Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 17:23:05 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (6674) 6674 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4329) 4329 TOTAL SCORE: 16908 Bonus ------- High Alert Combat Kills 1129 Follower Combat Kills 621 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -21 Cogmind --------- Core Integrity 222/1000 Matter 242/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Relay Coupler [Sentry] (23) Long-range Tractor Beam Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Cooling System Small Matter Pod Improved Field Recycling Unit KE Penetrator Heavy Linear Accelerator Heavy Linear Accelerator Improved Remote Datajack [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Linear Accelerator Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . 4 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 6 | . . . . 2 1 . . . 1 . . . 2 Weapon 2 | . . . . 1 . . . . 1 . . . . Parts Attached 151 | 7 8 4 1 43 4 20 . 8 2 18 6 14 16 Power 17 | 1 1 . . 6 1 2 . . . 3 1 . 2 Engine 9 | 1 1 . . 3 . 1 . . . 2 1 . . Core 8 | . . . . 3 1 1 . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 45 | 2 2 2 . 10 1 7 . 4 . 4 2 4 7 Treads 21 | 2 . 2 . 3 1 1 . 4 . 4 2 2 . Leg 14 | . 2 . . 4 . 6 . . . . . 2 . Wheel 4 | . . . . 3 . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . Utility 46 | 2 3 . . 10 2 4 . 3 1 9 1 6 5 Device 17 | 1 . . . 2 1 4 . 1 1 2 1 3 1 Storage 7 | 1 2 . . 2 . . . . . 2 . . . Processor 7 | . 1 . . 2 . . . . . 2 . . 2 Hackware 7 | . . . . 1 . . . 1 . 3 . 1 1 Protection 8 | . . . . 3 1 . . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 2 2 1 17 . 7 . 1 1 2 2 4 2 Energy Gun 22 | 2 2 . . 10 . 1 . . . . 2 4 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 10 | . . 2 . 4 . 4 . . . . . . . Ballistic Cannon 7 | . . . . 2 . 2 . . 1 2 . . . Launcher 2 | . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . . . . . . 1 Corrupted Parts 2 | . . . . 2 . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . Parts Lost 67 | . 2 1 . 26 . 3 . . . 9 5 13 8 Power 7 | . . 1 . 4 . . . . . 1 . . 1 Propulsion 24 | . 1 . . 8 . 1 . . . 4 3 4 3 Utility 14 | . . . . 4 . 2 . . . 2 1 3 2 Weapon 22 | . 1 . . 10 . . . . . 2 1 6 2 Highest Loss Streak 14 | . 1 1 . 14 . 1 . . . 5 5 6 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 7 12 15 8 12 12 12 11 11 11 13 12 4 Power . | . 1 . . . 1 1 1 1 1 . 1 . . Propulsion 1 | 1 1 2 3 . . 1 3 3 3 2 . . . Utility 5 | . 1 5 7 5 8 5 4 3 3 4 7 7 2 Weapon 2 | . 2 4 5 2 2 3 3 3 3 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 2 5 1 7 . . . 2 1 3 4 Power 2 | . 1 . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . 2 . . . Utility 11 | . . . . 2 1 5 . . . . . 1 2 Weapon 7 | . . . 2 1 . 1 . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . 1 1 . Average Slot Usage (%) 88 | . 99 98 100 83 90 93 92 91 85 84 82 85 36 Engine 6 | . 14 13 14 1 . 6 7 7 6 4 5 5 . Core 1 | . . . . 6 7 . . . . 1 . . 1 Treads 21 | . 22 22 28 5 28 20 . 24 26 25 20 17 . Leg 3 | . 5 5 . 14 . 7 30 4 . . . 2 . Device 9 | . 2 . . 9 7 14 15 14 19 13 12 10 2 Storage 9 | . 14 14 14 8 7 7 7 7 6 12 6 7 . Processor 9 | . 