Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 20:54:12 Player: Sunrosa Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (76) 380 Value Destroyed (1933) 1933 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1504) 1504 TOTAL SCORE: 13417 Bonus ------- Follower Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Medium Storage Unit Advanced Weight Redist. System Hacking Drone Bay (1/1) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Melee Analysis Suite Advanced Actuator Array Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Experimental Hacking Suite Corruption Screen > --- WEAPON ----------- KE Penetrator Great Axe > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Impulse Thruster Medium Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Transmission Jammer Cloaking Device Hacking Drone Bay [Rating: 150] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . . . . . 2 . . . . . . . . . 2 . Utility 10 | . . . . . 2 2 . . . . . . . . 2 . . 2 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 203 | . 13 2 . 1 69 12 4 1 17 3 17 4 . 1 14 1 . 14 13 . 13 4 Power 24 | . 2 . . 1 8 4 . . . . 2 1 . . . . . 3 . . 3 . Engine 9 | . 2 . . 1 1 1 . . . . 2 1 . . . . . 1 . . . . Core 10 | . . . . . 7 3 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 . Propulsion 69 | . 4 1 . . 32 3 2 . . 2 6 1 . . 3 . . 4 5 . 5 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 21 | . 4 1 . . 13 . . . . . 1 . . . . . . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . 6 1 . . . . 5 . . . 3 . . 1 . . . . Flight 32 | . . . . . 13 2 2 . . 2 . 1 . . . . . 2 5 . 5 . Utility 61 | . 2 . . . 11 2 . 1 15 . 6 . . . 7 . . 5 7 . 3 2 Device 25 | . 1 . . . 1 . . 1 3 . 4 . . . 3 . . 5 4 . 2 1 Storage 8 | . 1 . . . 2 . . . 4 . . . . . . . . . 1 . . . Processor 15 | . . . . . 1 1 . . 7 . 1 . . . 3 . . . 1 . 1 . Hackware 10 | . . . . . 4 1 . . 1 . 1 . . . 1 . . . 1 . . 1 Protection 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 5 1 . . 18 3 2 . 2 1 3 2 . 1 4 1 . 2 1 . 2 1 Energy Gun 7 | . 4 . . . . . . . . . . . . 1 . . . 1 . . 1 . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | . 1 . . . 12 3 1 . . . 1 1 . . 2 . . 1 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . 1 . . 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 9 | . . . . . 6 . 1 . 1 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 4 . . 8 . 1 . . . 1 . . 2 2 . . . Parts Lost 40 | . 1 2 . . 10 . 3 . . 7 . . . 1 3 2 . 2 1 . 6 2 Power 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Propulsion 17 | . . 1 . . 3 . 2 . . 5 . . . . . 1 . 1 . . 3 1 Utility 13 | . . . . . 4 . 1 . . 1 . . . . 3 . . 1 1 . 1 1 Weapon 8 | . . 1 . . 3 . . . . . . . . 1 . 1 . . . . 2 . Highest Loss Streak 4 | . 1 2 . . 3 . 2 . . 4 . . . 1 3 2 . 1 1 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 99 100 100 88 93 94 92 97 77 68 82 86 85 87 92 82 82 86 85 80 5 Engine 4 | . 13 14 14 14 4 . . . . . . . . . . . . 2 . . . . Core 1 | . . . . . 4 6 7 7 7 3 . . . . . . . . . . . . Leg 12 | . 27 27 28 28 26 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 . . . . . 15 20 20 20 17 23 23 12 . . . . Flight 8 | . . . . . 1 30 30 30 30 21 6 11 13 13 11 10 5 9 20 23 23 . Device 5 | . 8 14 14 14 3 . . . . . 2 . . . 5 5 5 14 18 9 9 . Storage 6 | . 14 14 14 14 9 7 7 7 6 5 . . . . . . . . 2 4 3 . Processor 7 | . . . . . 1 5 7 7 8 7 11 13 13 13 14 23 23 21 22 23 19 . Hackware 13 | . . . . . 10 30 25 23 26 27 24 26 26 26 24 17 17 11 10 14 12 4 Protection 1 | . . . . . 5 . . . . . . . . . . . . . . . . . Energy Gun 4 | . 23 14 14 14 . . . . . . . . . 2 . . . . . . . . Energy Cannon 1 | . . 