Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 17:03:28 Player: Fleshy Vegetable Bird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1577) 1577 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 5847 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -695 Cogmind --------- Core Integrity 0/700 Matter 16/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Relay Coupler [Duelist] (27) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Relay Coupler [Grunt] (27) Relay Coupler [Behemoth] (9) Precision Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon Impact Mace > --- INVENTORY -------- Improved Ion Engine Fission Core Light Fission Core Light Fission Core Kinecellerator Medium Reactive Plating Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Ion Cannon Heavy Ion Cannon Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 52 | 7 . 1 2 3 3 9 20 6 1 Power 5 | 1 . . . 1 1 1 1 . . Engine 5 | 1 . . . 1 1 1 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . 1 1 3 4 2 . Treads 7 | . . . . . . 3 4 . . Leg 2 | . . . . . . . . 2 . Wheel 4 | 2 . . . 1 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 . . 2 . . 2 11 1 1 Device 4 | . . . . . . 1 3 . . Storage 6 | 2 . . 2 . . . 1 1 . Processor 3 | . . . . . . 1 2 . . Hackware 5 | . . . . . . . 4 . 1 Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 15 | 2 . 1 . 1 1 3 4 3 . Energy Gun 3 | 2 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 1 . . . Ballistic Cannon 2 | . . . . . . . 1 1 . Launcher 4 | . . 1 . . . 1 1 1 . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . 2 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 19 | . . . . 3 1 4 6 3 2 Power 2 | . . . . 1 . . 1 . . Propulsion 5 | . . . . 1 . 3 1 . . Utility 6 | . . . . . . . 3 1 2 Weapon 6 | . . . . 1 1 1 1 2 . Highest Loss Streak 6 | . . . . 1 1 4 6 2 2 Average Slot Usage (%) 84 | . 100 100 100 95 73 79 89 41 59 Engine 8 | . 14 14 14 13 9 9 6 . . Treads 8 | . . . . . . 21 20 . . Wheel 12 | . 28 28 28 27 27 3 . . . Device 3 | . . . . . . . 13 . . Storage 18 | . 28 28 28 28 18 18 13 3 5 Processor 5 | . . . . . . . 12 15 15 Hackware 1 | . . . . . . . . 9 15 Energy Gun 5 | . 28 14 14 11 9 . . . . Ballistic Gun 3 | . . . . . 1 13 6 . . Ballistic Cannon 2 | . . . . . . . 6 4 7 Launcher 8 | . . 14 14 14 9 9 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 13 13 15 23 23 27 30 56 37 37 Greatest Support 64 | 20 20 20 20 20 30 64 64 20 20 Greatest Overweight (x) 3 | 2 . . 1 2 . 1 1 3 1 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 12 12 12 Average Capacity 10 | 6 8 8 11 12 12 12 11 8 10 Most Carried 12 | 7 8 8 11 12 12 12 12 7 6 Average Carried 8 | 4 7 8 10 10 11 9 11 3 5 Final Capacity 12 | 8 8 8 12 12 12 12 4 12 4 Final Carried 12 | 7 8 8 11 11 12 12 4 6 4 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Skirmisher 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 1000 | 270 . 30 . 175 . 256 157 112 . Remotely . | . . . . . . . . . . Salvage Created 1123 | 114 . 12 . 207 46 352 152 240 . Parts 64 | 10 . 3 . 15 1 19 6 10 . Haulers Intercepted 2 | . . . . . 1 . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 40 | . . 3 . 12 . 12 1 12 . Guns 5 | . . . . 2 . 3 . . . Cannons 3 | . . . . . . . 1 2 . AOE 31 | . . 3 . 10 . 9 . 9 . Classes Destroyed 9 | 2 . 1 . 2 1 3 . . . Worker 1 | . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . Recycler 2 | 1 . . . . . . 1 . . Swarmer 21 | . . 3 . 9 . 3 . 6 . Grunt 12 | . . . . . . 6 1 5 . Sentry 2 | . . . . . . 2 . . . Hunter 2 | . . . . . . 1 . 1 . Assembled 3 | . . . . 3 . . . . . Best Kill Streak 9 | 4 . 3 . 4 1 6 1 9 . Combat Bots Only 9 | . . 3 . 4 . 6 1 9 . Max Kills in Single Turn 3 | 1 . 2 . 