Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.11 @ 20:45:19 Player: Koznoz Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2159) 2159 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 4896 Bonus ------- High Alert Combat Kills 67 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 74/100 System Corruption 2% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (25) --- Light Regenerative Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Light Regenerative Plating > --- WEAPON ----------- Improved Lightning Gun Beam Rifle Field Laser > --- INVENTORY -------- Improved Ion Engine Huge Storage Unit Shield Generator Relay Coupler [Sentry] Light Assault Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Light Regenerative Plating Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Regenerative Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 75 | 8 7 17 26 7 10 Power 10 | 3 1 1 3 1 1 Engine 9 | 3 1 1 3 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 2 7 3 2 Treads 8 | . . 1 5 . 2 Leg 8 | 2 . 1 2 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 24 | 1 3 7 9 1 3 Device 10 | 1 . 3 3 1 2 Storage 7 | . 2 3 1 . 1 Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 4 | . . 1 3 . . Artifact . | . . . . . . Weapon 23 | 2 1 7 7 2 4 Energy Gun 14 | 2 . 4 3 2 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 2 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 20 | . . 3 5 1 11 Power 1 | . . . . . 1 Propulsion 6 | . . 1 1 . 4 Utility 5 | . . . 3 . 2 Weapon 8 | . . 2 1 1 4 Highest Loss Streak 10 | . . 3 4 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 94 96 97 85 Engine 10 | . 14 11 11 11 5 Treads 12 | . . 3 19 . 13 Leg 6 | . 15 1 2 22 14 Flight 3 | . 12 13 . . . Device 10 | . 14 14 9 4 8 Storage 2 | . 12 3 . . . Processor 6 | . . 11 5 18 9 Protection 10 | . . 2 15 11 7 Energy Gun 19 | . 19 13 21 12 19 Ballistic Gun 7 | . 8 12 7 7 2 Impact Weapon 2 | . . . 3 11 2 Peak Build Rating 31 | 6 8 15 21 26 31 Average Rating 16 | 4 6 11 17 22 24 On Entrance 12 | . 6 8 15 20 26 Naked Turns . | . . . . . . Heaviest Build 30 | 7 27 30 29 22 23 Greatest Support 40 | 20 20 20 40 23 40 Greatest Overweight (x) 3 | . 2 3 1 . 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 5 15 15 25 5 25 Average Capacity 6 | 5 9 8 5 5 5 Most Carried 8 | 2 8 6 5 5 5 Average Carried 3 | . 4 4 3 4 4 Final Capacity 25 | 5 10 5 5 5 25 Final Carried 6 | . 6 3 5 5 1 Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Scavenger-Tank 12% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1323 | 276 127 208 576 106 30 Remotely . | . . . . . . Salvage Created 2833 | 36 146 316 1606 416 313 Parts 202 | 5 19 22 117 22 17 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 72 | 1 6 8 37 12 8 Melee 4 | . . . 2 2 . Guns 67 | 1 6 8 35 9 8 Classes Destroyed 9 | 1 2 1 4 1 . Worker 4 | . . . 4 . . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 3 | . . . 3 . . Watcher 4 | . 2 . 2 . . Swarmer 32 | . 6 3 16 4 3 Grunt 22 | 1 . 1 11 5 4 Duelist 1 | . . . . 1 . Sentry 17 | . . 4 10 2 1 Best Kill Streak 9 | 1 3 3 9 7 5 Combat Bots Only 7 | 1 3 3 7 7 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 572 | 4 26 48 239 73 182 Missed 153 | . 11 17 57 21 47 Damage Taken 3882 | 32 93 293 1378 432 1654 Core 864 | 8 15 98 120 59 564 Absorbed by Shields 157 | . . . 132 . 25 Ignored by Resistances 1204 | 11 30 87 467 133 476 Regen/Repaired (Parts) 422 | . . . 281 88 53 Core Remaining (%) 72 | 96 90 . . 30 . Volleys Fired 182 | 3 21 21 87 17 33 Largest 3 | 2 2 3 3 2 3 Hottest 179 | 80 80 135 166 116 179 Shots Fired 339 | 6 33 45 171 25 59 Gun 339 | 6 33 45 171 25 59 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 127 | . 8 23 80 11 5 Thermal 132 | 3 4 13 66 7 39 Explosive . | . . . . . . Electromagnetic 80 | 3 21 9 25 7 15 Robot Hit Streak 19 | 4 10 11 18 11 19 Robot Miss Streak 6 | 1 2 1 6 1 2 Penetration Max . | . . . . . . Secondary Targets 16 | . 