Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 21:23:16 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1326) 1326 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 8743 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 35 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Advanced Terrain Scanner Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Backup Laser VII Backup Laser VII Heavy Assault Rifle > --- INVENTORY -------- Armored Medium Treads HERF Cannon Compact HERF Cannon Heavy Assault Rifle Heavy Shock Bomb Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 . 2 . . . 4 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . 2 . . Utility 5 | . . . 2 . . . . . 2 . . . 1 Weapon 3 | . . . . . 1 . . . . 2 . . . Parts Attached 70 | 7 4 1 13 2 2 2 . 7 9 5 7 6 5 Power 12 | 1 . . 3 . . 1 . 1 2 1 1 1 1 Engine 10 | 1 . . 3 . . 1 . 1 1 1 1 1 . Core 1 | . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 16 | 2 2 . 3 . 1 . . . 1 2 4 . 1 Treads 1 | . . . . . . . . . . . 1 . . Leg 4 | 2 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . 1 . . . . . . 2 2 . . Flight 6 | . . . 2 . 1 . . . 1 . 1 . 1 Utility 21 | 2 2 . 3 1 . . . 4 3 1 . 3 2 Device 10 | 1 1 . . 1 . . . 1 3 . . 2 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . 1 . 3 . . . . 3 . . . . . Hackware 3 | . . . . . . . . . . 1 . 1 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 . 1 4 1 1 1 . 2 3 1 2 2 1 Energy Gun 3 | 1 . . . . . . . . . 1 1 . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 . . 3 1 1 1 . 1 2 . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . 1 . . Launcher 3 | . . . 1 . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 1 . . . . Parts Lost 51 | . . 3 6 . . 1 . . 3 15 1 9 13 Power 10 | . . 1 . . . 1 . . 1 3 . 2 2 Propulsion 15 | . . 1 2 . . . . . . 5 . 4 3 Utility 12 | . . . 1 . . . . . . 5 . 1 5 Weapon 14 | . . 1 3 . . . . . 2 2 1 2 3 Highest Loss Streak 13 | . . 3 3 . . 1 . . 2 7 1 8 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 4 | 1 4 4 3 5 4 4 5 5 5 4 5 4 4 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . 1 . . . . . . 1 . 1 Utility 1 | . 1 2 1 1 1 2 2 1 1 . . . . Weapon 3 | 1 2 2 2 2 2 2 3 3 4 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . 1 1 . . 1 . 3 . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . 1 . . . . . Weapon 5 | . . 1 . . . 1 . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 90 65 100 98 99 100 99 90 52 33 24 40 Engine 6 | . 14 9 4 11 9 8 9 9 7 3 2 3 . Leg 4 | . 28 23 4 . . . . . . . . . . Hover 2 | . . . 1 . . . . . . 5 10 8 6 Flight 11 | . . . 1 22 25 27 27 27 22 6 1 2 1 Device 12 | . 25 14 5 8 9 9 9 10 25 17 . . 9 Processor 16 | . 2 14 27 35 27 27 27 25 13 5 5 1 . Hackware 1 | . . . . . . . . . . 3 5 2 4 Energy Gun 2 | . 14 9 . . . . . . . . 3 . 6 Ballistic Gun 13 | . 14 14 11 19 25 27 27 26 14 1 . . 3 Ballistic Cannon 1 | . . 4 4 . . . . . . . 4 2 . Peak Build Rating 85 | 7 10 10 18 20 24 26 26 35 59 61 58 54 85 Average Rating 27 | 5 9 9 10 19 23 24 26 28 47 37 41 25 52 On Entrance 21 | . 7 10 8 18 20 24 26 26 34 48 17 53 14 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 6 4 5 5 Naked Turns 63 | . . . . . . . . . . . . 36 27 Heaviest Build 33 | 15 11 10 9 9 7 13 13 14 28 33 18 16 24 Greatest Support 35 | 20 20 20 10 10 15 15 15 15 33 33 23 35 27 Greatest Overweight (x) 3 | . . . 2 . . . . . . 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 4 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 5 4 1 Class Distribution -------------------- 32% | Mutant 15% | Scout 14% | Scavenger-Scout 13% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Scavenger-Scout | -8/Recycling Scavenger-Skirmisher | -8/Scraptown Scout | -6/Factory Infiltrator-Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Matter Collected 1365 | 294 106 33 298 127 . 