Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 00:08:20 Player: charson Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (3185) 3185 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 10214 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Medium Reactive Plating Advanced Trap Extractor (0/8) Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Alert Chip Medium Reactive Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Spear > --- INVENTORY -------- Micro Fission Core Advanced Weight Redist. System Improved Terrain Scanner Heavy Plasma Cannon Chainsword [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion None Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 149 | 5 12 . 23 5 9 . 33 14 11 19 9 4 1 4 Power 17 | 1 3 . 3 . . . 3 1 2 3 . 1 . . Engine 12 | 1 3 . 3 . . . 2 . 2 1 . . . . Core 5 | . . . . . . . 1 1 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 78 | 2 7 . 12 2 2 . 15 8 7 14 5 2 . 2 Device 33 | 1 5 . 2 1 1 . 5 3 4 5 2 2 . 2 Storage 5 | 1 2 . 1 . . . . . . 1 . . . . Processor 15 | . . . 2 . . . 2 . 1 8 2 . . . Hackware 5 | . . . . . . . . 4 1 . . . . . Protection 20 | . . . 7 1 1 . 8 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 2 . 8 3 7 . 15 5 2 2 4 1 1 2 Energy Gun 3 | 1 . . . . . . 2 . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . 1 . 1 Ballistic Gun 25 | 1 2 . 6 2 4 . 10 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . 2 1 . . 1 1 1 1 1 . 1 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . Special Melee Weapon 4 | . . . . . 2 . . 1 . . 1 . . . Unidentified Prototypes 7 | . . . 1 1 . . . 2 . 3 . . . . Parts Lost 28 | . 1 . 3 . . . 6 . 6 1 3 . . 8 Power 6 | . . . . . . . 2 . 2 . 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 15 | . 1 . 2 . . . 1 . 4 1 1 . . 5 Weapon 7 | . . . 1 . . . 3 . . . 1 . . 2 Highest Loss Streak 5 | . 1 . 2 . . . 3 . 3 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 70 71 75 76 75 77 79 76 73 77 83 82 82 80 Engine 5 | . 14 14 10 11 11 11 4 . . 1 . . . . Core 2 | . . . . . . . 4 7 2 3 5 5 5 4 Device 17 | . 13 14 12 11 11 11 17 23 23 22 21 23 23 20 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . Processor 17 | . . . 10 11 11 11 18 7 13 29 36 35 35 35 Hackware 5 | . . . . . . . . 29 24 12 11 11 11 11 Protection 4 | . . . 9 10 10 11 8 . 1 . . . . . Ballistic Gun 12 | . 25 28 21 22 12 22 14 . . . . . . . Piercing Weapon 1 | . . . . . . . . 5 5 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 31 | 13 16 16 27 27 27 27 31 30 14 24 24 22 18 22 Greatest Support 12 | 3 9 9 9 9 9 9 9 12 12 12 12 12 12 12 Greatest Overweight (x) 5 | 4 5 1 2 2 2 2 3 3 2 2 1 3 1 2 Average Overweight (x) 1 | 3 1 1 1 2 2 2 2 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 7 | 2 8 10 9 10 9 10 9 5 4 4 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 10 10 10 10 10 5 4 5 5 5 4 4 Class Distribution -------------------- 56% | Mutant 20% | Hacker-Assassin 8% | Hacker-Scout 7% | Scavenger-Mutant 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Assassin | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 3484 | 265 155 92 814 92 271 84 1003 107 178 146 207 40 . 30 Remotely 44 | . . . . . . . 44 . . . . . . . Salvage Created 5554 | 99 266 35 1764 18 233 187 1753 107 615 146 44 250 . 37 Parts 378 | 8 36 5 134 5 10 12 109 5 33 6 6 7 . 2 Haulers Intercepted 11 | . 1 . 4 . . . 5 1 . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 9 7 . 2 Prevented 2 | . . . . . . . . . . . 1 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 78 | . 5 . 29 2 . 2 31 1 3 . 5 . . . Melee 3 | . . . . . . . . 1 2 . . . . . Guns 59 | . 5 . 22 . . 2 30 . . . . . . . AOE 16 | . . . 7 2 . . 1 . 1 . 5 . . . Classes Destroyed 14 | 2 5 . 4 . . . 1 . 1 . . 1 . . Worker 16 | . . . 3 . . 1 4 . 8 . . . . . Builder 5 | . 