1 . 8 3 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 251 | 4 22 32 123 29 41 Core Hits 123 | 3 10 14 63 14 19 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . Critical Strikes 10 | . 2 2 5 1 . Burn 4 | . . 1 2 1 . Destroy 2 | . . 1 1 . . Corrupt 3 | . 2 . 1 . . Smash 1 | . . . 1 . . Melee Attacks 16 | . . . 6 10 . Impact 16 | . . . 6 10 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4290 | 53 269 372 2239 646 711 Guns 3737 | 50 269 372 1973 362 711 Cannons . | . . . . . . Explosions 39 | . . . 39 . . Melee 507 | . . . 223 284 . Ramming 7 | 3 . . 4 . . Kinetic 1217 | . 53 200 777 148 39 Thermal 1503 | 24 11 117 883 87 381 Explosive . | . . . . . . Electromagnetic 1056 | 26 205 55 352 127 291 Impact 507 | . . . 223 284 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 14 2 . Message Errors 5 | . . . 5 . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 2 | . . . . 2 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 82 | . . . 54 28 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 82 | . . . 54 28 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . 20 . . Shots 1 | . . . 1 . . Rammed 3 | . . . 3 . . Targets Rammed 6 | 1 . . 5 . . Kicked 1 | 1 . . . . . Crushed 2 | . . . 2 . . Highest Temperature 534 | 72 8 . 483 387 534 Average Temperature 167 | 41 4 . 151 146 237 Received Heat Transfer 1619 | 24 . 69 338 198 990 Effects 25 | . . . 12 2 11 Shutdowns 7 | . . . 4 . 3 Energy Bleed 2 | . . . 1 . 1 Interference 10 | . . . 2 1 7 Short Circuit 3 | . . . 2 1 . Damage (minor) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . 1 . 3 . . Impact Corruptions 4 | . . . 2 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 6 1 . Heat Transferred 3973 | 50 25 370 2307 296 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Peak Influence 551 | 20 173 162 514 445 551 Initial 190 | . 11 2 45 190 186 Average 163 | 5 64 35 177 322 345 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 64 | 100 100 100 55 20 37 Level 1 26 | . . . 41 42 16 Level 2 8 | . . . 2 36 46 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 7 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 3 . 1 Assault 1 | . . . . . 1 Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | 1 10 12 47 12 22 Peak Tracking Total 10 | 1 4 4 6 7 10 Tactical Retreats 8 | . . 5 2 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . . 6 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 16 | . 2 3 9 2 . Terminals 11 | . 1 2 6 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 31 | . 7 4 16 4 . Successful 22 | . 5 3 13 1 . Failed 9 | . 2 1 3 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 21 | . 3 3 11 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 6 | . 4 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 1 2 8 1 . Record 4 | . 1 . 3 . . Open Door 4 | . . . 4 . . Emergency Access Points 1 | . . . . 1 . Disarm Traps 2 | . . 1 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 6 | . 4 1 1 . . Process 2 | . 2 . . . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 2 . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter 54 | . 54 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 3946 | 112 544 568 2038 330 354 Spaces Moved 2084 | 83 318 287 1038 204 154 Core 42 | 24 . 5 . . 13 Treads 1115 | . . 86 971 . 58 Legs 618 | 59 204 1 67 204 83 Wheels . | . . . . . . Hover . | . . . . . . Flight 309 | . 114 195 . . . Fastest Speed 37 | 50 117 37 120 120 100 Average Speed 150 | 99 146 164 159 120 136 Slowest Speed 277 | 120 197 277 240 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 8 40 24 85 32 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2571 | 104 362 350 1255 251 249 Wait 116 | 6 1 4 58 5 42 Move 2079 | 82 317 286 1037 203 154 Hop . | . . . . . . Pick Up 42 | 3 11 6 14 3 5 Fast Attach 13 | 3 1 4 5 . . Attach 31 | 3 . 