140 . 70 126 28 14 91 38 Remotely . | . . . . . . . . . . . . . . Salvage Created 1891 | 131 282 47 427 60 . 418 . . 354 51 23 98 . Parts 137 | 10 19 1 40 12 . 22 . . 14 1 6 12 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Combat Hostiles Destroyed 34 | . 3 1 15 3 . 8 . . 2 1 . 1 . Guns 20 | . 3 1 6 . . 8 . . 2 . . . . AOE 13 | . . . 9 3 . . . . . . . 1 . Classes Destroyed 12 | 2 4 . 4 . . . . . 1 1 . . . Worker 6 | . 1 . 1 1 . . . . . . 2 1 . Builder 12 | . 2 . 2 . . . . . 6 . 1 1 . Tunneler 7 | 3 . 1 . 1 . . . . . . . 2 . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 4 | 1 1 . 1 . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . Swarmer 13 | . . . 10 3 . . . . . . . . . Grunt 12 | . 3 . 3 . . 6 . . . . . . . Sentry 5 | . . . 2 . . 2 . . 1 . . . . Hunter 2 | . . . . . . . . . . 1 . 1 . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 4 1 9 4 . 6 . . 7 1 3 3 . Combat Bots Only 6 | . 1 1 6 3 . 6 . . 1 1 . 1 . Max Kills in Single Turn 5 | 1 1 1 5 3 . 1 . . 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Hostile Shots Fired 581 | . 16 13 75 2 . 34 . . 74 98 21 113 135 Missed 247 | . 4 4 34 1 . 20 . . 27 38 9 57 53 Hits 334 | . 12 9 41 1 . 14 . . 47 60 12 56 82 Projectile 334 | . 12 9 41 1 . 14 . . 47 60 12 56 82 AOE 10 | . . 10 . . . . . . . . . . . Critical Strikes 9 | . . . 1 . . 1 . . . 3 1 2 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 6818 | . 143 371 679 50 . 209 . . 498 1063 331 1372 2102 Core 3165 | . . 58 278 10 . 45 . . 84 444 155 780 1311 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 76 . 28 . . . 91 90 55 . 18 . Volleys Fired 119 | 8 22 5 31 4 . 25 . . 7 1 8 5 3 Largest 4 | 2 2 2 2 2 . 3 . . 3 4 1 1 2 Hottest 147 | 70 70 70 53 50 . 63 . . 81 147 55 55 100 Shots Fired 254 | 16 44 10 58 8 . 75 . . 21 4 8 5 5 Gun 221 | 16 44 6 45 6 . 75 . . 21 4 . . 4 Cannon 17 | . . 4 2 . . . . . . . 8 3 . Launcher 16 | . . . 11 2 . . . . . . . 2 1 Special . | . . . . . . . . . . . . . . Kinetic 202 | 8 22 9 47 6 . 75 . . 21 3 8 3 . Thermal 36 | 8 22 1 . . . . . . . 1 . . 4 Explosive 15 | . . . 11 2 . . . . . . . 2 . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 12 | 8 9 4 12 5 . 12 . . 11 . 7 3 4 Robot Miss Streak 4 | 2 3 2 2 1 . 4 . . 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . Shots Hit Robots 184 | 12 31 6 39 4 . 54 . . 25 1 6 3 3 Core Hits 109 | 5 14 3 35 7 . 25 . . 7 . 3 8 2 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 1 1 . . . Critical Strikes 4 | . . . . . . 2 . . 1 1 . . . Destroy 2 | . . . . . . 2 . . . . . . . Smash 2 | . . . . . . . . . 1 1 . . . Melee Attacks 39 | . . . . . . . . . 31 8 . . . Impact 39 | . . . . . . . . . 31 8 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4169 | 123 400 85 1128 196 . 481 . . 1005 45 236 364 106 Guns 1853 | 123 400 47 367 24 . 481 . . 355 . . . 56 Cannons 407 | . . 38 18 . . . . . . . 236 115 . Explosions 1190 | . . . 743 172 . . . . . . . 249 26 Melee 687 | . . . . . . . . . 650 37 . . . Ramming 32 | . . . . . . . . . . 8 . . 24 Kinetic 1980 | 73 238 73 385 24 . 481 . . 355 . 236 115 . Thermal 301 | 50 162 12 21 . . . . . . . . . 56 Explosive 1063 | . . . 642 172 . . . . . . . 249 . Electromagnetic 106 | . . . 80 . . . . . . . . . 26 Impact 687 | . . . . . . . . . 650 37 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 478 | . . . 10 . . . . . 424 37 7 . . Projectiles 7 | . . . . . . . . . . . 7 . . Explosions 10 | . . . 10 . . . . . . . . . . Melee 461 | . . . . . . . . . 424 37 . . . Knockbacks 8 | . . 