Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 17:13:27 Player: 277 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (121) 605 Value Destroyed (4473) 4473 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (4839) 4839 TOTAL SCORE: 19637 Bonus ------- High Alert Combat Kills 1054 Follower Combat Kills 2465 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Remote Force Field Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Advanced Surge Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Zionite Biocell Spectral Analyzer 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Cloaking Device Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Zionite Laser-M Enhanced Quantum Rifle Light Antimatter Cannon Gamma Bomb Array > --- INVENTORY -------- Improved Matter Compressor Improved Remote Shield Transdimensional Reconstructor Tiamat Missile Launcher [Rating: 171] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Hover Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Advanced Energy Well Processor Signal Interpreter Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 6 2 2 . . . . . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . Utility 11 | . . . 1 . . . 4 1 . . . . . . . 2 2 . 1 . Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . Parts Attached 213 | 7 10 7 11 10 5 6 27 16 29 1 23 . 1 4 4 13 . 6 23 10 Power 26 | 1 3 . 3 1 1 . 2 2 5 . 4 . . . . . . 2 1 1 Engine 12 | 1 3 . 2 1 1 . 2 . 2 . . . . . . . . . . . Core 8 | . . . 1 . . . . 2 2 . 3 . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . 1 . . . . . . 2 1 1 Propulsion 63 | 2 4 4 6 4 . 1 10 6 5 1 9 . . . 1 3 . 2 2 3 Treads 3 | . . . . . . . 2 1 . . . . . . . . . . . . Leg 10 | 2 . . 1 . . . 6 . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . Hover 19 | . 4 2 3 1 . . 1 3 4 1 . . . . . . . . . . Flight 30 | . . 2 2 3 . 1 . 2 1 . 9 . . . 1 3 . 2 2 2 Utility 74 | 2 1 1 2 1 1 2 8 5 13 . 7 . 1 3 2 6 . 2 15 2 Device 33 | 2 1 1 . 1 1 . 4 3 7 . 3 . . . . 1 . 2 7 . Storage 7 | . . . . . . . . . 1 . 1 . . 1 1 . . . 2 1 Processor 19 | . . . 2 . . 2 1 1 2 . . . . . 1 4 . . 6 . Hackware 7 | . . . . . . . 1 1 . . 3 . . 1 . . . . . 1 Protection 8 | . . . . . . . 2 . 3 . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 2 . 4 3 3 7 3 6 . 3 . . 1 1 4 . . 5 4 Energy Gun 18 | 2 1 2 . 1 . 3 . . . . 3 . . 1 . . . . 3 2 Energy Cannon 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . Ballistic Gun 6 | . . . . 1 . . 2 1 1 . . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Launcher 8 | . . . . . 1 . 2 . 1 . . . . . . 1 . . 1 2 Special Weapon 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . 2 1 3 . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . . . 3 . 5 1 1 . . 3 . 3 . . 9 2 Parts Lost 104 | . 1 5 4 7 . 2 13 5 13 . 15 1 2 . 1 7 . 2 9 17 Power 12 | . 1 . . 1 . . 1 2 2 . 2 . 1 . . . . 1 1 . Propulsion 37 | . . 3 2 3 . 1 6 1 4 . 7 . 1 . . 2 . . 2 5 Utility 36 | . . 1 . 2 . . 4 1 5 . 4 1 . . 1 3 . 1 3 10 Weapon 19 | . . 1 2 1 . 1 2 1 2 . 2 . . . . 2 . . 3 2 Highest Loss Streak 10 | . 1 5 4 4 . 1 4 2 5 . 9 10 2 . 1 6 . 2 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 99 79 91 89 86 86 73 65 60 47 58 47 43 47 66 61 69 70 83 60 Engine 5 | . 13 3 3 . 10 11 5 . 1 5 . . . . . . . . . . Treads 1 | . . . . . . . 3 6 . . . . . . . . . . . . Leg 1 | . 8 . . . . . 7 . . . . . . . . . . . . 2 Hover 7 | . 19 12 3 10 11 11 3 4 14 10 3 . . . . . . . . . Flight 9 | . . 6 27 19 11 12 2 5 . 5 19 15 11 10 15 14 17 17 17 8 Device 17 | . 28 26 22 18 21 22 15 19 15 . 5 5 5 5 5 3 4 4 12 7 Processor 10 | . . . 11 11 11 10 11 5 2 10 10 10 10 10 11 16 21 21 25 27 Hackware 3 | . . . . . . . . 5 5 5 6 10 10 12 12 9 8 8 8 7 Protection 1 | . . . . . . . 4 . 1 5 2 . 2 5 5 3 4 4 . . Energy Gun 4 | . 23 14 8 3 . 12 4 . . . 3 . . 1 5 . . . 