Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 20:35:02 Player: Waste Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1739) 1739 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4599 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Tower Shield Long-range Tractor Beam Heavy Particle Cannon Flak Gun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Tower Shield Long-range Tractor Beam Heavy Particle Cannon Flak Gun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Makeshift Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 73 | 6 10 27 25 5 Power 8 | 1 1 3 2 1 Engine 7 | 1 1 3 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 2 2 7 12 1 Treads 12 | 2 2 . 7 1 Leg 5 | . . . 5 . Wheel 7 | . . 7 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 3 2 Device 2 | . . . 1 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 32 | 2 5 16 8 1 Energy Gun 4 | 1 . 2 1 . Energy Cannon 3 | . . 2 1 . Ballistic Gun 18 | 1 4 8 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 4 | . 1 3 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 8 6 . Power 2 | . . 2 . . Propulsion 4 | . . 2 2 . Utility 3 | . . 2 1 . Weapon 5 | . . 2 3 . Highest Loss Streak 4 | . . 2 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 92 85 95 Engine 11 | . 14 12 7 5 Treads 11 | . 27 . 8 30 Leg 6 | . . . 23 . Wheel 11 | . . 25 . . Storage 12 | . 14 14 9 7 Protection 10 | . 12 9 7 15 Energy Gun 4 | . 1 9 . . Energy Cannon 1 | . . 2 . . Ballistic Gun 19 | . 26 12 23 30 Special Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 74 | 13 36 46 47 74 Greatest Support 92 | 40 40 40 84 92 Greatest Overweight (x) 9 | 1 1 1 9 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 14 15 15 18 Most Carried 20 | 6 15 15 15 20 Average Carried 13 | 4 12 14 11 17 Final Capacity 20 | 8 15 15 15 20 Final Carried 20 | 6 15 11 15 20 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Mutant 15% | Tank 9% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2173 | 229 285 570 986 103 Remotely . | . . . . . Salvage Created 2762 | . 491 801 1285 185 Parts 178 | . 32 65 74 7 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 45 | . 8 19 16 2 Melee 1 | . . . 1 . Guns 37 | . 8 13 14 2 Cannons 5 | . . 5 . . AOE 2 | . . 1 1 . Classes Destroyed 10 | . 7 2 1 . Worker 5 | . 1 . 3 1 Builder 3 | . 1 . 2 . Tunneler 1 | . . . 1 . Hauler 6 | . 2 . 4 . Recycler 5 | . 1 . 3 1 Watcher 3 | . 2 . 1 . Swarmer 10 | . 3 4 3 . Grunt 15 | . 5 . 8 2 Sentry 6 | . . 1 5 . Subdweller 14 | . . 14 . . Best Kill Streak 6 | . 3 4 6 2 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . 1 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 225 | . 35 99 87 4 Missed 55 | . 4 28 20 3 Damage Taken 2565 | . 358 1310 887 10 Core 411 | . 25 218 168 . Absorbed by Shields 4 | . . . . 4 Core Remaining (%) 57 | 100 . 2 69 . Volleys Fired 260 | . 53 115 88 4 Largest 4 | . 2 2 3 4 Hottest 160 | . 100 160 110 92 Shots Fired 532 | . 96 192 228 16 Gun 464 | . 86 140 222 16 Cannon 24 | . . 21 3 . Launcher 19 | . . 16 3 . Special 25 | . 10 15 . . Kinetic 402 | . 79 93 214 16 Thermal 111 | . 17 83 11 . Explosive 19 | . . 16 3 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 18 15 3 Robot Miss Streak 6 | . 5 1 6 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 282 | . 50 94 131 7 Core Hits 111 | . 19 40 49 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Destroy 4 | . . 3 . 1 Melee Attacks 5 | . . . 5 . Impact 5 | . . . 5 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5249 | 5 768 1938 2413 125 Guns 4412 | . 689 1520 2089 114 Cannons 370 | . . 316 54 . Explosions 243 | . . 102 141 . Melee 63 | . . . 63 . Ramming 137 | 5 55 . 66 11 Kinetic 3627 | . 651 874 1988 114 Thermal 1179 | . 62 962 155 . Explosive 243 | . . 102 141 . Electromagnetic . | . . . . . Impact 63 | . . . 63 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 14 . Message Errors 4 | . . . 4 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 38 | . 4 7 27 . Projectiles 11 | . 4 7 . . Explosions 15 | . . . 15 . Melee 12 | . . . 12 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . 23 24 . Shots 2 | . . 1 1 . Rammed 14 | 1 8 . 5 . Targets Rammed 21 | 1 10 . 8 2 Kicked 3 | . . . 3 . Crushed 4 | . 2 . . 2 Highest Temperature 331 | . 331 313 205 76 Average Temperature 64 | . 86 92 34 33 Received Heat Transfer 741 | . 180 231 324 6 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1542 | . 161 1182 199 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 373 | . 221 . 373 193 Initial 158 | . . . 158 114 Average 183 | . 85 . 296 159 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 57 | 100 95 . 9 100 Level 1 42 | . 4 . 90 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 16 25 28 3 Peak Tracking Total 5 | . 4 5 4 1 Tactical Retreats 6 | . 1 4 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . 2 3 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 11 | . 2 4 3 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 6 14 4 6 Successful 22 | . 1 14 4 3 Failed 8 | . 5 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 14 | . 6 . 