Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 17:17:19 Player: Singularius Result: Destroyed by as-98359 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3334) 3334 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1380) 1380 TOTAL SCORE: 8574 Bonus ------- High Alert Combat Kills 380 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Scatter Rocket Array > --- INVENTORY (15) --- Light Treads Flexi-carbon Leg High-capacity Storage Unit Structural Scanner Improved Sensor Array Insulated Plating Force Field Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Improved Titanium Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Particle Charger Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Quantum Rifle Quantum Rifle Ion Cannon Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Cold Fusion Reactor Light Treads Light Treads Overtuned Treads High-capacity Storage Unit Small Matter Pod Structural Scanner IFF Parser Improved Terrain Scanner Improved Light Armor Plating Force Field Proton Cannon Scatter Rocket Array [Rating: 78] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Quantum Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 92 | 6 4 3 1 14 45 19 Power 12 | 1 1 . 1 1 6 2 Engine 6 | 1 1 . 1 . 2 1 Core 3 | . . . . 1 2 . Reactor 3 | . . . . . 2 1 Propulsion 22 | 2 . . . 5 8 7 Treads 11 | 2 . . . 5 2 2 Leg 8 | . . . . . 3 5 Wheel 3 | . . . . . 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 2 3 . 2 16 3 Device 13 | . 1 1 . . 9 2 Storage 3 | 1 . 2 . . . . Processor 5 | . . . . . 4 1 Hackware 1 | . 1 . . . . . Protection 5 | . . . . 2 3 . Artifact . | . . . . . . . Weapon 31 | 2 1 . . 6 15 7 Energy Gun 7 | 1 . . . 1 3 2 Energy Cannon 7 | . . . . 2 4 1 Ballistic Gun 11 | 1 . . . 1 7 2 Ballistic Cannon 4 | . . . . 2 1 1 Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . . . . 1 12 22 Power 7 | . . . . . 2 5 Propulsion 8 | . . . . . 1 7 Utility 6 | . . . . . 3 3 Weapon 14 | . . . . 1 6 7 Highest Loss Streak 8 | . . . . 1 4 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 13 | 1 7 9 13 14 13 12 Power 1 | . 1 1 1 1 2 . Propulsion 3 | . 2 2 4 3 2 3 Utility 5 | . 2 3 5 5 6 5 Weapon 3 | . 1 2 3 4 2 3 Tool/Special . | . . . . . . . Unused Backups 20 | . 2 1 . 7 7 3 Power 3 | . . . . . 3 . Propulsion 7 | . 2 1 . 2 1 1 Utility 6 | . . . . 1 3 2 Weapon 4 | . . . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 95 100 99 97 89 Engine 3 | . 14 10 14 3 1 2 Core 6 | . . . . 10 3 3 Reactor 2 | . . . . . 7 4 Treads 21 | . 28 28 28 28 13 3 Leg 2 | . . . . . 4 16 Wheel 1 | . . . . . 5 1 Device 11 | . 4 10 14 13 11 11 Storage 10 | . 14 14 14 14 6 6 Processor 3 | . . . . . 7 11 Protection 2 | . . . . . 5 . Energy Gun 5 | . 13 14 14 . 9 4 Energy Cannon 7 | . . . . 13 4 4 Ballistic Gun 6 | . 14 14 14 1 9 12 Ballistic Cannon 6 | . . . . 12 2 . Peak Build Rating 78 | 6 10 10 10 27 78 74 Average Rating 38 | 4 9 9 10 22 68 65 On Entrance 18 | . 6 10 9 10 27 70 Naked Turns . | . . . . . . . Heaviest Build 86 | 14 15 28 30 50 86 70 Greatest Support 75 | 40 40 40 40 42 74 75 Greatest Overweight (x) 4 | 4 . . . 1 4 2 Average Overweight (x) 1 | . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 Most Carried 15 | 4 8 14 13 15 15 15 Average Carried 13 | 1 7 9 13 14 13 12 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 4 8 14 13 15 15 7 Class Distribution -------------------- 59% | Mutant 9% | Skirmisher 8% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Gar Matter Collected 2619 | 190 164 144 . 322 1178 621 Remotely . | . . . . . . . Salvage Created 4047 | . 206 42 . 486 2303 1010 Parts 205 | . 27 6 . 22 114 36 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Combat Hostiles Destroyed 110 | . 9 3 . 9 33 56 Guns 51 | . 3 1 . 2 19 26 Cannons 29 | . . . . 6 12 11 AOE 28 | . 6 2 . 1 1 18 Classes Destroyed 18 | . 5 . . 5 7 1 Worker 3 | . . . . . 3 . Builder 2 | . 1 . . . 1 . Tunneler 2 | . 1 1 . . . . Hauler 2 | . . . . . 2 . Recycler 4 | . 1 . . . 3 . Operator 1 | . 