1 1 1 . . . 1 . 1 . . . . . Tunneler 10 | 2 1 1 1 . . 3 2 . . . . . . . Hauler 11 | . 1 . 4 . . . 5 1 . . . . . . Recycler 10 | 1 . . 4 . . . 2 . 2 1 . . . . Minesweeper 3 | . . . . . . . . . . . . 2 . 1 Operator 4 | . . . 3 . . . 1 . . . . . . . Watcher 15 | . 3 . 4 . . . 5 . 3 . . . . . Swarmer 29 | . 3 . 8 2 . . 12 . . . 4 . . . Grunt 29 | . 2 . 12 . . 2 10 . 2 . 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 17 | . . . 8 . . . 8 1 . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 3 3 1 4 2 . 2 10 1 5 1 4 1 . 1 Combat Bots Only 10 | . 3 . 4 2 . 2 10 1 2 . 4 . . . Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 2 1 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 4 | . . . 4 2 . . 1 . 1 . 2 . . . Melee 1 | . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Damage Taken 4839 | . 159 . 927 43 . 110 1192 148 584 68 390 31 . 1187 Core 1784 | . 34 . 207 37 . 16 267 37 184 24 71 31 . 876 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 137 | . . . 120 . . . 17 . . . . . . . Core Remaining (%) 74 | 100 . 86 . . . 35 51 94 78 . . . . . Volleys Fired 364 | 5 30 3 103 1 56 14 126 . 5 . 6 3 . 12 Largest 2 | 2 2 2 2 1 1 2 2 . 1 . 1 1 . 1 Hottest 90 | 70 70 40 46 33 23 46 88 . 36 . 36 90 . 90 Shots Fired 622 | 10 60 6 201 1 56 28 234 . 5 . 6 3 . 12 Gun 588 | 10 60 6 199 . 54 28 231 . . . . . . . Cannon 16 | . . . . . . . 2 . . . . 3 . 11 Launcher 16 | . . . 2 1 . . 1 . 5 . 6 . . 1 Special 2 | . . . . . 2 . . . . . . . . . Kinetic 555 | 5 55 6 199 . 54 28 208 . . . . . . . Thermal 49 | 5 5 . . . . . 25 . . . . 3 . 11 Explosive 16 | . . . 2 1 . . 1 . 5 . 6 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 74 | 7 11 5 29 18 74 8 21 . 7 . 9 . . 2 Robot Miss Streak 5 | 2 5 . 3 . . 2 3 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . Shots Hit Robots 496 | 7 34 4 146 1 58 19 174 4 30 3 3 8 . 5 Core Hits 235 | 4 17 2 68 2 10 9 82 2 25 . 5 5 . 4 Critical Kills 2 | . . . . . . . 2 . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . 1 1 . . . . . . Critical Strikes 11 | . 1 . 1 . . . 3 1 3 1 . . . 1 Destroy 4 | . 1 . 1 . . . 2 . . . . . . . Smash 2 | . . . . . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . 3 1 . . . . Melee Attacks 151 | . . . . . 2 . 4 16 34 19 30 32 . 14 Impact 6 | . . . . . . . 4 2 . . . . . . Slashing 73 | . . . . . . . . . . . 27 32 . 14 Piercing 70 | . . . . . . . . 14 34 19 3 . . . Sneak Attacks 24 | . . . . . 2 . 4 1 12 2 . 2 . 1 Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11026 | 87 369 49 2592 100 775 293 3284 153 1699 153 643 540 . 289 Guns 6568 | 87 369 49 2211 . 775 293 2784 . . . . . . . Cannons 54 | . . . . . . . 54 . . . . . . . Explosions 1960 | . . . 381 100 . . 139 . 590 . 643 . . 107 Melee 2435 | . . . . . . . 298 153 1109 153 . 540 . 182 Ramming 9 | . . . . . . . 9 . . . . . . . Kinetic 6146 | 37 344 49 2211 . 775 293 2437 . . . . . . . Thermal 476 | 50 25 . . . . . 401 . . . . . . . Explosive 1960 | . . . 381 100 . . 139 . 590 . 643 . . 107 Electromagnetic . | . . . . . . . . . . . . . . . Impact 354 | . . . . . . . 298 56 . . . . . . Slashing 722 | . . . . . . . . . . . . 540 . 182 Piercing 1359 | . . . . . . . . 97 1109 153 . . . . Highest Corruption 3 | . . . 2 2 2 . 1 . . . . . . 3 Average Corruption 1 | . . . 2 2 1 . 1 . . . . . . 1 Corruption Purged 2 | . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . 8 3 3 . 13 . . . . . . 1 Message Errors 6 | . . . 2 . 1 . 3 . . . . . . . Matter Fused 8 | . . . 3 1 1 . 3 . . . . . . . Heat Flow Errors 2 | . . . 1 . . . 1 . . . . . . . Energy Discharges 5 | . . . . 2 1 . 2 . . . . . . . Data Loss (minor) 2 | . . . 1 . . . 1 . . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 638 | . . . 36 . . . 105 56 123 91 50 119 . 