Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 19:14:43 Player: WitherScout Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3227) 3227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7632 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 96/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Medium Storage Unit Advanced ECM Suite Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite Layered Heavy Armor Plating Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Medium Storage Unit Huge Storage Unit IFF Parser Improved Medium Armor Plating Layered Heavy Armor Plating Enhanced Gauss Cannon Proton Missile Launcher [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Proton Missile Launcher Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . . 1 . 1 . . Utility 5 | . . 2 . 2 . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 70 | 6 2 18 6 17 9 12 . Power 10 | 1 . 2 1 1 2 3 . Engine 7 | 1 . 2 1 . 2 1 . Core 3 | . . . . 1 . 2 . Reactor . | . . . . . . . . Propulsion 14 | 2 . 6 1 3 1 1 . Treads 14 | 2 . 6 1 3 1 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 6 3 6 6 5 . Device 6 | . . . . 4 1 1 . Storage 4 | 1 . 2 1 . . . . Processor . | . . . . . . . . Hackware 2 | . . . . 1 . 1 . Protection 16 | . 1 4 2 1 5 3 . Artifact . | . . . . . . . . Weapon 18 | 2 1 4 1 7 . 3 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 2 1 3 . 1 . Ballistic Cannon 3 | . . 2 . . . 1 . Launcher 5 | . . . . 4 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 38 | . . 2 1 13 4 17 1 Power 6 | . . 1 . 2 . 3 . Propulsion 9 | . . . . 2 . 7 . Utility 14 | . . 1 . 6 3 3 1 Weapon 9 | . . . 1 3 1 4 . Highest Loss Streak 10 | . . 1 1 8 4 10 1 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 3 6 10 13 9 11 4 Power 2 | . 1 2 3 3 2 1 1 Propulsion 2 | . . 2 2 3 3 2 . Utility 3 | . . . 3 4 2 4 3 Weapon 1 | . 1 2 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 2 3 2 . . 1 Power 4 | . 1 1 2 . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 4 | . . 1 1 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 86 79 99 96 96 87 5 Engine 8 | . 14 10 9 1 12 10 . Core 1 | . . . . 4 . 4 . Treads 23 | . 28 22 27 21 25 20 . Device 6 | . . . . 14 6 6 . Storage 7 | . 14 11 9 7 6 4 . Hackware 3 | . . . . 7 6 5 5 Protection 16 | . 2 14 27 13 17 13 . Ballistic Gun 11 | . 18 14 12 18 . 1 . Ballistic Cannon 4 | . . 7 13 1 . 1 . Launcher 5 | . . . . 2 20 12 . Peak Build Rating 79 | 6 7 16 27 50 59 79 5 Average Rating 36 | 4 6 9 23 40 54 65 4 On Entrance 20 | . 6 7 15 27 42 59 5 Naked Turns 5 | . . . . . . . 5 Heaviest Build 107 | 11 13 49 57 60 85 107 . Greatest Support 109 | 40 40 40 62 81 109 109 3 Greatest Overweight (x) 13 | . . 1 . 2 . 13 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 15 15 15 5 Average Capacity 13 | 7 8 8 14 15 15 14 5 Most Carried 15 | 2 5 10 15 15 12 15 5 Average Carried 10 | 1 3 7 10 13 9 12 5 Final Capacity 15 | 8 8 10 15 15 15 5 5 Final Carried 15 | 2 3 10 15 13 11 5 5 Class Distribution -------------------- 47% | Tank 15% | Mutant 11% | Infiltrator-Tank 8% | Bomber 7% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Bomber | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 3092 | 229 60 233 554 820 504 692 . Remotely 258 | . . . . . . 258 . Salvage Created 3401 | . 153 388 391 870 771 828 . Parts 214 | . 10 34 40 52 25 53 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 78 | . 5 13 14 19 13 14 . Guns 34 | . 4 9 4 16 . 1 . Cannons 15 | . . 4 8 1 . 2 . AOE 25 | . . . 2 2 13 8 . Classes Destroyed 12 | . 2 2 3 3 2 . . Worker 5 | . . . 2 . . 3 . Builder 6 | . . . . 2 2 2 . Recycler 1 | . . . . . 1 . . Watcher 3 | . . . 1 . 1 1 . Swarmer 30 | . 3 7 7 4 4 5 . Grunt 25 | . 2 1 5 7 6 4 . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . 4 1 1 . . . Hunter 8 | . . . 1 3 2 2 . Programmer 6 | . . . . 3 . 3 . Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | . 3 3 5 4 7 7 . Combat Bots Only 7 | . 3 3 4 4 5 7 . Max Kills in Single Turn 3 | . 2 1 3 1 3 2 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 1 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 669 | . 30 80 45 243 71 190 10 Missed 192 | . 10 11 11 82 26 48 4 Hits 477 | . 20 69 34 161 45 142 6 Melee 15 | . . 7 . 8 . . . Projectile 462 | . 20 62 34 153 45 142 6 Critical Strikes 17 | . 1 1 1 10 . 4 . Damage Taken 8213 | . 227 843 447 2466 968 3154 108 Core 1413 | . 74 82 . 220 34 911 92 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 29 | . . . . 25 4 . . Ignored by Resistances 6 | . . . 