Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 22:43:24 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1659) 1659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 6370 Bonus ------- Follower Combat Kills 96 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 100/100 System Corruption 41% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Matter Pod (200) Improved Thermal Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Hacking Suite > --- WEAPON ----------- Disruptor Cannon Hypervelocity Coil Gun Mass Driver Scythe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Matter Pod Improved Kinecellerator Makeshift Hacking Suite Heavy Assault Rifle KE Penetrator KE Penetrator Datajack Improved Remote Datajack [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Slug Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Slots Evolved 10 | . . . . 10 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon 2 | . . . . 2 . Parts Attached 48 | 8 . 1 9 22 8 Power 7 | 2 . . 2 1 2 Engine 4 | 2 . . 1 1 . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 1 3 4 2 Treads . | . . . . . . Leg 12 | 2 . 1 3 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 . . 2 14 2 Device 7 | 1 . . . 5 1 Storage 2 | 1 . . 1 . . Processor 5 | . . . . 5 . Hackware 3 | . . . . 2 1 Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 9 | 2 . . 2 3 2 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 38 | . . . . 19 19 Power 4 | . . . . 1 3 Propulsion 10 | . . . . 6 4 Utility 13 | . . . . 7 6 Weapon 11 | . . . . 5 6 Highest Loss Streak 9 | . . . . 4 9 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 7 9 7 9 Power . | . 1 1 . 1 1 Propulsion . | . . 1 1 . . Utility 4 | . 1 2 5 4 4 Weapon 1 | . 1 1 1 . 3 Tool/Special . | . . . . . . Unused Backups 7 | 1 . . 2 . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | 1 . . . . 2 Weapon 1 | . . . 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 83 71 Engine 6 | . 14 14 10 1 1 Core 2 | . . . 3 3 2 Leg 22 | . 28 28 27 17 10 Device 8 | . 14 14 7 8 4 Storage 9 | . 14 14 14 5 4 Processor 7 | . . . . 15 21 Hackware 2 | . . . . 4 5 Protection 3 | . . . 6 2 . Energy Gun 14 | . 28 28 24 2 . Ballistic Gun 1 | . . . . 1 4 Ballistic Cannon 4 | . . . 3 8 3 Slashing Weapon 1 | . . . . 4 1 Peak Build Rating 76 | 7 7 8 27 68 76 Average Rating 33 | 5 7 7 15 58 59 On Entrance 19 | . 7 7 8 27 66 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 66 | 15 15 15 46 66 64 Greatest Support 68 | 20 20 20 38 68 60 Greatest Overweight (x) 12 | . . . 1 2 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 11 15 14 Most Carried 15 | 3 7 8 15 14 12 Average Carried 9 | 1 5 7 10 8 9 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 7 8 15 10 4 Scrap Suit Usage (%) 33 | . . . . 80 65 Parts Cannibalized 17 | . . . . 6 11 Class Distribution -------------------- 51% | Mutant 25% | Derelict-Mutant 5% | Gunner 5% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Gunner | -5/Extension Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Ext Matter Collected 1813 | 280 200 10 80 819 424 Remotely . | . . . . . . Salvage Created 1518 | 168 71 11 . 769 499 Parts 84 | 17 5 2 . 36 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Combat Hostiles Destroyed 26 | . 2 1 . 17 6 Melee 5 | . . . . 4 1 Guns 9 | . 2 1 . 2 4 Cannons 12 | . . . . 11 1 Classes Destroyed 9 | 2 1 1 . 5 . Builder 3 | . . . . 2 1 Tunneler 4 | 4 . . . . . Recycler 2 | 1 . . . . 1 Swarmer 1 | . . 1 . . . Grunt 7 | . 2 . . 3 2 Brawler 1 | . . . . 1 . Sentry 4 | . . . . 3 1 Hunter 6 | . . . . 4 2 Programmer 7 | . . . . 6 1 Best Kill Streak 4 | 3 2 1 . 4 2 Combat Bots Only 4 | . 2 1 . 4 2 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Hostile Shots Fired 382 | . . 16 . 212 154 Missed 108 | . . 6 . 53 49 Hits 274 | . . 10 . 159 105 Melee 3 | . . . . 1 2 Projectile 271 | . . 10 . 158 103 Critical Strikes 8 | . . . . 7 1 Damage Taken 5752 | 28 . 151 . 3338 2235 Core 1034 | . . 34 . 343 657 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 156 | . . . . 46 110 Core Remaining (%) 93 | 100 . . 86 . . Volleys Fired 133 | 11 3 6 . 57 56 Largest 3 | 2 2 2 . 3 3 Hottest 163 | 90 90 90 . 134 163 Shots Fired 231 | 22 6 12 . 112 79 Gun 115 | 22 6 12 . 18 57 Cannon 116 | . . . . 94 22 Launcher . | . . . . . . Special . | . . . . . . Kinetic 171 | . . . . 98 73 Thermal 20 | 11 3 6 . . . Explosive . | . . . . . . Electromagnetic 40 | 11 3 6 . 14 6 Robot Hit Streak 14 | 5 4 4 . 9 14 Robot Miss Streak 4 | 2 1 2 . 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 189 | 12 4 8 . 88 77 Core Hits 72 | 6 4 3 . 36 23 Critical Kills 7 | . . . . 4 3 Critical Parts Destroyed 14 | . . . . 5 9 Critical Strikes 29 | . . . . 17 12 Destroy 21 | . . . . 9 12 Blast 5 | . . . . 5 . Sever 3 | . . . . 3 . Melee Attacks 50 | . . . . 