Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 20:29:36 Player: jimmyl Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (157) 785 Value Destroyed (7278) 7278 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (9181) 9181 TOTAL SCORE: 23444 Bonus ------- Unstable Evolution 2500 High Alert Combat Kills 2636 Follower Combat Kills 1172 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -727 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 95/100 System Corruption 6% Temperature Cool (72) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Relay Coupler [Grunt] (3) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Heavy Mass Driver Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Improved Target Analyzer > --- WEAPON ----------- Heavy Phase Cannon Heavy Mass Driver Improved Remote Datajack > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Improved Coolant Injector Cloak of Protection Relay Coupler [NC] Relay Coupler [Heavy] Railgun Magnetic Acceleration Cannon Heavy Mass Driver Fusion Bomb Trap Fusion Bomb Trap Fusion Bomb Trap [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . 1 . . . 1 Utility 4 | . . . 1 . . . 1 . . . . 1 . . . 1 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Parts Attached 131 | 6 5 2 1 . 1 4 . 38 2 3 15 1 28 . 13 12 Power 12 | 1 . . . . 1 . . 3 . 1 3 . 2 . 1 . Engine 8 | 1 . . . . . . . 2 . 1 1 . 2 . 1 . Core 4 | . . . . . 1 . . 1 . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . 2 . . . 1 . 13 2 1 5 . 6 . 3 1 Treads 29 | 2 . 1 . . . 1 . 9 1 1 5 . 6 . 3 . Leg 4 | . . 1 . . . . . 2 . . . . . . . 1 Wheel 3 | . . . . . . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 2 . . . . 2 . 9 . . 1 . 7 . 7 4 Device 13 | . 1 . . . . 1 . 5 . . . . 2 . 3 1 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . Processor 2 | . . . . . . . . . . . . . 1 . 1 . Hackware 4 | . . . . . . . . . . . . . 1 . 1 2 Protection 11 | . . . . . . 1 . 3 . . 1 . 3 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 . 1 . . 1 . 13 . 1 6 1 13 . 2 7 Energy Gun 6 | 1 . . 1 . . . . 3 . . 1 . . . . . Energy Cannon 14 | . 1 . . . . 1 . 4 . . 4 . 4 . . . Ballistic Gun 10 | 1 1 . . . . . . 4 . . . . 2 . 1 1 Ballistic Cannon 6 | . . . . . . . . . . . . 1 3 . . 2 Launcher 5 | . 1 . . . . . . 2 . . 1 . . . 1 . Special Weapon 8 | . . . . . . . . . . . . . 4 . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . . 1 . Parts Lost 47 | . . . . . . . . 11 1 1 5 . 12 . 7 10 Power 8 | . . . . . . . . 3 . 1 1 . 1 . 1 1 Propulsion 12 | . . . . . . . . 4 1 . 1 . 2 . 2 2 Utility 11 | . . . . . . . . 1 . . 1 . 5 . 1 3 Weapon 16 | . . . . . . . . 3 . . 2 . 4 . 3 4 Highest Loss Streak 8 | . . . . . . . . 4 1 1 3 . 3 . 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 100 77 77 77 86 72 91 98 94 85 67 73 66 58 55 Engine 5 | . 14 14 11 11 10 . . 2 9 7 4 6 6 6 5 4 Core 2 | . . . . . . 11 9 6 . . 2 . . . . . Treads 20 | . 28 28 22 22 22 31 27 24 24 19 19 13 18 13 12 9 Device 13 | . 11 14 11 11 11 11 9 18 18 15 15 13 13 13 7 3 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 5 Processor 2 | . . . . . . . . . . . . . 4 6 10 10 Protection 4 | . . . . . . . . 6 9 7 7 6 3 . 1 4 Energy Gun 4 | . 14 14 15 22 22 17 9 5 9 7 2 . . . . . Energy Cannon 9 | . 7 14 6 . . 4 9 7 18 15 15 20 12 6 1 . Ballistic Gun 3 | . 5 . . . . . . 10 . . . . . . 4 4 Special Melee Weapon 1 | . . . . . . . . . . 4 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 29 29 31 31 33 37 37 73 73 74 74 69 84 67 67 76 Greatest Support 180 | 40 40 40 40 40 40 62 62 62 60 12 150 150 180 100 120 40 Greatest Overweight (x) 15 | . . . . . . . . 2 6 6 6 . . . 15 12 Average Overweight (x) . | . . . . . . . . . 