58 Projectiles . | . . . . . . . . . . . . . . . Explosions 86 | . . . 36 . . . . . . . 50 . . . Melee 552 | . . . . . . . 105 56 123 91 . 119 . 58 Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . 37 . . 4 . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 324 | 47 45 . 29 . . 13 324 . . . . 52 . 234 Average Temperature 34 | 19 19 . 6 . . 6 40 . . . . 27 . 104 Received Heat Transfer 1218 | . 78 . 360 . . 63 441 54 147 9 27 12 . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions 3 | . . . . . . . 2 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . Heat Transferred 1099 | 148 74 . . . . . 877 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Peak Influence 541 | 15 191 10 541 278 . 76 279 343 292 111 . . . . Initial 210 | . 9 . . 210 . . 29 93 130 57 . . . . Average 151 | 8 51 3 288 277 . 25 171 214 155 47 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 1 1 . . . . . Low Security (%) 68 | 100 100 100 28 . . 100 70 35 85 100 . . . . Level 1 25 | . . . 42 100 . . 29 64 14 . . . . . Level 2 5 | . . . 29 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 4 1 . 1 6 4 4 2 . . . . Investigation 11 | . . . 2 1 . 1 2 2 2 1 . . . . Extermination 3 | . . . . . . . . 2 . 1 . . . . Reinforcement 6 | . 1 . 2 . . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . . . 4 . . . 3 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 10 . 44 3 . 3 42 12 10 4 15 3 . 11 Peak Tracking Total 13 | . 3 . 5 3 . 3 4 9 3 2 7 3 . 13 Tactical Retreats 16 | . 1 . . . . . 1 5 2 2 3 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 2 | . . . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . 3 . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . Reused 6 | . . . . . . . . 3 . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 4 . 1 Triggered 9 | . . . . . . . . 3 . . 1 3 . 2 Most Traps Carried 2 | . . . . . . . . . . . . 2 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 2 | . . . 1 . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 68 | . 8 . 11 2 2 1 16 12 8 7 . 1 . . Terminals 44 | . 6 . 7 . . 1 11 9 5 5 . . . . Fabricators 4 | . . . . . . . . 1 2 1 . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Total Hacks 200 | . 19 . 44 2 2 9 43 38 23 19 . 1 . . Successful 121 | . 9 . 27 2 2 3 24 24 17 12 . 1 . . Failed 76 | . 9 . 16 . . 6 18 14 6 7 . . . . Catastrophic 17 | . 3 . 4 . . 2 5 . 1 2 . . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 83 | . 5 . 7 . 2 9 13 22 14 11 . . . . Terminals 133 | . 16 . 22 . . 9 26 32 15 13 . . . . Fabricators 12 | . . . . . . . . 2 7 3 . . . . Repair Stations 11 | . . . 5 . . . 6 . . . . . . . Recycling Units 13 | . 3 . 2 . . . 2 3 . 3 . . . . Scanalyzers 23 | . . . 15 . . . 8 . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Terminal Hacks 60 | . 7 . 9 2 2 3 10 13 6 7 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . Robot Analysis 9 | . 1 . 3 . . 3 1 1 . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . 2 1 . . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . 1 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . 1 1 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 2 . . 1 . . . . Locate Traps 4 | . 1 . . . . . 2 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . 1 1 . . . . . Recall Extermination 2 | . . . . . . . . 2 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . Zone Layout 8 | . 2 . 2 . . . 2 . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 4 1 . . . . Load Schematic 4 | . . . . . . . . 1 2 1 . . . . Build 3 | . . . . . . . . 1 2 . . . . . Repair Station Hacks 7 | . . . 4 . . . 3 . . . . . . . Scan Component 4 | . . . 2 . . . 2 . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 1 . 1 . . . . Retrieve Components 4 | . 1 . . . . . 1 1 . 1 . . . . Scanalyzer 19 | . . . 13 . . . 6 . . . . . . . Insert Component 9 | . . . 