12 14 14 1 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 4 . . . 15 3 7 7 7 4 . 3 6 3 2 3 . . . . 2 . Slashing Weapon 2 | . . . . . . 7 6 7 6 4 1 6 6 6 5 5 5 5 4 4 3 . Naked Turns 45 | . . . . . . . . . . . . . . . . . . . . . 39 6 Heaviest Build 56 | 11 20 21 21 23 31 21 21 21 31 21 5 7 7 9 11 11 5 24 44 43 56 1 Greatest Support 62 | 20 20 20 20 20 55 21 21 21 21 21 12 11 11 11 14 11 5 37 46 46 62 30 Greatest Overweight (x) 4 | . 4 1 1 1 3 . . . 3 . . . . . 1 . . . . . 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 10 10 10 15 10 5 5 5 5 5 5 5 5 15 15 15 5 Average Capacity 8 | . 8 10 10 10 10 10 10 10 9 8 5 5 5 5 5 5 5 5 10 15 14 5 Most Carried 15 | . 9 9 10 10 15 10 10 9 10 10 5 5 4 5 5 5 5 5 10 9 13 5 Average Carried 7 | . 7 8 9 9 10 9 8 7 9 8 4 4 4 4 4 5 5 4 6 9 8 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 15 15 5 5 Final Carried 10 | 6 9 9 10 10 10 10 7 9 10 5 5 4 4 5 5 5 5 5 9 9 4 5 Class Distribution -------------------- 32% | Mutant 19% | Hacker-Mutant 19% | Hacker-Sprinter 13% | Scavenger-Mutant 7% | Hacker-Ninja 3% | Wizard-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -5/Cetus Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Matter Collected 3535 | 200 358 20 . . 1632 180 103 35 132 65 118 126 . 10 38 107 . 96 101 . 158 56 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3450 | . 467 118 . . 1896 236 . 47 . . . 112 . . 38 107 . 116 101 . 212 . Parts 180 | . 37 6 . . 98 6 . 1 . . . 8 . . 4 4 . 1 2 . 13 . Haulers Intercepted 8 | . 1 . . . 5 . . . . . . . . . . . . 1 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Combat Hostiles Destroyed 47 | . 13 5 . . 24 . . . . . . 4 . . . . . . . . 1 . Melee 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Guns 37 | . 13 4 . . 20 . . . . . . . . . . . . . . . . . Cannons 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Classes Destroyed 12 | . 5 . . . 6 . . . . . . . . . . . . . . . 1 . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . . . 5 . . . . . . . . . . . . 1 1 . . . Recycler 10 | . . . . . 5 3 . . . . . . . . . 1 . . . . 1 . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . . . . . 1 . . . . . . . Swarmer 16 | . 6 3 . . 3 . . . . . . 4 . . . . . . . . . . Grunt 25 | . 7 2 . . 16 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . 3 3 . . 5 1 . . . . . 4 . . 1 1 . 1 1 . 1 . Combat Bots Only 4 | . 3 3 . . 4 . . . . . . 4 . . . . . . . . 1 . Max Kills in Single Turn 3 | . 2 1 . . 2 1 . . . . . 3 . . 1 1 . 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Hostile Shots Fired 754 | . 52 31 . . 148 . 14 . . 134 4 3 . 24 . 25 2 15 13 12 95 182 Missed 306 | . 13 12 . . 35 . 4 . . 78 1 1 . 11 . 16 2 9 3 10 30 81 Damage Taken 9227 | . 463 191 . . 1916 . 172 . . 791 54 29 . 178 392 247 . 443 229 15 1874 2233 Core 3802 | . 55 29 . . 209 . 47 . . 354 18 14 . 74 115 59 . 170 . . 1058 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 66 62 . . . . 42 . . . 87 . . 82 85 . 100 27 . Volleys Fired 214 | . 49 16 . . 130 . 8 . . 1 2 2 . . 3 . . . 1 . . 2 Largest 2 | . 2 2 . . 2 . 2 . . 1 1 1 . . 1 . . . 1 . . 1 Hottest 120 | . 115 118 . . 91 . 50 . . . 25 36 . . 7 . . . 33 . . 120 Shots Fired 404 | . 98 31 . . 251 . 12 . . 1 2 2 . . 4 . . . 1 . . 2 Gun 384 | . 98 24 . . 246 . 12 . . . 2 . . . 1 . . . 1 . . . Cannon 14 | . . 7 . . 5 . . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 295 | . 33 . . . 246 . 12 . . . 2 . . . 1 . . . 1 . . . Thermal 103 | . 65 31 . . 5 . . . . . . . . . . . . . . . . 2 Explosive 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 8 4 . . 14 . 2 . . . 2 . . . 1 . . . 1 . . 2 Robot Miss Streak 4 | . 3 2 . . 4 . 3 . . . . . . . 