3 1 3 1 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 . 3 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Damage Taken 2780 | . . 66 . 275 110 430 1273 397 229 Core 918 | . . 10 . 75 20 105 404 195 109 Absorbed by Shields 16 | . . . . . . . 16 . . Core Remaining (%) 81 | 100 . . . 66 . 77 . . . Volleys Fired 103 | 7 . 2 . 22 2 32 11 27 . Largest 3 | 2 . 2 . 2 2 3 2 1 . Hottest 100 | 80 . 70 . 70 60 100 71 44 . Shots Fired 147 | 14 . 4 . 35 4 41 22 27 . Gun 76 | 14 . 2 . 21 4 24 11 . . Cannon 29 | . . . . . . . 11 18 . Launcher 39 | . . 2 . 14 . 14 . 9 . Special 3 | . . . . . . 3 . . . Kinetic 66 | . . . . . 2 24 22 18 . Thermal 42 | 14 . 2 . 21 2 3 . . . Explosive 39 | . . 2 . 14 . 14 . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 4 . 2 . 5 4 6 6 3 . Robot Miss Streak 5 | 1 . 1 . 3 . 1 3 5 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 91 | 9 . 2 . 20 4 17 18 21 . Core Hits 94 | 5 . 3 . 21 2 29 7 26 1 Critical Hits 2 | . . . . . . . 1 1 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 26 | . . . . . . . 15 11 . Impact 26 | . . . . . . . 15 11 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4473 | 97 . 149 . 707 63 1101 518 1829 9 Guns 613 | 97 . . . 163 42 176 135 . . Cannons 462 | . . . . . . . 167 295 . Explosions 2724 | . . 149 . 544 . 925 . 1106 . Melee 626 | . . . . . . . 198 428 . Ramming 48 | . . . . . 21 . 18 . 9 Kinetic 793 | . . . . . 20 176 302 295 . Thermal 282 | 97 . . . 163 22 . . . . Explosive 2724 | . . 149 . 544 . 925 . 1106 . Electromagnetic . | . . . . . . . . . . Impact 626 | . . . . . . . 198 428 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 5 Average Corruption 4 | . . . . . . . 2 5 5 Corruption Purged . | . . . . . . . . . . Effects 13 | . . . . . . . . 13 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 6 | . . . . . . . . 6 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 167 | . . . . 21 . 25 . 121 . Projectiles 10 | . . . . . . . . 10 . Explosions 74 | . . . . 21 . 25 . 28 . Melee 83 | . . . . . . . . 83 . Knockbacks 15 | . . . . . . . 4 11 . Impact 7 | . . . . . . . 4 3 . Kinetic 8 | . . . . . . . . 8 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 136 | . . . . 46 10 69 7 . 4 Shots 6 | . . . . 3 . 3 . . . Rammed 11 | . . . . . 3 . 6 . 2 Targets Rammed 11 | . . . . . 3 . 6 . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 54 | 54 . 18 . 54 14 17 1 . . Average Temperature 18 | 26 . 10 . 18 8 7 1 . . Received Heat Transfer 576 | . . . . . 63 162 120 144 87 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 650 | 225 . . . 375 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 411 | 20 43 101 . 260 109 411 313 330 187 Average Influence 180 | 5 24 73 . 193 102 291 177 259 176 Maximum Alert Level 2 | . . . . 1 . 2 1 1 . Low Security (%) 53 | 100 100 100 . 43 100 11 57 13 100 Level 1 44 | . . . . 56 . 75 42 86 . Level 2 2 | . . . . . . 13 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . . . 1 . 4 . . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . 1 . . . 1 . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 2 3 . 18 5 11 15 15 4 Peak Tracking Total 10 | . 2 3 . 4 4 4 8 10 4 Tactical Retreats 9 | . . . . 3 . . 3 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 8 | . 1 . . . . 1 2 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Exploded 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 8 | . . . . 4 . 1 2 1 . Max in Single Turn 2 | . . . . 2 . 1 1 1 . Garrison Relay 2 | . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 10 | . . . 1 . 3 . 6 . . Terminals 6 | . . . . . 2 . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 23 | . . . 1 . 10 . 12 . . Successful 12 | . . . 1 . 5 . 