1 . . . . . Watcher 4 | . . . . . 4 . Swarmer 27 | . 9 3 . . 8 7 Grunt 11 | . . . . . 6 5 Duelist 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Hunter 8 | . . . . . 4 4 Programmer 8 | . . . . . 8 . Federalist 1 | . . . . 1 . . Explorer 1 | . . . . 1 . . Ranger 2 | . . . . 2 . . Scrapper 4 | . . . . 4 . . Assembled 40 | . . . . . . 40 Thug 1 | . . . . 1 . . Best Kill Streak 34 | . 7 4 . 5 6 34 Combat Bots Only 34 | . 6 2 . 5 4 34 Max Kills in Single Turn 8 | . 3 2 . 2 2 8 Gunslinging . | . . . . . . . Exploded 8 | . 3 2 . 1 1 8 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Hostile Shots Fired 672 | . 27 17 . 47 325 256 Missed 174 | . 7 8 . 8 88 63 Hits 498 | . 20 9 . 39 237 193 Melee 16 | . . . . 2 3 11 Projectile 482 | . 20 9 . 37 234 182 Critical Strikes 15 | . . . . . 9 6 Part Disruptions 5 | . . . . . . 5 Damage Taken 7706 | . 275 65 . 551 3515 3300 Core 1104 | . 144 13 . 89 339 519 Absorbed by Shields 135 | . . . . . 124 11 Core Remaining (%) 50 | 100 . . . 1 . . Volleys Fired 191 | . 21 8 . 14 75 73 Largest 4 | . 2 2 . 2 4 4 Hottest 284 | . 70 70 . 124 284 264 Shots Fired 571 | . 40 15 . 28 278 210 Gun 401 | . 38 14 . 3 199 147 Cannon 163 | . . . . 25 79 59 Launcher 7 | . 2 1 . . . 4 Special . | . . . . . . . Kinetic 249 | . 19 7 . 21 112 90 Thermal 264 | . 19 7 . 1 134 103 Explosive 7 | . 2 1 . . . 4 Electromagnetic 51 | . . . . 6 32 13 Robot Hit Streak 20 | . 4 4 . 20 12 7 Robot Miss Streak 12 | . 3 7 . 3 7 12 Penetration Max 2 | . . . . 1 2 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 309 | . 20 6 . 22 158 103 Core Hits 233 | . 13 4 . 14 105 97 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 8 | . . . . . 5 3 Burn 5 | . . . . . 3 2 Destroy 3 | . . . . . 2 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10172 | . 558 228 . 573 5174 3639 Guns 5056 | . 238 88 . 88 3140 1502 Cannons 2880 | . . . . 435 1538 907 Explosions 2236 | . 320 140 . 50 496 1230 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2763 | . 137 50 . 346 1475 755 Thermal 4627 | . 254 38 . 73 2783 1479 Explosive 1439 | . 167 140 . . . 1132 Electromagnetic 1343 | . . . . 154 916 273 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 3 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 22 21 Message Errors 7 | . . . . . 3 4 Matter Fused 12 | . . . . . 6 6 Heat Flow Errors 11 | . . . . . 7 4 Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 178 | . 32 18 . . 95 33 Projectiles 58 | . . . . . 35 23 Explosions 120 | . 32 18 . . 60 10 Melee . | . . . . . . . Knockbacks 13 | . . . . 5 7 1 Impact . | . . . . . . . Kinetic 13 | . . . . 5 7 1 Secondary . | . . . . . . . Self-Inflicted Damage 695 | . 122 . . . 294 279 Shots 18 | . 2 . . . 5 11 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 578 | . 36 63 . 477 578 414 Average Temperature 164 | . 10 32 . 205 186 154 Received Heat Transfer 1397 | . . . . 210 341 846 Effects 45 | . . . . 9 26 10 Shutdowns 12 | . . . . 2 6 4 Energy Bleed 11 | . . . . 6 3 2 Interference 13 | . . . . . 10 3 Matter Decay 3 | . . . . . 3 . Short Circuit 4 | . . . . 1 3 . Damage (minor) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 6 | . . . . 1 3 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . . 4 3 Heat Transferred 7117 | . 396 111 . 50 3790 2770 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 1 1 Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Maximum Alert Level 3 | . . . . . 3 3 Low Security (%) 55 | 100 100 100 . . 46 . Level 1 10 | . . . . . 14 13 Level 2 25 | . . . . . 36 20 Level 3 9 | . . . . . 3 65 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 781 | . 184 69 . . 747 781 Initial 382 | . . 40 . . . 382 Average 248 | . 63 15 . . 263 658 Influence Increases 2409 | . 293 79 . . 1509 528 Destroy 0b10 Robot/C 1220 | . 180 60 . . 660 320 Destroy 0b10 Robot/NC 90 | . 20 5 . . 65 . Destroy Leader 240 | . 30 10 . . 180 20 Successful Hack 90 | . 8 . . . 68 14 Disable Machine 390 | . 15 . . . 375 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 234 | . 