 7 | . . . . . 2 . 1 . 1 . . . . . . 1 . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 231 | 2 1 3 2 . 6 8 1 2 12 . 5 4 1 12 1 4 . 4 1 8 5 9 9 25 6 34 12 30 24 Device 131 | 1 1 2 . . 2 . . 1 10 . 4 2 1 7 . 2 . 1 1 5 1 5 9 15 5 24 8 12 12 Storage 32 | . . 1 2 . 1 1 . 1 . . . 1 . 2 1 1 . 1 . 3 1 . . 4 1 3 2 5 1 Processor 12 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 7 1 Hackware 18 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 2 . 5 . 4 2 . . Protection 37 | . . . . . 3 7 1 . 2 . . 1 . 3 . . . 2 . . . 2 . . . 1 . 5 10 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 264 | 3 8 4 1 2 6 11 2 4 9 . 7 5 . 11 2 10 3 10 1 15 5 8 9 20 8 24 12 24 40 Energy Gun 58 | 2 4 1 . 1 2 . . . . . . . . . . . 2 . . . . 2 3 8 . 2 . 5 26 Energy Cannon 22 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 3 2 7 3 Ballistic Gun 94 | 1 . 1 1 . . 3 2 1 . . 1 . . 2 1 3 1 6 1 11 2 3 4 5 6 14 8 8 9 Ballistic Cannon 18 | . . . . . 1 . . . 6 . 4 2 . 3 . . . . . . . . . . . . . . 2 Launcher 40 | . . 1 . . 2 4 . 3 2 . 2 3 . 4 . 3 . 4 . 4 . 1 1 1 . 1 . 4 . Special Weapon 7 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Impact Weapon 14 | . . . . . 1 2 . . 1 . . . . 2 1 2 . . . . 3 . . 2 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 1 4 . . . Unidentified Prototypes 34 | . . 1 . . 2 . . . 1 . 1 . . . . . . . . . . 3 . 1 . 2 . 16 7 Parts Lost 76 | . . . . . 2 3 2 . 2 . . 1 . 8 3 9 . 3 . 9 3 1 2 3 2 7 1 6 9 Power 6 | . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . 1 . 1 . Propulsion 15 | . . . . . 1 . 1 . . . . . . 3 . 5 . 1 . 2 . . 1 . . . . . 1 Utility 27 | . . . . . . 2 1 . 1 . . 1 . 3 2 1 . 1 . 3 1 1 1 . 1 2 . 3 3 Weapon 28 | . . . . . 1 1 . . . . . . . 2 . 3 . . . 3 2 . . 3 1 4 1 2 5 Highest Loss Streak 8 | . . . . . 1 3 2 . 1 . . 1 . 7 2 8 . 2 . 3 3 1 2 1 2 2 1 5 2 Average Slot Usage (%) 83 | . 100 99 86 85 87 79 75 71 73 84 83 83 74 89 79 76 93 93 90 92 97 75 82 84 80 81 80 82 84 Engine 3 | . 14 14 14 14 9 9 9 8 4 . 3 7 6 6 1 2 5 . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 3 5 7 4 Treads 12 | . 28 28 28 28 14 . . . 9 30 30 30 26 25 23 13 . 8 10 8 5 11 7 10 8 8 8 7 7 Wheel 2 | . . . . . 1 9 8 9 10 . . . . . . 1 . 8 10 10 7 . . . . . . . . Device 9 | . 21 27 3 . 9 . . 1 4 7 7 3 1 8 5 11 17 22 16 16 19 10 13 13 12 4 3 10 13 Storage 18 | . . . 12 14 17 11 18 25 17 15 15 19 20 19 23 22 23 18 21 29 23 19 19 20 24 21 20 20 15 Processor 3 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 8 11 19 Hackware 4 | . . . . . . . . . . . . . . . . 3 4 . . . 13 14 9 13 8 15 15 2 . Protection 6 | . . . . . 17 32 25 10 6 7 7 6 6 7 5 . . 4 5 . . 3 4 4 4 3 4 6 8 Energy Gun 3 | . 27 19 11 . . . . . . . . . . . . . 10 2 . . . . 3 4 2 . . 2 11 Ballistic Gun 8 | . . 2 2 . . 6 4 7 1 . . . . 2 7 3 4 13 21 20 17 . 13 12 14 16 14 10 4 Ballistic Cannon 2 | . . . . . 8 . . . 11 15 14 14 13 15 8 2 . . . . . . . . . . . . . Launcher 1 | . . 3 14 14 7 1 . . . . . . . . . 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 10 11 17 95 96 111 150 150 221 224 153 157 223 224 230 219 212 147 157 152 198 128 147 155 182 189 183 199 216 220 Greatest Support 180 | 40 40 40 40 40 40 28 28 28 80 80 80 88 88 88 80 80 65 65 24 24 128 150 150 155 150 170 170 170 180 Greatest Overweight (x) 16 | . . . 2 2 10 5 5 7 5 1 1 2 2 2 2 6 2 6 6 8 10 1 1 1 1 1 1 16 2 Average Overweight (x) 2 | . . . 1 2 2 4 4 6 2 1 1 1 2 1 1 2 2 4 5 7 3 . . 1 1 . . 1 1 Largest Inventory Capacity 52 | 4 4 4 24 24 24 32 32 52 52 32 32 52 52 52 52 52 32 32 32 46 26 26 26 32 36 36 40 40 32 Average Capacity 31 | 4 4 4 21 24 24 26 32 49 37 32 32 42 52 35 34 38 32 32 32 41 26 26 26 30 34 35 36 33 28 Most Carried 39 | 4 4 4 21 24 24 25 29 28 34 32 32 32 30 31 30 28 32 32 32 34 26 26 26 32 35 36 37 39 32 Average Carried 27 | 1 3 3 14 23 22 23 26 26 30 32 31 30 30 29 29 23 26 31 31 31 25 24 25 28 32 33 35 31 26 Final Capacity 52 | 4 4 4 24 24 24 32 32 52 32 32 32 52 52 32 52 32 32 32 32 26 26 26 26 32 36 36 36 32 26 Final Carried 36 | 4 4 4 21 22 24 24 27 28 32 32 32 30 30 30 27 23 32 32 32 26 26 25 26 32 34 35 36 31 24 Class Distribution -------------------- 27% | Hauler-Mutant 26% | Botlord-Gunner 13% | Scavenger-Gunner 10% | Botlord-Mutant 4% | Mutant 4% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Tank | -6/Garrison Hauler-Tank | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Tank | -5/Garrison Botlord-Tank | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Mutant | -3/Testing Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Quarantine Botlord-Gunner | -2/Section 7 Botlord-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 23867 | 358 . 222 . 410 232 638 402 310 914 61 576 376 . 2235 . 545 . 609 233 879 247 312 1729 1792 474 4187 1746 2946 1434 Remotely 5570 | . . . . . . . . . 251 . 91 . . 349 . . . . . 44 . . 670 906 . 1962 651 228 418 Salvage Created 24897 | 207 . 226 . 185 388 888 460 296 695 61 542 288 . 817 . 438 . 603 233 761 247 439 1410 2877 748 4222 1746 2224 3896 Parts 1260 | 16 . 13 . 19 22 43 16 16 29 1 26 14 . 23 . 16 . 32 9 29 10 20 49 155 46 207 115 83 251 Haulers Intercepted 7 | . . . . . 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 1 . . . . . . 2 . 2 . . . . . . . 1 . . 2 . 3 1 1 . 1 . Parts Field Recycled 16 | . . . . . . . . . . . . . . . . . . . 7 9 . . . . . . . . . Retrieved Matter 80 | . . . . . . . . . . . . . . . . . . . 36 44 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 403 | . . 2 . 10 10 23 5 14 18 2 9 18 . 26 . 14 . 27 . 18 2 3 27 31 9 56 24 17 38 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Guns 215 | . . 2 . . . 