2 6 . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 9 10 10 9 10 13 13 15 15 15 15 13 15 14 15 15 Average Carried 11 | 1 5 9 9 9 9 11 12 10 14 14 11 12 10 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 9 9 9 9 9 12 13 15 15 14 13 12 13 14 15 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 26% | Mutant 22% | Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 2811 | 187 224 61 10 . . 7 . 532 148 25 210 . 708 . 379 320 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6596 | . 313 75 224 . . 31 . 1161 414 76 1281 . 1793 . 439 789 Parts 306 | . 26 1 8 . . 4 . 53 18 6 63 . 71 . 20 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 134 | . 7 2 3 . . 2 . 24 9 3 21 . 37 . 12 14 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 34 | . 7 . 2 . . . . 13 . . 1 . . . 8 3 Cannons 79 | . . 2 1 . . 2 . 6 8 3 16 . 33 . 3 5 AOE 15 | . . . . . . . . 4 . . 4 . . . 1 6 Classes Destroyed 17 | . 6 . 2 . . . . 2 1 . 3 . 3 . . . Worker 4 | . 1 . 1 . . . . . . . . . . . . 2 Builder 4 | . 1 . . . . . . . . . . . . . . 3 Recycler 3 | . . . . . . . . . 1 . . . . . . 2 Mechanic 3 | . 1 . 1 . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 6 | . 2 . 1 . . . . 1 . . . . . . . 2 Swarmer 41 | . 3 . . . . 2 . 6 3 3 4 . 11 . 5 4 Cutter 3 | . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 52 | . 4 2 2 . . . . 12 4 . 7 . 13 . 4 4 Brawler 4 | . . . . . . . . 1 . . . . 2 . . 1 Duelist 3 | . . . 1 . . . . 1 . . . . . . . 1 Sentry 19 | . . . . . . . . 5 2 . 4 . 4 . 3 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 4 | . . . . . . . . . . . 1 . 2 . . 1 Programmer 4 | . . . . . . . . . . . 2 . . . . 2 Behemoth 3 | . . . . . . . . . . . . . 3 . . . Best Kill Streak 7 | . 3 1 3 . . 2 . 6 3 3 3 . 5 . 4 7 Combat Bots Only 6 | . 3 1 2 . . 2 . 6 3 3 3 . 5 . 4 4 Max Kills in Single Turn 3 | . 1 1 1 . . 1 . 3 1 1 1 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 1 . . . 1 2 Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1252 | . 33 13 13 . . 4 . 133 35 21 161 . 287 . 305 247 Missed 410 | . 14 7 6 . . . . 24 11 9 57 . 72 . 123 87 Damage Taken 12029 | . 233 86 116 . . 33 . 1627 222 263 1389 . 3064 . 2147 2849 Core 2294 | . 31 16 . . . 8 . 322 31 . 70 . 267 . 542 1007 Absorbed by Shields 222 | . . . . . . . . . . . . . 98 . 124 . Redirected to Shielding 36 | . . . . . . . . . . . . . 36 . . . Ignored by Resistances 463 | . . . . . . . . 66 48 60 90 . 199 . . . Regen/Repaired (Parts) 446 | . . . . . . . . . . . . . . . . 446 Core Remaining (%) 68 | 100 . 81 . . . 98 . . 35 . 90 . . . 4 . Volleys Fired 502 | . 39 12 15 . . 3 . 111 17 8 76 6 115 . 48 52 Largest 3 | . 2 2 2 . . 2 . 3 2 2 3 1 3 . 2 2 Hottest 261 | . 110 110 125 . . 150 . 261 196 196 240 80 240 . 165 88 Shots Fired 975 | . 73 25 30 . . 6 . 266 34 16 165 6 238 . 56 60 Gun 357 | . 61 12 20 . . 3 . 198 . . 7 . . . 34 22 Cannon 568 | . 8 13 10 . . 3 . 65 34 16 152 6 221 . 21 19 Launcher 21 | . 4 . . . . . . 3 . . 6 . . . . 8 Special 29 | . . . . . . . . . . . . . 17 . 1 11 Kinetic 274 | . 27 . . . . . . 132 . . . 2 25 . 47 41 Thermal 636 | . 42 25 30 . . 6 . 116 34 16 159 4 196 . 8 . Explosive 21 | . 4 . . . . . . 3 . . 6 . . . . 8 Electromagnetic 15 | . . . . . . . . 15 . . . . . . . . Robot Hit Streak 25 | . 8 7 11 . . 3 . 20 9 4 17 . 15 . 25 20 Robot Miss Streak 9 | . 8 2 2 . . 1 . 4 1 9 5 . 4 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . Autonomous 13 | . . . . . . . . . . . 13 . . . . . Shots Hit Robots 559 | . 40 15 22 . . 4 . 119 23 5 91 . 153 . 41 46 Core Hits 257 | . 22 4 11 . . 2 . 57 9 3 47 . 52 . 15 35 Critical Kills 7 | . . . . . . . . . 1 . 1 . 2 . 