1 . . . . . . 3 1 2 1 . Impact 3 | . . . . . . . . . 2 1 . . . Kinetic 4 | . . 1 . . . . . . . . 2 1 . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 85 | . . . 47 . . . . . . 4 . . 34 Shots 5 | . . . 4 . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . 1 . . 3 Targets Rammed 5 | . 1 . . . . . . . . 1 . . 3 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 80 | 45 72 6 8 8 . 59 . . 42 80 . . 13 Average Temperature 22 | 20 24 4 5 5 . 25 . . 16 44 . . 8 Received Heat Transfer 525 | . 66 9 63 . . 135 . . 102 36 30 72 12 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 12 | . . . . . . . . . 12 . . . . Impact Corruptions 14 | . . . . . . . . . 13 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . Heat Transferred 827 | 148 481 37 50 . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Maximum Alert Level 2 | . . . 2 . . . . . . . . . . Low Security (%) 90 | 100 100 100 50 100 100 100 100 . 100 100 100 100 100 Level 1 6 | . . . 35 . . . . . . . . . . Level 2 2 | . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 430 | 15 50 6 430 159 51 181 66 . 96 39 32 67 51 Initial 159 | . . 6 . 159 51 8 66 . . 37 . 15 34 Average 56 | 3 20 . 172 119 40 74 57 . 21 14 3 24 16 Influence Increases 1905 | 20 132 5 688 93 . 271 . . 289 149 79 107 72 Destroy 0b10 Robot/C 680 | . 60 . 300 60 . 180 . . 40 20 . 20 . Destroy 0b10 Robot/NC 170 | 20 25 5 40 10 . . . . 35 . 15 20 . Destroy Leader 178 | . 20 . 58 10 . 50 . . 20 10 . 10 . Allied During Kill 10 | . . . . . . 10 . . . . . . . Successful Hack 116 | . 12 . 10 . . . . . 67 . . . 27 Select Force Hacks 30 | . . . 30 . . . . . . . . . . Disable Machine 75 | . . . 60 . . . . . 15 . . . . Destroy Structure 91 | . . . 25 13 . 1 . . 22 14 4 12 . Partial Spotted 90 | . . . . . . 15 . . 60 . 15 . . Lose Combat Pursuer 465 | . 15 . 165 . . 15 . . 30 105 45 45 45 Influence Decreases 1870 | 20 115 22 278 371 111 121 125 46 211 227 47 72 104 Entered New Map 598 | . . 11 . 251 81 13 105 46 . 41 . 17 33 Time Decay 1009 | 20 115 11 218 120 30 58 20 . 179 90 47 40 61 Lost Part 221 | . . . 60 . . 10 . . 30 96 . 15 10 Lost Ally 40 | . . . . . . 40 . . . . . . . Purge Threat 2 | . . . . . . . . . 2 . . . . Squads Dispatched 29 | . 1 . 4 . . 2 . . 11 3 4 1 3 Investigation 13 | . 1 . 1 . . . . . 5 2 3 . 1 Extermination 4 | . . . . . . . . . 2 1 . . 1 Reinforcement 11 | . . . 3 . . 1 . . 4 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Distress Signals 5 | . . . 3 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 8 3 32 3 . 11 . . 9 15 10 11 15 Peak Tracking Total 12 | . 4 2 9 3 . 5 . . 4 7 9 9 12 Tactical Retreats 17 | . 1 . 4 . . 1 . . 2 4 2 2 1 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Traps Triggered 8 | . 1 . 3 1 . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Machines Disabled 5 | . . . 4 . . . . . 1 . . . . Max in Single Turn 2 | . . . 2 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Machines Accessed 30 | . 1 . 3 1 . . 3 2 11 2 4 . 3 Terminals 13 | . 1 . 2 . . . 3 . 6 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 Recycling Units 9 | . . . . . . . . . 3 2 3 . 1 Scanalyzers 2 | . . . 1 . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 78 | . 4 . 9 1 . . 5 21 25 2 5 . 6 Successful 47 | . 2 . 5 1 . . . 21 11 2 3 . 2 Failed 29 | . 1 . 3 . . . 5 . 14 . 2 . 4 Catastrophic 7 | . 1 . 1 . . . 2 . 2 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 35 | . 4 . 3 . . 1 5 . 14 2 3 . 3 Terminals 29 | . 4 . 5 . . . 5 . 13 . . . 2 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . 2 . 1 Recycling Units 15 | . . . . . . . . . 7 2 3 . 3 Scanalyzers 7 | . . . 4 . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 30 | . 2 . 2 1 . . . 21 4 . . . . Record 21 | . . . . . . . . 21 . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . 1 . . . . Retrieve Study 3 | . . . 2 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . . . 4 2 3 . 1 Terminals 1 | . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 3 2 3 . 1 Fedlink 9 | . . . . . . . . . 3 2 3 . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 2 . . . 3 . 10 . 1 . 2 Full Trace Events 5 | . 1 . 1 . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 2 . . . . . . . Highest-Rated Group 42 | . . . . 42 42 42 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . Initial UFD Resources 77 | . . . . . . . . . 23 42 58 74 77 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . . . . . Total Damage 169 | . . . . . . 169 . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Active Infowar (turns) 2688 | 26 324 206 614 254 61 144 50 478 290 34 . 8 199 Sensors 200 | . . . . . . . . . . . . 5 195 Terrain 2308 | . 324 206 323 201 61 144 50 478 290 24 . 8 199 Structural 392 | . . . . . . . . 77 290 25 . . . Seismic 583 | 26 274 . . . . . . . 260 23 . . . Machine Analysis 1165 | . . . 614 254 61 144 50 42 . . . . . ECM 12 | . . . . . . . . . 1 11 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Turns Passed 3713 | 115 324 206 614 254 61 144 50 478 563 227 311 128 238 Spaces Moved 3930 | 65 165 150 390 191 58 94 83 1117 554 323 265 193 282 Core 340 | 5 . . 156 . . . . . . . . 92 87 Treads 4 | . . . . . . . . . . . . 2 2 Legs 518 | 60 165 150 143 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 653 | . . . 43 . . . . . . 214 147 63 186 Flight 2415 | . . . 48 191 58 94 83 1117 554 109 118 36 7 Fastest Speed 31 | 50 120 120 37 37 34 34 34 34 31 31 40 40 40 Average Speed 55 | 114 120 120 104 37 34 34 34 34 32 56 54 55 68 Slowest Speed 200 | 120 120 120 150 37 34 34 34 34 34 110 70 200 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 3 . . . . 5 . 5 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 30 32 44 44 8 13 13 80 23 11 11 41 9 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . . . 5 1 . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 10 | . . 1 . 1 . . . 8 . . . . . Spaces Dug 32 | . . . . . . . . . 24 7 1 . . Terrain Destroyed 87 | . . . 23 13 . . . . 25 7 2 17 . Melee 31 | . . . . . . . . . 24 7 . . . Projectile 3 | . . . . . . . . . 1 . 2 . . AOE 53 | . . . 23 13 . . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Total 5133 | 86 248 167 538 362 98 162 104 1219 855 351 414 207 322 Wait 898 | 4 50 8 93 161 36 39 22 75 253 2 138 . 17 Move 3894 | 64 164 149 389 184 57 93 82 1116 543 323 256 192 282 Hop 11 | . . . . 3 . . . . 5 . 3 . . Pick Up 30 | 3 3 2 7 2 2 1 . 6 . 2 . . 2 Fast Attach 49 | 7 1 . 6 1 . 1 . 7 6 5 7 4 4 Attach 22 | . . 1 5 . 2 . . . 1 4 1 3 5 Detach 10 | . . . . . . . . . 1 4 1 2 2 Swap 23 | . 3 . 4 4 1 1 . 2 7 1 . . . Drop 34 | . 4 2 3 3 . 2 . 13 1 1 . 1 4 Fire 119 | 8 22 5 31 4 . 25 . . 7 1 8 5 3 Melee 39 | . . . . . . . . . 31 8 . . . Ram 3 | . . . . . . . . . . . . . 3 Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: Res x2 / [*Ext]) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: Res / Arm / Qua) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Central database locked down 440 | -10/Materials | Entered Mines 491 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 538 | -10/Mines | Learned Materials emergency access door positions 582 | -10/Mines | Destroyed YI-UF0 609 | -10/Mines | Lost 3 parts (1p1n1w) 616 | -10/Mines | Discovered new exit (range 12) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Evolved 2 slots: Utility x2 767 | -9/Materials | Central database locked down 943 | -9/Materials | Identified exit to Mines 1005 | -9/Materials | Lost 3 parts (1n1u1w) 1009 | -9/Materials | Discovered new exit (range 15) 1129 | -9/Materials | Core integrity fell below 50% 1260 | -9/Materials | Entered Mines 1262 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1483 | -9/Mines | Discovered new exit (range 6) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Accompanied by 2 allies 1514 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1519 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1529 | -8/Materials | Discovered new exit (range 13) 1575 | -8/Materials | Entered Storage 1575 | -8/Storage | Accompanied by 2 allies 1614 | -8/Storage | Build established: Scavenger-Scout 1628 | -8/Storage | Garrison activated, responded to threat 1718 | -8/Storage | Used back door to open Recycling access 1718 | -8/Storage | Discovered new exit (range 4) 1719 | -8/Storage | Entered Recycling 1748 | -8/Recycling | Scanned before Scraplab entrance 1766 | -8/Recycling | Entered Scraplab 1769 | -8/Recycling | Discovered new exit (range 2) 1769 | -8/Recycling | Entered Scraptown 1794 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1852 | -8/Scraptown | Visited Bundlers 1882 | -8/Scraptown | Visited Symbiants 2010 | -8/Scraptown | Visited UFD Registry 2016 | -8/Scraptown | Registered with UFD as "Shadowguard" 2026 | -8/Scraptown | Visited Junk Cannon Lab 2029 | -8/Scraptown | Found Prototype Special Weapon 2029 | -8/Scraptown | Identified Junk Cannon 2041 | -8/Scraptown | Visited Science Guys 2046 | -8/Scraptown | Visited Observation Area 2059 | -8/Scraptown | Visited Junk Repository 2103 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2111 | -8/Scraptown | Build established: Scavenger-Skirmisher 2114 | -8/Scraptown | Visited Derelict Rescue Squad 2122 | -8/Scraptown | Visited Research Penetration Think Tank 2131 | -8/Scraptown | Visited Chapter 10 2139 | -8/Scraptown | Visited Cartography Club 2145 | -8/Scraptown | Found Surveybot 17 Chip 2156 | -8/Scraptown | Learned location of Proximity Caves (-4) 2156 | -8/Scraptown | Learned location of Archives (-4) 2156 | -8/Scraptown | Learned location of Armory (-3) 2156 | -8/Scraptown | Learned 8 Materials zone layouts 2156 | -8/Scraptown | Learned 16 Materials zone layouts 2156 | -8/Scraptown | Learned 8 Factory zone layouts 2156 | -8/Scraptown | Learned 12 Factory zone layouts 2156 | -8/Scraptown | Learned 20 Factory zone layouts 2156 | -8/Scraptown | Learned 24 Factory zone layouts 2156 | -8/Scraptown | Learned 20 Upper Caves zone layouts 2156 | -8/Scraptown | Learned location of 2 exits from Research 2156 | -8/Scraptown | Learned location of 1 exit from Lower Caves 2156 | -8/Scraptown | Identified exit to Factory 2170 | -8/Scraptown | Found Deep Structural Scanner 2230 | -8/Scraptown | Met Optimus 2230 | -8/Scraptown | Accepted into 0bPrime 2247 | -8/Scraptown | Entered Factory 2247 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2248 | -6/Factory | Identified exit to Factory 2249 | -6/Factory | Identified exit to Lower Caves 2480 | -6/Factory | Build established: Scout 2609 | -6/Factory | Loaded intel: 8 recycling unit locations 2613 | -6/Factory | Spotted B-75 Beast 2713 | -6/Factory | Learned location of Protoforge (-3) 2810 | -6/Factory | Entered another Factory area 2810 | -5/Factory | Evolved 2 slots: Weapon x2 2811 | -5/Factory | Identified exit to Upper Caves 2816 | -5/Factory | Loaded intel: 8 recycling unit locations 2838 | -5/Factory | Discovered new exit (range 13) 2871 | -5/Factory | Lost 7 parts (1p2n1u3w) 3006 | -5/Factory | Lost 5 