40 4 . . 116 74 Lose Combat Pursuer 45 | . . . . . 45 . Influence Decreases 1719 | . 189 183 . . 963 384 Entered New Map 228 | . . 64 . . . 164 Time Decay 860 | . 189 119 . . 552 . Lost Part 331 | . . . . . 111 220 Purge Threat 300 | . . . . . 300 . Squads Dispatched 13 | . 2 . . . 11 . Investigation 2 | . . . . . 2 . Extermination 8 | . . . . . 8 . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 150 | . 22 3 . 13 46 66 Peak Tracking Total 8 | . 6 3 . 7 4 8 Tactical Retreats 5 | . . . . . 2 3 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Disabled 28 | . 1 . . 2 25 . Max in Single Turn 7 | . 1 . . 2 7 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Machines Accessed 31 | . 6 . . 6 17 2 Terminals 18 | . 5 . . . 11 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 105 | . 17 . . 48 37 3 Successful 74 | . 8 . . 48 17 1 Failed 30 | . 8 . . . 20 2 Catastrophic 9 | . 1 . . . 7 1 Database Lockouts 1 | . 1 . . . . . Manual 19 | . 10 . . . 9 . Terminals 45 | . 16 . . . 26 3 Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . . . . 6 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 62 | . 5 . . 48 8 1 Record 50 | . . . . 47 3 . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 4 | . 2 . . . 2 . Garrison Registry 1 | . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . 2 . . . 3 . Terminals 5 | . 2 . . . 3 . Botnet 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 20 | . 5 . . . 13 2 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 64 | . . . . . 64 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . . 3 . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Gar Active Infowar (turns) 7445 | . 217 396 96 4381 1806 549 Optics 441 | . . . . . . 441 Sensors 897 | . . . . . 876 21 Terrain 5616 | . 217 396 96 4381 526 . Structural 1102 | . . . . . 1079 23 Cloaking 605 | . . . . . 497 108 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Gar Turns Passed 9815 | 77 733 508 96 4549 3302 550 Spaces Moved 4715 | 43 400 291 60 1963 1789 169 Core 14 | 14 . . . . . . Treads 3330 | 29 400 291 60 1963 582 5 Legs 89 | . . . . . 2 87 Wheels 1282 | . . . . . 1205 77 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 157 130 120 Average Speed 183 | 150 160 160 160 227 148 152 Slowest Speed 400 | 250 160 160 160 240 400 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 69 61 7 87 43 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 10 | . . 2 . 8 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 292 | . 44 4 . 9 130 105 Melee . | . . . . . . . Projectile 43 | . . . . 7 24 12 AOE 248 | . 44 4 . 2 106 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Gar Total 5475 | 52 451 319 60 2032 2259 302 Wait 304 | . 15 5 . 8 257 19 Move 4709 | 42 399 290 59 1962 1788 169 Hop . | . . . . . . . Pick Up 72 | 4 6 6 . 13 36 7 Fast Attach 23 | 6 2 . . 4 7 4 Attach 39 | . . 1 1 1 20 16 Detach . | . . . . . . . Swap 67 | . 5 5 . 9 38 10 Drop 61 | . 3 4 . 21 33 . Fire 191 | . 21 8 . 14 75 73 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 5 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: [*Fac x2] / [*Low] / Gar) -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 448 | -10/Materials | Discovered new exit (range 11) 631 | -10/Materials | Central database locked down 720 | -10/Materials | Discovered new exit (range 12) 811 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered new exit (range 14) 1166 | -10/Mines | Found DCF Scrap (11 items) 1311 | -10/Mines | Discovered new exit (range 6) 1319 | -10/Mines | Entered Subcaves 1320 | -10/Subcaves | Approached by a straggling Scientist 1324 | -10/Subcaves | Learned Materials terminal intel 1356 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1415 | -10/Subcaves | Entered Scraptown 2213 | -8/Scraptown | Visited Spacefarers 2352 | -8/Scraptown | Visited SPCMW 2561 | -8/Scraptown | Visited Bundlers 2755 | -8/Scraptown | Visited IN-MT5's Study 3060 | -8/Scraptown | Visited UFD Registry 3063 | -8/Scraptown | Registered with