2 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . 2 1 Critical Strikes 29 | . 4 . 3 . . . . 3 1 . 1 . 4 . 4 9 Burn 9 | . 4 . 3 . . . . 2 . . . . . . . . Meltdown 4 | . . . . . . . . . 1 . 1 . 2 . . . Destroy 7 | . . . . . . . . 1 . . . . . . 4 2 Blast 9 | . . . . . . . . . . . . . 2 . . 7 Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16121 | . 655 237 368 . . 111 . 2156 802 203 3312 . 4303 . 1404 2570 Guns 3645 | . 499 89 224 . . 23 . 1339 . . 286 . . . 747 438 Cannons 10457 | . 36 143 144 . . 81 . 583 802 203 2712 . 4303 . 657 793 Explosions 2003 | . 120 . . . . . . 234 . . 314 . . . . 1335 Melee . | . . . . . . . . . . . . . . . . . Ramming 16 | . . 5 . . . 7 . . . . . . . . . 4 Kinetic 4124 | . 225 . . . . . . 711 . . . . 727 . 1230 1231 Thermal 9748 | . 310 232 368 . . 104 . 981 802 203 2998 . 3576 . 174 . Explosive 1912 | . 120 . . . . . . 234 . . 314 . . . . 1244 Electromagnetic 321 | . . . . . . . . 230 . . . . . . . 91 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 5 5 . . . . . . . . 4 . . . . 6 Average Corruption 4 | . 4 5 . . . . . . . . 3 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . 2 25 . . . . . . . . 16 . . . . 3 Message Errors 7 | . . 4 . . . . . . . . 1 . . . . 2 Matter Fused 6 | . . 3 . . . . . . . . 3 . . . . . Heat Flow Errors 9 | . 1 5 . . . . . . . . 3 . . . . . Energy Discharges 9 | . . 5 . . . . . . . . 4 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . 1 3 . . . . . . . . 3 . . . . . Data Loss (major) 3 | . . 2 . . . . . . . . 1 . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 340 | . 1 . . . . 7 . . 3 . 57 . 85 . 35 152 Projectiles 266 | . 1 . . . . 7 . . 3 . 57 . 85 . 35 78 Explosions 74 | . . . . . . . . . . . . . . . . 74 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 1 . . . . . . 1 . 4 5 Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 1 . 4 4 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 140 | . . . . . . . . 45 . . 29 . . . . 66 Shots 6 | . . . . . . . . 1 . . 2 . . . . 3 Rammed 6 | . . 2 . . . 1 . 2 . . . . . . . 1 Targets Rammed 8 | . . 2 . . . 1 . 2 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 Highest Temperature 359 | . 111 250 24 . . 135 . 359 195 132 198 . 318 . 63 63 Average Temperature 63 | . 24 65 8 . . 68 . 122 86 49 51 . 79 . 18 21 Received Heat Transfer 3375 | . 135 66 30 . . . . 819 99 . 249 . 978 . 476 523 Effects 1 | . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . 1 1 . 1 . 3 . . . Combat Hostiles 5 | . . . . . . . . 1 1 . . . 3 . . . Parts Melted 41 | . . 2 3 . . . . 5 4 1 15 . 11 . . . Heat Transferred 17189 | . 1184 555 1073 . . 148 . 1887 1200 300 4291 . 6366 . 185 . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 2559 | . 233 113 122 47 . 80 35 2035 1229 537 1931 1015 2559 1343 1456 855 Initial 1343 | . . 43 . 47 . . 31 22 991 467 235 1013 710 1343 940 764 Average 875 | . 109 28 51 47 . 10 31 801 1082 481 1070 1013 1457 1343 1170 681 Maximum Alert Level 5 | . 1 . . . . . . 5 4 2 5 3 5 4 4 3 Low Security (%) 19 | 100 81 100 100 100 . 100 100 18 . . . . . . . . Level 1 7 | . 18 . . . . . . 17 . 1 14 . . . . . Level 2 12 | . . . . . . . . 16 . 98 11 . . . . 50 Level 3 23 | . . . . . . . . 19 60 . 25 100 27 . 29 49 Level 4 22 | . . . . . . . . 13 39 . 28 . 33 100 70 . Level 5 14 | . . . . . . . . 14 . . 20 . 39 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 3 . . . . . 2 . . . . . . 3 Investigation . | . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 3 . . . . . 1 . . . . . . 1 Assault 3 | . . . . . . . . . 1 . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 2 . 3 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 239 | . 15 4 10 . . 