35 15 Impact . | . . . . . . Slashing 33 | . . . . 31 2 Piercing . | . . . . . . Sneak Attacks 19 | . . . . 5 14 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4427 | 187 49 98 . 2504 1589 Guns 1548 | 129 49 98 . 178 1094 Cannons 2034 | . . . . 1633 401 Explosions 159 | 58 . . . 101 . Melee 686 | . . . . 592 94 Ramming . | . . . . . . Kinetic 3068 | . . . . 1679 1389 Thermal 184 | 107 25 52 . . . Explosive 101 | . . . . 101 . Electromagnetic 388 | 80 24 46 . 132 106 Impact . | . . . . . . Slashing 686 | . . . . 592 94 Piercing . | . . . . . . Highest Corruption 41 | . . . . 24 41 Average Corruption 20 | . . . . 18 25 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . . 40 32 Message Errors 10 | . . . . 8 2 Matter Fused 20 | . . . . 10 10 Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 9 | . . . . 3 6 Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 9 | . . . . 7 2 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 3 | . . . . 1 2 Misdirections 5 | . . . . 1 4 Weapon Failures 4 | . . . . 1 3 Overload Shots . | . . . . . . Overflow Damage 157 | . . . . 157 . Projectiles 86 | . . . . 86 . Explosions 71 | . . . . 71 . Melee . | . . . . . . Knockbacks 15 | . . . . 12 3 Impact . | . . . . . . Kinetic 15 | . . . . 12 3 Secondary . | . . . . . . Self-Inflicted Damage 29 | 29 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | 120 60 . . 371 241 Average Temperature 70 | 40 27 . . 89 59 Received Heat Transfer 783 | . . 18 . 423 342 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 470 | 248 74 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 . . 83 100 Level 1 9 | . . . . 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 296 | 10 30 . . 296 121 Initial 121 | . . . . . 121 Average 55 | . 5 . . 75 39 Influence Increases 1182 | 25 40 30 . 777 310 Destroy 0b10 Robot/C 560 | . 40 20 . 340 160 Destroy 0b10 Robot/NC 45 | 25 . . . 10 10 Destroy Leader 140 | . . 10 . 100 30 Allied During Kill 12 | . . . . . 12 Successful Hack 27 | . . . . 21 6 Disable Machine 105 | . . . . 90 15 Destroy Structure 188 | . . . . 156 32 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 90 | . . . . 45 45 Influence Decreases 1137 | 25 40 30 . 529 513 Entered New Map 127 | . . . . . 127 Time Decay 675 | 25 40 30 . 372 208 Lost Part 231 | . . . . 157 74 Lost Ally 104 | . . . . . 104 Squads Dispatched 10 | . 2 . . 5 3 Investigation 2 | . 1 . . 1 . Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 10 5 . 20 18 Peak Tracking Total 6 | . 6 4 . 4 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts 2 | . . . . . 2 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . . 1 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Ext Machines Disabled 7 | . . . . 6 1 Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Machines Accessed 7 | . . . 3 3 1 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . . 5 4 2 Successful 9 | . . . 5 3 1 Failed 2 | . . . . 1 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 4 | . . . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 5 1 1 Record 4 | . . . 4 . . Open Door 2 | . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Ext Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 2 1 Non-combat 3 | . . . . 2 1 Combat . | . . . . . . Robot Hacks Applied 4 | . . . . 3 1 parse_system 2 | . . . . 1 1 no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . . 7 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Ext Total Allies 8 | . . . . . 8 Largest Group 4 | . . . . . 4 Highest-Rated Group 121 | . . . . . 121 Highest-Rated Ally 39 | . . . . . 39 Initial UFD Resources 49 | . . . . 39 49 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 525 | . . . . . 525 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Ext Active Infowar (turns) 2428 | 11 195 369 911 942 . Terrain 942 | . . . . 942 . Seismic 1486 | 11 195 369 911 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Ext Turns Passed 4476 | 180 195 369 1767 1415 550 Spaces Moved 2519 | 114 134 260 1152 632 227 Core 99 | 7 . . . . 92 Treads . | . . . . . . Legs 2420 | 107 134 260 1152 632 135 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 117 50 Average Speed 144 | 115 120 120 150 152 149 Slowest Speed 650 | 120 120 120 195 260 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 30 | 7 30 18 81 15 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 7 . . Spaces Dug 14 | . . . . 14 . Terrain Destroyed 100 | 8 . . . 81 11 Melee 11 | . . . . 11 . Projectile 52 | . . . . 41 11 AOE 37 | 8 . . . 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Ext Total 3063 | 136 162 305 1186 926 348 Wait 245 | . 22 37 . 164 22 Move 2514 | 113 133 259 1151 631 227 Hop . | . . . . . . Pick Up 27 | 3 4 1 9 9 1 Fast Attach 26 | 7 . . 6 9 4 Attach 21 | . . . . 16 5 Detach 5 | . . . 