8 10 3 7 Detach 12 | . . 6 5 1 . Swap 32 | 2 6 5 11 4 4 Drop 42 | 1 5 10 17 5 4 Fire 182 | 3 21 21 87 17 33 Melee 16 | . . . 6 10 . Ram . | . . . . . . Kick 1 | 1 . . . . . Crush 5 | . . . 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | Lost 3 parts (1n2w) 1132 | -9/Materials | Discovered new exit (range 17) 1225 | -9/Materials | Entered Storage 1489 | -9/Storage | Destroyed 7 combat bots 1579 | -9/Storage | Repaired Hvy. Assault Rifle 1865 | -9/Storage | Build established: Scavenger-Tank 1945 | -9/Storage | Found Prototype Protection 1946 | -9/Storage | Identified Lgt. Regenerative Plating 2789 | -9/Storage | Garrison activated, responded to threat 2842 | -9/Storage | Lost 4 parts (1n2u1w) 3039 | -9/Storage | Core integrity fell below 50% 3153 | -9/Storage | Build established: Scavenger-Mutant 3196 | -9/Storage | Garrison activated, responded to threat 3260 | -9/Storage | Identified exit to Garrison 3263 | -9/Storage | Entered Garrison 3327 | -9/Garrison | Triggered checkpoint 3455 | -9/Garrison | Triggered checkpoint 3455 | -9/Garrison | Triggered checkpoint 3499 | -9/Garrison | Destroyed 7 combat bots 3573 | -9/Garrison | Discovered new exit (range 10) 3593 | -9/Garrison | Entered Materials 3593 | -8/Materials | Evolved 2 slots: Propulsion x2 3932 | -8/Materials | Core integrity fell below 50% 3943 | -8/Materials | Core integrity fell below 20% 3947 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 03877_ Lgt. Nuclear Core destroyed. 03879_ Lgt. Treads destroyed. 03880_ Relay Coupler [Sentry] fries itself. 03887_ Aluminum Leg destroyed. 03910_ Lgt. Assault Rifle destroyed. 03911_ Beam Rifle destroyed. 03911_ System corrupted by crushing effect (+1). 03914_ Critical hit (Burn: +37). 03921_ Shield Generator destroyed. 03927_ Y-45 Defender suffers critical hit (Burn). 03927_ Field Laser destroyed. 03929_ Critical hit (Burn: +37). 03938_ R-06 Scavenger collects Heat Sink. 03939_ Critical hit (Burn: +37). 03939_ Imp. Heat Sink destroyed. 03939_ System corrupted by crushing effect (+1). 03942_ R-06 Scavenger collects Lgt. Treads. 03945_ R-06 Scavenger collects Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ???????#?????????????????????????????????? | | ???????# ????????????????????????????????? | | ???##### !???????????????????????????????? | | ?? # ?????????#######??????????????? | | ?? #? ????????# #??????????????? | | """ #?##+######### b@#??????????????? | | """" ### ^ ^ Y =bg #??????????????? | | """" + % *## #??????????????? | | """" ###^ """" ## gY #??????????????? | | """ #?# ^"G" ####r###??????????????? | | ! #?# "!/ ! #??#%#????????????????? | | ? ???# ! #??#+#????????????????? | | ?##+###### %% #?? * ????????????????? | | ?# == #?? ????????????????? | | ?# ##### #####[*##?# ""????????????????? | | ?# #???# #???#%!#??# """???????????????? | | ?# #???#+#???#[*#??# """???????????????? | | ?# #?????????#%[#??# ? ???????????????? | | ?# #?????????#[%#???#??????????????????? | | ?# #?????????*%==??????????????????????? | | ?# #????????? ??????????????????????? | | ?# #????????? ?????????????????????? | | ?# #????????? #?????????????????????? | | ?# #????????## ##?????????????????????? | | ?# #?????????? #??????????????????????? | | ?# #?????????? #??????????????????????? | | ## ########??? #??????????????????????? | | +??????????????????????? | | ########????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Troublemaker Challenges ------------ None Game ------ Seed VisualAnalysisJammer Manual? 0 Play Time 01:35:44 Cumulative 3.3 hours Start 2025.04.11 @ 09:48:02 End 2025.04.11 @ 20:45:19 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86b8ef11-b1c9-4620-9878-27936801467c