3 . 38 10 7 37 . 52 . 18 45 Peak Tracking Total 13 | . 5 2 6 . . 3 . 7 3 5 4 . 6 . 7 13 Tactical Retreats 9 | . . . 1 . . 1 . 2 . . 1 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 16 | . 4 . . . . . . 1 . 2 3 . 2 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . 2 . . 3 . 4 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 20 | . . . . . . . . 8 . . 4 . 6 . 2 . Triggered 11 | . . . . . . . . 2 . . 3 . 4 . 2 . Most Traps Carried 7 | . . . . . . . . 5 5 5 5 1 7 3 3 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 26 | . . . . . . . . 5 . . 4 . 9 . 6 2 Max in Single Turn 2 | . . . . . . . . 2 . . 2 . 1 . 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . 1 . . 2 . 2 . 1 . Phase Generator 4 | . . . . . . . . 1 . . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 20 | . 3 . . . 1 1 1 4 . 1 2 1 2 1 . 3 Terminals 12 | . 3 . . . . 1 . 4 . . 2 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 Total Hacks 40 | . 10 . . . 1 2 1 6 . 1 6 1 5 1 . 6 Successful 21 | . 5 . . . 1 1 1 4 . 1 2 1 . 1 . 4 Failed 19 | . 5 . . . . 1 . 2 . . 4 . 5 . . 2 Catastrophic 5 | . 1 . . . . . . 2 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 8 | . 5 . . . 1 . . 1 . . . . . . . 1 Terminals 29 | . 10 . . . . 2 . 6 . . 6 . 5 . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 Terminal Hacks 12 | . 5 . . . 1 1 . 3 . . 2 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 2 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 Unlock Access 4 | . . . . . . . 1 . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . . . . 3 . . 2 1 2 1 . 2 Full Trace Events 4 | . . . . . . . . 1 . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . . . 1 . . 2 . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 11 | . . . . . . . . . . . . . 2 . 1 8 Non-combat 4 | . . . . . . . . . . . . . . . . 4 Combat 7 | . . . . . . . . . . . . . 2 . 1 4 Robot Hacks Applied 12 | . . . . . . . . . . . . . 2 . 1 9 parse_system 2 | . . . . . . . . . . . . . 1 . . 1 map_route 2 | . . . . . . . . . . . . . . . . 2 disrupt_area 1 | . . . . . . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . 3 streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . . 1 . 1 . Relay Couplers Released 28 | . . . . . . . . 5 . . 9 . 9 . 5 . Machine Destruction 28 | . . . . . . . . 5 . . 9 . 9 . 5 . Attached 4 | . . . . . . . . . . . . . 1 . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 8 . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 30 | . . 6 . . . . . 8 . . 4 . 9 . 1 2 Largest Group 4 | . . 4 3 1 1 . . 4 . . 2 . 4 . 1 1 Highest-Rated Group 170 | . . 85 54 15 15 . . 68 . . 142 . 170 . 90 47 Highest-Rated Ally 90 | . . 31 31 15 15 . . 21 . . 80 . 85 . 90 47 Total Orders 1 | . . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 173 | . . 24 9 . . . . 49 . . 21 . 64 . 4 2 Total Damage 4543 | . . 255 115 . . . . 838 . . 871 . 2249 . 182 33 Kills 36 | . . 2 1 . . . . 9 . . 9 . 15 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 15206 | 69 723 917 195 33 341 484 37 3334 451 406 2838 109 2614 43 1497 1115 Spaces Moved 6654 | 39 357 525 81 17 212 276 24 1525 137 204 1186 60 1210 26 478 297 Core 36 | 7 . . . . . . . . . . . . . . 14 15 Treads 6289 | 32 357 525 81 17 212 276 24 1468 103 . 1152 60 1210 26 464 282 Legs 37 | . . . . . . . . 37 . . . . . . . . Wheels 292 | . . . . . . . . 20 34 204 34 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 100 180 180 160 160 160 160 160 50 Average Speed 177 | 140 160 160 160 160 160 155 155 173 225 180 182 160 160 160 229 247 Slowest Speed 800 | 160 160 160 160 160 160 160 155 320 240 180 243 160 160 160 800 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 61 91 10 12 61 66 3 98 19 9 94 1 95 1 44 10 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 9 | . 