6 . . . . Core Remaining (%) 85 | 100 70 79 100 68 96 . . Volleys Fired 213 | . 20 40 27 67 21 38 . Largest 3 | . 2 2 3 3 3 3 . Hottest 125 | . 60 56 91 81 114 125 . Shots Fired 495 | . 40 80 81 177 37 80 . Gun 303 | . 40 58 38 145 . 22 . Cannon 107 | . . 22 43 23 . 19 . Launcher 85 | . . . . 9 37 39 . Special . | . . . . . . . . Kinetic 391 | . 21 80 81 168 . 41 . Thermal . | . . . . . . . . Explosive 22 | . . . . 4 11 7 . Electromagnetic 82 | . 19 . . 5 26 32 . Robot Hit Streak 20 | . 12 20 4 9 5 5 . Robot Miss Streak 6 | . 4 6 5 4 4 5 . Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 283 | . 25 53 36 110 22 37 . Core Hits 172 | . 7 20 26 44 36 39 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 5 | . . . . 3 . 2 . Destroy 1 | . . . . . . 1 . Blast 4 | . . . . 3 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8400 | . 254 619 957 2151 2055 2364 . Guns 2804 | . 254 423 310 1527 . 290 . Cannons 1295 | . . 196 387 287 . 425 . Explosions 4278 | . . . 260 328 2055 1635 . Melee . | . . . . . . . . Ramming 23 | . . . . 9 . 14 . Kinetic 3926 | . 81 619 697 1814 . 715 . Thermal 273 | . . . . 85 161 27 . Explosive 1432 | . . . 260 146 776 250 . Electromagnetic 2746 | . 173 . . 97 1118 1358 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 2 3 10 10 Average Corruption 3 | . . . . 1 2 3 10 Corruption Purged 3 | . . . . 3 . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . 1 11 10 1 Message Errors 3 | . . . . . 3 . . Matter Fused 4 | . . . . 1 2 1 . Heat Flow Errors 6 | . . . . . 3 3 . Energy Discharges 4 | . . . . . 1 2 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 92 | . . 2 5 . 41 44 . Projectiles 49 | . . 2 5 . . 42 . Explosions 43 | . . . . . 41 2 . Melee . | . . . . . . . . Knockbacks 14 | . . 2 4 4 . 4 . Impact . | . . . . . . . . Kinetic 13 | . . 2 4 3 . 4 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 423 | . . . 112 128 9 174 . Shots 16 | . . . 1 4 2 9 . Rammed 4 | . . . . 2 . 2 . Targets Rammed 4 | . . . . 2 . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 856 | . 165 40 350 358 279 856 . Average Temperature 173 | . 74 13 115 132 89 253 . Received Heat Transfer 1440 | . 105 153 81 639 63 399 . Effects 77 | . . . 4 2 . 71 . Shutdowns 18 | . . . . . . 18 . Energy Bleed 14 | . . . 3 1 . 10 . Interference 13 | . . . . . . 13 . Matter Decay 5 | . . . . 1 . 4 . Short Circuit 9 | . . . . . . 9 . Damage (minor) 8 | . . . 1 . . 7 . Damage (major) 6 | . . . . . . 6 . Damage (core) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 4 | . 1 . . . . 3 . Combat Hostiles 4 | . 1 . . . . 3 . Parts Fried 17 | . 3 . . 1 8 5 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 250 | . . . . 50 150 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . 1 3 2 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 91 | 100 100 100 100 100 53 86 100 Level 1 8 | . . . . . 46 13 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 305 | . 60 181 151 126 305 241 67 Initial 95 | . . . 53 65 57 95 67 Average 81 | . 21 69 65 51 141 143 45 Influence Increases 2559 | . 120 364 463 644 405 563 . Destroy 0b10 Robot/C 1560 | . 100 260 280 380 260 280 . Destroy 0b10 Robot/NC 75 | . . . 15 10 20 30 . Destroy Leader 366 | . 20 70 62 100 62 52 . Successful Hack 16 | . . . . 16 . . . Disable Machine 135 | . . . 30 60 15 30 . Destroy Structure 242 | . . 4 31 48 33 126 . Lose Combat Pursuer 165 | . . 30 45 30 15 45 . Influence Decreases 2559 | . 120 237 445 671 326 622 138 Entered New Map 388 | . . . 74 80 61 102 71 Time Decay 1656 | . 80 227 361 413 225 350 . Lost Part 310 | . . 10 10 80 40 170 . Purge Threat 205 | . 40 . . 98 . . 67 Squads Dispatched 23 | . . . 4 8 5 6 . Investigation 6 | . . . 2 2 1 1 . Extermination 6 | . . . . 3 1 2 . Reinforcement 10 | . . . 2 2 3 3 . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 10 | . . 4 1 2 1 1 1 Communications Jammed 13 | . . . . 13 . . . Distress Signals 13 | . . . . 13 . . . Times Spotted 121 | . 6 19 22 27 14 31 2 Peak Tracking Total 6 | . 4 6 5 4 5 5 2 Tactical Retreats 11 | . . 2 2 2 1 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 3 | . . . 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 9 | . . . 2 4 1 2 . Max in Single Turn 2 | . . . 1 2 1 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 11 | . 2 1 2 4 1 . 1 Terminals 10 | . 2 1 2 3 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . 3 2 6 10 2 . 3 Successful 9 | . 1 1 1 4 1 . 1 Failed 17 | . 2 1 5 6 1 . 2 Catastrophic 3 | . . . 