6 5 5 . . . . . 3 . . . 9 . 11 1 2 14 27 8 50 23 11 38 Cannons 56 | . . . . 4 6 1 . . 16 2 5 5 . 12 . 2 . . . . . . . . . . 1 2 . AOE 122 | . . . . 6 4 16 . 9 2 . 4 13 . 11 . 9 . 18 . 7 . . 13 4 . 4 . 2 . Classes Destroyed 19 | 3 . 1 . 1 5 2 . . 1 . . . . 1 . . . . . . . 1 2 1 . 1 . . . Worker 15 | 1 . 1 . . . . 2 . 2 . 2 . . . . . . . . . . 1 . . . 2 3 1 . Builder 9 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . 2 3 . . Tunneler 8 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler 7 | . . . . . 3 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Recycler 16 | 1 . . . . 1 . 2 . 2 . 2 . . . . . . . 2 . 1 1 . 3 . . . 1 . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 78 | . . . . 8 4 4 . 5 1 . 3 7 . 7 . . . 20 . 4 . . . 4 . 5 6 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 128 | . . 2 . 3 4 10 2 5 8 2 2 7 . 9 . 10 . 2 . 10 . . 18 15 1 15 2 1 . Brawler 11 | . . . . . . 1 . . 1 . 1 1 . . . . . 2 . 1 . . 1 1 . 2 . . . Duelist 10 | . . . . . 1 1 . 1 1 . . 1 . 2 . . . . . 2 . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 43 | . . . . . 1 5 3 2 3 . 1 2 . 5 . . . 2 . . 1 . 2 4 . 8 2 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 24 | . . . . . . 2 . 1 2 . 1 . . 1 . 3 . . . . . . . . 3 3 4 4 . Programmer 55 | . . . . . . . . . 2 . 1 . . 1 . . . 1 . . 1 2 2 7 5 19 10 4 . Behemoth 4 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 16 | 6 . 3 . 6 9 6 4 8 4 2 5 12 . 9 . 13 . 7 2 5 2 2 16 7 3 10 4 4 6 Combat Bots Only 16 | . . 2 . 6 5 6 2 8 4 2 3 12 . 9 . 13 . 7 . 5 1 2 16 7 3 9 4 4 6 Max Kills in Single Turn 5 | 1 . 1 . 3 3 2 1 3 3 1 4 4 . 4 . 2 . 4 1 2 1 1 3 4 1 5 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 1 Exploded 4 | . . . . 2 2 2 . 3 2 . 3 4 . 4 . 2 . 4 . 2 . . 3 4 . 4 . 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Damage Taken 41742 | . 101 62 . 213 430 1251 338 581 1226 124 286 951 . 1799 1064 1572 . 1388 . 1479 1259 301 2648 2951 1815 6645 1633 4765 6860 Core 3051 | . 35 29 . 7 37 195 18 38 80 . 17 49 . 135 80 165 . 171 . 361 163 . 190 52 79 346 68 74 662 Absorbed by Shields 9294 | . . . . . . . . . . . . . . . . . . . . 235 463 18 405 . . . . 1521 6652 Reduced by Siege Mode 1101 | . . . . . . . . . . . . . . . . . . . . . . 15 142 100 61 175 69 302 237 Core Remaining (%) 66 | 100 . . . 71 . . . 47 . . . 79 . 84 . . . 58 . 68 . . 72 . . 48 . . 37 Volleys Fired 1369 | 27 5 25 3 14 41 59 29 35 54 6 18 23 3 48 1 31 2 36 4 39 9 15 51 85 31 225 83 102 265 Largest 4 | 1 2 2 1 1 1 1 1 1 2 2 2 2 1 3 3 3 3 3 4 4 4 2 4 4 4 4 4 4 4 Hottest 400 | 20 100 80 20 60 39 60 25 36 88 88 88 88 44 132 100 97 187 187 94 134 104 225 204 225 185 276 199 276 400 Shots Fired 3729 | 27 6 50 3 14 41 59 29 36 107 12 35 41 3 132 3 49 6 82 16 128 36 16 175 261 97 757 240 296 972 Gun 3128 | 27 2 35 3 . . 26 29 21 . . . . . 12 2 18 6 68 16 117 36 13 165 260 96 747 225 241 963 Cannon 477 | . . 15 . 9 35 10 . . 106 12 33 36 3 114 1 20 . . . . . 3 . . 1 9 9 52 9 Launcher 114 | . . . . 5 6 23 . 15 1 . 2 5 . 6 . 11 . 14 . 11 . . 10 1 . 1 . 3 . Special 10 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Kinetic 2425 | 27 . 15 3 . 35 26 29 21 106 12 33 36 3 126 3 29 2 40 16 117 36 4 129 178 71 671 225 161 271 Thermal 228 | . 4 15 . 9 . 10 . . . . . . . . . . 4 28 . . . 9 36 76 . . . 32 5 Explosive 107 | . . . . 5 6 16 . 15 1 . 2 5 . 6 . 11 . 14 . 11 . . 10 1 . 1 . 3 . Electromagnetic 111 | . 2 20 . . . 7 . . . . . . . . . 9 . . . . . 3 . 6 26 9 9 20 . Slashing 852 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . 80 696 Robot Hit Streak 94 | 9 5 6 . 7 15 9 13 18 14 6 15 11 . 17 6 15 5 11 20 44 10 11 26 29 35 94 22 47 58 Robot Miss Streak 9 | 1 1 3 . 2 2 6 3 3 5 8 5 9 . 6 1 4 1 2 . 2 1 . 5 3 2 5 3 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 2 . 1 Secondary Targets 52 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 5 4 2 15 6 4 13 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 2 2 2 1 Shots Hit Robots 2820 | 24 1 33 . 8 31 48 33 29 101 12 30 37 . 132 3 51 4 52 14 93 27 15 133 182 83 502 114 241 787 Core Hits 1760 | 7 . 12 . 15 30 43 16 30 108 8 44 60 . 132 4 51 . 62 6 77 9 2 102 88 24 167 53 111 499 Critical Hits 568 | . . . . . 1 . . . . . . . . . . . . 1 . 3 . 2 38 46 8 42 17 27 383 Critical Kills 86 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 9 22 3 5 12 1 30 Critical Parts Destroyed 259 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 17 20 5 26 4 14 170 Melee Attacks 93 | . . . . . 3 14 6 3 5 . . . . 9 . 8 . . . . 5 26 . 8 3 3 . . . Impact 71 | . . . . . 3 14 6 3 5 . . . . 9 . 5 . . . . 5 19 . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 3 . . . . . . . . 1 . . . . . 8 . 6 3 3 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81248 | 304 30 511 . 637 1168 3032 901 1763 2324 192 983 1968 . 3937 106 2257 90 2523 220 3495 534 499 4827 4771 1793 16171 3584 7878 14750 Guns 53304 | 299 24 286 . . . 388 632 368 . . . . . 149 49 306 90 765 220 1704 475 106 2687 4325 1752 15202 3174 5721 14582 Cannons 9070 | . . 178 . 121 622 143 . . 1937 192 355 528 . 2297 36 444 . . . . . 97 . . . 207 188 1571 154 Explosions 16349 | . . 41 . 435 546 1868 . 1395 361 . 610 1440 . 939 . 1417 . 1758 . 1791 . . 2140 331 . 691 . 586 . Melee 1814 | . . . . . . 633 269 . . . . . . 552 . 90 . . . . . 270 . . . . . . . Ramming 711 | 5 6 6 . 81 . . . . 26 . 18 . . . 21 . . . . . 59 26 . 115 41 71 222 . 14 Kinetic 39223 | 299 . 121 . . 622 388 632 368 1937 192 355 528 . 2446 85 563 17 292 220 1704 475 60 1933 3286 1310 11969 3174 3506 2741 Thermal 4091 | . . 219 . 121 . 143 . . . . . . . . . . 73 473 . . . 