7 . . . . . . . . . . 2 . . . . Terrain Destroyed 379 | . 34 . . . . . . 52 6 10 121 2 7 . 97 50 Melee . | . . . . . . . . . . . . . . . . . Projectile 51 | . . . . . . . . . 6 10 4 2 7 . 13 9 AOE 328 | . 34 . . . . . . 52 . . 117 . . . 84 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total 9185 | 53 436 577 117 23 214 325 24 2015 246 225 1720 67 1682 27 819 615 Wait 1539 | . 23 33 19 7 . 33 . 200 89 2 399 . 241 . 252 241 Move 6641 | 38 356 524 80 16 211 275 23 1524 136 204 1185 60 1209 26 477 297 Hop . | . . . . . . . . . . . . . . . . . Pick Up 138 | 9 10 2 1 . 1 6 1 41 1 . 17 . 32 1 12 4 Fast Attach 7 | . . . . . . . . 2 . 2 1 . . . 1 1 Attach 103 | 6 2 . 1 . . 4 . 29 1 1 11 1 26 . 11 10 Detach 18 | . . . . . . 1 . 6 . . 1 . 5 . 1 4 Swap 21 | . 3 2 . . 1 . . 7 1 . 3 . 2 . 1 1 Drop 82 | . 3 2 1 . 1 2 . 27 1 . 18 . 17 . 8 2 Fire 502 | . 39 12 15 . . 3 . 111 17 8 76 6 115 . 48 52 Melee 1 | . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . . 1 . 2 . . . . . . . 3 Escape Stasis 19 | . . . . . . . . . . 8 4 . 1 . 6 . Rewire 77 | . . . . . . . . 58 . . . . 19 . . . Trap 20 | . . . . . . . . 8 . . 4 . 6 . 2 . Miscellaneous 9 | . . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 11) 754 | -10/Materials | Discovered new exit (range 12) 793 | -10/Materials | Entered Mines 800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1150 | -10/Mines | Discovered new exit (range 13) 1151 | -10/Mines | Learned Materials interactive machine intel 1167 | -10/Mines | Received a Mining Laser from a helpful Derelict 1710 | -10/Mines | Entered Materials 1710 | -9/Materials | Accompanied by 3 allies 1710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Loaded intel: 18 interactive machine locations 1715 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1859 | -9/Materials | Met 8R-AWN 1869 | -9/Materials | Discovered new exit (range 8) 1905 | -9/Materials | Entered Mines 1905 | -9/Mines | Accompanied by 1 ally 1906 | -9/Mines | Followed 8R-AWN into the Mines 1912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1928 | -9/Mines | Discovered new exit (range 5) 1938 | -9/Mines | Entered Exiles 1938 | -9/Exiles | Accompanied by 1 ally 1977 | -9/Exiles | Welcomed by 8R-AWN 2002 | -9/Exiles | Met EX-HEX 2054 | -9/Exiles | Met EX-BIN 2073 | -9/Exiles | Aligned with FarCom system 2074 | -9/Exiles | Given EX-Vault access code 2111 | -9/Exiles | Opened EX-Vault 2124 | -9/Exiles | Found Cloak of Protection 2159 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2203 | -9/Exiles | Met EX-DEC 2260 | -9/Exiles | Discovered new exit (range 14) 2279 | -9/Exiles | Left Exiles lab with Cloak of Protection 2279 | -9/Exiles | Entered Mines 2754 | -8/Mines | Discovered new exit (range 7) 2763 | -8/Mines | Entered Materials 2763 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2791 | -8/Materials | Identified exit to Garrison 2800 | -8/Materials | Entered Garrison 2836 | -8/Garrison | Learned Materials security intel 2968 | -8/Garrison | Triggered checkpoint 3329 | -8/Garrison | Lost 4 parts (1p2n1u) 3442 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Triggered checkpoint 3722 | -8/Garrison | Triggered checkpoint 3777 | -8/Garrison | Lost 4 parts (1p1n2w) 4051 | -8/Garrison | Build established: Scavenger-Skirmisher 4128 | -8/Garrison | Triggered checkpoint 4185 | -8/Garrison | Discovered new exit (range 68) 4185 | -8/Garrison | Discovered new exit (range 25) 4185 | -8/Garrison | Discovered new exit (range 78) 4450 | -8/Garrison | Garrison Relay