4 1 Energy Cannon 1 | . 4 14 9 . . . . 5 4 . . . . . . . . . . . Ballistic Gun 1 | . . . . 9 2 . 3 4 . . . . . . 4 1 . . . . Launcher 2 | . . . . . 8 1 . . 1 . . . . . . . 4 4 3 . Slashing Weapon 3 | . . . . . 8 5 2 . 7 5 3 . . . . 3 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 9 13 13 12 9 15 15 48 43 42 7 28 8 8 8 14 28 28 44 44 15 Greatest Support 118 | 20 20 14 21 21 7 8 60 118 60 7 27 12 12 8 15 39 36 44 48 30 Greatest Overweight (x) 14 | . 2 2 1 1 2 3 3 1 2 . 2 . . . . . . . 14 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 10 5 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 5 5 5 5 5 5 5 5 5 5 7 3 3 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 4 4 4 5 4 4 3 4 4 3 2 3 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 3 3 2 5 4 5 5 5 3 3 Class Distribution -------------------- 38% | Scavenger-Mutant 16% | Mutant 8% | Hacker-Sprinter 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin 4% | Scavenger-Sprinter 4% | Scout 4% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scout | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -4/Waste Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Messiah-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Matter Collected 3382 | 270 24 102 116 117 50 58 270 446 550 . 285 . . 95 84 345 . . 538 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4739 | 193 169 102 263 228 . 53 903 291 699 . 453 . . 139 . 300 . 88 727 131 Parts 232 | 9 13 10 16 17 . 2 35 4 37 . 22 . . 1 . 22 . 6 30 8 Haulers Intercepted 5 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 11 . . . . . . 1 . . . . . . . Prevented 22 | . . . . . . 2 . . . . . 10 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Combat Hostiles Destroyed 89 | . 5 6 3 8 . 2 16 2 11 . 10 . . . . 4 . 1 12 9 Melee 18 | . . . . . . . 2 . 1 . 10 . . . . 4 . 1 . . Guns 30 | . 5 1 1 8 . 2 6 2 . . . . . . . . . . 3 2 Cannons 13 | . . 5 2 . . . 2 . 1 . . . . . . . . . 3 . AOE 28 | . . . . . . . 6 . 9 . . . . . . . . . 6 7 Classes Destroyed 17 | 3 3 2 . 1 . . 5 1 . . . . . . . . . 1 1 . Worker 5 | 1 . . . . . . 2 . 1 . . . . . . . . . . 1 Builder 8 | . . . . 1 . . 2 . 3 . . . . . . . . . 2 . Tunneler 10 | 4 1 . . . . . . 1 4 . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . Recycler 5 | 1 . . . . . . . 1 2 . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Swarmer 33 | . 5 2 1 2 . 2 . . 4 . 9 . . . . . . . . 8 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . Grunt 34 | . . 1 2 4 . . 11 2 5 . 1 . . . . . . . 8 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . . . 1 . 1 . . . . . . 1 . . 2 . Programmer 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 5 | . . 3 . 2 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 6 3 3 6 . 2 9 1 11 . 7 . . . . 2 . 1 6 8 Combat Bots Only 7 | . 5 3 2 5 . 2 7 1 5 . 7 . . . . 2 . 1 6 7 Max Kills in Single Turn 3 | 1 2 1 1 2 . 2 2 1 3 . 1 . . . . 1 . 1 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 . . . . . . . . . 3 3 Melee 1 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Hostile Shots Fired 996 | . 26 29 30 57 . 16 169 35 116 . 114 7 14 . 7 104 . 9 125 138 Missed 396 | . 5 4 18 18 . 5 59 9 42 . 48 4 7 . 3 59 . 3 50 62 Damage Taken 12319 | . 177 454 357 417 . 174 1779 586 1382 . 1345 77 196 55 112 936 . 411 1522 2339 Core 3731 | . 46 93 130 119 . 80 302 83 334 . 492 38 100 55 26 162 . 138 214 1319 Absorbed by Shields 85 | . . . . . . . . . . . . . . . . . . 53 32 . Redirected to Shielding 255 | . . . . . . . . . 37 . 62 . . . 27 129 . . . . Ignored by Resistances 452 | . . . . . . . 168 . 69 . . . 6 . . 6 . . 149 54 Core Remaining (%) 62 | 100 . 44 . . . 17 64 91 . . . . . . 9 87 . 90 . . Volleys Fired 328 | 22 30 17 15 45 1 2 56 18 38 . 4 . . 8 . 5 . . 54 13 Largest 3 | 2 2 2 2 2 1 2 2 3 2 . 2 . . 1 . 2 . . 