46 754 993 . . . 1269 . Explosive 15958 | . . . . 435 546 1518 . 1395 361 . 610 1440 . 939 . 1417 . 1758 . 1791 . . 2140 331 . 691 . 586 . Electromagnetic 2008 | . 24 165 . . . 350 . . . . . . . . . 187 . . . . . 97 . 46 442 207 188 302 . Impact 1814 | . . . . . . 633 269 . . . . . . 552 . 90 . . . . . 270 . . . . . . . Slashing 17443 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3233 . 2215 11995 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 8 10 10 7 7 7 7 . . . . . 1 . . 14 14 18 10 4 2 . . . Average Corruption 7 | . . . . . . 7 9 10 5 7 7 7 . . . . . 1 . . 9 14 17 2 2 1 . . . Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . 8 6 2 . . . Effects 320 | . . . . . . 34 13 43 17 9 10 19 . . . . . 2 . . 3 34 88 25 5 18 . . . Message Errors 49 | . . . . . . 6 2 8 2 1 1 7 . . . . . . . . . 4 10 5 . 3 . . . Matter Fused 49 | . . . . . . 6 3 9 2 3 2 1 . . . . . . . . . 5 10 6 2 . . . . Heat Flow Errors 35 | . . . . . . 3 1 5 5 . 2 2 . . . . . . . . . 8 6 . 1 2 . . . Energy Discharges 25 | . . . . . . 5 2 3 . 1 1 1 . . . . . . . . 1 2 5 4 . . . . . Parts Rejected 5 | . . . . . . 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 38 | . . . . . . 5 1 5 4 . 2 2 . . . . . 1 . . 1 5 6 2 . 4 . . . Data Loss (major) 9 | . . . . . . 1 1 1 . 1 . 2 . . . . . . . . . . 3 . . . . . . Misfires 10 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 7 . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Misdirections 17 | . . . . . . . . 5 . . . . . . . . . . . . . 4 8 . . . . . . Targeting Errors 73 | . . . . . . 5 3 4 3 3 1 4 . . . . . 1 . . 1 4 27 7 2 8 . . . Weapon Failures 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 . 1 . . . Overload Shots 26 | . . . . . . . . . . . . . . . . . . . . . . 4 . 22 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 751 | . . 4 . 10 22 146 117 38 1 . . . . 102 . 14 . 10 . . . 170 . 15 . 18 32 52 . Projectiles 61 | . . 4 . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . 52 . Explosions 128 | . . . . 3 21 6 . 38 . . . . . 31 . 11 . 10 . . . . . 8 . . . . . Melee 562 | . . . . 7 . 140 117 . . . . . . 71 . . . . . . . 170 . 7 . 18 32 . . Knockbacks 108 | 1 . . . . 3 3 1 . 53 . 3 7 . 21 1 5 . . . . 1 2 . 2 1 1 1 . 2 Impact 13 | 1 . . . . . 2 1 . . . . . . . 1 . . . . . 1 2 . 2 1 1 1 . . Kinetic 85 | . . . . . 3 . . . 47 . 3 7 . 18 . 5 . . . . . . . . . . . . 2 Secondary 10 | . . . . . . 1 . . 6 . . . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 886 | . . . . 29 22 85 . 80 . . . 135 . . . 110 . 149 . 102 . . 99 32 . 43 . . . Shots 38 | . . . . 1 1 6 . 4 . . . 4 . . . 5 . 5 . 5 . . 4 1 . 2 . . . Rammed 55 | . 2 6 . 8 . . . . 2 . 2 . . . 3 . . . . . 8 4 . 6 3 3 7 . 1 Targets Rammed 61 | 1 2 6 . 9 . . . . 2 . 2 . . . 3 . . . . . 9 5 . 7 3 3 8 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . Highest Temperature 376 | . 20 111 . 86 45 251 110 265 376 309 282 339 . 48 . 1 44 184 . . . 213 201 365 89 369 189 261 376 Average Temperature 80 | . 10 53 . 32 23 64 35 64 97 154 106 92 . 16 . 1 33 86 . . . 85 86 107 89 61 59 98 97 Received Heat Transfer 4625 | . 57 36 . 42 180 351 171 162 300 72 36 162 . 453 255 324 . 72 . 116 148 36 295 354 90 513 63 150 187 Effects 7 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . 3 Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Interference 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 75 | . . . . . . . . . . . . . . . . . . . . . . 2 5 8 4 16 8 7 25 Total Turns 1876 | . . . . . . . . . . . . . . . . . . . . . . 8 139 146 67 272 68 880 296 Longest Duration 689 | . . . . . . . . . . . . . . . . . . . . . . 5 71 38 29 66 15 689 40 Robots Corrupted 7 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 . 2 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 . 2 . Parts Fried 35 | . . . . . . 6 3 . . . . . . . . 3 . . . . . 5 . 2 5 . 2 9 . Impact Corruptions 21 | . . . . 1 . 5 4 . . . . . . 3 . . . . . . . 5 . 1 . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . . Heat Transferred 4855 | . . 470 . 259 . 296 . . . . . . . . . . 111 703 . . . 50 925 1332 . . . 709 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Peak Influence 1177 | 35 43 71 . 209 246 661 572 739 496 370 536 447 272 785 416 631 345 984 526 805 502 355 1007 739 380 1177 528 390 . Initial 566 | . 22 16 . . 53 137 321 371 387 330 193 25 234 190 411 277 331 241 516 368 452 210 207 566 280 15 406 106 . Average 389 | 21 35 53 . 84 157 508 399 635 366 352 225 339 235 640 408 478 340 679 519 588 454 263 715 304 194 492 213 232 . Maximum Alert Level 4 | . . . . 1 1 2 2 3 2 1 2 2 1 3 2 2 1 3 2 3 2 1 3 3 1 4 2 2 . Low Security (%) 23 | 100 100 100 . 92 60 3 . . . . 38 12 . 2 . . . . . . . 12 . 28 57 7 60 17 . Level 1 39 | . . . . 7 39 21 58 9 77 100 47 54 100 1 3 41 100 11 . 12 25 87 21 46 42 49 16 82 . Level 2 23 | . . . . . . 75 41 46 22 . 14 33 . 47 96 58 . 22 100 53 74 . 5 24 . 23 22 . . Level 3 13 | . . . . . . . . 43 . . . . . 48 . . . 66 . 33 . . 73 . . 16 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . . 1 3 . 2 . 4 . . . 1 . 1 . . . . . 1 3 . 7 1 15 5 3 . Investigation 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Extermination 15 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . 2 1 5 2 2 . Reinforcement 15 | . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . 3 . 4 . 3 1 . . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . Garrison 10 | . . . . . 2 . 2 . 1 . . . 1 . . . . . . . . . . . . 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 1 . . . 1 . 1 . 4 . 2 . . . . . . . . . . . . 2 1 1 . 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 566 | . 