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | . 64 21 . . 190 8 4 1 . . 4 3 . . 3 1 . 3 16 . 10 1 Core Hits 136 | . 28 7 . . 77 2 1 1 . 4 . 7 . . 1 1 . 1 2 . 3 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 3 . . . 2 . . . . . . . . . . . . . 2 . 3 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . 2 . 3 . Melee Attacks 216 | . . . . . 27 31 4 1 4 5 15 14 8 2 27 9 2 16 16 . 35 . Impact 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Slashing 207 | . . . . . 27 31 4 1 4 5 6 14 8 2 27 9 2 16 16 . 35 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 3 . . . . 1 1 . . . 1 . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7401 | . 755 363 . . 3508 370 69 62 . 63 138 401 . . 102 96 . 160 765 . 452 97 Guns 4200 | . 755 262 . . 3049 . 69 . . . 33 . . . . . . . 32 . . . Cannons 272 | . . 101 . . 91 . . . . . . . . . . . . . . . . 80 Explosions 303 | . . . . . . . . . . 63 . 240 . . . . . . . . . . Melee 2566 | . . . . . 333 370 . 62 . . 105 161 . . 102 96 . 160 733 . 444 . Ramming 60 | . . . . . 35 . . . . . . . . . . . . . . . 8 17 Kinetic 3363 | . 180 . . . 3049 . 69 . . . 33 . . . . . . . 32 . . . Thermal 1109 | . 575 363 . . 91 . . . . . . . . . . . . . . . . 80 Explosive 303 | . . . . . . . . . . 63 . 240 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . . 54 . . . . . . . . . . . Slashing 2512 | . . . . . 333 370 . 62 . . 51 161 . . 102 96 . 160 733 . 444 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 10 . . . 4 4 . . . . 12 12 12 . . . 1 2 Average Corruption 7 | . . . . . 7 . . . 4 4 . . . . 12 12 12 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . 6 . . 2 . Effects 105 | . . . . . 70 . . . 5 7 . . . . 8 12 1 . . . 2 . Message Errors 19 | . . . . . 10 . . . 1 2 . . . . 2 3 . . . . 1 . Matter Fused 22 | . . . . . 17 . . . 2 . . . . . 1 2 . . . . . . Heat Flow Errors 21 | . . . . . 13 . . . . 2 . . . . 4 1 1 . . . . . Energy Discharges 8 | . . . . . 6 . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . 10 . . . 1 . . . . . . 1 . . . . . . Data Loss (major) 6 | . . . . . 1 . . . 1 2 . . . . . 2 . . . . . . Misfires 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . Alerts 5 | . . . . . 3 . . . . . . . . . . 2 . . . . . . Misdirections 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . 75 98 . . . . 20 133 . . 1 . . . 30 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 357 | . . . . . 75 98 . . . . 20 133 . . 1 . . . 30 . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . . . . 4 8 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Targets Rammed 13 | . . . . . 9 . . . . . . . . . . . . . . . 2 2 Kicked 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 216 15 . . 251 . 24 . 439 288 . . . . 260 207 226 . . . 32 32 Average Temperature 68 | . 74 7 . . 72 . 10 . 235 146 . . . . 125 116 117 . . . 10 20 Received Heat Transfer 1350 | . 189 57 . . 729 . . . . 225 27 . . 9 . 42 . 18 . . 54 . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 2812 | . 1739 851 . . 148 . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Peak Influence 397 | . 216 134 . . 397 234 . . . . 326 . . . 67 69 52 76 83 62 215 171 Initial 311 | . . 4 . . . 180 . . . . 311 . . . 18 11 35 28 38 62 34 128 Average 91 | . 62 111 . . 147 164 . . . . 120 . . . 19 28 45 42 56 62 39 146 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . 1 . Low Security (%) 84 | . 97 100 . 100 69 47 . . . . 69 . . . 100 100 100 100 100 100 99 100 Level 1 15 | . 2 . . . 30 52 . . . . 30 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 5 1 . . . 1 4 . . . 1 . . 2 2 . 2 1 Investigation 6 | . 1 . . . 2 . . . . . 1 . . . . . . 