3 1 Hottest 198 | 100 100 100 100 100 100 135 135 148 123 . 155 . . 65 . 98 . . 198 65 Shots Fired 500 | 44 52 30 30 64 1 4 78 38 44 . 8 . . 8 . 6 . . 80 13 Gun 345 | 44 52 13 15 58 . 4 56 23 6 . 8 . . 8 . 2 . . 49 7 Cannon 96 | . . 17 15 . . . 12 12 13 . . . . . . 3 . . 24 . Launcher 49 | . . . . . . . 10 . 25 . . . . . . 1 . . 7 6 Special 10 | . . . . 6 1 . . 3 . . . . . . . . . . . . Kinetic 128 | . . . . 39 . . 32 23 6 . . . . . . 4 . . 24 . Thermal 262 | 44 32 24 15 25 1 2 29 15 13 . 6 . . . . . . . 49 7 Explosive 45 | . . . . . . . 10 . 25 . . . . . . . . . 4 6 Electromagnetic 65 | . 20 6 15 . . 2 7 . . . 2 . . 8 . 2 . . 3 . Robot Hit Streak 13 | 9 5 6 9 10 . 1 10 12 5 . 7 . . 9 . 2 . . 9 13 Robot Miss Streak 5 | 4 5 1 2 3 . 3 3 2 3 . 3 . . . . 2 . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 369 | 30 24 20 20 45 . 1 67 28 41 . 27 . . 8 . 11 . 1 39 7 Core Hits 280 | 7 9 11 7 19 . 2 49 10 65 . 13 . . 2 . 8 . 1 46 31 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | 3 4 . 2 . . . 5 1 1 . 4 . . 3 . 2 . . 2 . Burn 10 | 3 4 . . . . . 2 . . . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Corrupt 5 | . . . 2 . . . . . . . . . . 3 . . . . . . Sever 9 | . . . . . . . 3 1 1 . 3 . . . . 1 . . . . Melee Attacks 100 | . . . . . . . 22 3 29 . 33 . . . . 12 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . 22 3 29 . 33 . . . . 12 . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 1 4 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 16057 | 388 349 327 337 489 . 41 2820 692 4301 . 920 . . 311 . 729 . 65 2778 1510 Guns 3884 | 388 349 133 158 393 . 41 778 369 119 . 114 . . 193 . . . . 730 119 Cannons 1700 | . . 194 179 . . . 283 190 250 . . . . . . 78 . . 526 . Explosions 7403 | . . . . . . . 1124 . 3232 . . . . 118 . 16 . . 1522 1391 Melee 2927 | . . . . . . . 635 116 670 . 806 . . . . 635 . 65 . . Ramming 30 | . . . . . . . . . 30 . . . . . . . . . . . Kinetic 1794 | . . . . 243 . . 459 369 119 . . . . . . 78 . . 526 . Thermal 3582 | 388 199 253 179 246 . 22 619 207 388 . 114 . . 118 . . . . 730 119 Explosive 6438 | . . . . . . . 1039 . 2888 . . . . . . . . . 1120 1391 Electromagnetic 1286 | . 150 74 158 . . 19 68 . 206 . . . . 193 . 16 . . 402 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2927 | . . . . . . . 635 116 670 . 806 . . . . 635 . 65 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 1 . . . . . . . . . . 6 Average Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . 2 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . 4 . . . . 21 . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 424 | . . 6 . 8 . . 31 16 198 . 52 . . 33 . 57 . . 14 9 Projectiles 59 | . . 6 . 8 . . . 16 11 . . . . . . 4 . . 14 . Explosions 126 | . . . . . . . 7 . 76 . . . . 33 . 1 . . . 9 Melee 239 | . . . . . . . 24 . 111 . 52 . . . . 52 . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . 14 . . . . 55 . 9 . . . . Shots 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | 312 184 54 152 188 . 78 317 47 150 . 135 . . 3 . 10 . . 288 . Average Temperature 75 | 113 71 17 65 55 . 41 109 20 58 . 52 . . 3 . 7 . . 81 . Received Heat Transfer 1684 | . . 87 69 92 . 27 588 197 253 . 81 9 36 . 18 42 . . 59 126 Effects 2 | 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 6 1 . . . . 1 4 . . . . . . . . . . . 1 . Heat Transferred 6938 | 1369 888 532 370 525 . 37 1062 296 483 . 324 . . 100 . . . . 804 148 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Peak Influence 1566 | 30 248 78 402 282 . . 637 313 1566 537 1022 . . . . 588 229 206 1061 1063 Initial 660 | . 19 23 29 150 . . 471 224 22 507 375 . . . . 9 229 171 111 660 Average 427 | 12 127 37 260 208 . . 450 223 903 521 707 . . . . 233 229 190 670 832 Maximum Alert Level 4 | . 1 . 2 1 . . 2 1 4 2 3 . . . . 2 1 1 3 3 Low Security (%) 30 | 100 81 100 32 48 . . . 