Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:40:59 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1046) 1046 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3586 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 284/550 Matter 53/300 Energy 1765/1765 System Corruption 0% Temperature Danger (450) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Superbattery Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Compact Matter Pod (0) Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Laser Heavy Laser Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Surge Thruster Surge Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Superbattery Improved Targeting Computer > --- WEAPON ----------- Field Laser Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Surge Thruster Small Matter Pod Compact Matter Pod Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Light Cannon Light Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Superbattery Device Improved Heat Sink Storage Superbattery Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 51 | 7 6 . 2 1 35 Power 4 | 1 . . . . 3 Engine 3 | 1 . . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 . . 1 6 Treads 5 | 2 1 . . 1 1 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 17 | 2 2 . 2 . 11 Device 3 | 1 1 . . . 1 Storage 5 | 1 1 . 2 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . . . . . 8 Artifact . | . . . . . . Weapon 20 | 2 3 . . . 15 Energy Gun 7 | 1 1 . . . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 7 | . 2 . . . 5 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . . . . 12 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 100 100 100 84 Engine 11 | . 14 14 14 14 7 Treads 20 | . 27 28 28 28 11 Leg 4 | . . . . . 9 Flight 1 | . . . . . 2 Device 6 | . 14 14 4 . 4 Storage 19 | . 14 14 23 28 18 Processor 1 | . . . . . 4 Protection 3 | . . . . . 8 Energy Gun 7 | . 11 . . . 11 Ballistic Gun 1 | . 7 . . . . Ballistic Cannon 13 | . 8 28 28 28 2 Naked Turns . | . . . . . . Heaviest Build 55 | 14 52 52 55 25 37 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 12 | 1 1 1 1 . 12 Average Overweight (x) . | . . 1 . . 2 Largest Inventory Capacity 20 | 8 20 20 20 10 10 Average Capacity 12 | 7 9 20 19 10 10 Most Carried 10 | 4 8 8 9 9 10 Average Carried 7 | 2 7 8 8 8 7 Final Capacity 20 | 8 20 20 10 10 10 Final Carried 10 | 4 8 8 8 9 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 822 | 252 128 . . 68 374 Remotely . | . . . . . . Salvage Created 960 | 41 128 . . 22 769 Parts 74 | 6 10 . . 1 57 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | 1 . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 2 . . 2 18 Guns 4 | . 2 . . . 2 Cannons 8 | . . . . 2 6 AOE 9 | . . . . . 9 Classes Destroyed 11 | 1 2 . . . 8 Worker 2 | . . . . . 2 Builder 4 | . . . . . 4 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Watcher 3 | . 2 . . . 1 Cutter 3 | . . . . . 3 Grunt 15 | . 2 . . 2 11 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 7 | 1 3 . . 2 7 Combat Bots Only 4 | . 2 . . 2 4 Max Kills in Single Turn 3 | 1 1 . . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 223 | . 12 . . 42 169 Missed 65 | . 5 . . 11 49 Damage Taken 2783 | . 111 . . 412 2260 Core 312 | . . . . 46 266 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 44 | . 44 . . . . Core Remaining (%) 90 | 100 . . . 81 . Volleys Fired 118 | 5 14 . . 14 85 Largest 2 | 2 2 . . 2 2 Hottest 138 | 60 80 . . 70 138 Shots Fired 205 | 10 28 . . 28 139 Gun 129 | 10 24 . . . 95 Cannon 61 | . 4 . . 28 29 Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 68 | 5 15 . . 28 20 Thermal 122 | 5 13 . . . 104 Explosive 15 | . . . . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 3 10 . . 8 18 Robot Miss Streak 5 | 2 2 . . 4 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 128 | 6 20 . . 18 84 Core Hits 63 | 2 7 . . 1 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 2 3 Burn 1 | . . . . . 1 Blast 4 | . . . . 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3313 | 66 250 . . 381 2616 Guns 1387 | 66 210 . . . 1111 Cannons 756 | . 39 . . 381 336 Explosions 1169 | . . . . . 1169 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 767 | 32 139 . . 381 215 Thermal 1376 | 34 110 . . . 1232 Explosive 1169 | . . . . . 1169 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 4 2 Projectiles 4 | . . . . 4 . Explosions 2 | . . . . . 2 Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 98 | . . . . . 98 Shots 4 | . . . . . 4 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 532 | . 36 . . 333 532 Average Temperature 149 | . 19 . . 173 154 Received Heat Transfer 642 | . 63 . . 255 324 Effects 8 | . . . . 1 7 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2878 | 75 250 . . . 2553 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 242 | 10 78 12 . 50 242 Initial 19 | . 6 12 . . 19 Average 44 | 2 17 12 . 40 64 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 7 . . 2 26 Peak Tracking Total 6 | . 