6 . . Failed 11 | . . . . . 5 . 6 . . Catastrophic 2 | . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . . . . . 8 . 10 . . Terminals 18 | . . . . . 8 . 10 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 2 | . . . 1 . 1 . . . . Record 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 21 | . . . . . 7 . 14 . . Terminals 8 | . . . . . 3 . 5 . . Track 2 | . . . . . 1 . 1 . . Assimilate 2 | . . . . . . . 2 . . Botnet 4 | . . . . . 2 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . . . 3 . 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Alert ID Control 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 5 . 5 . Machine Destruction 10 | . . . . . . 5 . 5 . Attached 4 | . . . . . . . 3 . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 4 | . . 2 . . . . 2 . . Largest Group 2 | . . 2 2 . . . 1 . . Highest-Rated Group 44 | . . 44 44 . . . 26 . . Highest-Rated Ally 31 | . . 31 31 . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 3646 | 116 51 545 440 331 154 521 942 503 43 Spaces Moved 2856 | 68 63 583 486 296 157 290 592 292 29 Core 329 | 32 . . . . . . 126 164 7 Treads 703 | . . . . . . 237 466 . . Legs 150 | . . . . . . . . 128 22 Wheels 1674 | 36 63 583 486 296 157 53 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 50 50 50 Average Speed 103 | 104 80 80 88 89 80 138 129 112 125 Slowest Speed 210 | 150 80 80 90 100 80 150 165 210 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 17 98 89 60 12 57 23 40 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 8 | . . . . . . . 8 . . Terrain Destroyed 182 | . . 13 . 94 . 46 10 19 . Melee 8 | . . . . . . . 8 . . Projectile 2 | . . . . . . . 2 . . AOE 172 | . . 13 . 94 . 46 . 19 . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Total 3375 | 99 63 656 496 326 181 365 729 423 37 Wait 166 | . . 71 . 1 12 19 22 41 . Move 2846 | 67 62 582 485 295 157 288 591 290 29 Hop . | . . . . . . . . . . Pick Up 71 | 16 1 . 6 4 4 8 23 8 1 Fast Attach . | . . . . . . . . . . Attach 35 | 7 . . . 3 2 7 9 6 1 Detach 1 | . . . . . . . 1 . . Swap 17 | . . 1 2 . 1 2 11 . . Drop 40 | 2 . . 3 1 1 1 28 . 4 Fire 103 | 7 . 2 . 22 2 32 11 27 . Melee 26 | . . . . . . . 15 11 . Ram 10 | . . . . . 2 . 6 . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 60 | . . . . . . 8 12 40 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [Low] / Gar) -7/Garrison -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 168 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 451 | -10/Mines | Discovered new exit (range 10) 489 | -10/Mines | Learned location of Mines (-9) 522 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Learned location of Storage (-7) 672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -10/Mines | Discovered new exit (range 5) 713 | -10/Mines | Entered Exiles 713 | -10/Exiles | Found Exiles lab abandoned 713 | -10/Exiles | Accompanied by 2 allies 743 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1143 | -10/Exiles | Discovered new exit (range 14) 1153 | -10/Exiles | Entered Mines 1221 | -9/Mines | Discovered new exit (range 14) 1262 | -9/Mines | Destroyed YI-UF0 1373 | -9/Mines | Assembled infested the area 1411 | -9/Mines | Learned 2 Materials zone layouts 1467 | -9/Mines | Discovered new exit (range 5) 1484 | -9/Mines | Entered Materials 1484 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1485 | -8/Materials | Identified exit to Factory 1638 | -8/Materials | Identified exit to Garrison 1638 | -8/Materials | Entered Garrison 1679 | -8/Garrison | Triggered checkpoint 1755 | -8/Garrison | Lost 4 parts (3n1w) 1808 | -8/Garrison | Discovered exit to Factory (range 14) 1895 | -8/Garrison | Triggered checkpoint 1962 | -8/Garrison | Discovered exit to Factory (range 15) 1998 | -8/Garrison | Installed Relay Interface Framework 2028 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Garrison Relay disabled 2159 | -8/Garrison | Entered Factory 2159 | -7/Factory | Evolved 2 slots: Utility x2 2347 | -7/Factory | Discovered new exit (range 19) 2470 | -7/Factory | Identified exit to Factory 2478 | -7/Factory | Build established: Scavenger-Skirmisher 2934 | -7/Factory | Discovered new exit (range 17) 2976 | -7/Factory | Build established: Assassin 3052 | -7/Factory | Lost 6 parts (1p1n3u1w) 3074 | -7/Factory | Core integrity fell below 50% 3100 | -7/Factory | Identified exit to Garrison 3101 | -7/Factory | Entered Garrison 3159 | -7/Garrison | Triggered checkpoint 3192 | -7/Garrison | Destroyed 9 combat bots 3227 | -7/Garrison | Discovered new exit (range 12) 3233 | -7/Garrison | Identified exit to Factory 3236 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3248 | -7/Garrison | Triggered checkpoint 3309 | -7/Garrison | Build established: Mutant 3322 | -7/Garrison | Core integrity fell below 20% 3379 | -7/Garrison | Garrison Relay disabled 3604 | -7/Garrison | Entered Factory 3632 | -7/Factory | Discovered new exit (range 15) 3647 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03423_ System corrupted: Matter fused (-7). 03440_ VK0RP&Q=LMS8V5&BG&G#X D IK 03455_ System corrupted: Matter fused (-8). 03486_ System corrupted: Substantial component data lost. 03521_ System corrupted: Matter fused (-6). 03535_ Acquired Aluminum Leg. 03594_ System corrupted: Matter fused (-10). 03603_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 03625_ Acquired Prototype Energy Gun. 03632_ EXIT=FOUND 03639_ Dropped Hcp. Storage Unit. 03640_ Dropped Aluminum Leg. 03641_ Dropped Assault Cannon. 03645_ Slammed into G-47 Trooper. 03646_ Relay Coupler [Grunt] destroyed. 03646_ Slammed into G-47 Trooper. 03646_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????? ???????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ????????????????????## ##????????????? | | ????????????????????# /#????????????? | | ????????????? ####### #????????????? | | ???????????? #????????????? | | ????????????? #????????????? | | ??????????????? < #????????????? | | ????????????????? ! ]#????????????? | | ??????????????????? #????????????? | | ????????????????????? Y ?????????????? | | ??????????????????????? gg ???????????????? | | ????????????????????????#@#????????????????? | | ????????????????????????#g#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #??????#######???? | | ????????????????????????# #??????# #???? | | ????????????????????????# #??????# #???? | | ????????????????????????#=#??????# #???? | | ????????????????????????#!#??????# #???? | | ????????????????????????#!#??????# #???? | | ????????????????????????#+######## #???? | | ????????????????????????#!= ! # #???? | | ????????????????????????#] # #???? | | ????????????????????????# !# #???? | | ????????????????????????# # #???? | | ????????????????????????# ! + #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# ! # #???? | | ????????????????????????########## #???? | | ????????????????????????????????? #???? | | ????????????????????????????????? #???? | | ????????????????????????????????? #???? | | ????????????????????????????????? #???? | | ????????????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationBoreBoosters Manual? 0 Play Time 00:27:28 Cumulative 197.3 hours Start 2019.11.26 @ 16:36:35 End 2019.11.26 @ 17:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 52 Gallery% 74 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1e9cddd-7e50-4ddf-bf17-70b411a8b0a1