parts (1p1n3u) 3037 | -5/Factory | Entered another Factory area 3037 | -4/Factory | Evolved 2 slots: Propulsion x2 3038 | -4/Factory | Identified exit to Research 3064 | -4/Factory | Lost 3 parts (1p1u1w) 3231 | -4/Factory | Loaded intel: 8 recycling unit locations 3272 | -4/Factory | Build established: Mutant 3345 | -4/Factory | Discovered new exit (range 6) 3348 | -4/Factory | Entered Extension 3395 | -4/Extension | Spotted B-86 Titan 3400 | -4/Extension | Spotted B-86 Titan 3414 | -4/Extension | Core integrity fell below 50% 3441 | -4/Extension | Lost 8 parts (2p4n1u1w) 3456 | -4/Extension | Core integrity fell below 20% 3463 | -4/Extension | Discovered exit to Research (range 16) 3464 | -4/Extension | Discovered new exit (range 15) 3476 | -4/Extension | Entered Research 3476 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3477 | -3/Research | Identified exit to Armory 3478 | -3/Research | Identified exit to Research 3478 | -3/Research | Identified exit to Quarantine 3595 | -3/Research | Loaded intel: 5 recycling unit locations 3688 | -3/Research | Core integrity fell below 50% 3708 | -3/Research | Core integrity fell below 20% 3714 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03681_ Backup Laser VII destroyed. 03681_ Slug penetrates U-05 Engineer. 03681_ Penetrated by Slug. 03681_ Hacking Suite destroyed. 03683_ Slug penetrates Wall. 03685_ Slug penetrates Door. 03685_ Knocked back. 03688_ U-05 Engineer builds a Door. 03692_ O-24 Administrator uses terminal to summon reinforcements. 03692_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 03692_ O-24 Administrator locks terminal. 03694_ Dropped Hvy. Assault Rifle. 03695_ Dropped Com. HERF Cannon. 03699_ Slammed into K-01 Serf. 03699_ Destabilizing: Core damaged (-65). 03704_ Door malfunctions. 03704_ Hvy. Shock Bomb Launcher destroyed. 03706_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ????????????# ???????????????????????????? | | ????????????# ???????????????????????????? | | #+########### ???????????????????????????? | | + """ ""???????????????????????????? | | % # """ ""???????????????????????????? | | %+ """ """??????????????????????????? | | # """ """ ?????????????????????????? | | "########"# # """ """ #???????????????????????? | | ??????# ## # #???????????????????????? | | ???????##?# # % #???????????????????????? | | ????????# # #???????????????????????? | | #???????# ####################?????????????????? | | #?????### ###???# #?????????????????? | | =#?????# ##### #?????????????????? | | ? #????## T" #?????????????????? | | ??+ " ] #?????????????????? | | ??####### [ #?????????????????? | | ????????# ##### o #?????????????????? | | ????????###+###???# "" #?????????????????? | | ????????# ????# "" #?????????????????? | | ????????# ????# T" ##????????????????? | | ????????# ???# "" #????????????????? | | ????????# #### s "" #""" ??????????? | | ????????# / ss s u + ???????????? | | ????????# #####s g sw #????????????????? | | ????????#######????# * @ #????????????????? | | ???????????????????######## k #????????????????? | | ??????????????????????????? k #????????????????? | | ???????????????????????????? +???????????????? | | ????????????????????????????? ?#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1285 ECM Strength 2 Additional Mass Support 12 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Extracted Impulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentOpticalDrivehammer Manual? 0 Play Time 01:02:46 Cumulative 193.8 hours Start 2026.05.12 @ 15:52:05 End 2026.05.12 @ 21:23:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7404bfdb-a78f-48b1-9cac-0d05798d7add