7 2 . 16 13 23 6 22 25 2 13 18 . 27 6 17 1 28 . 19 14 10 29 43 15 75 37 22 76 Peak Tracking Total 13 | . 5 2 9 7 5 6 3 7 6 2 4 13 . 7 5 10 1 6 . 5 10 3 8 7 3 9 6 8 6 Tactical Retreats 33 | . . . . . . 1 . 7 1 . 1 1 . . . 1 . 1 . 2 1 . 2 1 2 4 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 35 | . . . . . . 3 1 2 1 1 . 2 . 5 . 4 . 2 . 2 . . 6 3 . . . 3 . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 54 | . . . 2 1 . . . 1 . . . . . 1 . 1 . 1 . 1 . 3 3 2 2 22 1 4 9 Max in Single Turn 2 | . . . 1 1 . . . 1 . . . . . 1 . 1 . 1 . 1 . 1 1 1 1 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . Garrison Relay 8 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 67 | . 2 . 2 1 4 . 2 . 6 . 3 . 1 . 1 . 2 . 1 . 5 10 . 3 5 12 6 1 . Terminals 47 | . 1 . . 1 3 . 1 . 5 . 2 . . . . . 1 . . . 2 7 . 2 5 11 5 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 1 . 1 . . 1 . . Total Hacks 216 | . 5 . 2 3 19 . 5 . 16 . 8 . 3 . 2 . 4 . 2 . 9 22 . 7 19 46 41 3 . Successful 127 | . 2 . 2 . 13 . 4 . 9 . 4 . 3 . 2 . 4 . 2 . 7 15 . 3 9 23 23 2 . Failed 88 | . 3 . . 3 6 . 1 . 7 . 4 . . . . . . . . . 2 7 . 4 10 23 17 1 . Catastrophic 21 | . 1 . . 1 1 . 1 . 3 . . . . . . . . . . . 1 . . 1 4 4 4 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 115 | . 3 . 1 3 7 . 3 . 7 . 1 . 1 . . . 1 . . . . 11 . 4 12 32 27 2 . Terminals 176 | . 3 . . 3 17 . 3 . 14 . 6 . . . . . 2 . . . 4 14 . 6 19 43 39 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 . . . Garrison Access 26 | . . . . . 2 . 2 . 2 . 2 . 3 . 2 . 2 . 2 . 4 2 . 1 . . 2 . . Terminal Hacks 68 | . 1 . 2 . 7 . 1 . 5 . 2 . . . . . 1 . . . 2 3 . 2 7 16 18 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 7 . . Open Door 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Unreport Threat 16 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 2 5 5 . . Locate Traps 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 24 | . . . . . 2 . 1 . 2 . 2 . 2 . 2 . 2 . 2 . 4 2 . 1 . . 2 . . Unlock Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . Coupler Status 10 | . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . 1 . . Unauthorized Hacks 29 | . 1 . . . 4 . 2 . 2 . . . 1 . . . 1 . . . . 5 . . 2 7 3 1 . Terminals 25 | . 1 . . . 4 . 1 . 2 . . . . . . . 1 . . . . 4 . . 2 6 3 1 . Track 13 | . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . 2 . . 2 3 1 1 . Botnet 9 | . . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . 2 2 . . Disrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 54 | . 2 . . 1 4 . 2 . 5 . 3 . . . . . 2 . 1 . 3 8 . 2 5 10 5 1 . Full Trace Events 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . . . . 3 . . . . . 5 . 2 1 3 5 . . Non-combat 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 2 . . Combat 11 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 1 2 3 . . Robot Hacks Applied 23 | . . . . . . . . . . . . . . . . 3 . . . . . 5 . 4 3 3 5 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . report_analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . Relay Couplers Released 33 | . . . . . . . . 4 . . . . . 4 . 5 . 3 . 3 1 . 12 . . . 1 . . Machine Destruction 33 | . . . . . . . . 4 . . . . . 4 . 5 . 3 . 3 1 . 12 . . . 1 . . Attached 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . 1 2 . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 18 | . . 3 . . . 6 2 . . . . . 1 . . 3 . . . . . . . . . . 3 . . Largest Group 6 | . . 3 3 3 . 6 2 2 . . . . . 1 . 1 . . . . . . . . . . 1 . . Highest-Rated Group 84 | . . 40 40 40 . 84 10 10 . . . . . 32 . 29 . . . . . . . . . . 58 . . Highest-Rated Ally 58 | . . 16 16 16 . 14 5 5 . . . . . 32 . 29 . . . . . . . . . . 58 . . Total Orders 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 26 . 1 . 3 . . . . . 10 . 6 . . . . . . . . . . 8 . . Total Damage 937 | . . . . 284 . . . 11 . . . . . 236 . 113 . . . . . . . . . . 293 . . Kills 8 | . . . . 6 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 25808 | 198 379 520 1006 1095 582 896 290 788 1111 252 510 518 82 1002 87 487 360 861 171 916 540 765 1086 1591 919 2746 1073 2015 2962 Spaces Moved 11071 | 83 210 261 506 513 232 423 124 399 536 123 208 218 34 387 38 155 184 491 101 428 340 355 466 630 472 1062 468 443 1181 Core 16 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Treads 8108 | 78 210 261 506 513 174 . . . 148 123 208 218 34 387 38 98 . . . . 46 355 466 630 472 1062 468 432 1181 Legs 317 | . . . . . . . . . . . . . . . . 57 184 76 . . . . . . . . . . . Wheels 2630 | . . . . . 58 423 124 399 388 . . . . . . . . 415 101 428 294 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 130 130 140 140 120 190 190 187 207 187 190 180 180 140 140 130 130 161 170 165 165 140 140 160 155 Average Speed 169 | 153 160 160 193 200 186 141 148 167 142 190 190 197 207 191 192 208 180 146 141 162 135 168 179 177 165 160 156 177 177 Slowest Speed 850 | 160 160 160 200 200 260 150 150 170 190 190 190 207 207 210 210 280 180 180 150 170 190 184 195 180 165 165 160 850 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 40 | 5 40 53 71 99 24 48 12 61 17 34 9 48 1 65 2 44 6 82 3 57 16 74 71 35 57 82 15 21 69 Regions Visited 29 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 220 | . 4 . . . 11 42 1 1 3 . . 6 . . . 3 . 46 . 8 2 9 . 12 . 25 24 9 14 Terrain Destroyed 1451 | . 4 4 . 45 37 127 1 38 19 . 40 46 . 51 . 89 . 116 . 80 2 11 37 38 2 140 45 23 456 Melee 23 | . . . . . 3 . 1 1 3 . . . . . . 3 . . . . 2 8 . 2 . . . . . Projectile 703 | . 4 . . . 4 . . . . . . . . . . . . . . 9 . 3 4 24 2 129 45 23 456 AOE 725 | . . 4 . 45 30 127 . 37 16 . 40 46 . 51 . 