6 . . . 3 . . . . . . . Analyze 10 | . . . 7 . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . Unauthorized Hacks 21 | . 1 . 1 . . . 3 7 6 3 . . . . Terminals 12 | . . . . . . . 2 6 3 1 . . . . Track 2 | . . . . . . . 2 . . . . . . . Assimilate 7 | . . . . . . . . 5 1 1 . . . . Botnet 3 | . . . . . . . . 1 2 . . . . . Fabricators 4 | . . . . . . . . . 3 1 . . . . Prioritize 3 | . . . . . . . . . 2 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 1 1 . 1 . . . . Mask 4 | . 1 . . . . . 1 1 . 1 . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 10 . . 1 14 9 7 7 . . . . Full Trace Events 9 | . . . 1 . . 1 2 2 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . 3 1 1 . . . . . Parts Built 3 | . . . . . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 93 | . . . . . . . . 47 46 . . . . . Total Part Build Rating 15 | . . . . . . . . 5 10 . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . Time 121 | . . . 89 . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . . 9 1 . . . . . . Parts Scanalyzed 8 | . . . 5 . . . 3 . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 1 Autooverrided 1 | . . . . . . . . . . . 1 . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 9 | . . . . . 3 . . 3 1 1 1 . . . Largest Group 3 | . . . . . 3 3 . 2 3 1 1 . . . Highest-Rated Group 78 | . . . . . 37 37 . 52 78 26 64 . . . Highest-Rated Ally 64 | . . . . . 21 21 . 26 26 26 64 . . . Total Orders 23 | . . . . . . . . 9 7 . 4 3 . . STAY 9 | . . . . . . . . 4 3 . 2 . . . ROAM 1 | . . . . . . . . . . . . 1 . . FOLLOW 11 | . . . . . . . . 5 4 . 2 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . 1 . . Ally Attacks 8 | . . . . . . 4 . . . . 4 . . . Total Damage 185 | . . . . . . 74 . . . . 111 . . . Kills 3 | . . . . . . 1 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total 9 | . 1 . 3 . . 3 1 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . Drone Launches 1 | . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 12927 | 151 835 705 1840 272 926 724 2766 753 523 911 892 1033 41 555 Spaces Moved 8824 | 58 468 580 916 173 477 454 1192 1051 564 790 670 967 80 384 Core 8824 | 58 468 580 916 173 477 454 1192 1051 564 790 670 967 80 384 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 150 150 150 100 50 50 50 50 50 50 50 Average Speed 111 | 214 145 100 143 150 150 150 179 54 67 96 99 71 50 61 Slowest Speed 300 | 250 300 100 150 150 150 150 200 200 150 150 100 200 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 80 96 68 53 88 98 70 29 18 23 67 83 13 59 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . 1 . . . . . . 1 . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 12 | . . 3 . 1 . 1 . . . . 4 3 . . Spaces Dug 84 | . . . . . . . . 11 3 11 23 24 . 12 Terrain Destroyed 215 | . . . 24 4 . . 12 11 10 11 81 27 . 35 Melee 81 | . . . . . . . . 11 3 11 23 24 . 9 Projectile 14 | . . . . . . . . . . . . 3 . 11 AOE 120 | . . . 24 4 . . 12 . 7 . 58 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total 11133 | 73 572 702 1258 186 633 469 1631 1210 641 911 842 1255 80 670 Wait 1462 | 1 34 118 187 3 69 2 235 115 23 68 128 234 . 245 Move 8810 | 57 467 579 915 172 476 453 1191 1050 563 789 669 966 79 384 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | 5 12 1 11 1 3 . 13 4 3 3 . 5 . 4 Fast Attach 65 | 5 7 . 6 2 4 . 14 5 3 13 4 2 . . Attach 21 | . 1 . 3 . 2 . 3 2 4 . . 2 1 3 Detach 12 | . . . 1 . . . 2 1 1 2 2 1 . 2 Swap 63 | . 4 . 14 3 3 . 16 7 4 6 5 . . 1 Drop 107 | . 17 1 18 4 8 . 26 10 1 11 1 6 . 4 Fire 364 | 5 30 3 103 1 56 14 126 . 5 . 6 3 . 12 Melee 148 | . . . . . 2 . 4 16 34 19 27 32 . 14 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 10 | . . . . . 10 . . . . . . . . . Trap 5 | . . . . . . . . . . . . 4 . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 152 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 383 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Discovered new exit (range 4) 948 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Entered Mines 989 | -10/Mines | Learned location of Storage (-9) 1011 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1026 | -10/Mines | Learned Materials garrison access intel 1184 | -10/Mines | Assembled infested the area 1457 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1579 | -10/Mines | Discovered new exit (range 10) 1692 | -10/Mines | Entered Materials 1692 | -9/Materials | Evolved 2 slots: Utility x2 1898 | -9/Materials | Discovered new exit (range 15) 1979 | -9/Materials | Build established: Scavenger-Mutant 2352 | -9/Materials | Central database locked down 2352 | -9/Materials | Discovered new exit (range 9) 2377 | -9/Materials | Discovered new exit (range 4) 2393 | -9/Materials | Identified exit to Storage 2626 | -9/Materials | Repaired Lgt. Nuclear Core 2722 | -9/Materials | Build established: Mutant 2779 | -9/Materials | Discovered new exit (range 3) 3215 | -9/Materials | Repaired Hvy. Ion Engine 3352 | -9/Materials | Core integrity fell below 50% 3433 | -9/Materials | Discovered new exit (range 4) 3532 | -9/Materials | Entered Mines 3581 | -9/Mines | Met a Derelict shopkeep closing up shop 3616 | -9/Mines | Learned 4 Materials zone layouts 3677 | -9/Mines | Found the Drone Emporium 3687 | -9/Mines | Found Prototype Device 3687 | -9/Mines | Identified Thief Drone Bay 3728 | -9/Mines | Discovered new exit (range 13) 3789 | -9/Mines | Met a Derelict testing a Signal Generator 3798 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3798 | -9/Mines | Discovered new exit (range 5) 3804 | -9/Mines | Entered Exiles 3804 | -9/Exiles | Found Exiles lab destroyed 4443 | -9/Exiles | Learned location of Zion (-6) 4539 | -9/Exiles | Opened EX-Vault 4558 | -9/Exiles | Found 0b10 Alert Chip 4710 | -9/Exiles | Discovered new exit (range 14) 4730 | -9/Exiles | Entered Mines 4730 | -8/Mines | Accompanied by 3 allies 4958 | -8/Mines | Discovered new exit (range 11) 5168 | -8/Mines | Discovered new exit (range 7) 5454 | -8/Mines | Entered Materials 5454 | -8/Materials | Evolved 2 slots: Utility x2 5456 | -8/Materials | Loaded intel: 1 garrison access location 5613 | -8/Materials | Garrison activated, responded to threat 5923 | -8/Materials | Lost 3 parts (1p1u1w) 6600 | -8/Materials | Central database locked down 6682 | -8/Materials | Repaired Weight Redist. System 6774 | -8/Materials | Destroyed 10 combat bots 7290 | -8/Materials | Discovered new exit (range 16) 8218 | -8/Materials | Identified exit to Factory 8220 | -8/Materials | Entered Factory 8220 | -7/Factory | Evolved 2 slots: Utility x2 8335 | -7/Factory | Discovered new exit (range 13) 8336 | -7/Factory | Identified exit to Factory 8517 | -7/Factory | Build established: Hacker-Scout 8664 | -7/Factory | Fabricated Mak. Cloaking Device (x1) 8973 | -7/Factory | Entered another Factory area 8973 | -6/Factory | Accompanied by 2 allies 8973 | -6/Factory | Evolved 2 slots: Utility x2 9022 | -6/Factory | Spotted B-75 Beast 9046 | -6/Factory | Identified exit to Factory 9128 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9322 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9397 | -6/Factory | Discovered new exit (range 2) 9398 | -6/Factory | Identified exit to Lower Caves 9472 | -6/Factory | Lost 3 parts (1p2u) 9496 | -6/Factory | Entered another Factory area 9496 | -5/Factory | Evolved 2 slots: Utility x2 9563 | -5/Factory | Spotted B-75 Beast 9731 | -5/Factory | Identified exit to Upper Caves 9909 | -5/Factory | Identified exit to Factory 9987 | -5/Factory | Build established: Hacker-Assassin 10407 | -5/Factory | Entered Upper Caves 10407 | -5/Upper Caves | Accompanied by 1 ally 11128 | -5/Upper Caves | Identified exit to Upper Caves 11299 | -5/Upper Caves | Entered another Upper Caves area 11604 | -5/Upper Caves | Spotted B-75 Beast 12271 | -5/Upper Caves | Discovered new exit (range 21) 12331 | -5/Upper Caves | Identified exit to Warlord 12332 | -5/Upper Caves | Entered Warlord 12354 | -5/Warlord | Discovered new exit (range 16) 12372 | -5/Warlord | Identified exit to Proximity Caves 12373 | -5/Warlord | Entered Proximity Caves 12862 | -4/Proximity Caves | Ambushed by research squad 12899 | -4/Proximity Caves | Lost 3 parts (1u2w) 12909 | -4/Proximity Caves | Spotted B-86 Titan 12919 | -4/Proximity Caves | Core integrity fell below 50% 12926 | -4/Proximity Caves | Core integrity fell below 20% 12928 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12928 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12912_ Knocked back. 12912_ Structural Scanner destroyed. 12913_ System corrupted: Substantial component data lost. 12915_ Penetrated by Slug. 12915_ ECM Suite destroyed. 12915_ Slug penetrates Wall. 12915_ Penetrated by Slug. 12915_ Mic. Fission Core destroyed. 12915_ Penetrated by Slug. 12916_ Slug penetrates Wall. 12918_ Penetrated by Slug. 12918_ Slug penetrates Wall. 12919_ Penetrated by Slug. 12919_ Slug penetrates Wall. 12921_ Penetrated by Slug. 12921_ Slug penetrates Wall. 12924_ Imp. Hacking Suite destroyed. 12925_ Penetrated by Slug. 12928_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12928_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ## ??????????????????????????????????? | | ## ### ??????????????????????????????????? | | ###???????????????????????????????????? | | ## ##???????????????????????????????????? | | ### ###???????????????????????????????????? | | ######???????????????????????????????????? | | #####????????????????????????????????????? | | ###??????????????##???????????????????????? | | #####???????????? ???????????????????????? | | #####???????????? ???????????????????????? | | ## ##???????????? ???????????????????????? | | ## ##???????????? #???????????????????????? | | # # ##???????????? #???????????????????????? | | ##### ###???????????? #???????????????????????? | | ###### ####???????????# ???????????????????????? | | #########?????????? ???????????????????????? | | ###### #####?###?? ???????????????????????? | | ##### ## #?# ####????????????????????? | | ##? ?? ## # #????????????????????? | | ##?? ????? p #????????????????????? | | ##??? ??????? +????????????????????? | | ####?# #?######?? ?????????????????????? | | #### ### #??# ??????????????????????? | | ## #???# #???????????????????????? | | # ##### ######## #??????????????? | | # %h @ #??????????????? | | h ## #### ###### ????? | | ### ##??# #??????????????? ??? | | ## #####??# ??????????????????????? | | "#######?????# ?????????????????????? | | ## ######????? ????????????????????? | | # #####????????? #???????????????????? | | ## ?????????? #???????????????????? | | ?# ????????? # #???????????????????? | | ?## #"###???????? # #???????????????????? | | ??#######???????### ???????????????????? | | ??????????????????##? ??????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 810 ECM Strength 1 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 8 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Mak. Cloaking Device | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mak. Cloaking Device | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultGyrokineticBeam Manual? 0 Play Time 01:53:37 Cumulative 66.6 hours Start 2023.12.13 @ 22:14:44 End 2023.12.14 @ 00:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ce88445-047e-45ac-8a13-d87f1512c764