23 19 . . . . . . 51 . 84 5 . Level 1 30 | . 18 . 60 51 . . 42 76 1 . 11 . . . . 17 100 16 20 . Level 2 20 | . . . 7 . . . 57 . 13 100 33 . . . . 31 . . 23 50 Level 3 11 | . . . . . . . . . 17 . 55 . . . . . . . 50 49 Level 4 7 | . . . . . . . . . 49 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 1 1 . . 5 3 14 . 2 . . . . 1 . 1 5 . Investigation 8 | . 1 . 1 . . . 1 1 4 . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . Reinforcement 14 | . 1 . . 1 . . 1 2 2 . 1 . . . . . . 1 5 . Assault 6 | . . . . . . . 1 . 4 . 1 . . . . . . . . . Garrison 4 | . . . . . . . 1 . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses 2 | . . . . . . . . . 2 . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Distress Signals 17 | . . . 2 1 . . . 1 3 . 4 . . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 11 16 18 16 . 10 20 17 49 4 46 7 9 . 1 40 . 5 44 21 Peak Tracking Total 17 | . 3 11 4 6 . 4 5 3 14 4 16 10 10 . 1 17 . 4 14 12 Tactical Retreats 47 | . . 4 1 1 . 2 . 1 10 . 6 2 4 . 1 6 . 1 6 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Traps Triggered 11 | . 2 . 1 . . . 1 . 3 . . . . . . . . 1 2 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 2 . . . . . 2 3 . . . . . . . Objects Rigged 6 | . 4 . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Machines Disabled 30 | . 2 . 2 . . . 1 1 18 . . . . 2 . 1 . . 2 1 Max in Single Turn 4 | . 2 . 1 . . . 1 1 4 . . . . 2 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Machines Accessed 43 | . 7 . 7 . . 1 2 4 2 . 1 . . 9 . 4 1 . 4 1 Terminals 19 | . 6 . 5 . . 1 . 1 . . . . . . . 1 1 . 3 1 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . 1 2 . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . Total Hacks 128 | . 21 . 25 . . 1 3 5 3 . 1 . . 48 . 6 1 . 10 4 Successful 88 | . 13 . 15 . . 1 . 2 2 . . . . 48 . 3 1 . 3 . Failed 40 | . 8 . 10 . . . 3 3 1 . 1 . . . . 3 . . 7 4 Catastrophic 4 | . . . 1 . . . . . . . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 18 . 21 . 1 . . 12 7 . 4 . . . . 15 3 . 13 13 Terminals 53 | . 18 . 20 . . 1 . 1 . . . . . . . 1 1 . 7 4 Fabricators 5 | . . . . . . . . 3 . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 1 3 . . . . . . . . . . . Recycling Units 6 | . 3 . 2 . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 3 . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . 1 . . . . 2 . . 3 . Terminal Hacks 62 | . 5 . 3 . . 1 . . . . . . . 48 . 1 1 . 3 . Record 37 | . . . . . . 1 . . . . . . . 36 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 3 . Open DSF 2 | . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 7 . 10 . . . . . . . . . . . . 1 . . . . Terminals 14 | . 6 . 8 . . . . . . . . . . . . . . . . . Track 5 | . 2 . 3 . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . 3 . . . . . . . . . . . . . . . . . Detonate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Mask 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 7 . . . 1 2 1 . 1 . . . . 3 . . 2 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 4 . 14 . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Total Allies 48 | . . 1 . . 8 . . 7 8 . 5 . . . . 13 . . 6 . Largest Group 8 | . . 1 1 . 8 8 4 6 3 1 3 . . . . 6 . . 4 . Highest-Rated Group 431 | . . 31 31 . 257 257 135 173 288 103 265 . . . . 431 . . 373 . Highest-Rated Ally 269 | . . 31 31 . 40 40 40 42 103 103 103 . . . . 269 . . 115 . Zionite Dispatches 17 | . . . . . . . . 3 3 . 2 . . . . 5 . . 4 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Light 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Recon 1 | . . . . . . . . 1 . . . . . . . . . . . . Fire 6 | . . . . . . . . 2 . . 1 . . . . 3 . . . . Hacker 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . 5 . . . . . . . . . . 4 . DROP 3 | . . . . . . . . . . . . . . . . . . . 