11 14 14 12 7 7 7 7 6 8 13 12 10 Protection 3 | . . . . 2 7 7 7 7 6 2 . 4 1 Energy Gun 5 | . 27 6 . 13 . . . . . . 5 18 . Ballistic Gun 7 | . . 21 19 5 23 13 7 6 . . . . . Ballistic Cannon 4 | . . . . 1 . 5 7 7 12 12 10 1 . Peak Build Rating 72 | 7 8 10 10 34 41 61 61 60 72 72 65 50 47 Average Rating 39 | 5 7 9 9 22 40 47 58 58 71 66 56 41 27 On Entrance 33 | . 7 7 10 10 34 41 61 58 59 72 63 43 1 Naked Turns 24 | . . . . . . . . . . . . 22 2 Heaviest Build 115 | 15 29 31 31 41 57 69 69 73 98 115 92 86 18 Greatest Support 88 | 40 40 40 40 60 80 80 52 88 88 88 84 80 44 Greatest Overweight (x) 4 | . 1 1 . 4 . 3 1 1 1 4 3 2 2 Average Overweight (x) . | . . . . . . . 1 . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 11 14 15 10 14 15 15 15 15 15 15 14 5 Most Carried 15 | 4 10 15 15 14 15 15 15 15 15 15 15 15 5 Average Carried 12 | 3 7 12 14 8 13 14 15 14 13 13 13 12 4 Final Capacity 15 | 8 10 15 15 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 9 15 15 10 15 15 15 15 13 12 12 5 5 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Tank 11% | Skirmisher 10% | Gunner 9% | Scavenger-Skirmisher 9% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Matter Collected 4858 | 270 70 93 81 821 249 1119 . 242 35 1234 86 507 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 4646 | 134 470 160 107 956 181 875 . 54 50 670 145 773 71 Parts 242 | 10 27 13 9 46 12 43 . 1 6 30 7 30 8 Haulers Intercepted 6 | . 1 . . 4 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . Parts Field Recycled 53 | . . . . . . . . . . 50 . 3 . Retrieved Matter 495 | . . . . . . . . . . 474 . 21 . Parts Self-Destructed 11 | . . . 11 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Combat Hostiles Destroyed 126 | . 14 5 5 17 3 23 . 1 6 26 5 18 3 Guns 72 | . 14 5 1 7 3 23 . 1 . 4 . 14 . Cannons 42 | . . . . 3 . . . . 6 22 5 3 3 AOE 11 | . . . 4 7 . . . . . . . . . Classes Destroyed 16 | 2 4 1 1 5 1 . . . . 2 . . . Worker 4 | . . . . 1 2 . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 1 . . 4 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 4 | . 3 . . 1 . . . . . . . . . Swarmer 37 | . 9 3 . . . 9 . . 6 3 . 4 3 Grunt 51 | . 5 . . 12 1 9 . 1 . 13 3 7 . Brawler 2 | . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 17 | . . 2 1 2 1 3 . . . 5 2 1 . Specialist 2 | . . . . 1 . . . . . . . 1 . Hunter 5 | . . . . 1 . 1 . . . . . 3 . Programmer 7 | . . . . . 1 2 . . . 2 . 2 . Heavy 1 | . . . . 1 . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . Best Kill Streak 8 | 3 3 3 2 8 1 7 . 1 3 3 5 4 3 Combat Bots Only 7 | . 3 3 2 7 1 7 . 1 3 3 5 4 3 Max Kills in Single Turn 3 | 1 2 1 1 3 1 2 . 1 2 2 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . Exploded 3 | . . . 1 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Hostile Shots Fired 1220 | . 76 27 15 193 47 209 . 7 33 191 86 221 115 Missed 372 | . 25 8 2 50 16 82 . 2 7 58 36 61 25 Hits 848 | . 51 19 13 143 31 127 . 5 26 133 50 160 90 Melee 2 | . . . . . . . . . . 1 . . 1 Projectile 846 | . 51 19 13 143 31 127 . 5 26 132 50 160 89 Critical Strikes 25 | . 1 1 1 9 1 1 . . . 5 . 4 2 Part Disruptions 3 | . . . . . . . . . . . . 3 . Damage Taken 11949 | . 455 240 341 2492 296 1526 . 