Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 17:55:12 Player: maxwell Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (647) 647 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 2366 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 230/250 System Corruption 2% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Light Treads Huge Storage Unit Experimental Sensor Array Supersonic Drone Bay (1/1) Improved Light Cannon Rocket Launcher Plasma Cutter Plasma Cutter Mace Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Treads Huge Storage Unit Modified TNC Supersonic Drone Bay Light Cannon Light Cannon Plasma Cutter Plasma Cutter Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | . 12 14 1 4 Power 5 | . 3 2 . . Engine 5 | . 3 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 4 3 . . Treads 5 | . 4 1 . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 4 . . Device . | . . . . . Storage 3 | . 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 13 | . 3 5 1 4 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 10 | . 3 4 . 3 Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 8 . 1 Power 3 | . 1 2 . . Propulsion 3 | . . 3 . . Utility 2 | . . 1 . 1 Weapon 2 | . . 2 . . Highest Loss Streak 7 | . 1 7 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 84 73 99 Engine 11 | . 13 8 14 14 Treads 7 | . 27 4 . . Leg 18 | . . 18 28 28 Storage 14 | . 17 13 14 14 Protection 10 | . 3 9 14 14 Ballistic Cannon 21 | . 27 27 1 26 Naked Turns 4 | . . 4 . . Heaviest Build 55 | 13 36 54 54 55 Greatest Support 40 | 20 40 40 20 20 Greatest Overweight (x) 10 | . 10 2 2 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | . 15 20 20 20 Average Capacity 17 | . 13 15 20 20 Most Carried 12 | . 12 9 11 12 Average Carried 6 | . 8 4 7 9 Final Capacity 20 | 8 15 20 20 20 Final Carried 12 | 6 9 5 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 937 | 200 234 453 . 50 Remotely . | . . . . . Salvage Created 672 | . 553 73 . 46 Parts 37 | . 26 2 . 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 18 | . 12 4 . 2 Cannons 16 | . 12 4 . . AOE 2 | . . . . 2 Classes Destroyed 8 | . 7 1 . . Worker 1 | . 1 . . . Builder 2 | . 1 . . 1 Hauler 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 4 | . 3 1 . . Grunt 13 | . 9 2 . 2 Demolisher 1 | . . 1 . . Best Kill Streak 3 | . 3 1 . 3 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1407 | . 426 917 . 64 Core 254 | . 46 166 . 42 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 65 | . 41 19 2 3 Largest 2 | . 2 2 1 1 Hottest 250 | . 70 70 250 33 Shots Fired 121 | . 82 34 2 3 Gun . | . . . . . Cannon 113 | . 82 29 2 . Launcher 3 | . . . . 3 Special 5 | . . 5 . . Kinetic 111 | . 82 29 . . Thermal 7 | . . 5 2 . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 10 16 . 2 Robot Miss Streak 3 | . 3 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | . 51 24 . 1 Core Hits 34 | . 21 8 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 4 4 . . Blast 8 | . 4 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1669 | . 916 415 . 338 Guns . | . . . . . Cannons 1282 | . 911 371 . . Explosions 314 | . . . . 314 Melee . | . . . . . Ramming 41 | . 5 12 . 24 Kinetic 1282 | . 911 371 . . Thermal 32 | . . 32 . . Explosive 314 | . . . . 314 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . 25 15 9 Message Errors 10 | . . 5 4 1 Matter Fused 8 | . . 6 1 1 Heat Flow Errors 9 | . . 2 5 2 Energy Discharges 11 | . . 8 2 1 Data Loss (minor) 7 | . . 1 3 3 Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 11 8 . . Impact . | . . . . . Kinetic 18 | . 11 7 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 30 | . . . . 30 Shots 1 | . . . . 1 Rammed 2 | . 1 1 . . Targets Rammed 8 | . 1 4 . 3 Kicked 6 | . . 3 . 3 Crushed . | . . . . . Highest Temperature 381 | . 180 187 381 274 Average Temperature 72 | . 37 44 133 116 Received Heat Transfer 396 | . 243 135 . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . 111 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 342 | . 342 148 . 66 Initial 86 | . . 86 . . Average 39 | . 134 11 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | . 64 100 . 100 Level 1 8 | . 35 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 21 7 . 2 Peak Tracking Total 3 | . 3 3 . 2 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . . . 3 Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 6 | . 5 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 10 . 1 . Successful 7 | . 6 . 1 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 12 | . 11 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 82 | . . 82 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 85 | . . 85 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 5205 | . 1010 2066 1114 1015 Spaces Moved 2247 | 1 511 936 419 380 Core 9 | . 1 8 . . Treads 782 | . 