3 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . 4 . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 314 | . . . 29 . . 39 38 36 53 . 30 . . . . 42 . . 47 . Total Damage 9724 | . . . 318 . . 980 654 548 1895 . 1633 . . . . 1478 . . 2218 . Kills 73 | . . . 7 . . 8 7 9 15 . 10 . . . . 9 . . 8 . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 1 . . . . . . 2 1 . . . . . . . Drone Launches 5 | . . . . . . . . 5 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . 12 6 Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Items 13 | . . . . . . . . . . . . . . . . . . . 8 5 Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 4 | . . . . . . . . 1 . . . . . . . . . . 1 2 Main Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Turns Passed 8733 | 172 549 231 277 342 1880 665 956 830 870 33 312 117 132 80 178 414 7 50 464 174 Spaces Moved 9787 | 70 522 201 395 301 1435 440 408 643 1096 69 507 395 425 164 571 938 24 92 799 292 Core 49 | 3 1 8 . . . . . . 14 . 18 . . . . . . . 1 4 Treads 230 | . . . . . . . 89 141 . . . . . . . . . . . . Legs 252 | 67 98 . 5 . . . 82 . . . . . . . . . . . . . Wheels 49 | . . . . . . . 49 . . . . . . . . . . . . . Hover 3358 | . 423 128 40 80 1231 365 188 119 780 . 4 . . . . . . . . . Flight 5849 | . . 65 350 221 204 75 . 383 302 69 485 395 425 164 571 938 24 92 798 288 Fastest Speed 20 | 50 56 37 34 34 40 114 120 36 36 40 20 29 29 32 30 26 28 28 23 34 Average Speed 63 | 117 68 57 37 41 116 145 162 81 54 40 29 29 30 32 30 31 28 28 26 43 Slowest Speed 750 | 120 150 150 120 120 180 275 240 165 196 40 195 29 32 32 32 37 28 28 750 100 Overloaded Moves 6 | . . . . . . . . . . . . . . . . 6 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . 2 2 . . . 2 . . 4 . 1 . . 10 . . 12 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 82 58 52 47 93 78 13 22 29 63 16 66 63 62 74 27 1 88 33 16 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 8 | . . . . 1 3 . . . . . . . 1 3 . . . . . . Known Exits Taken 8 | . . . 1 1 1 . 1 1 . . . . . . . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . . . 1 . . . . 1 1 1 1 1 . . . . . Scrap Searched 12 | . . 1 . . 4 3 . . . . . 1 . . 3 . . . . . Spaces Dug 13 | . . . . . . . 2 . 6 . . . . . . 1 . . 4 . Terrain Destroyed 401 | . . . . 2 . . 75 1 173 . . . . . . 2 . . 70 78 Melee 9 | . . . . . . . 2 . 6 . . . . . . 1 . . . . Projectile 17 | . . . . 2 . . 4 1 1 . . . . . . 1 . . 8 . AOE 375 | . . . . . . . 69 . 166 . . . . . . . . . 62 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Total 11499 | 112 661 284 493 444 1638 459 584 867 1267 74 606 396 424 182 575 1012 23 112 962 324 Wait 892 | 13 81 55 62 85 182 11 61 132 51 3 26 2 . . . 51 . . 75 2 Move 9702 | 69 521 200 390 296 1434 439 407 638 1096 68 499 394 422 163 570 920 23 91 774 288 Hop 31 | . . . 2 2 . . . 2 . . 3 . 1 . . 7 . . 12 2 Pick Up 73 | 1 9 3 4 3 9 . 4 6 6 . 8 . . 4 1 3 . 1 8 3 Fast Attach 139 | 7 9 3 7 6 . 3 19 9 22 1 14 . . 2 2 11 . 5 13 6 Attach 52 | . 1 3 1 3 3 . 3 4 6 . 6 . 1 3 2 2 . 1 8 5 Detach 9 | . . . . . . . . . 3 1 1 . . 2 . . . . . 2 Swap 26 | . . 1 3 1 2 3 5 3 2 . 3 . . . . . . . 3 . Drop 93 | . 10 2 9 3 7 1 7 9 12 1 8 . . . . 3 . 3 15 3 Fire 328 | 22 30 17 15 45 1 2 56 18 38 . 4 . . 8 . 5 . . 54 13 Melee 98 | . . . . . . . 22 3 29 . 33 . . . . 10 . 1 . . Ram 2 | . . . . . . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 10 . . Rewire 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 42 | . . . . . . . . 