77 410 1997 666 2128 1321 Core 2211 | . 57 41 60 525 5 162 . . 48 129 94 312 778 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . 36 4 . . . 76 . . . 31 . Volleys Fired 406 | 11 46 11 16 66 14 92 . 4 8 76 11 41 10 Largest 4 | 2 2 2 2 3 3 3 . 2 2 2 3 4 1 Hottest 269 | 100 100 100 53 168 75 110 . 103 140 140 196 269 85 Shots Fired 848 | 22 92 20 28 126 38 212 . 8 16 117 26 133 10 Gun 623 | 22 92 20 15 92 38 198 . 4 . 6 14 122 . Cannon 202 | . . . . 27 . 14 . 4 16 109 12 10 10 Launcher 20 | . . . 13 7 . . . . . . . . . Special 3 | . . . . . . . . . . 2 . 1 . Kinetic 475 | . . 6 15 52 38 203 . 8 16 115 12 10 . Thermal 313 | 22 86 14 . 36 . 9 . . . . 14 122 10 Explosive 20 | . . . 13 7 . . . . . . . . . Electromagnetic 37 | . 6 . . 31 . . . . . . . . . Robot Hit Streak 16 | 5 16 13 9 13 7 11 . 9 11 8 9 16 9 Robot Miss Streak 6 | 4 4 1 1 4 5 6 . . 4 3 1 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . . . 6 . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 . Shots Hit Robots 531 | 11 56 15 17 88 23 129 . 7 7 63 14 93 8 Core Hits 275 | 4 25 9 13 59 8 72 . 3 5 23 6 44 4 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 25 | . 5 1 . 4 . 1 . . . 5 1 8 . Burn 15 | . 5 1 . 2 . . . . . . . 7 . Destroy 1 | . . . . . . 1 . . . . . . . Blast 9 | . . . . 2 . . . . . 5 1 1 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15653 | 148 708 193 818 2180 509 2317 . 325 667 4490 951 2077 270 Guns 6704 | 148 708 191 127 1039 457 2219 . 90 . 120 117 1488 . Cannons 7284 | . . . . 446 . 98 . 235 663 4370 641 589 242 Explosions 1577 | . . . 691 693 . . . . . . 193 . . Melee . | . . . . . . . . . . . . . . Ramming 88 | . . 2 . 2 52 . . . 4 . . . 28 Kinetic 10358 | . . 43 127 706 457 2317 . 325 663 4490 641 589 . Thermal 3469 | 148 676 148 . 457 . . . . . . 310 1488 242 Explosive 1340 | . . . 691 649 . . . . . . . . . Electromagnetic 398 | . 32 . . 366 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 4 1 3 3 3 . 2 2 5 . Average Corruption 2 | . . . . 3 1 2 3 3 . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . 4 1 38 . 6 . 30 2 21 . Message Errors 23 | . . . . 2 . 9 . 4 . 6 . 2 . Matter Fused 25 | . . . . . . 5 . 2 . 11 1 6 . Heat Flow Errors 12 | . . . . . . 6 . . . 4 1 1 . Energy Discharges 15 | . . . . 1 1 8 . . . 3 . 2 . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . 1 . 4 . . . 4 . 3 . Data Loss (major) 2 | . . . . . . 1 . . . . . 1 . Misfires 5 | . . . . . . 2 . . . 1 . 2 . Alerts 4 | . . . . . . 2 . . . 1 . 1 . Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 662 | . . . . 26 4 . . . 46 395 122 67 2 Projectiles 594 | . . . . 26 . . . . 46 395 58 67 2 Explosions 64 | . . . . . . . . . . . 64 . . Melee 4 | . . . . . 4 . . . . . . . . Knockbacks 37 | . . . . 3 . . . . 1 24 4 5 . Impact . | . . . . . . . . . . . . . . Kinetic 29 | . . . . 3 . . . . 1 18 3 4 . Secondary 8 | . . . . . . . . . . 6 1 1 . Self-Inflicted Damage 193 | . . . 79 49 . . . . . . 53 . 12 Shots 7 | . . . 4 2 . . . . . . 1 . . Rammed 14 | . . 1 . . 3 . . . . . . . 10 Targets Rammed 19 | . . 1 . 2 5 . . . 1 . . . 10 Kicked 2 | . . . . 2 . . . . . . . . . Crushed 3 | . . . . . 2 . . . 