Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 11:12:17 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (429) 429 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 7246 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 987/1150 Matter 35/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- Flight Unit > --- UTILITY (9) ------ Medium Storage Unit Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite ECM Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Enhanced Nuclear Core Armored Wheel Advanced Signal Interpreter Microactuators PSU Rigger Mini Grenade Launcher Scythe Heavy Pick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Pick > --- INVENTORY -------- Armored Wheel Flight Unit Flight Unit Flight Unit Coolant Injector Microactuators Improved Propulsion Shielding PSU Rigger Assault Rifle [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . . . 1 1 Utility 7 | . . . . . . . 2 1 2 . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 48 | . 6 . 9 5 4 3 7 6 . 6 . 2 Power 5 | . . . 1 . . . 1 2 . 1 . . Engine 1 | . . . 1 . . . . . . . . . Core 4 | . . . . . . . 1 2 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | . . . 5 2 2 2 3 3 . 2 . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . . . 5 2 1 2 3 3 . 2 . 1 Utility 9 | . 2 . 1 . 1 . 2 1 . 2 . . Device 3 | . 1 . . . . . 1 1 . . . . Storage 3 | . 1 . 1 . 1 . . . . . . . Processor 3 | . . . . . . . 1 . . 2 . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | . 4 . 2 3 1 1 1 . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . 3 . 1 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 1 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 13 | . . . 1 2 . 2 . . . 2 . 6 Power . | . . . . . . . . . . . . . Propulsion 11 | . . . 1 2 . 2 . . . 2 . 4 Utility 2 | . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 2 . 2 . . . 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 96 88 83 88 93 . 76 70 66 Engine 8 | . 14 14 11 11 11 11 6 . . . . . Core 2 | . . . . . . . 2 11 . 9 5 5 Leg 11 | . 28 28 . . . . . . . . . . Flight 20 | . . . 44 41 44 39 36 30 . 26 23 22 Device 11 | . 1 14 11 11 11 11 18 19 . 20 17 15 Storage 11 | . 20 14 11 11 11 11 9 7 . 6 5 5 Processor 3 | . . . . . . . 2 7 . 10 17 15 Energy Gun 4 | . 21 . . . . . . . . . . . Ballistic Gun 11 | . 6 28 22 15 . . 4 7 . 1 . . Launcher 1 | . . . . 7 . 11 9 7 . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 30 | 14 24 20 15 15 15 15 21 30 30 30 19 22 Greatest Support 30 | 20 20 20 16 16 16 16 24 30 30 30 26 30 Greatest Overweight (x) 4 | . 1 . . 4 . 4 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 8 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 8 8 8 10 10 10 10 10 10 Average Carried 8 | . 9 9 6 6 7 7 9 9 10 9 9 9 Final Capacity 10 | 8 10 10 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 6 8 8 8 10 10 10 9 10 8 Class Distribution -------------------- 53% | Scavenger-Sprinter 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 639 | 200 82 60 179 82 . 25 . . . . . 11 Remotely . | . . . . . . . . . . . . . Salvage Created 466 | . 211 47 174 16 . 7 . . . . . 11 Parts 47 | . 14 7 15 6 . 3 . . . . . 2 Haulers Intercepted 3 | . . . 3 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 21 | . 7 3 4 4 . 3 . . . . . . Guns 8 | . 3 3 1 1 . . . . . . . . AOE 12 | . 3 . 3 3 . 3 . . . . . . Classes Destroyed 6 | . 4 . 1 . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 17 | . 3 3 4 4 . 3 . . . . . . Grunt 4 | . 4 . . . . . . . . . . . Best Kill Streak 4 | . 4 2 4 4 . 3 . . . . . 1 Combat Bots Only 4 | . 3 2 4 4 . 3 . . . . . . Max Kills in Single Turn 3 | . 3 1 3 3 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . 3 3 . 1 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Damage Taken 1128 | . 247 60 37 65 . 67 28 36 . 203 2 383 Core 353 | . 38 17 . . . 20 . 10 . 105 . 163 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 78 . . . 95 100 98 . 87 100 . Volleys Fired 46 | . 14 6 11 3 . 4 5 3 . . . . Largest 2 | . 2 2 2 2 . 1 1 1 . . . . Hottest 80 | . 80 40 40 40 . 30 20 30 . . . . Shots Fired 74 | . 25 12 21 4 . 4 5 3 . . . . Gun 61 | . 22 12 20 2 . . 5 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 13 | . 3 . 1 2 . 4 . 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 53 | . 14 12 20 2 . . 5 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 13 | . 3 . 1 2 . 4 . 3 . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . Robot Hit Streak 8 | . 8 7 4 1 . 2 4 . . . . . Robot Miss Streak 2 | . 2 2 2 2 . 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 41 | . 16 5 10 1 . 2 4 . . . . 3 Core Hits 31 | . 12 3 8 5 . 2 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . 7 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1698 | . 589 62 321 221 . 215 53 . . . 5 232 Guns 453 | . 191 62 136 11 . . 53 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1008 | . 398 . 185 210 . 215 . . . . . . Melee 232 | . . . . . . . . . . . . 232 Ramming 5 | . . . . . . . . . . . 5 . Kinetic 376 | . 114 62 136 11 . . 53 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1008 | . 398 . 185 210 . 215 . . . . . . Electromagnetic 77 | . 77 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 232 | . . . . . . . . . . . . 232 Highest Corruption 2 | . . . 1 1 1 1 . . . . 2 . Average Corruption 1 | . . . 1 1 1 1 . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . 2 1 . 2 . . . . 1 . Message Errors 2 | . . . 1 . . . . . . . 1 . Matter Fused 1 | . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . 1 . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 344 | . 47 . 70 29 . 58 . . . . . 140 Projectiles . | . . . . . . . . . . . . . Explosions 204 | . 47 . 70 29 . 58 . . . . . . Melee 140 | . . . . . . . . . . . . 140 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . 45 . 30 . 21 . . 2 . Shots 4 | . . . . 1 . 2 . 1 . . . . Rammed 4 | . . . . . . . . . . . 3 1 Targets Rammed 4 | . . . . . . . . . . . 3 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 122 | . 78 . 113 . . 122 7 9 . . . . Average Temperature 31 | . 28 . 72 . . 66 4 6 . . . . Received Heat Transfer 150 | . 117 . 6 . . . 18 . . 9 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 514 | . 371 259 514 405 . 132 230 225 109 116 120 78 Initial 200 | . . 144 22 200 . . 51 104 109 76 60 58 Average 165 | . 139 192 312 339 . 125 125 134 109 81 77 63 Maximum Alert Level 2 | . 1 1 2 2 . . 1 1 . . . . Low Security (%) 64 | . 72 45 14 . . 100 77 82 100 100 100 100 Level 1 30 | . 27 54 67 40 . . 22 17 . . . . Level 2 5 | . . . 17 60 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 . . . 2 1 . 1 1 2 Investigation 4 | . . . 2 . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 7 | . 1 . 4 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 72 | . 20 4 18 4 . 3 6 5 . 4 3 5 Peak Tracking Total 7 | . 4 3 7 4 . 3 6 4 . 3 2 5 Tactical Retreats 16 | . 4 2 3 . . . 2 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 1 | . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 7 . . Triggered 2 | . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 8 | . 2 . . 2 . 3 . 1 . . . . Max in Single Turn 2 | . 1 . . 2 . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 16 | . 4 . 4 . 1 . 4 1 1 . . 1 Terminals 14 | . 4 . 4 . . . 4 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 53 | . 14 . 