1 1 1 . . Database Lockouts . | . . . . . . . . Manual 15 | . 2 . 5 5 . . 3 Terminals 25 | . 3 2 6 9 2 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 8 | . 1 1 1 3 1 . 1 Alert Level 1 | . . . . . 1 . . Unreport Threat 4 | . 1 . . 2 . . 1 Zone Layout 3 | . . 1 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 1 2 3 1 . 1 Full Trace Events 4 | . . . 1 2 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Active Infowar (turns) 1189 | . . . . 791 207 191 . IFF 262 | . . . . . 87 175 . Jamming 791 | . . . . 791 . . . ECM 317 | . . . . 7 120 190 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 4635 | 76 298 568 956 1315 606 794 22 Spaces Moved 2162 | 43 140 216 457 625 321 317 43 Core 97 | 2 . . . . . 52 43 Treads 2065 | 41 140 216 457 625 321 265 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 163 50 50 Average Speed 163 | 154 160 160 156 163 164 196 50 Slowest Speed 700 | 160 160 240 160 305 167 700 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 33 26 57 17 10 11 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 197 | . . 3 29 51 43 71 . Melee . | . . . . . . . . Projectile 44 | . . 3 2 . . 39 . AOE 153 | . . . 27 51 43 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 2823 | 50 179 364 638 779 356 414 43 Wait 276 | . 13 70 131 43 1 18 . Move 2155 | 42 139 215 456 624 320 316 43 Hop . | . . . . . . . . Pick Up 33 | 2 3 7 7 9 1 4 . Fast Attach 29 | 6 1 5 1 8 3 5 . Attach 33 | . 1 . 3 11 6 12 . Detach 8 | . . . 1 1 . 6 . Swap 39 | . . 16 7 7 4 5 . Drop 33 | . 2 11 5 7 . 8 . Fire 213 | . 20 40 27 67 21 38 . Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 3 | . . . . 2 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 4) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Discovered new exit (range 15) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1438 | -8/Materials | Build established: Tank 1866 | -8/Materials | Discovered new exit (range 14) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Utility x2 2009 | -7/Factory | Garrison activated, responded to threat 2302 | -7/Factory | Lost 8 parts (1p2n3u2w) 2640 | -7/Factory | Build established: Infiltrator-Tank 2917 | -7/Factory | Lost 3 parts (2u1w) 3102 | -7/Factory | Discovered new exit (range 20) 3177 | -7/Factory | Build established: Tank 3214 | -7/Factory | Entered another Factory area 3214 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3532 | -6/Factory | Lost 4 parts (3u1w) 3810 | -6/Factory | Discovered new exit (range 7) 3820 | -6/Factory | Entered another Factory area 3820 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4006 | -5/Factory | Destroyed 7 combat bots 4375 | -5/Factory | Build established: Bomber 4515 | -5/Factory | Core integrity fell below 50% 4527 | -5/Factory | Lost 4 parts (2p2n) 4568 | -5/Factory | System corruption reached 10% 4604 | -5/Factory | Core integrity fell below 20% 4607 | -5/Factory | Discovered new exit (range 16) 4614 | -5/Factory | Entered Extension 4616 | -5/Extension | Lost 10 parts (1p3n3u3w) 4636 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. Penetrated by Slug. EXIT=FOUND Penetrated by Slug. Connecting with Door Terminal... LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Energy discharge (-33). Connecting with Terminal... Current location identified: Extension >>Alert(Purge) Purged threat record, alert level lowered. Penetrated by Slug. Slug penetrates Wall. Hacking Suite destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????########????????????????????????????????? | | ????????? #????????????????????????????????? | | ????????? #????????????????????????????????? | | ?????????? = ?????????????????????????????????? | | ?????????? = ?????????????????????????????????? | | ??????????? [ ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ????????#+##+####################???????????????? | | ????????# @ u ????????? | | ????????# u #??????????? | | ?????#### T """"""" !!h #??????????? | | ?????# """"""" h!! #??????????? | | ?????# ! +??????????? | | ?????# u #??????????? | | ?????# ^ #??????????? | | ?????# ###############################??????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?##### #####????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Total Silence Use The Force Challenges ------------ None Game ------ Seed PowerHeartSuite Manual? 0 Play Time 01:08:47 Cumulative 7.1 hours Start 2025.08.11 @ 14:26:42 End 2025.08.11 @ 19:14:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e20f6739-09a3-4f9f-9957-8a52005e1d8c