86 . 116 . 71 . . 33 12 . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total 15774 | 123 234 308 529 562 337 629 190 481 760 130 282 261 43 524 46 256 210 573 122 554 392 481 588 955 555 1703 686 1547 1713 Wait 1919 | . 6 3 1 13 25 11 20 14 93 . 30 5 6 30 . 15 10 6 12 31 . 27 21 145 22 297 77 851 148 Move 11048 | 82 209 260 505 512 232 422 123 398 536 122 208 217 33 386 38 154 184 490 101 427 339 355 465 629 471 1061 467 442 1180 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 233 | 5 1 2 14 6 8 4 6 2 19 . 4 1 . 9 . 6 8 7 2 8 7 8 7 12 5 26 9 24 23 Fast Attach 143 | 6 1 1 2 . 6 8 1 2 6 . 2 . 1 4 . 6 2 4 1 6 3 9 8 9 3 11 7 24 10 Attach 161 | 1 . . . 1 5 5 3 5 8 . 2 2 . 11 2 10 1 6 1 8 4 7 5 9 4 13 2 23 23 Detach 69 | . 1 . . 1 2 1 1 5 2 . 1 1 . 3 . 1 3 . . . 1 7 3 8 1 2 . 18 7 Swap 287 | 1 8 7 1 1 4 7 . 1 13 . 10 7 . 11 1 7 . 9 . 14 6 3 10 34 8 46 20 19 39 Drop 214 | . 1 4 3 5 11 9 1 . 14 . 5 1 . 3 1 4 . 7 1 5 9 19 8 9 4 16 13 44 17 Fire 1369 | 27 5 25 3 14 41 59 29 35 54 6 18 23 3 48 1 31 2 36 4 39 9 15 51 85 31 225 83 102 265 Melee 93 | . . . . . 3 14 6 3 5 . . . . 9 . 8 . . . . 5 26 . 8 3 3 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 61 | 1 2 6 . 9 . . . . 2 . 2 . . . 3 . . . . . 9 5 . 7 3 3 8 . 1 Escape Stasis 105 | . . . . . . 17 . 16 8 2 . 4 . 10 . 14 . 8 . 16 . . 10 . . . . . . Rewire 72 | . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Entered Mines 719 | -10/Mines | Discovered new exit (range 7) 728 | -10/Mines | Learned Materials trap positions 881 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 941 | -10/Mines | Destroyed YI-UF0 953 | -10/Mines | Found Prototype Storage 964 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1074 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1087 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Accompanied by 3 allies 1119 | -10/Exiles | Discovered new exit (range 15) 1138 | -10/Exiles | Met 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-DEC 1316 | -10/Exiles | Learned location of Zion (-6) 1487 | -10/Exiles | Met EX-BIN 1515 | -10/Exiles | Build established: Hauler-Mutant 1515 | -10/Exiles | Aligned with FarCom system 1517 | -10/Exiles | Given EX-Vault access code 1563 | -10/Exiles | Opened EX-Vault 1573 | -10/Exiles | Found Deploy-a-Sentry 1576 | -10/Exiles | Found Deploy-a-Sentry 1579 | -10/Exiles | Found Deploy-a-Sentry 1588 | -10/Exiles | Found Skeleton Box 1631 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1971 | -10/Exiles | Discovered new exit (range 12) 2067 | -10/Exiles | Attacked by the Exiles 2104 | -10/Exiles | Stole two prototypes: Skeleton Box, Deploy-a-Sentry 2104 | -10/Exiles | Entered Mines 2104 | -9/Mines | Accompanied by 3 allies 2384 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2388 | -9/Mines | Found Prototype Device 2455 | -9/Mines | Discovered new exit (range 8) 2816 | -9/Mines | Discovered new exit (range 9) 2983 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3199 | -9/Mines | Entered Materials 3199 | -8/Materials | Evolved 4 slots: Utility x4 3200 | -8/Materials | Loaded intel: 22 trap records 3656 | -8/Materials | Garrison activated, responded to threat 3781 | -8/Materials | Identified exit to Garrison 3781 | -8/Materials | Entered Garrison 3846 | -8/Garrison | Lost 3 parts (2u1w) 3952 | -8/Garrison | Triggered checkpoint 4276 | -8/Garrison | Discovered new exit (range 8) 4336 | -8/Garrison | Triggered checkpoint 4396 | -8/Garrison | Discovered new exit (range 12) 4424 | -8/Garrison | Installed Relay Interface Framework 4677 | -8/Garrison | Entered Materials 4761 | -8/Materials | System corruption reached 10% 4861 | -8/Materials | Garrison activated, responded to threat 4948 | -8/Materials | Identified exit to Garrison 4967 | -8/Materials | Entered Garrison 4967 | -8/Garrison | Accompanied by 2 allies 5038 | -8/Garrison | Triggered checkpoint 5042 | -8/Garrison | Triggered checkpoint 5117 | -8/Garrison | Destroyed 8 combat bots 5142 | -8/Garrison | Core integrity fell below 50% 5191 | -8/Garrison | Discovered new exit (range 15) 5362 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Garrison Relay disabled 5578 | -8/Garrison | Discovered new exit (range 8) 5714 | -8/Garrison | Discovered new exit (range 12) 5748 | -8/Garrison | Expanded RIF knowledge: Hotswap 5755 | -8/Garrison | Entered Factory 5755 | -7/Factory | Evolved 2 slots: Propulsion x2 6373 | -7/Factory | Found Prototype Launcher 6373 | -7/Factory | Identified Rocket Array 6377 | -7/Factory | Found Rocket Array 6380 | -7/Factory | Found Rocket Array 6787 | -7/Factory | Garrison activated, responded to threat 6866 | -7/Factory | Identified exit to Garrison 6866 | -7/Factory | Entered Garrison 6876 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6970 | -7/Garrison | Triggered checkpoint 7061 | -7/Garrison | Discovered new exit (range 15) 7118 | -7/Garrison | Entered Factory 7627 | -7/Factory | Identified exit to Garrison 7628 | -7/Factory | Entered Garrison 7723 | -7/Garrison | Destroyed 12 combat bots 7770 | -7/Garrison | Triggered checkpoint 7833 | -7/Garrison | Discovered new exit (range 15) 8090 | -7/Garrison | Discovered new exit (range 14) 8136 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8146 | -7/Garrison | Entered Factory 8146 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8220 | -6/Factory | Identified exit to Garrison 8228 | -6/Factory | Entered Garrison 8228 | -6/Garrison | Accompanied by 1 ally 8254 | -6/Garrison | Triggered checkpoint 8271 | -6/Garrison | Triggered checkpoint 8295 | -6/Garrison | Destroyed 9 combat