UFD as "Zerostep" 3079 | -8/Scraptown | Visited Artisan Demo Area 3596 | -8/Scraptown | Discovered new exit (range 15) 3857 | -8/Scraptown | Visited Awakened 3973 | -8/Scraptown | Visited Cave Peace 4831 | -8/Scraptown | Visited Botcube Research 4981 | -8/Scraptown | Visited A0-MCA Data Center 4996 | -8/Scraptown | Given a C+ rating by A0-MCA 5001 | -8/Scraptown | Found A0-MCA's Component Scanner 5066 | -8/Scraptown | Visited LU-1G1's Boring Crew 5114 | -8/Scraptown | Visited Science Guys 5221 | -8/Scraptown | Visited Observation Area 5379 | -8/Scraptown | Met Optimus 5379 | -8/Scraptown | Accepted into 0bPrime 5586 | -8/Scraptown | Civil war broke out across Scraptown 5590 | -8/Scraptown | Visited Junk Repository 5661 | -8/Scraptown | Identified exit to Factory 5666 | -8/Scraptown | Visited Junk Repository 5762 | -8/Scraptown | Visited Cartography Club 5779 | -8/Scraptown | Learned location of Mines (-8) 5779 | -8/Scraptown | Learned location of Upper Caves (-4) 5779 | -8/Scraptown | Learned 12 Materials zone layouts 5779 | -8/Scraptown | Learned 12 Factory zone layouts 5779 | -8/Scraptown | Learned 8 Research zone layouts 5779 | -8/Scraptown | Learned 12 Research zone layouts 5779 | -8/Scraptown | Learned 4 Access zone layouts 5779 | -8/Scraptown | Learned Research emergency access door positions 5779 | -8/Scraptown | Learned location of 1 exit from Research 5779 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5804 | -8/Scraptown | Lost 9 allies 5867 | -8/Scraptown | Core integrity fell below 20% 5904 | -8/Scraptown | Lost 3 allies 5964 | -8/Scraptown | Entered Factory 5964 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6059 | -6/Factory | Fabricated Quantum Rifle (x2) 6264 | -6/Factory | Build established: Scavenger-Tank 6387 | -6/Factory | Found Scatter Rocket Array 6649 | -6/Factory | Build established: Scavenger-Skirmisher 6769 | -6/Factory | Lost 4 parts (2p2w) 7535 | -6/Factory | Discovered new exit (range 13) 7732 | -6/Factory | Build established: Gunner 8433 | -6/Factory | Discovered new exit (range 9) 8563 | -6/Factory | Build established: Skirmisher 8665 | -6/Factory | Spotted B-75 Beast 9011 | -6/Factory | Discovered new exit (range 4) 9258 | -6/Factory | Identified exit to Garrison 9266 | -6/Factory | Entered Garrison 9287 | -6/Garrison | Discovered new exit (range 69) 9287 | -6/Garrison | Discovered new exit (range 63) 9287 | -6/Garrison | Discovered new exit (range 43) 9334 | -6/Garrison | Triggered checkpoint 9359 | -6/Garrison | Triggered checkpoint 9390 | -6/Garrison | Core integrity fell below 50% 9424 | -6/Garrison | Assembled breached garrison interior 9485 | -6/Garrison | Destroyed 15 combat bots 9494 | -6/Garrison | Lost 8 parts (2p3n1u2w) 9752 | -6/Garrison | Core integrity fell below 20% 9797 | -6/Garrison | Destroyed 34 combat bots 9801 | -6/Garrison | Lost 8 parts (1p4n3w) 9816 | -6/Garrison | Destroyed by as-98359 with Assembled Heavy Rifle Last Messages --------------- 09776_ as-83869 destroyed. 09776_ as-98151 destroyed. 09776_ as-70157 destroyed. 09776_ as-76911 destroyed. 09776_ as-28151 destroyed. 09776_ as-54275 destroyed. 09776_ as-72414 destroyed. 09776_ as-96691 destroyed. 09778_ The unstable cave ceiling collapses. 09784_ Acquired 19 matter. 09785_ The unstable cave ceiling collapses. 09799_ System corrupted: IFF burst signal emitted. 09805_ Slug penetrates Reinforced Barrier. 09808_ as-79184 destroyed. 09808_ Magnetic Acceleration Cannon severed. 09811_ Fission Core destroyed. 09813_ Destroyed Asb. F-torch. 09815_ Slug penetrates as-60502. 09815_ as-60502 destroyed. 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[#?????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Force Field | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed FissionMagneticDetector Manual? 0 Play Time 02:01:39 Cumulative 80.5 hours Start 2025.06.20 @ 13:27:45 End 2025.07.12 @ 17:17:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b8aff1b-686d-4c4a-ae07-159478da979f