1 1 . . . Extermination 6 | . . . . . . . . . . . 3 . . . . . . . 1 . 1 1 Reinforcement 8 | . 2 . . . 2 1 . . . . . . . . 1 . . 1 . . 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Distress Signals 14 | . 3 . . . 6 1 . . . . 1 . . . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 25 5 . . 56 4 7 . . 40 6 3 . 4 5 7 5 6 2 1 24 15 Peak Tracking Total 21 | . 5 3 . . 6 3 5 . . 21 3 3 . 3 2 7 5 4 2 1 17 14 Tactical Retreats 29 | . 1 . . . 9 1 . . . 8 2 . . 1 1 . . 2 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Traps Triggered 13 | . 4 . . . 6 . . . . . . . . . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Machines Disabled 4 | . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Machines Accessed 65 | . 9 . . . 8 7 . . . . 9 . 4 . 6 . . 13 5 . 3 1 Terminals 42 | . 7 . . . 5 4 . . . . 6 . . . 4 . . 9 3 . 3 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . 2 . . . . 1 . . . . 1 . . . 1 . . 2 1 . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . Total Hacks 210 | . 25 . . . 23 26 . . . . 24 . 29 . 21 . . 43 10 . 5 4 Successful 147 | . 12 . . . 11 24 . . . . 18 . 29 . 13 . . 29 6 . 2 3 Failed 61 | . 13 . . . 12 2 . . . . 6 . . . 7 . . 13 4 . 3 1 Catastrophic 4 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Manual 99 | . 17 . 1 . 6 11 . . 1 . 16 . . . 12 . . 22 4 . 6 3 Terminals 143 | . 22 . . . 14 21 . . . . 18 . . . 18 . . 37 4 . 5 4 Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . 3 . . . Repair Stations 5 | . . . . . 3 . . . . . . . . . . . . 2 . . . . Recycling Units 14 | . 3 . . . . 1 . . . . 2 . . . 2 . . 3 3 . . . Scanalyzers 8 | . . . . . 4 2 . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 2 2 . . . . . . . . 1 . . 1 . . . . Terminal Hacks 91 | . 6 . . . 3 13 . . . . 9 . 29 . 5 . . 20 2 . 2 2 Record 27 | . . . . . . . . . . . 1 . 11 . 2 . . 10 1 . 1 1 Part Schematic 16 | . 1 . . . . 1 . . . . 1 . 12 . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . Level Access Points 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Garrison Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 . . . . 1 . . . 1 . . 2 1 . . . Report Inventory 5 | . . . . . . 1 . . . . 1 . . . 1 . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 8 | . . . . . 4 2 . . . . 2 . . . . . . . . . . . Insert Component 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . Analyze 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . Seal Access 4 | . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 32 | . 6 . . . 1 7 . . . . 4 . . . 6 . . 6 1 . . 1 Terminals 27 | . 5 . . . 1 7 . . . . 3 . . . 5 . . 5 . . . 1 Track 6 | . . . . . . 2 . . . . . . . . 2 . . 2 . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 17 | . 3 . . . 1 3 . . . . 3 . . . 3 . . 3 . . . 1 Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 1 . . . 1 . . 1 1 . . . Monitor 4 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 . . . 6 5 . . . . 8 . . . 5 . . 12 4 . 2 1 Full Trace Events 4 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . 3 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . 1 1 . . 16 . 2 . 12 . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 67 . . . . . . . 17 . . . Total Part Build Rating 5 | . . . . . . . . . . . 4 . . . . . . . 1 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Total Allies 5 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . 2 2 1 . . . . . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . 52 52 26 . . . . . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 31 26 . . . . . . . . . . . . . . 96 . Total Orders 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . EXPLORE 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . Ally Attacks 11 | . . . . . 