3 . . 2 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 5 . . . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 11 . . . 6 Successful 9 | . 6 . . . 3 Failed 7 | . 4 . . . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 15 | . 8 . 1 . 6 Terminals 15 | . 9 . . . 6 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . . . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3323 | 169 662 44 870 229 1349 Spaces Moved 1209 | 90 338 19 373 112 277 Core 38 | 4 . . . . 34 Treads 1094 | 86 338 19 373 112 166 Legs 55 | . . . . . 55 Wheels . | . . . . . . Hover . | . . . . . . Flight 22 | . . . . . 22 Fastest Speed 50 | 50 160 240 160 160 160 Average Speed 208 | 156 166 240 232 160 260 Slowest Speed 650 | 160 240 240 240 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 7 55 10 86 32 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . . . . 80 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . . . . . 80 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1810 | 105 413 18 377 133 764 Wait 376 | . 36 . . 6 334 Move 1204 | 89 337 18 372 111 277 Hop . | . . . . . . Pick Up 34 | 4 10 . 1 1 18 Fast Attach 16 | 7 3 . 1 . 5 Attach 17 | . 1 . . . 16 Detach 3 | . . . . . 3 Swap 18 | . 2 . 1 1 14 Drop 23 | . 9 . 2 . 12 Fire 118 | 5 14 . . 14 85 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 609 | -10/Materials | Repaired Lgt. Treads 671 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Central database locked down 832 | -10/Materials | Entered Mines 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 6) 876 | -10/Mines | Entered Exiles 934 | -10/Exiles | Met 8R-AWN 975 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-BIN 1090 | -10/Exiles | Aligned with FarCom system 1092 | -10/Exiles | Given EX-Vault access code 1148 | -10/Exiles | Opened EX-Vault 1160 | -10/Exiles | Found Prototype Storage 1160 | -10/Exiles | Identified Superbattery 1207 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1277 | -10/Exiles | Met EX-DEC 1359 | -10/Exiles | Visited The Gauntlet 1729 | -10/Exiles | Discovered new exit (range 12) 1746 | -10/Exiles | Left Exiles lab with Superbattery 1746 | -10/Exiles | Entered Mines 1947 | -9/Mines | Discovered new exit (range 8) 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2787 | -8/Materials | Lost 6 parts (1p1n2u2w) 3324 | -8/Materials | Self-destructed Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. W-25 Informer destroyed. U-05 Engineer destroyed. The unstable cave ceiling collapses. Broken Aluminum Leg destroyed. G-50 Soldier destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. K-01 Serf collects debris. T-07 Excavator is excavating. U-05 Engineer lays Concrete. K-01 Serf destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # #????????????????????????????????????????? | | # !#????????????????????????????????????????? | | # #????????????????????????????????????????? | | + #????????????????????????????????????????? | | # [ #????????????????????????????????????????? | | #####+#### #?????????????????????????????????????? | | % ###???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????#??????????????????? | | """ #######??????????????? #??????????????????? | | """ #?#??????????????????? #??????????????????? | | """ #? ##?###???????????? #??????????????????? | | #? ? ? #?????????? #??????????????????? | | # ! !#?????????? #??????????????????? | | #! ####+##### #??????????????????? | | T" # !!!# # ###??####??????????? | | "" # " " !!!# """" # T # #???w??????? | | + "Y" !!?# ""S"" t ##??????????? | | # """ ?# "" "" = # #??????????? | | ###### #? ??# ????????? | | ?????# ###+####### """ @ % !Y ????????? | | ?????# ## + """ *[= =%=% ????????? | | ?#####+## ####### """ [* #??????????? | | ?# # #?????# ! # * #??????????? | | ?# """" # #???#######+#### u #??????????? | | ?# """" # ##### ## #???? #??????????? | | ?# """" # |%! !**## #???? #??????????? | | ?# # w ** * #????? #??????????? | | ?# ! + ##### **!####????? ???????????? | | ?######%# #! #######????????? g ???????????? | | ???##T### !# ##??????????????##/####????????????? | | ???# # #???????????????? ???????????????? | | #### #| #??????????????????g ??????????????? | | !!## ##/### ######??????????????????????????????? | | !!## ##*%%! "#??????????????????????????????? | | ## ## #???????????????????????????????? | | # # #???????????????????????????????? | | # % #???????????????????????????????? | | # #???????????????????????????????? | | +## # = #???????????????????????????????? | | #### #???????????????????????????????? | | # ## # "#??????????????????????????????? | | !#################??????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 1765 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeScatterPod Manual? 0 Play Time 00:24:17 Cumulative 43.8 hours Start 2024.04.09 @ 16:17:34 End 2024.04.09 @ 16:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 43 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c1278e9-3b28-473d-be05-eecbb82c5752