14 . 1 . 20 1 2 . . 1 Successful 29 | . 10 . 7 . 1 . 9 1 1 . . . Failed 24 | . 4 . 7 . . . 11 . 1 . . 1 Catastrophic 2 | . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 12 . 12 . 1 . 13 1 . . . . Terminals 51 | . 14 . 14 . . . 20 1 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 4 . 1 . 1 . 3 . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . 6 . . . 6 1 . . . . Terminals 19 | . 6 . 6 . . . 6 1 . . . . Track 4 | . 1 . 2 . . . 1 . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . Botnet 12 | . 3 . 4 . . . 4 1 . . . . Detonate 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 3 . . . 4 1 . . . 1 Full Trace Events 3 | . . . 1 . . . 2 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies 4 | . . 3 . . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 . . . 10 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . 22 . . . . . . . . . Total Damage 269 | . . . 269 . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 2454 | . 506 464 329 115 87 83 198 117 6 63 127 359 Spaces Moved 3166 | 1 278 353 495 281 253 189 368 317 18 132 253 228 Core 20 | . . . . 5 . 5 . . . . 6 4 Treads . | . . . . . . . . . . . . . Legs 632 | 1 278 353 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2514 | . . . 495 276 253 184 368 317 18 132 247 224 Fastest Speed 28 | 120 120 120 31 31 31 31 31 31 31 31 31 28 Average Speed 52 | 120 150 120 31 34 31 36 31 31 31 31 33 33 Slowest Speed 250 | 120 190 120 31 250 31 250 31 31 31 31 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . . 13 2 . 1 9 3 . . 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 51 68 53 63 62 48 30 9 . 78 10 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . Spaces Dug 22 | . . . . . . . . 19 . . . 3 Terrain Destroyed 116 | . 39 . 7 24 . 24 . 19 . . . 3 Melee 3 | . . . . . . . . . . . . 3 Projectile . | . . . . . . . . . . . . . AOE 113 | . 39 . 7 24 . 24 . 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 3821 | . 339 384 635 288 259 195 437 328 17 156 291 492 Wait 525 | . 31 16 125 . . . 60 . . . 36 257 Move 3093 | . 277 352 471 276 252 186 349 310 17 131 250 222 Hop 29 | . . . 10 2 . 1 9 3 . . 1 3 Pick Up 29 | . 7 5 4 2 1 1 3 3 . 2 1 . Fast Attach 13 | . 2 . . 2 . 1 3 2 . 3 . . Attach 11 | . . . 3 . . 1 1 1 . 3 . 2 Detach 5 | . . . . . . . . . . 5 . . Swap 24 | . 4 . 6 3 4 1 3 3 . . . . Drop 28 | . 4 5 5 . 2 . 4 3 . 5 . . Fire 46 | . 14 6 11 3 . 4 5 3 . . . . Melee 7 | . . . . . . . . . . . . 7 Ram 4 | . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Entered Mines 746 | -10/Mines | Learned Materials stockpile data 825 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 863 | -10/Mines | Learned Materials security intel 965 | -10/Mines | Discovered new exit (range 6) 971 | -10/Mines | Entered Materials 971 | -9/Materials | Accompanied by 3 allies 971 | -9/Materials | Evolved 2 slots: Propulsion x2 1054 | -9/Materials | Discovered new exit (range 15) 1243 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Identified exit to Storage 1282 | -9/Materials | Build established: Scavenger-Sprinter 1300 | -9/Materials | Entered Mines 1301 | -9/Mines | Assembled infested the area 1340 | -9/Mines | Learned Materials interactive machine intel 1383 | -9/Mines | Discovered new exit (range 5) 1394 | -9/Mines | Learned location of Storage (-9) 1414 | -9/Mines | Discovered new exit (range 5) 1415 | -9/Mines | Entered Exiles 1425 | -9/Exiles | Met 8R-AWN 1430 | -9/Exiles | Met EX-HEX 1439 | -9/Exiles | Met EX-BIN 1455 | -9/Exiles | Aligned with FarCom system 1456 | -9/Exiles | Given EX-Vault access code 1463 | -9/Exiles | Opened EX-Vault 1470 | -9/Exiles | Found PSU Rigger 