1 . . . . . . . . . . . . . . . 10 . Total Damage 276 | . . . . . . . . . . . . . . . . . . . . . 276 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . 2 1 . 2 . 3 . . . . . . . . Drone Launches 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . Drone Recoveries 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . 16 . . . 10 2 . 12 6 . 8 . Traps 41 | . . . . . . . . . . . 16 . . . 8 2 . 9 1 . 5 . Emergency Access 10 | . . . . . . . . . . . . . . . . . . 2 5 . 3 . Garrisons 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Turns Passed 12424 | . 1610 395 543 532 2658 734 175 89 365 298 1013 287 72 291 941 238 25 640 326 8 760 424 Spaces Moved 16662 | 1 1064 181 286 275 1598 2021 538 307 1026 943 1977 688 148 585 1300 519 55 1353 668 29 757 343 Core 417 | . 3 . . . 1 . . . 4 . . . . . . . . . . . 74 335 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2873 | 1 1061 181 286 275 1061 . . . . . . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 335 | . . . . . 243 . . . . . 14 . . . 78 . . . . . . . Flight 13037 | . . . . . 293 2021 538 307 1022 943 1963 688 148 585 1222 519 55 1353 668 29 683 . Fastest Speed 24 | 120 120 120 190 190 26 26 27 27 27 27 35 34 34 34 34 34 35 32 26 26 24 50 Average Speed 51 | 120 120 189 190 190 103 26 27 27 27 29 35 34 34 34 39 34 35 34 27 26 27 51 Slowest Speed 250 | 120 250 190 190 190 240 27 27 27 200 35 80 35 34 34 120 35 35 37 37 26 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . 7 . . . . 13 . . . 14 12 . 3 4 . 5 . Cave-ins Triggered 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Exploration Rate (%) 48 | 2 97 34 69 61 71 36 59 50 85 91 36 80 80 74 20 47 23 30 12 42 9 8 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 4 | . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . . 1 . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 11 | . . . . 1 . . . 1 4 1 . 2 . 2 . . . . . . . . Spaces Dug 142 | . . . . . 15 22 3 . . 5 11 11 8 2 24 8 2 13 . . 18 . Terrain Destroyed 161 | . . . . . 15 22 3 . . 6 11 28 8 2 25 8 2 13 . . 18 . Melee 142 | . . . . . 15 22 3 . . 5 11 11 8 2 24 8 2 13 . . 18 . Projectile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . AOE 18 | . . . . . . . . . . 1 . 17 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Fac Res DSF Res Acc Total 19689 | . 1303 203 286 286 2354 2169 553 310 1099 954 2237 712 155 672 1667 550 56 1490 775 28 1243 587 Wait 2191 | . 158 3 . 6 430 95 . . 15 . 221 3 . 84 313 34 . 96 68 . 433 232 Move 16528 | . 1063 180 285 274 1596 2006 537 306 1025 942 1951 687 147 584 1273 496 54 1346 659 28 746 343 Hop 53 | . . . . . . 7 . . . . 12 . . . 12 10 . 3 4 . 5 . Pick Up 90 | . 9 2 1 2 32 5 . 1 18 . 4 . . 1 1 . . 3 3 . 6 2 Fast Attach 128 | . 7 . . . 39 7 . 1 17 . 16 1 . 1 10 . . 9 11 . 6 3 Attach 33 | . 1 2 . . 5 2 3 . . 3 1 3 . . 2 . . 2 2 . 6 1 Detach 33 | . . . . . 4 2 . 1 8 2 2 2 . . 2 . . 2 4 . 3 1 Swap 43 | . 5 . . 1 26 3 1 . . . . . . . 2 1 . 3 . . 1 . Drop 128 | . 11 . . 3 55 11 . . 12 1 13 . . . 4 . . 10 7 . . 1 Fire 214 | . 49 16 . . 130 . 8 . . 1 2 2 . . 3 . . . 1 . . 2 Melee 216 | . . . . . 27 31 4 1 4 5 15 14 8 2 27 9 2 16 16 . 35 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Kick 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 1 . . . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Arm / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Discovered new exit (range 5) 1214 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Discovered new exit (range 6) 1611 | -10/Materials | Entered Mines 1684 | -10/Mines | Met a Derelict bent on vengeance 1741 | -10/Mines | Learned Materials non-interactive machine intel 1892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1894 | -10/Mines | Discovered new exit (range 5) 2006 | -10/Mines | Entered Exiles 2052 | -10/Exiles | Met 8R-AWN 2084 | -10/Exiles | Met EX-HEX 2158 | -10/Exiles | Met EX-DEC 2265 | -10/Exiles | Met EX-BIN 2297 | -10/Exiles | Aligned with FarCom system 2299 | -10/Exiles | Given EX-Vault access code 2347 | -10/Exiles | Opened EX-Vault 2354 | -10/Exiles | Found Prototype Device 2393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2526 | -10/Exiles | Discovered new exit (range 14) 2549 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2549 | -10/Exiles | Entered Mines 2579 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3054 | -9/Mines | Discovered new exit (range 15) 3055 | -9/Mines | Learned location of Storage (-9) 3081 | -9/Mines | Entered Materials 3081 | -8/Materials | Accompanied by 2 allies 3081 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3082 | -8/Materials | Loaded intel: 27 non-interactive machine locations 3086 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3939 | -8/Materials | Build established: Scavenger-Mutant 3982 | -8/Materials | Lost 3 parts (1n1u1w) 4134 | -8/Materials | Identified Supersonic Drone Bay 4346 | -8/Materials | Repaired Broken Concussive RPG 4618 | -8/Materials | Crushed by falling debris 4619 | -8/Materials | System corruption reached 10% 5197 | -8/Materials | Garrison activated, responded to threat 5548 | -8/Materials | Build established: Hacker-Mutant 5681 | -8/Materials | Discovered new exit (range 16) 5739 | -8/Materials | Entered Factory 5739 | -7/Factory | Evolved 2 slots: Utility x2 5751 | -7/Factory | Discovered new exit (range 13) 5754 | -7/Factory | Identified exit to Lower Caves 5754 | -7/Factory | Identified exit to Factory 5860 | -7/Factory | Build established: Hacker-Sprinter 6473 | -7/Factory | Entered Lower Caves 6577 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6584 | -7/Lower Caves | Spotted B-75 Beast 6612 | -7/Lower Caves | Identified exit to Lower Caves 6648 | -7/Lower Caves | Entered another Lower Caves area 6723 | -7/Lower Caves | Discovered new exit (range 14) 6737 | -7/Lower Caves | Entered Zion 6824 | -7/Zion | Learned Factory emergency access door positions 6844 | -7/Zion | Given A8's code to call for help 6853 | -7/Zion | Found Prototype Device 6853 | -7/Zion | Identified Bomb Factory No. 2 6913 | -7/Zion | Learned Factory interactive machine intel 6917 | -7/Zion | Found Prototype Processor 6917 | -7/Zion | Identified Exp. Targeting Computer 6919 | -7/Zion | Found Prototype Hackware 6919 | -7/Zion | Identified Exp. Hacking Suite 6925 | -7/Zion | Found Prototype Processor 6925 | -7/Zion | Identified Exp. Terrain Scan Processor 6928 | -7/Zion | Found Prototype Processor 6928 | -7/Zion | Identified Exp. Signal Interpreter 6930 | -7/Zion | Found Prototype Processor 6930 | -7/Zion | Identified Exp. Target Analyzer 6972 | -7/Zion | Given the Hacking Drone Bay 6974 | -7/Zion | Found Prototype Device 6974 | -7/Zion | Identified Hacking Drone Bay 7038 | -7/Zion | Rebuked by Imprinter 7078 | -7/Zion | Found CR-A16's Pointy Stick 7089 | -7/Zion | Discovered new exit (range 13) 7102 | -7/Zion | Entered Proximity Caves 7209 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7219 | -6/Proximity Caves | Spotted B-75 Beast 7225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7322 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 7331 | -6/Proximity Caves | Core integrity fell below 50% 7366 | -6/Proximity Caves | Learned Factory terminal intel 7396 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7400 | -6/Proximity Caves | Entered Factory 7400 | -6/Factory | Evolved 2 slots: Propulsion x2 7402 | -6/Factory | Loaded intel: 52 interactive machine locations 7403 | -6/Factory | Loaded intel: 26 terminal locations 7593 | -6/Factory | Build established: Hacker-Mutant 8060 | -6/Factory | Fabricated Cld. VTOL Module? 