disabled 4490 | -8/Garrison | Discovered new exit (range 69) 4490 | -8/Garrison | Discovered new exit (range 26) 4490 | -8/Garrison | Discovered new exit (range 79) 4558 | -8/Garrison | Phase Generator disabled 4946 | -8/Garrison | Installed Relay Interface Framework 5577 | -8/Garrison | Build established: Scavenger-Mutant 5637 | -8/Garrison | Core integrity fell below 50% 6134 | -8/Garrison | Entered Materials 6241 | -8/Materials | Build established: Scavenger-Skirmisher 6534 | -8/Materials | First assault squad dispatched 6563 | -8/Materials | Discovered new exit (range 12) 6585 | -8/Materials | Entered Factory 6585 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6740 | -7/Factory | Build established: Skirmisher 6991 | -7/Factory | Identified exit to Garrison 6991 | -7/Factory | Entered Garrison 7055 | -7/Garrison | Triggered checkpoint 7124 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7160 | -7/Garrison | Garrison Relay disabled 7491 | -7/Garrison | Triggered checkpoint 7857 | -7/Garrison | Found embedded Infiltrators 8013 | -7/Garrison | Triggered checkpoint 8035 | -7/Garrison | Triggered checkpoint 8075 | -7/Garrison | Lost 3 parts (1n1u1w) 8091 | -7/Garrison | Triggered checkpoint 8207 | -7/Garrison | Discovered new exit (range 8) 8334 | -7/Garrison | Build established: Mutant 8345 | -7/Garrison | Triggered checkpoint 8446 | -7/Garrison | Discovered new exit (range 10) 8578 | -7/Garrison | Rescued a captive Derelict 8579 | -7/Garrison | Rescued a captive Derelict 8659 | -7/Garrison | Phase Generator disabled 8993 | -7/Garrison | Triggered checkpoint 9034 | -7/Garrison | Build established: Scavenger-Skirmisher 9072 | -7/Garrison | Discovered new exit (range 14) 9285 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9409 | -7/Garrison | Build established: Skirmisher 9829 | -7/Garrison | Entered Factory 9829 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9938 | -6/Factory | Identified exit to Garrison 9938 | -6/Factory | Entered Garrison 9981 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 10192 | -6/Garrison | Lost 4 allies 10234 | -6/Garrison | Spotted B-75 Beast 10310 | -6/Garrison | Destroyed B-75 Beast 10437 | -6/Garrison | Garrison Relay disabled 10835 | -6/Garrison | Discovered new exit (range 12) 10841 | -6/Garrison | Spotted B-86 Titan 10848 | -6/Garrison | Rewired B-75 Beast 10884 | -6/Garrison | Destroyed B-86 Titan 11026 | -6/Garrison | Triggered checkpoint 11137 | -6/Garrison | Build established: Scavenger-Skirmisher 11237 | -6/Garrison | Discovered new exit (range 14) 11267 | -6/Garrison | Phase Generator disabled 11342 | -6/Garrison | Triggered checkpoint 11392 | -6/Garrison | Triggered checkpoint 11543 | -6/Garrison | Lost 3 parts (1p1u1w) 11731 | -6/Garrison | Discovered new exit (range 12) 11946 | -6/Garrison | Triggered checkpoint 12010 | -6/Garrison | Triggered checkpoint 12182 | -6/Garrison | Destroyed Beast 5a 12192 | -6/Garrison | Garrison Relay disabled 12324 | -6/Garrison | Triggered checkpoint 12534 | -6/Garrison | Triggered checkpoint 12544 | -6/Garrison | Discovered new exit (range 3) 12552 | -6/Garrison | Entered Factory 12595 | -6/Factory | Identified exit to Garrison 12595 | -6/Factory | Entered Garrison 12704 | -6/Garrison | Build established: Skirmisher 12808 | -6/Garrison | Heavy support dispatched to Factory 12832 | -6/Garrison | H-XX Assembler disabled 12985 | -6/Garrison | Core integrity fell below 50% 13003 | -6/Garrison | Core integrity fell below 20% 13025 | -6/Garrison | Lost 7 parts (1p2n1u3w) 13135 | -6/Garrison | Found Prototype Device 13137 | -6/Garrison | Identified Active Sensor Suite 13189 | -6/Garrison | Triggered checkpoint 13226 | -6/Garrison | Garrison Relay disabled 13367 | -6/Garrison | Triggered checkpoint 13416 | -6/Garrison | Build established: Scavenger-Mutant 13462 | -6/Garrison | Discovered new exit (range 10) 13635 | -6/Garrison | Triggered checkpoint 13782 | -6/Garrison | Expanded RIF knowledge: Program Shield 13909 | -6/Garrison | Phase Generator disabled 14092 | -6/Garrison | Entered Factory 14092 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14542 | -5/Factory | Repaired Railgun 14992 | -5/Factory | First assault squad dispatched 15157 | -5/Factory | Lost 8 parts (1p2n2u3w) 15196 | -5/Factory | Cargo convoy interrupted 15201 | -5/Factory | Core integrity fell below 50% 15205 | -5/Factory | Core integrity fell below 20% 15207 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 15200_ K-01 Serf collects debris. 15200_ Penetrated by Slug. 15200_ Slug penetrates X-77 Beamer. 15200_ K-01 Serf collects debris. 15200_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 15201_ Lrg. Storage Unit destroyed. 15201_ Acquired Carbon-fiber Leg. 15202_ U-05 Engineer destroyed. 15203_ K-01 Serf collects debris. 15203_ Dropped Carbon-fiber Leg. 15203_ K-01 Serf collects debris. 15204_ Penetrated by Slug. 15204_ Dropped Adv. Cooling System. 15205_ K-01 Serf collects debris. 15205_ Acquired Fusion Bomb Trap. 15205_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15206_ K-01 Serf collects debris. 15207_ Acquired 26 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???#????????? | | ??????????????????? ???????? # #????????? | | ?????????????????! ?????? + #????????? | | ????????????????? ?????? # # ?????? | | ????????????????# #??????# # ?????? | | ????????????????# ???????# #* ??#?? | | ????????????????# ???????# # """#?? | | ???????? ???????? ????????# # "" #?? | | ?#?????? ????????? t ????????# # #?? | | ?# ???? "????????# #????????# ####+######## | | ?# ???? "????#???# % #?######## | | ?# "?"" "??? #???# % #?# # | | ?# """" """" #???# % #?# "" # | | ?# """" """" #???# ![ #?# """##+############## | | ?#| #???# ### S"# #??##### | | ?# ##### #;# """# #??? # | | ?# # #% !u!# ""# #??? # | | #######/######### % !!!# / | #??? + | | % % i x Ai!=!# # #??? # | | %% i p h%!!*@#=% # " " " #??#+### | | %! p% =!%*[*+% # " " " #??#?? | | =* %!xhx k%m=u!#%= # " " " #????? | | %=%h%% =|% # % # ? ? ? #????? | | ###### ########| k%# # ? ? ? #??????? | | #????# # # # #????????#??????? | | #???## # # ## [ %#########???????????????? | | ###### ## # # #???????????????????????? | | + #?#####?# k #???????????????????????? | | #######+#####????# R w #???????????????????????? | | #? #????# u #???????????????????????? | | #? """ #????# #???????????????????????? | | # ] ! """ #????# #??????o????????????????? | | # """ #????# #???????????????????????? | | # !!! #????# #???????????????????????? | | # !!! #????# #???????????????????????? | | # !! #????# #???????????????????????? | | ################## #???????????????????????? | | ???????????? # #???????????????????????? | | ???????????? +^^ #???????????????????????? | | ???????????? #^^ #???????#???????????????? | | ???????????? # #???? #???????????????? | | ???????????? # #???? #???????????????? | | ???????????? # #?? ##??????????????? | | ???????????? # #?####+### ?????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 80 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ Unstable Evolution Game ------ Seed RiotCoolingPlatform Manual? 0 Play Time 01:22:44 Cumulative 79.2 hours Start 2024.07.29 @ 19:07:21 End 2024.07.29 @ 20:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eebdfefd-4bcf-43fd-96ae-a6d6f9c8da48