1477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1486 | -9/Exiles | Met EX-DEC 1499 | -9/Exiles | Discovered new exit (range 10) 1502 | -9/Exiles | Left Exiles lab with PSU Rigger 1502 | -9/Exiles | Entered Mines 1581 | -8/Mines | Discovered new exit (range 10) 1585 | -8/Mines | Entered Materials 1585 | -8/Materials | Evolved 2 slots: Utility x2 1586 | -8/Materials | Loaded intel: 19 interactive machine locations 1737 | -8/Materials | Discovered new exit (range 12) 1753 | -8/Materials | Identified exit to Factory 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1815 | -7/Factory | Discovered new exit (range 15) 1819 | -7/Factory | Identified exit to Factory 1900 | -7/Factory | Entered another Factory area 1900 | -6/Factory | Evolved 2 slots: Utility x2 1902 | -6/Factory | Identified exit to DSF 1906 | -6/Factory | Entered DSF 1944 | -6/DSF | Additional patrols routed to DSF 1964 | -6/DSF | Discovered new exit (range 15) 1968 | -6/DSF | Identified exit to Factory 1969 | -6/DSF | Entered Factory 1969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -5/Factory | Discovered new exit (range 15) 2096 | -5/Factory | Identified exit to Factory 2096 | -5/Factory | Entered another Factory area 2096 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -4/Factory | Self-destructed Last Messages --------------- 02340_ Connecting with Repair Station... 02355_ ALERT: Security rotation in progress. 02411_ Penetrated by Slug. 02411_ Slug penetrates Repair Station. 02411_ Slug penetrates Wall. 02411_ Penetrated by Slug. 02411_ Flight Unit destroyed. 02443_ Slug penetrates Wall. 02447_ Slug penetrates Door. 02450_ Slug penetrates Wall. 02450_ Imp. Heat Sink destroyed. 02451_ Xenon Bombardment Thruster destroyed. 02452_ Wall collapses. 02454_ Penetrated by Slug. 02454_ Adv. Melee Analysis Suite destroyed. 02454_ Slug penetrates Terminal. 02454_ Penetrated by Slug. 02454_ Xenon Bombardment Thruster destroyed. 02454_ Penetrated by Slug. 02454_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ??????????????????????????##############???? | | ??????????????????????????# ^ ^ ## ??" | | ??????????????????????????# ^ ## "" | | ??????????????????????????# ## "" | | ??????????????????????????# """ """ ## "" | | ??????????????????????????# """ """ ## "" | | ??????????????????????????# """ """ ## | | ??????????????????????????# = ## | | ??????????????????????????# """ """ ## ! | | ??????????????????????????# """ """ ## ! | | ????####?######????????#### """ """ ## ! | | ?#? ##########;## ## | | ?#= """ # # " ## | | ?? [[ """ # #########+########### | | ?? [[ """ # | | ???? # T" hh | | ???????"" """ ; "" | | ???????"" """ # | | ???????"" """ # | | ????? # ####### ######### | | ?????? # #?????# #???# ! | | ????? #####h@####?????#######???# | | ???? # o ?????????????????#* "" | | ?????########## """h""" ???????????????# "" | | ??????????????# """ """ ?????????????# "" | | ??????????????# """ """ #????????????# | | ??????????????# k #????????????# "" | | ??????????????# """ """ #????????????# "" | | ??????????????#???"" """?? #????????????# "" | | ???????????????????" ""?????????????????# | | ??????????????????? ??????????????????# | | ??????????????????? ??????????????????# | | ??????????????????? ??????????????????##### | | ??????????????????? ??????????????????????? | | ???????????????????###??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 64 Melee Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonTiamatFlail Manual? 0 Play Time 00:45:29 Cumulative 54.0 hours Start 2022.06.30 @ 10:17:50 End 2022.06.30 @ 11:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fea4360-abbb-43d1-82c8-c8ecd260a629