508 274 . . Legs 1456 | 1 2 654 419 380 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 50 260 260 Average Speed 217 | 120 162 211 260 260 Slowest Speed 550 | 120 550 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 1 94 99 88 92 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . . 27 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 2432 | . 609 980 445 398 Wait 49 | . 26 5 16 2 Move 2243 | . 510 935 418 380 Hop . | . . . . . Pick Up 18 | . 8 1 3 6 Fast Attach 17 | . 10 7 . . Attach 9 | . . 6 1 2 Detach 7 | . 3 1 3 . Swap 5 | . 2 1 . 2 Drop 11 | . 8 1 2 . Fire 65 | . 41 19 2 3 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 3 . 3 Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 111 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 3) 550 | -10/Materials | Central database locked down 738 | -10/Materials | Discovered new exit (range 5) 994 | -10/Materials | Discovered new exit (range 9) 1011 | -10/Materials | Entered Mines 1012 | -10/Mines | Assembled infested the area 1099 | -10/Mines | Lost 7 parts (2p2n1u2w) 1134 | -10/Mines | Discovered new exit (range 13) 1304 | -10/Mines | Discovered new exit (range 10) 1691 | -10/Mines | Released all parts (4) 1696 | -10/Mines | Core integrity fell below 50% 1777 | -10/Mines | Core integrity fell below 20% 1926 | -10/Mines | Identified exit to Exiles 1982 | -10/Mines | Received a Mining Laser from a helpful Derelict 3077 | -10/Mines | Entered Exiles 3077 | -10/Exiles | Accompanied by 1 ally 3107 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3140 | -10/Exiles | Met 8R-AWN 3185 | -10/Exiles | Met EX-HEX 3325 | -10/Exiles | Met EX-DEC 3428 | -10/Exiles | Visited The Gauntlet 3762 | -10/Exiles | Met EX-BIN 3799 | -10/Exiles | Aligned with FarCom system 3801 | -10/Exiles | Given EX-Vault access code 3861 | -10/Exiles | Opened EX-Vault 3879 | -10/Exiles | Found Firepult 3888 | -10/Exiles | Found Supersonic Drone Bay 3892 | -10/Exiles | Found Modified TNC 3991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4160 | -10/Exiles | Discovered new exit (range 14) 4191 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4191 | -10/Exiles | Entered Mines 4191 | -9/Mines | Discovered new exit (range 10) 4457 | -9/Mines | Learned 8 Materials zone layouts 4504 | -9/Mines | Discovered new exit (range 7) 4529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4663 | -9/Mines | Found a hidden stash of uninstalled traps 5136 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5141 | -9/Mines | Found Prototype Device 5206 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05049_ Searching scrap... 05049_ Found Lrg. Storage Unit. 05049_ Found Mining Laser. 05049_ Found 40 Matter. 05049_ Found 22 Matter. 05050_ Acquired 6 matter. 05132_ System corrupted: Heat flow error (+231). 05136_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 05141_ Acquired Prototype Device. 05171_ System corrupted: Energy discharge (-95). 05202_ Lgt. Armor Plating destroyed. 05203_ G-34 Mercenary destroyed. 05205_ The unstable cave ceiling collapses. 05205_ Aluminum Leg crushed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ???????????????????##???????????????????????????? | | ???????############ #?????######????????????????? | | ??????## #????## ##???????????????? | | ??????# #????# ##??????????????? | | ??????# ###????# #??????????????? | | ??????## ## #?#####?# ##???#####?????? | | ???????# ##### ### ### ##### !##????? | | ???????## ##???# ## ## [ #####? | | ????????# ###### ### = #? | | ????????# ### ## #### < #### #? | | ????????# ########?## ## ###??## ###??# #? | | ????????# #?????????## ## ##?????####????# #? | | ????????# #??????????##@ ## #??????????????# #? | | ????????# #??????????# %!#??????#??????# #? | | ????????# #??????????# %= # #??????# ## | | ????????# #??????????# g #?????# | | ????????# #??????????# #????# ## | | ????????# #??????????## #????# #? | | ????????# |############### ### ### #???# ? | | ????????# !% # ###???#?????????# ? | | ????????# %% ###???????#???????# ? | | ????????################# #???????? ????????# ? | | ????????????????????????# #??????? ?????????# ? | | ????????????????????????# #?????? ??????????? ? | | ????????????????????????# #?#### ???????????? | | ????????????????????????# ## ????????????? | | ??????????????????????### ## #?????????????? | | ?????????????????????## ## #?????????????? # | | ?????????????????????# # #?????????????? ? | | ?????????????????????# #?????????????? #? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ??????????????######?## #????????????????? | | ?????????????## ##?## ##???????????????? | | ?????????????# ##?#### ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterDisposableMembrane Manual? 0 Play Time 00:13:35 Cumulative 299.7 hours Start 2023.04.16 @ 16:31:06 End 2023.04.16 @ 17:55:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 424 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c49d86a-e40e-4dfd-a9d7-c783df312a9c