8399 | -6/Factory | Discovered new exit (range 5) 8413 | -6/Factory | Entered Lower Caves 8548 | -6/Lower Caves | Spotted B-75 Beast 8624 | -6/Lower Caves | Learned Factory terminal intel 8625 | -6/Lower Caves | Learned Factory emergency access door positions 8666 | -6/Lower Caves | Encountered a Warlord checkpoint 8676 | -6/Lower Caves | Discovered new exit (range 15) 8697 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8700 | -6/Lower Caves | Entered Data Miner 8700 | -6/Data Miner | Discovered new exit (range 6) 8705 | -6/Data Miner | Met Data Miner 8716 | -6/Data Miner | Learned location of Section 7 (-2) 8716 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8721 | -6/Data Miner | Received God Mode back door access code from Data Miner 8772 | -6/Data Miner | Entered Proximity Caves 8975 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9019 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9048 | -5/Proximity Caves | Learned location of 1 exit from Factory 9049 | -5/Proximity Caves | Identified exit to Factory 9063 | -5/Proximity Caves | Entered Factory 9063 | -5/Factory | Evolved 2 slots: Utility x2 9064 | -5/Factory | Identified exit to Extension 9066 | -5/Factory | Loaded intel: 190 non-interactive machine locations 9067 | -5/Factory | Loaded intel: 28 terminal locations 9332 | -5/Factory | Identified exit to Upper Caves 9382 | -5/Factory | Central database locked down 9386 | -5/Factory | Identified exit to Factory 9621 | -5/Factory | Build established: Wizard-Mutant 9777 | -5/Factory | Crushed by falling debris 9777 | -5/Factory | System corruption reached 10% 9808 | -5/Factory | Lost 3 parts (3u) 10004 | -5/Factory | Entered Extension 10051 | -5/Extension | Spotted B-75 Beast 10156 | -5/Extension | Spotted B-75 Beast 10235 | -5/Extension | Discovered new exit (range 21) 10235 | -5/Extension | Discovered exit to Factory (range 20) 10242 | -5/Extension | Identified exit to Cetus 10242 | -5/Extension | Entered Cetus 10246 | -5/Cetus | Spotted Cetus Guard 10246 | -5/Cetus | Spotted Cetus Guard 10246 | -5/Cetus | Spotted Cetus Guard 10254 | -5/Cetus | Spotted Cetus Guard 10260 | -5/Cetus | Discovered exit to Factory (range 22) 10267 | -5/Cetus | Entered Factory 10267 | -4/Factory | Evolved 2 slots: Utility x2 10279 | -4/Factory | Central database locked down 10367 | -4/Factory | Identified exit to DSF 10495 | -4/Factory | Crushed by falling debris 10586 | -4/Factory | Build established: Hacker-Ninja 10825 | -4/Factory | Identified exit to Research 10907 | -4/Factory | Entered Research 10907 | -3/Research | Evolved 2 slots: Utility x2 10917 | -3/Research | Found Prototype Processor 10917 | -3/Research | Identified Exp. Melee Analysis Suite 11003 | -3/Research | Discovered new exit (range 14) 11052 | -3/Research | Fabricated Lrg. Storage Unit (x1) 11085 | -3/Research | Identified exit to Armory 11160 | -3/Research | Identified exit to DSF 11233 | -3/Research | Entered DSF 11235 | -3/DSF | Discovered new exit (range 21) 11241 | -3/DSF | Identified exit to Research 11241 | -3/DSF | Entered Research 11241 | -2/Research | Evolved 2 slots: Propulsion x2 11591 | -2/Research | Build established: Hacker-Sprinter 11954 | -2/Research | Released