42 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Gar) -2/Research -2/DSF -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 711 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Entered Mines 723 | -10/Mines | Assembled infested the area 728 | -10/Mines | Assisted by a Guerilla fighting off Assembled 733 | -10/Mines | Met a Derelict bent on vengeance 780 | -10/Mines | Core integrity fell below 50% 803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 804 | -10/Mines | Found Prototype Device 804 | -10/Mines | Identified Exp. Sensor Array 813 | -10/Mines | Lost 5 parts (3n1u1w) 942 | -10/Mines | Discovered new exit (range 12) 943 | -10/Mines | Met a Derelict testing a Signal Generator 952 | -10/Mines | Found Signal Generator 953 | -10/Mines | Entered Materials 953 | -9/Materials | Accompanied by 1 ally 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -9/Materials | Discovered new exit (range 12) 1091 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Lost 4 parts (2n2w) 1230 | -9/Materials | Entered Mines 1353 | -9/Mines | Learned location of Storage (-7) 1398 | -9/Mines | Excavation squad dispatched 1398 | -9/Mines | A large section of the Mines collapsed 1504 | -9/Mines | Core integrity fell below 50% 1565 | -9/Mines | Lost 4 parts (1p2n1u) 1566 | -9/Mines | Discovered new exit (range 4) 1568 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1568 | -9/Mines | Identified exit to Materials 1572 | -9/Mines | Identified exit to Zion 1572 | -9/Mines | Entered Zion 1628 | -7/Zion | Build established: Scavenger-Mutant 1671 | -7/Zion | Learned location of Quarantine (-3) 1748 | -7/Zion | Learned location of Warlord (-5) 1843 | -7/Zion | Gained Derelict followers 1859 | -7/Zion | Learned Factory terminal intel 1998 | -7/Zion | Found Relay Coupler [Programmer] 2743 | -7/Zion | Imprinted 2746 | -7/Zion | Declared Zion's savior 3431 | -7/Zion | Discovered new exit (range 10) 3447 | -7/Zion | Identified exit to Proximity Caves 3452 | -7/Zion | Entered Proximity Caves 3452 | -6/Proximity Caves | Accompanied by 8 allies 3554 | -6/Proximity Caves | Spotter reported a threat 3682 | -6/Proximity Caves | Spotter reported a threat 3820 | -6/Proximity Caves | Spotter reported a threat 3900 | -6/Proximity Caves | Spotted B-75 Beast 3904 | -6/Proximity Caves | Core integrity fell below 20% 4015 | -6/Proximity Caves | Discovered new exit (range 11) 4117 | -6/Proximity Caves | Entered Factory 4117 | -6/Factory | Accompanied by 4 allies 4117 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4118 | -6/Factory | Loaded intel: 26 terminal locations 4391 | -6/Factory | Lost 3 allies 4398 | -6/Factory | Garrison activated, responded to threat 4467 | -6/Factory | Search patrols dispatched 4506 | -6/Factory | Lost 4 parts (3n1w) 4896 | -6/Factory | Destroyed 7 combat bots 4897 | -6/Factory | Lost 3 parts (1n2u) 4911 | -6/Factory | Discovered new exit (range 19) 4956 | -6/Factory | Found Prototype Device 4956 | -6/Factory | Identified Active Sensor Suite 5050 | -6/Factory | Spotted B-75 Beast 5072 | -6/Factory | Identified exit to Factory 5073 | -6/Factory | Entered another Factory area 5073 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5254 | -5/Factory | Build established: Scavenger-Skirmisher 5275 | -5/Factory | Retrieved Zion intel report: Main Access 5275 | -5/Factory | Identified exit to Factory 5276 | -5/Factory | Zion Fire squad teleported in 5411 | -5/Factory | Fabricated Mak. Flight Unit (x2) 5666 | -5/Factory | Zion Fire squad teleported in 5689 | -5/Factory | Zion Recon squad teleported in 5769 | -5/Factory | Build established: Scout 5903 | -5/Factory | Entered another Factory area 5903 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5930 | -4/Factory | Lost 8 allies 5950 | -4/Factory | Zion Light squad teleported in 5971 | -4/Factory | Found Prototype Protection 5971 | -4/Factory | Identified Zio. Weapon Casing 6010 | -4/Factory | Lost 3 allies 6037 | -4/Factory | Zion Light squad teleported in 6318 | -4/Factory | Garrison activated, responded to threat 6381 | -4/Factory | Lost 5 parts (1p1n2u1w) 6403 | -4/Factory | First assault squad