Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 15:10:00 Player: Kate+Gabe4evr Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 219/250 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Small Storage Unit Faulty Experimental Sensor Array Signal Interpreter Signal Interpreter Signal Interpreter Signal Interpreter Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Mining Laser Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding > --- WEAPON ----------- Riot Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Experimental Sensor Array Signal Interpreter Signal Interpreter Signal Interpreter Signal Interpreter Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Rocket Launcher Mining Laser Shrapnel Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Propulsion Shielding Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 7 2 7 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 1 | . . 1 . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 100 93 Engine 14 | . 14 14 14 Leg 8 | . 16 . . Wheel 19 | . 11 28 26 Storage 14 | . 14 14 14 Protection 12 | . 12 14 14 Energy Gun 12 | . 14 14 2 Ballistic Gun 15 | . 14 14 20 Peak Build Rating 11 | 6 8 9 11 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 6 8 9 Naked Turns . | . . . . Heaviest Build 50 | 12 48 48 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 1 2 2 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 6 13 20 20 Most Carried 20 | 2 19 20 20 Average Carried 12 | 1 7 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 2 19 19 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 437 | 196 170 36 35 Remotely . | . . . . Salvage Created 628 | . 448 87 93 Parts 41 | . 27 3 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 10 2 5 Guns 17 | . 10 2 5 Classes Destroyed 5 | . 5 . . Worker 2 | . 2 . . Tunneler 1 | . 1 . . Recycler 2 | . 2 . . Swarmer 12 | . 8 . 4 Grunt 5 | . 2 2 1 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 44 19 29 Missed 29 | . 16 3 10 Damage Taken 969 | . 313 205 451 Core 277 | . 45 60 172 Absorbed by Shields . | . . . . Redirected to Shielding 66 | . 16 7 43 Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | . 44 14 16 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 60 Shots Fired 132 | . 83 28 21 Gun 131 | . 83 28 20 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 74 | . 44 14 16 Thermal 57 | . 39 14 4 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 5 6 Robot Miss Streak 5 | . 4 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 41 21 13 Core Hits 35 | 1 21 6 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 787 | 6 399 208 174 Guns 734 | . 399 208 127 Cannons . | . . . . Explosions 47 | . . . 47 Melee . | . . . . Ramming 6 | 6 . . . Kinetic 345 | . 161 67 117 Thermal 389 | . 238 141 10 Explosive 47 | . . . 47 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . 1 . 49 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 118 | . 58 118 . Average Temperature 29 | . 19 49 . Received Heat Transfer 261 | . 48 117 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 3 . Heat Transferred 900 | . 550 325 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 261 | . 261 141 . Initial 101 | . . 101 . Average 109 | . 120 107 . Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 72 100 . Level 1 16 | . 27 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 20 2 7 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 6 | . 5 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 2 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1421 | 62 724 409 226 Spaces Moved 983 | 47 449 327 160 Core 13 | 13 . . . Treads . | . . . . Legs 282 | 34 248 . . Wheels 688 | . 201 327 160 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 110 Average Speed 113 | 107 116 110 110 Slowest Speed 260 | 120 260 110 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 69 66 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 17 | . 16 . 1 Melee . | . . . . Projectile . | . . . . AOE 17 | . 16 . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1166 | 55 571 351 189 Wait 68 | . 58 6 4 Move 979 | 46 447 326 160 Hop . | . . . . Pick Up 20 | 2 15 2 1 Fast Attach 10 | 6 1 . 3 Attach 5 | . . 1 4 Detach . | . . . . Swap 7 | . 6 1 . Drop 2 | . . 1 1 Fire 74 | . 44 14 16 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Entered Mines 878 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 911 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 913 | -10/Mines | Found Prototype Device 940 | -10/Mines | Learned location of Zion (-7) 940 | -10/Mines | Discovered new exit (range 13) 1192 | -10/Mines | Discovered new exit (range 5) 1196 | -10/Mines | Entered Subcaves 1222 | -10/Subcaves | Core integrity fell below 50% 1272 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1394 | -10/Subcaves | Lost 3 parts (1n2w) 1414 | -10/Subcaves | Core integrity fell below 20% 1422 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- 01330_ Acquired 10 matter. 01337_ Triggered Piercing Trap. 01337_ Spikes shoot up from the floor. 01338_ Triggered Piercing Trap. 01338_ Spikes shoot up from the floor. 01338_ Critical hit (Impale). 01338_ Wheel destroyed. 01341_ Triggered Shrapnel Trap. 01341_ An expanding cloud of shrapnel blasts out in all directions. 01341_ Riot Gun destroyed. 01351_ Acquired Lgt. Assault Rifle. 01363_ Triggered Piercing Trap. 01363_ Spikes shoot up from the floor. 01363_ Critical hit (Impale). 01363_ Lgt. Assault Rifle destroyed. 01382_ Acquired 10 matter. 01414_ Wheel destroyed. 01420_ Propulsion Shielding destroyed. 01421_ Subatomizers dissect the Multitool. 01422_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ???????????????????# ??????????????????????????? | | ?????????? # ?????## ??????????????????????????? | | ????????? ## #####????????????????????? | | ??????????? #@# ####?????????????????? | | ??????????????????# =% ##????????????????? | | ??????????????????## #g ### ##???????????????? | | ???????????????????# |##### # ##??????????????? | | ???????????????????## %????##### ##?????????????? | | ????????????????????# ????????## ##????????????? | | ????????????????????# ?????????## ###??????????? | | ????????????????????# ??????????# #??????????? | | ????????????????????## ??????????#### ##?????????? | | ?????????????????????# ????????????# # ##????????? | | ?????????????????????##????????????## # #????????? | | ????????????????????????????????????## ##????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ######????? | | ?????????????????????????????????????##" # #????? | | ??????????????????????????????????????#### ##????? | | ?????????????????????????????????????????## ##???? | | ??????????????????????????????????????????## ##??? | | ???????????????????????????????????????????## ##?? | | ????????????????????????????????????????????## ### | | ???????????????????????????????????????? ""##" # | | ????????????????????????????????????????#""""" ## | | ?????????????????????????????????????????"""# " | | ????????????????????????????????????????? ###^ | | ????????????????????????????????????????? ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonOmegaNanoactuators Manual? 0 Play Time 00:09:22 Cumulative 62.4 hours Start 2024.11.07 @ 19:39:08 End 2024.11.08 @ 15:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3588bcea-a5e7-4760-bf60-49cd027bd813