2 3 . Swap 15 | 1 . 1 5 2 6 Drop 20 | 1 . 1 13 . 5 Fire 133 | 11 3 6 . 57 56 Melee 50 | . . . . 35 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 181 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Discovered new exit (range 3) 376 | -10/Materials | Entered Subcaves 377 | -10/Subcaves | Continued accompanying wandering Federalists (3) 377 | -10/Subcaves | Approached by a straggling Scientist 452 | -10/Subcaves | Discovered new exit (range 14) 532 | -10/Subcaves | Discovered new exit (range 15) 615 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 701 | -10/Subcaves | Discovered new exit (range 11) 745 | -10/Subcaves | Entered Scraptown 1033 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1072 | -7/Scraptown | Discovered new exit (range 13) 1124 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1128 | -7/Scraptown | Learned Research trap positions 1164 | -7/Scraptown | Visited CPS Storage 1204 | -7/Scraptown | Visited Bundlers 1293 | -7/Scraptown | Visited Red Mages 1317 | -7/Scraptown | Visited Spacefarers 1347 | -7/Scraptown | Visited IN-MT5's Study 1451 | -7/Scraptown | Visited UFD Registry 1451 | -7/Scraptown | Registered with UFD as "Cargochassis" 1496 | -7/Scraptown | Visited Abandonware Association 1578 | -7/Scraptown | Delivered Scrap Shield to a Scientist 1613 | -7/Scraptown | Visited Scrap Suit Storage 1620 | -7/Scraptown | Found Scrap Suit 1639 | -7/Scraptown | Visited Junk Repository 1716 | -7/Scraptown | Found Scrap Suit 1807 | -7/Scraptown | Visited Analyses Database 1832 | -7/Scraptown | Visited Scrapoid Pod Storage 1865 | -7/Scraptown | Visited Derelict Rescue Squad 1902 | -7/Scraptown | Visited LU-1G1's Boring Crew 2010 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2023 | -7/Scraptown | Found DCF Scrap (28 items) 2153 | -7/Scraptown | Visited Science Guys 2352 | -7/Scraptown | Build established: Derelict-Mutant 2377 | -7/Scraptown | Met Optimus 2377 | -7/Scraptown | Accepted into 0bPrime 2502 | -7/Scraptown | Discovered new exit (range 5) 2512 | -7/Scraptown | Entered Factory 2512 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 2887 | -5/Factory | Loaded intel: 8 recycling unit locations 2998 | -5/Factory | System corruption reached 10% 3186 | -5/Factory | Lost 4 parts (3n1w) 3253 | -5/Factory | Discovered new exit (range 14) 3253 | -5/Factory | Crushed by falling debris 3510 | -5/Factory | Lost 4 parts (1p2u1w) 3585 | -5/Factory | Lost 3 parts (2n1u) 3927 | -5/Factory | Entered Extension 4034 | -5/Extension | Lost 3 allies 4292 | -5/Extension | Lost 3 allies 4339 | -5/Extension | Lost 9 parts (2p3n1u3w) 4363 | -5/Extension | Core integrity fell below 50% 4430 | -5/Extension | System corruption reached 30% 4439 | -5/Extension | Rescued a captive Derelict 4440 | -5/Extension | Core integrity fell below 20% 4470 | -5/Extension | Lost 8 parts (1p5u2w) 4477 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Sealed Heavy Doors opened. 04439_ Adv. Hacking Suite destroyed. 04440_ U-05 Engineer builds a Wall. 04440_ Penetrated by Slug. 04442_ System corrupted: Energy discharge (-33). 04443_ Penetrated by Slug. 04444_ FY-K6C(l) suffers critical hit (Burn). 04458_ System corrupted: Matter fused (-5). 04459_ R-10 Processor system corruption misinterpreted. 04459_ R-10 Processor triggered Stasis Trap. 04459_ A bubble of rippling energy engulfs the area. 04459_ Field strength at 62. 04462_ Field strength at 24. 04467_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04473_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E012. 04474_ XPX7B/VFM256NIK%#%YUKG3MEY9VLJR Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####################?????????????????????????????? | | ^ #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ############ ####??????????????????????????? | | ?????????### #??????????????????????????? | | ?????????# ##### ######?????????????????????? | | ??######## ####???# #####?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | ^ ######## #?????????????????? | | #?????????????????? | | #?????????????????? | | #### #### #?????????????????? | | ???# ###??#?????????????????? | | ???# g T#????????????????????? | | ???#####"T############### ""#????????????????????? | | ???????#""??????????????# ###????????????????????? | | ???????###??????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# g=g=#???????????????????? | | ??????????????????????# = +???????????????????? | | ??????????????????????# ggl #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# / #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaProtonFlamer Manual? 0 Play Time 00:27:37 Cumulative 202.9 hours Start 2026.09.08 @ 21:59:41 End 2026.09.08 @ 22:43:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb7202f9-a47c-45ce-9683-c183c3dfdae3