bots 8479 | -6/Garrison | Garrison Relay disabled 8544 | -6/Garrison | Spotted B-75 Beast 8572 | -6/Garrison | Spotted B-75 Beast 8572 | -6/Garrison | Spotted B-75 Beast 8681 | -6/Garrison | Destroyed B-75 Beast 8684 | -6/Garrison | Triggered checkpoint 8736 | -6/Garrison | Triggered checkpoint 8755 | -6/Garrison | Triggered checkpoint 8776 | -6/Garrison | Destroyed 7 combat bots 8805 | -6/Garrison | Lost 7 parts (3n2u2w) 8909 | -6/Garrison | Discovered new exit (range 8) 9053 | -6/Garrison | Discovered new exit (range 10) 9128 | -6/Garrison | Build established: Hauler-Tank 9192 | -6/Garrison | Discovered new exit (range 8) 9222 | -6/Garrison | Expanded RIF knowledge: Command Fork 9230 | -6/Garrison | Entered Factory 9230 | -5/Factory | Evolved 2 slots: Utility x2 9317 | -5/Factory | Identified exit to Garrison 9317 | -5/Factory | Entered Garrison 9410 | -5/Garrison | Garrison Relay disabled 9449 | -5/Garrison | Spotted B-75 Beast 9457 | -5/Garrison | Triggered checkpoint 9548 | -5/Garrison | Destroyed B-75 Beast 9548 | -5/Garrison | Triggered checkpoint 9621 | -5/Garrison | Destroyed 13 combat bots 9622 | -5/Garrison | Lost 8 parts (5n3w) 9764 | -5/Garrison | Discovered new exit (range 10) 9781 | -5/Garrison | Build established: Bothacker-Mutant 9797 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 9804 | -5/Garrison | Entered Factory 10134 | -5/Factory | Build established: Bothacker-Gunner 10164 | -5/Factory | Identified exit to Garrison 10164 | -5/Factory | Entered Garrison 10173 | -5/Garrison | Expanded RIF knowledge: Structural Interface 10222 | -5/Garrison | Triggered checkpoint 10256 | -5/Garrison | Triggered checkpoint 10256 | -5/Garrison | Triggered checkpoint 10298 | -5/Garrison | Destroyed 7 combat bots 10402 | -5/Garrison | Triggered checkpoint 10420 | -5/Garrison | Triggered checkpoint 10499 | -5/Garrison | Discovered new exit (range 12) 10670 | -5/Garrison | Discovered new exit (range 10) 10723 | -5/Garrison | Build established: Bothacker-Tank 10890 | -5/Garrison | Discovered new exit (range 13) 10953 | -5/Garrison | Triggered checkpoint 10967 | -5/Garrison | Garrison Relay disabled 11025 | -5/Garrison | Entered Factory 11025 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11196 | -4/Factory | Identified exit to Garrison 11196 | -4/Factory | Entered Garrison 11259 | -4/Garrison | Spotted B-86 Titan 11298 | -4/Garrison | Triggered checkpoint 11314 | -4/Garrison | Destroyed B-86 Titan 11484 | -4/Garrison | Triggered checkpoint 11570 | -4/Garrison | Garrison Relay disabled 11680 | -4/Garrison | Build established: Botlord-Gunner 11704 | -4/Garrison | Discovered new exit (range 10) 11806 | -4/Garrison | Triggered checkpoint 11852 | -4/Garrison | Lost 3 parts (1n1u1w) 11885 | -4/Garrison | Discovered new exit (range 10) 11909 | -4/Garrison | Expanded RIF knowledge: Robot Detection 12036 | -4/Garrison | Lost 3 parts (1u2w) 12112 | -4/Garrison | Entered Research 12112 | -3/Research | Evolved 2 slots: Utility x2 12186 | -3/Research | Identified exit to Armory 12186 | -3/Research | Identified exit to Testing 12346 | -3/Research | Identified exit to Garrison 12424 | -3/Research | Found Gamma Bomb Array 12504 | -3/Research | Discovered new exit (range 16) 12632 | -3/Research | System corruption reached 10% 12652 | -3/Research | Entered Testing 12665 | -3/Testing | Lost 3 parts (1u2w) 12665 | -3/Testing | Identified Exp. Sensor Array 12734 | -3/Testing | Spotted PY-LHF530LOQ9 12745 | -3/Testing | Destroyed PY-LHF530LOQ9 12763 | -3/Testing | Found Prototype Protection 12763 | -3/Testing | Identified Centrium Heavy Armor Plating 12903 | -3/Testing | Build established: Botlord-Mutant 13031 | -3/Testing | Found SHELL Armor 13127 | -3/Testing | Found Exp. Targeting Computer 13268 | -3/Testing | Found Ghost Barrier 13295 | -3/Testing | Found Exp. Shield Generator 13350 | -3/Testing | Discovered new exit (range 12) 13417 | -3/Testing | Identified exit to Garrison 13417 | -3/Testing | Entered Garrison 13496 | -3/Garrison | Triggered checkpoint 13520 | -3/Garrison | Garrison Relay disabled 13589 | -3/Garrison | Spotted B-86 Titan 13644 | -3/Garrison | Triggered checkpoint 13644 | -3/Garrison | Triggered checkpoint 13661 | -3/Garrison | Destroyed B-86 Titan 13677 | -3/Garrison | Triggered checkpoint 13726 | -3/Garrison | Destroyed 16 combat bots 13797 | -3/Garrison | Discovered new exit (range 14) 13885 | -3/Garrison | Garrison Relay disabled 14001 | -3/Garrison | Discovered new exit (range 14) 14041 | -3/Garrison | Expanded RIF knowledge: Autooverride 14092 | -3/Garrison | Triggered checkpoint 14116 | -3/Garrison | Garrison Relay disabled 14281 | -3/Garrison | Destroyed 7 combat bots 14295 | -3/Garrison | Discovered new exit (range 12) 14397 | -3/Garrison | Build established: Botlord-Gunner 14503 | -3/Garrison | Entered Research 14503 | -2/Research | Evolved 2 slots: Utility x2 14708 | -2/Research | Destroyed 7 combat bots 15381 | -2/Research | Discovered new exit (range 19) 15387 | -2/Research | Identified exit to Quarantine 15392 | -2/Research | Spotted B-90 Cyclops 15818 | -2/Research | System corruption reached 10% 15878 | -2/Research | Found Prototype Launcher 16003 | -2/Research | First assault squad dispatched 16094 | -2/Research | Entered Quarantine 16424 | -2/Quarantine | Discovered new exit (range 3) 16528 | -2/Quarantine | Found Subatomic Replicator 16888 | -2/Quarantine | Spotted Fortress 17002 | -2/Quarantine | Discovered new exit (range 5) 17013 | -2/Quarantine | Entered Section 7 17108 | -2/Section 7 | Spotted B-90 Cyclops 17283 | -2/Section 