dispatched 6420 | -4/Factory | Spotted B-86 Titan 6636 | -4/Factory | Spotted B-86 Titan 6644 | -4/Factory | Discovered new exit (range 15) 6647 | -4/Factory | Lost 5 parts (2n3u) 6763 | -4/Factory | Zion Heavy squad teleported in 6773 | -4/Factory | Discovered new exit (range 5) 6773 | -4/Factory | Sucked down chute 6773 | -4/Factory | Entered Waste 6780 | -4/Waste | Spotted C-40 Crusher 6780 | -4/Waste | Spotted C-40 Crusher 6784 | -4/Waste | Spotted C-40 Crusher 6786 | -4/Waste | Spotted C-40 Crusher 6791 | -4/Waste | Spotted C-40 Crusher 6794 | -4/Waste | Spotted C-40 Crusher 6799 | -4/Waste | Discovered new exit (range 11) 6806 | -4/Waste | Entered Factory 6896 | -4/Factory | 2 allies followed down the chute 6932 | -4/Factory | Core integrity fell below 50% 6965 | -4/Factory | Lost 3 parts (1p1n1u) 6972 | -4/Factory | Destroyed 7 combat bots 7007 | -4/Factory | Zion Hacker squad teleported in 7079 | -4/Factory | Zion Fire squad teleported in 7116 | -4/Factory | Discovered new exit (range 8) 7118 | -4/Factory | Entered Upper Caves 7122 | -4/Upper Caves | Lost 5 allies 7134 | -4/Upper Caves | Learned 8 Research zone layouts 7134 | -4/Upper Caves | Learned location of 1 exit from Research 7166 | -4/Upper Caves | Lost 10 parts (4n4u2w) 7208 | -4/Upper Caves | Discovered new exit (range 13) 7235 | -4/Upper Caves | Entered another Upper Caves area 7258 | -4/Upper Caves | Build established: Scavenger-Sprinter 7301 | -4/Upper Caves | Spotted B-86 Titan 7303 | -4/Upper Caves | Core integrity fell below 20% 7345 | -4/Upper Caves | Discovered new exit (range 12) 7367 | -4/Upper Caves | Entered Zhirov 7367 | -4/Zhirov | Discovered new exit (range 3) 7373 | -4/Zhirov | Met Zhirov 7384 | -4/Zhirov | Learned location of Testing (-2) 7384 | -4/Zhirov | Learned location of Command (-1) 7386 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7393 | -4/Zhirov | Found Alien Artifact 7399 | -4/Zhirov | Found Alien Artifact 7399 | -4/Zhirov | Identified Integrated Reactor 7399 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7447 | -4/Zhirov | Entered Proximity Caves 7520 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7602 | -3/Proximity Caves | Build established: Hacker-Sprinter 7621 | -3/Proximity Caves | Discovered new exit (range 5) 7625 | -3/Proximity Caves | Entered Research 7625 | -3/Research | Evolved 2 slots: Utility x2 7626 | -3/Research | Identified exit to Research 7635 | -3/Research | Identified exit to DSF 7695 | -3/Research | Spotted B-86 Titan 7701 | -3/Research | Zion Fire squad teleported in 7719 | -3/Research | Zion Fire squad teleported in 7740 | -3/Research | Spotted B-86 Titan 7743 | -3/Research | Zion Fire squad teleported in 7758 | -3/Research | Allies destroyed B-86 Titan 7800 | -3/Research | Lost 4 allies 7810 | -3/Research | Lost 6 parts (2n3u1w) 7815 | -3/Research | Zion Experimental squad teleported in 7839 | -3/Research | Found Centrium Greatsword 7841 | -3/Research | Found Centrium Greatsword 7869 | -3/Research | Identified exit to Garrison 7945 | -3/Research | Zion Hacker squad teleported in 8002 | -3/Research | Found Gamma Bomb Array 8039 | -3/Research | Entered another Research area 8039 | -2/Research | Evolved 2 slots: Utility x2 8046 | -2/Research | Identified exit to DSF 8046 | -2/Research | Entered DSF 8070 | -2/DSF | Additional patrols routed to DSF 8093 | -2/DSF | Discovered new exit (range 11) 8096 | -2/DSF | Entered Access 8096 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8110 | -1/Access | Zion Light squad teleported in 8146 | -1/Access | Zion Infowar Resupply teleported in 8274 | -1/Access | Zion Explosive Resupply teleported in 8290 | -1/Access | Found Prototype Processor 8290 | -1/Access | Identified Spectral Analyzer 8299 | -1/Access | P-80 Master assimilated allied