4 4 Terminals 16 | . 6 . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 1 14 2 1 Record 11 | . . 11 . . Robot Analysis 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . . . 1 1 Derelict Proto ID Bank 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 2 2 Terminals 4 | . . . 2 2 Botnet 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4673 | 107 1141 1993 1205 227 Spaces Moved 2582 | 59 550 1380 464 129 Core 8 | 3 . . 5 . Treads 905 | 56 550 15 155 129 Legs 280 | . . . 280 . Wheels 1389 | . . 1365 24 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 90 152 Average Speed 132 | 155 160 110 159 152 Slowest Speed 500 | 160 240 240 500 152 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 85 77 30 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 122 | . 1 97 24 . Melee . | . . . . . Projectile 11 | . 1 5 5 . AOE 111 | . . 92 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3269 | 71 688 1625 738 147 Wait 258 | . 49 75 133 1 Move 2579 | 59 549 1379 463 129 Hop . | . . . . . Pick Up 37 | 6 11 8 8 4 Fast Attach 32 | 6 6 5 12 3 Attach 16 | . . 8 7 1 Detach 3 | . . 1 1 1 Swap 25 | . 4 14 6 1 Drop 33 | . 6 19 7 1 Fire 260 | . 53 115 88 4 Melee 5 | . . . 5 . Ram . | . . . . . Kick 3 | . . . 3 . Crush 17 | . 10 . 5 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 13) 1057 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Discovered new exit (range 6) 1240 | -10/Materials | Discovered new exit (range 4) 1249 | -10/Materials | Entered Subcaves 1496 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1501 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1662 | -10/Subcaves | Visited 4L-MR0's lab 1684 | -10/Subcaves | Found Tower Shield 2030 | -10/Subcaves | Build established: Scavenger-Mutant 2081 | -10/Subcaves | Learned Materials non-interactive machine intel 2275 | -10/Subcaves | Visited Clippyterm 2278 | -10/Subcaves | Learned Factory stockpile data 2314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2423 | -10/Subcaves | Ambushed by Subdweller buried in earth 2529 | -10/Subcaves | Released subatomizers from SUBCON Basin 2628 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2632 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2635 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2647 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2669 | -10/Subcaves | Discovered new exit (range 13) 2702 | -10/Subcaves | Core integrity fell below 50% 2784 | -10/Subcaves | Core integrity fell below 20% 2954 | -10/Subcaves | Discovered new exit (range 9) 2955 | -10/Subcaves | Learned location of Zion (-6) 2955 | -10/Subcaves | Met a Zionite searching for "candidates" 3053 | -10/Subcaves | Ambushed by Subdweller buried in earth 3141 | -10/Subcaves | Ambushed by Subdweller buried in earth 3216 | -10/Subcaves | Build established: Mutant 3242 | -10/Subcaves | Entered Materials 3242 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3243 | -8/Materials | Loaded intel: 28 non-interactive machine locations 3347 | -8/Materials | Lost 4 parts (2n2w) 3843 | -8/Materials | Build established: Tank 3911 | -8/Materials | Discovered new exit (range 16) 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4468 | -7/Factory | Build established: Scavenger-Tank 4674 | -7/Factory | Identified exit to Lower Caves 4674 | -7/Factory | Self-destructed Last Messages --------------- 04611_ Acquired 42 matter. 04612_ ALERT: All DSF locations entering lockdown mode. 04613_ Acquired 12 matter. 04617_ Acquired 1 matter. 04619_ G-47 Trooper destroyed. 04623_ Acquired 23 matter. 04626_ Dropped Imp. Ion Engine. 04627_ Acquired Lgt. Nuclear Core. 04630_ Acquired 10 matter. 04674_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Branch) Found 2 branch access points: (171,25) Lower Caves (152,175) Lower Caves Map updated. Map ----- +----------------------------------------------------+ | ??????????# # #??????? | | ??????????# """ # ####???? | | ??????????#! """ + #???? | | ??????????# """ # ## #???? | | ??????????# # ## #???? | | ??????????# ###+#### #???? | | ??????????# # ## #???? | | ????????#?########! = ## ##??? | | ????????# ??????# = ## T#??? | | ????????# ?" #?#! ##=*#??? | | ????????# """#?########*##??? | | ????????# S"#??# !% #???? | | ????????# """#??# ####???? | | ????????# """#### ######?? | | ????????#! + ! # ?? | | ????????# """ # # ?? | | ????????# """ # /# """"?? | | ????????# """ + "Y" # """" # | | ????????# # """ # """" # | | ????????########= # """" # | | ?? ! + """" # | | ?? ########## """" # | | ?? ?? ??????????# # | | ???????? ???????????# # | | ?????? ?????????????# # | | ?????####??????????????# @ # | | ???????????????????????# "T" # | | ???????????????????????######## | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??!???????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilCooledActivator Manual? 0 Play Time 00:25:07 Cumulative 278.6 hours Start 2024.07.19 @ 20:11:12 End 2024.07.19 @ 20:35:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 74 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a19fb0-d05c-4f77-957e-73025adc5254