7 | Spotted B-90 Cyclops 17309 | -2/Section 7 | Garrison activated, responded to threat 17405 | -2/Section 7 | Found Integrated Dissipator 17406 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17483 | -2/Section 7 | Found Integrity Redistributor 17642 | -2/Section 7 | Found Integrity Redistributor 17723 | -2/Section 7 | Found Integrity Redistributor 17729 | -2/Section 7 | Destroyed 9 combat bots 17792 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-265) 17830 | -2/Section 7 | Spotted S7 Guard 17850 | -2/Section 7 | Destroyed S7 Guard 17879 | -2/Section 7 | Found Core Membrane 17880 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18013 | -2/Section 7 | First assault squad dispatched 18089 | -2/Section 7 | Spotted Executioner 18093 | -2/Section 7 | Spotted Executioner 18104 | -2/Section 7 | Destroyed Executioner 18117 | -2/Section 7 | Destroyed Executioner 18119 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-131) 18120 | -2/Section 7 | Core integrity fell below 50% 18191 | -2/Section 7 | Found Transdimensional Reconstructor 18225 | -2/Section 7 | Found Matter Drive 18335 | -2/Section 7 | Found Sigix Quantum Sheargun 18339 | -2/Section 7 | Found Sigix Quantum Sheargun 18342 | -2/Section 7 | Found Sigix Quantum Sheargun 18613 | -2/Section 7 | Found Sigix Quantum Sheargun 18621 | -2/Section 7 | Found Sigix Quantum Sheargun 18822 | -2/Section 7 | Spotted B-99 Colossus 18905 | -2/Section 7 | Identified exit to Access 18919 | -2/Section 7 | Found LRC Armor 18919 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18928 | -2/Section 7 | Found LRC Energy Well 18928 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18931 | -2/Section 7 | Found LRC Boosters 18931 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18992 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 18994 | -2/Section 7 | Found Integrated Reactor 18994 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18997 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19759 | -2/Section 7 | Entered Access 19759 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19764 | -1/Access | Garrison activated, responded to threat 19980 | -1/Access | Identified exit to Surface 19998 | -1/Access | Identified exit to Command 20793 | -1/Access | Central database locked down 20832 | -1/Access | Entered Command 21084 | -1/Command | Spotted M Guard 21084 | -1/Command | Spotted M Guard 21084 | -1/Command | Spotted Combat Programmer 21086 | -1/Command | Spotted Combat Programmer 21097 | -1/Command | Destroyed M Guard 21110 | -1/Command | Destroyed M Guard 21121 | -1/Command | Destroyed Combat Programmer 21130 | -1/Command | Destroyed Combat Programmer 21130 | -1/Command | All MAIN.C guards destroyed 21160 | -1/Command | Lost 5 parts (1p2u2w) 21245 | -1/Command | Found Prototype Device 21245 | -1/Command | Identified AEGIS Remote Shield 21249 | -1/Command | Found AEGIS Remote Shield 21254 | -1/Command | Found Prototype Launcher 21254 | -1/Command | Identified Hellfire Missile Launcher 21261 | -1/Command | Found Prototype Launcher 21261 | -1/Command | Identified Adv. Micro-nuke Launcher 21265 | -1/Command | Found Prototype Reactor 21265 | -1/Command | Identified Zero-point Reactor 21270 | -1/Command | Found Zero-point Reactor 21276 | -1/Command | Found Zero-point Reactor 21279 | -1/Command | Found Zero-point Reactor 21310 | -1/Command | Found Prototype Energy Cannon 21310 | -1/Command | Identified Cld. Nova Cannon 21326 | -1/Command | Found Cld. Nova Cannon 21477 | -1/Command | Met MAIN.C 21521 | -1/Command | Destroyed MAIN.C Shell 21524 | -1/Command | MAIN.C activated Command garrisons 21539 | -1/Command | Build established: Scavenger-Gunner 21540 | -1/Command | 0b10 Conduit disabled 21568 | -1/Command | Destroyed MAIN.C 21586 | -1/Command | Found Prototype Processor 21586 | -1/Command | Identified Exp. Target Analyzer 21591 | -1/Command | Found Prototype Protection 21591 | -1/Command | Identified Exp. Powered Armor 21594 | -1/Command | Found Zero-point Reactor 21601 | -1/Command | Found Exp. Powered Armor 22578 | -1/Command | Found Prototype Ballistic Gun 22578 | -1/Command | Identified Hyp. Multirail 22589 | -1/Command | Found Vortex Chain Reactor 22601 | -1/Command | Found Vortex Chain Reactor 22605 | -1/Command | Found Vortex Chain Reactor 22619 | -1/Command | Found Prototype Processor 22619 | -1/Command | Identified Spectral Analyzer 22629 | -1/Command | Found Prototype Device 22629 | -1/Command | Identified Exp. Transmission Jammer 22637 | -1/Command | Found Exp. Target Analyzer 22640 | -1/Command | Found Spectral Analyzer 22646 | -1/Command | Found Hyp. Multirail 22653 | -1/Command | Found Hyp. Multirail 22656 | -1/Command | Found Hyp. Multirail 22663 | -1/Command | Found Hyp. Multirail 22839 | -1/Command | Warped through subspace to slip node 22839 | -1/Command | Discovered new exit (range 5) 22847 | -1/Command | Entered Access_0 22850 | -1/Access_0 | Met Architect 22854 | -1/Access_0 | Architect warped through subspace 22862 | -1/Access_0 | Build established: Hauler-Gunner 22904 | -1/Access_0 | Architect warped through subspace 22959 | -1/Access_0 | Architect warped through subspace 22964 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-165) 23013 | -1/Access_0 | Architect warped through subspace 23063 | -1/Access_0 | Architect warped through subspace 23073 | -1/Access_0 | Found Prototype Device 23073 | -1/Access_0 | Identified Exp. Phase Shifter 23076 | -1/Access_0 | Found Alien Energy Gun 23078 | -1/Access_0 | Identified Modified Quantum Sheargun 23108 | -1/Access_0 | Architect warped through subspace 23138 | -1/Access_0 | Architect warped through subspace 23148 | -1/Access_0 | Found Alien Artifact 23174 | -1/Access_0 | Architect warped through subspace 23190 | -1/Access_0 | Found Exp. Powered Armor 23212 | -1/Access_0 | Architect warped through subspace 23218 | -1/Access_0 | Found Modified Quantum Sheargun 23226 | -1/Access_0 | Found Prototype Protection 23226 | -1/Access_0 | Identified Centrium Linked Plating 23230 | -1/Access_0 | Found Modified Quantum Sheargun 23235 | -1/Access_0 | Found Exp. Phase Shifter 23242 | -1/Access_0 | Architect warped through subspace 23248 | -1/Access_0 | A6 warped into view 23289 | -1/Access_0 | Architect warped through subspace 23300 | -1/Access_0 | Destroyed A6 23317 | -1/Access_0 | Architect warped through subspace 23343 | -1/Access_0 | Architect warped through subspace 23351 | -1/Access_0 | Found Prototype Device 23357 | -1/Access_0 | Found Exp. Weapon Cycler 23363 | -1/Access_0 | Subspace Access Node disabled 23369 | -1/Access_0 | Architect warped through subspace 23376 | -1/Access_0 | Found Modified Quantum Sheargun 23395 | -1/Access_0 | Architect warped through subspace 23405 | -1/Access_0 | Found Modified Quantum Sheargun 23431 | -1/Access_0 | Architect warped through subspace 23453 | -1/Access_0 | Architect warped through subspace 23483 | -1/Access_0 | Architect warped through subspace 23484 | -1/Access_0 | Identified Desublimator 23492 | -1/Access_0 | Found Centrium Linked Plating 23507 | -1/Access_0 | Architect warped through subspace 23530 | -1/Access_0 | Architect warped through subspace 23542 | -1/Access_0 | Found Exp. Weapon Cycler 23548 | -1/Access_0 | Found Exp. Targeting Computer 23557 | -1/Access_0 | Architect warped through subspace 23562 | -1/Access_0 | Found Exp. Targeting Computer 23586 | -1/Access_0 | Architect warped through subspace 23614 | -1/Access_0 | Architect warped through subspace 23637 | -1/Access_0 | Architect warped through subspace 23639 | -1/Access_0 | Subspace Access Node disabled 23660 | -1/Access_0 | Architect warped through subspace 23700 | -1/Access_0 | Architect warped through subspace 23716 | -1/Access_0 | A5 warped into view 23729 | -1/Access_0 | Destroyed A5 23734 | -1/Access_0 | Architect warped through subspace 23741 | -1/Access_0 | Subspace Access Node disabled 23762 | -1/Access_0 | Architect warped through subspace 23788 | -1/Access_0 | Architect warped through subspace 23812 | -1/Access_0 | Architect warped through subspace 23834 | -1/Access_0 | Architect warped through subspace 23850 | -1/Access_0 | Architect warped through subspace 23863 | -1/Access_0 | Core integrity fell below 50% 23867 | -1/Access_0 | Architect warped through subspace 23880 | -1/Access_0 | Architect warped through subspace 23940 | -1/Access_0 | Subspace Access Node disabled 24013 | -1/Access_0 | Found Exp. Phase Shifter 24139 | -1/Access_0 | Found Exp. Phase Shifter 24145 | -1/Access_0 | Found Exp. Weapon Cycler 24319 | -1/Access_0 | Destroyed A2 24370 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24460 | -1/Access_0 | Build established: Scavenger-Gunner 24483 | -1/Access_0 | Found Integrated Dissipator 24483 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24629 | -1/Access_0 | A4 warped into view 24630 | -1/Access_0 | Singularity Gate disabled 24642 | -1/Access_0 | Destroyed A4 25569 | -1/Access_0 | Destroyed Architect 25591 | -1/Access_0 | Found Alien Artifact 25594 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 25744 | -1/Access_0 | A3 warped into view 25775 | -1/Access_0 | Destroyed A3 25790 | -1/Access_0 | Found Prototype Ballistic Gun 25790 | -1/Access_0 | Identified A3's Sniper Rifle 25796 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 25796 | -1/Access_0 | Warped through subspace to slip node 25796 | -1/Access_0 | Discovered exit to Surface (range 8) 25809 | *** | Establishing 0b11! Last Messages --------------- 25769_ Quantum Shear penetrates A3. 25769_ A3 suffers critical hit. 25769_ Destroyed Lgt. Quantum Reactor. 25769_ Quantum Shear penetrates A3. 25770_ Extracted 60 energy. 25771_ Quantum Shear penetrates A3. 25771_ Penetrated by HV Slug. 25772_ Extracted 42 energy. 25773_ Quantum Shear penetrates A3. 25774_ Penetrated by HV Slug. 25775_ Quantum Shear penetrates A3. 25775_ A3: "How even..." 25775_ A3 destroyed. 25776_ Acquired Exp. Energy Well. 25781_ Ended siege mode. 25790_ Acquired Prototype Ballistic Gun. 25790_ Identified A3's Sniper Rifle. 25796_ Identified Hpw. Transdimensional Reconstructor. 25796_ Warped through subspace, drawn to slip node. 25796_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 120 Energy Generation 81 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 Armor Coverage 3600 Resistance: KI 20 Resistance: TH 10 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 34 Relay Coupler Types 43 Relay Coupler Value 2 Item Schematics ----------------- Exp. Sensor Array | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Integrity Redistributor Core Membrane Sigix Quantum Sheargun LRC Armor LRC Energy Well LRC Boosters Subatomic Replicator Integrated Reactor Matter Drive Transdimensional Reconstructor Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerTerrabombProtection Manual? 0 Play Time 03:50:06 Cumulative 1601.7 hours Start 2020.09.22 @ 09:41:30 End 2020.09.22 @ 14:02:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2463 Rogue 2456 Adventurer 0 Explorer 7 Win Type 1 Total 144 Types 40/17/58/3/3/4/17/1/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 482b06b5-163b-4324-ac66-72f0c579d57a