QD-R6L(A) 8355 | -1/Access | Spotted B-99 Colossus 8391 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 8392 | -1/Access | Zion Defense Resupply teleported in 8395 | -1/Access | Found Prototype Device 8395 | -1/Access | Identified Thermal Barrier 8399 | -1/Access | Found Prototype Device 8400 | -1/Access | Found Prototype Device 8401 | -1/Access | Identified Exp. Thermal Shield 8402 | -1/Access | Identified Exp. Thermal Defense Suite 8411 | -1/Access | Spotted B-99 Colossus 8447 | -1/Access | Found Prototype Processor 8459 | -1/Access | Discovered new exit (range 7) 8510 | -1/Access | Spotted B-99 Colossus 8510 | -1/Access | Spotted B-99 Colossus 8521 | -1/Access | Lost 3 parts (1n1u1w) 8559 | -1/Access | Identified Exp. Signal Interpreter 8560 | -1/Access | Identified exit to Command 8560 | -1/Access | Entered Command 8604 | -1/Command | Lost 6 parts (1p2n1u2w) 8612 | -1/Command | Retrieved Zion intel report: Main Access 8612 | -1/Command | Identified exit to Surface 8643 | -1/Command | Found Fusion Bomb Launcher 8679 | -1/Command | Destroyed 7 combat bots 8684 | -1/Command | Found Prototype Hackware 8684 | -1/Command | Identified Exp. Hacking Suite 8688 | -1/Command | Retrieved Zion intel report: Active Terminals 8691 | -1/Command | Lost 6 parts (1n4u1w) 8697 | -1/Command | Identified Transdimensional Reconstructor 8697 | -1/Command | Failed to warp due to unstable space 8722 | -1/Command | Spotted M Guard 8722 | -1/Command | Spotted M Guard 8723 | -1/Command | Spotted Combat Programmer 8723 | -1/Command | Spotted Combat Programmer 8725 | -1/Command | Core integrity fell below 50% 8731 | -1/Command | Core integrity fell below 20% 8734 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08727_ EMDS Slug penetrates Warlord HL-1SK. 08727_ Penetrated by EMDS Slug. 08729_ The unstable cave ceiling collapses. 08729_ Penetrated by EMDS Slug. 08729_ Impulse Thruster destroyed. 08729_ Knocked back. 08729_ Dropped Mic. Antimatter Reactor. 08729_ Spectral Analyzer destroyed. 08730_ The unstable cave ceiling collapses. 08730_ Penetrated by EMDS Slug. 08731_ The unstable cave ceiling collapses. 08731_ Penetrated by EMDS Slug. 08731_ Xenon Bombardment Thruster destroyed. 08731_ Core Analyzer destroyed. 08731_ Adv. System Shield destroyed. 08732_ Imp. Targeting Computer destroyed. 08732_ Penetrated by EMDS Slug. 08732_ Knocked back. 08732_ Dropped Imp. Matter Compressor. 08734_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #??##???????????? | | ???????????????????????????## ### #???????????? | | ???????????????????????????# # ###?????????? | | ??????????????????????#"""## #### #?### | | ??????????????????????# T# #?# | | ??????????????????????# @## ### | | ??????????????????????# ! | | ??????????????????????# Y | | ??????????????????????# p | | ??????????????????????# Y | | ??????????????????????# p | | ??????????????????????# # ; W ### | | ??????????????????????######## # #?# | | ?????????????????????????????##### ###?### | | ?????????????????????????????????# # #?????? | | ?????????????????????????????????## # ####?????? | | ??????????????????????????????????#######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 29 Energy Capacity 750 Matter Stores 463 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 15 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 26 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Plasma Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Coil Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Mak. Flight Unit | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTargetMinigun Manual? 0 Play Time 03:42:08 Cumulative 323.1 hours Start 2024.08.01 @ 12:35:45 End 2024.08.01 @ 17:13:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765b2921-7f59-4a14-b470-8cc291903eed