all parts (13) 11970 | -2/Research | Enhanced Grunt warped into view, answering call for help 11978 | -2/Research | Enhanced Grunt warped into view, answering call for help 11984 | -2/Research | Lost 4 parts (2n1u1w) 11986 | -2/Research | Core integrity fell below 50% 11994 | -2/Research | Discovered new exit (range 15) 11999 | -2/Research | Discovered new exit (range 15) 12001 | -2/Research | Entered Access 12001 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 12256 | -1/Access | Build established: Mutant 12411 | -1/Access | Spotted B-99 Colossus 12412 | -1/Access | Spotted B-99 Colossus 12419 | -1/Access | Core integrity fell below 50% 12423 | -1/Access | Core integrity fell below 20% 12425 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12419_ Slug penetrates Wall. 12419_ Acquired 3 matter. 12420_ U-05 Engineer builds a Wall. 12420_ P-80 Master resets U-05 Engineer, system corruption cleaned. 12421_ Acquired 12 matter. 12421_ Penetrated by Slug. 12422_ P-80 Master resets S-43 Plague, system corruption cleaned. 12422_ Penetrated by Slug. 12422_ Slug penetrates S-43 Plague. 12422_ Penetrated by Slug. 12422_ S-43 Plague destroyed. 12422_ Slug penetrates Wall. 12422_ Penetrated by Slug. 12422_ Slug penetrates Wall. 12422_ Penetrated by Slug. 12423_ Acquired 33 matter. 12423_ Slammed into S-43 Plague. 12424_ Penetrated by Slug. 12424_ S-43 Plague destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????s??????????????????????? | | ??????????????????????????s??????????????????????? | | ????????????????????????????s????????????????????? | | ? ?????????????????s?s????????????????????? | | ? #??????????????????s????????????????????? | | ? #???????????????????????????????????????? | | ? #???????????????????????????????????????? | | ?# #???????########+##+????????????????????? | | ?# #???????# ?????????????????????? | | ?# #???????# ???????????????????????? | | ?# #???????# ????????????????????????? | | ?# #???????+ ??????????????#########??? | | ?# #???????# #???????????????# "??? | | ?# #???????# #?###???????????# "??? | | ## ######### ###;############; "??? | | k uu "??? | | k h ps su "??? | | uh@%[ "??? | | RA ps p % "??? | | #####+#############++############;##;;; "??? | | ??? ??????? ???##??????# " "??? | | ? ???# #????????# ## "??? | | """S""" ?# #????????##?#########??? | | """ """ ## #??????????????????????? | | ## #??????????????????????? | | ## """"""" #??????????????????????? | | ## """"""" #??????????????????????? | | ## #??????????????????????? | | ??# #??????????????????????? | | ?? ! ????# #??????????????????????? | | ???? ??????# ?? ??? #??????????????????????? | | ???? ??????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 2 Corruption Block 8 Armor Coverage 225 Power Shielding 33 Phase Shifting 5 Evasion (%) 77 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 50 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Concussive RPG | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Hacked Ripper | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Hacked Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-02 Transporter | -4/Factory | Hacked Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Lrg. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Adventurer Decoder Ring Explorer Ooh, Shiny! Part-time Excavator Rockin' Loadout This Is Interesting... Challenges ------------ None Game ------ Seed ThrusterBehemothFlamer Manual? 0 Play Time 04:57:30 Cumulative 49.7 hours Start 2024.04.24 @ 15:39:02 End 2024.05.03 @ 20:54:12 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: bcc96c4b-16c7-4064-a6b7-39c9a46e7049