1 . . . . Highest Temperature 556 | 156 254 179 . 484 196 278 . . . 556 428 349 418 Average Temperature 128 | 66 87 71 . 151 69 116 . . . 247 161 107 176 Received Heat Transfer 3210 | . 123 99 27 981 51 294 . . . 822 258 452 103 Effects 20 | . . . . 2 . 5 . . . 8 1 2 2 Shutdowns 7 | . . . . 1 . . . . . 2 1 1 2 Energy Bleed 5 | . . . . 1 . 2 . . . 2 . . . Interference 4 | . . . . . . 3 . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 20 | . 6 3 . . . . . . . . . 11 . Heat Transferred 8895 | 444 2368 518 . 1136 . . . . . . 409 3724 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . . 4 2 2 1 4 3 3 2 Low Security (%) 37 | 100 100 100 . 100 100 5 . . 12 1 . . . Level 1 8 | . . . . . . 7 . 9 87 13 . . . Level 2 22 | . . . . . . 34 100 90 . 33 . 28 100 Level 3 22 | . . . . . . 40 . . . 28 100 71 . Level 4 7 | . . . . . . 11 . . . 22 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Peak Influence 1546 | 5 87 75 . 159 32 1177 617 590 309 1546 856 1028 531 Initial 811 | . . 25 . 7 . 9 617 428 309 170 811 578 531 Average 459 | 1 28 18 . 29 5 736 612 486 252 762 800 828 465 Influence Increases 5375 | 15 435 125 20 628 192 1198 5 242 161 1486 175 584 109 Destroy 0b10 Robot/C 2815 | . 280 100 20 340 100 660 . 160 120 520 100 370 45 Destroy 0b10 Robot/NC 100 | 15 20 . . 35 15 10 . . 5 . . . . Destroy Leader 370 | . 58 10 . 100 32 40 . 20 20 30 20 40 . Allied During Kill 114 | . . . . . 3 77 . 31 . . . 3 . Successful Hack 138 | . 16 . . 32 26 21 5 . 10 28 . . . Disable Machine 75 | . . . . 30 15 . . . . . 30 . . Anti-Garrison Action 1050 | . . . . . . 250 . . . 750 . 50 . Destroy Structure 254 | . 1 . . 46 1 80 . 1 6 83 25 7 4 Lose Combat Pursuer 459 | . 60 15 . 45 . 60 . 30 . 75 . 114 60 Influence Decreases 4975 | 15 370 190 6 642 179 34 570 264 507 184 895 398 721 Entered New Map 2614 | . . 40 . 7 . 4 560 184 281 74 735 248 481 Time Decay 1464 | 15 350 145 6 323 139 . 10 . 206 . 110 . 160 Lost Part 665 | . 20 5 . 260 . 30 . . . 90 50 130 80 Lost Ally 180 | . . . . . 40 . . 80 20 20 . 20 . Purge Threat 52 | . . . . 52 . . . . . . . . . Squads Dispatched 14 | . 1 . . 6 3 . . 1 . . 2 . 1 Investigation 4 | . 1 . . 1 1 . . . . . 1 . . Extermination 2 | . . . . . 2 . . . . . . . . Reinforcement 6 | . . . . 4 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Distress Signals 5 | . 2 . . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 195 | . 22 6 5 29 3 36 . 8 6 29 5 26 20 Peak Tracking Total 10 | . 4 3 2 9 1 6 . 5 3 5 4 10 8 Tactical Retreats 22 | . 3 1 . 3 . 2 . 1 . 3 . 6 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Traps Triggered 11 | . . . . 1 . 5 . . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Machines Disabled 12 | . . . . 2 1 2 . . . 4 2 1 . Max in Single Turn 2 | . . . . 1 1 1 . . . 1 2 1 . Garrison Relay 6 | . . . . . . 1 . . . 4 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Machines Accessed 32 | . 8 . . 6 3 2 1 . 6 2 2 . 2 Terminals 21 | . 7 . . 4 1 2 1 . 3 2 . . 1 Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . Total Hacks 72 | . 26 . . 14 5 3 3 . 8 4 6 . 3 Successful 36 | . 11 . . 7 4 2 1 . 5 2 4 . . Failed 36 | . 15 . . 7 1 1 2 . 3 2 2 . 3 Catastrophic 8 | . 1 . . 2 1 . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 18 . . 5 . . . . 1 . . . 2 Terminals 51 | . 24 . . 10 2 3 3 . 3 4 . . 2 Fabricators 3 | . . . . . 2 . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 4 . . . . Scanalyzers 8 | . . . . 3 . . . . . . 5 . . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . . Terminal Hacks 14 | . 4 . . 2 1 2 1 . 2 2 . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . 2 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . . . . Report Inventory 3 | . 1 . . . . . . . 2 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . 2 . . . . . . 3 . . Insert Component 2 | . . . . 1 . . . . . . 1 . . Analyze 3 | . . . . 1 . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . . Unauthorized Hacks 8 | . 5 . . 3 . . . . . . . . . Terminals 8 | . 5 . . 3 . . . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 7 . . 4 2 1 1 . 3 1 1 . 2 Full Trace Events 4 | . 1 . . . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . . 2 . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 2 . 1 . Robot Hacks Applied 3 | . . . . . . . . . . 2 . 1 . disable_weapons 1 | . . . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . . . 1 . 1 . Relay Couplers Released 23 | . . . . . . 6 . . . 13 . 4 . Machine Destruction 20 | . . . . . . 3 . . . 13 . 4 . Programmers 3 | . . . . . . 3 . . . . . . . Attached 6 | . . . . . . . . 1 . 3 . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Total Allies 11 | . . . . 1 3 5 . . . 1 . 1 . Largest Group 5 | . . . . 1 3 5 5 5 1 1 . 1 . Highest-Rated Group 179 | . . . . 10 48 179 179 179 43 32 . 32 . Highest-Rated Ally 43 | . . . . 10 16 43 43 43 43 32 . 32 . Total Orders 2 | . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . Ally Attacks 98 | . . . . . 17 30 . 42 . 2 . 7 . Total Damage 2642 | . . . . . 223 904 . 1113 . 116 . 286 . Kills 22 | . . . . . 2 12 . 7 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Active Infowar (turns) 2990 | 21 175 . . 725 886 33 37 215 431 239 227 1 . Sensors 2794 | . . . . 725 886 33 37 215 431 239 227 1 . Seismic 196 | 21 175 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Turns Passed 11237 | 151 1138 427 955 1089 886 2044 39 215 431 2469 227 829 337 Spaces Moved 5412 | 65 566 239 551 557 499 899 19 111 174 917 72 342 401 Core 239 | 5 . . . 13 . . . . . . . 46 175 Treads 4045 | 60 454 203 551 105 499 662 . 98 174 917 72 250 . Legs 875 | . 112 36 . 412 . 237 19 13 . . . 46 . Wheels 27 | . . . . 27 . . . . . . . . . Hover 226 | . . . . . . . . . . . . . 226 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 50 165 165 187 145 145 145 160 50 50 Average Speed 170 | 151 162 154 160 137 165 186 187 151 223 228 241 176 59 Slowest Speed 465 | 160 190 240 160 250 166 345 187 225 225 465 400 320 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 83 59 40 45 13 86 1 82 7 84 2 44 13 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 196 | . . . 59 57 . . . 1 7 45 23 2 2 Melee . | . . . . . . . . . . . . . . Projectile 62 | . . . . 2 . . . 1 7 45 3 2 2 AOE 134 | . . . 59 55 . . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Total 6652 | 92 693 275 596 769 539 1151 22 148 193 1124 99 466 485 Wait 350 | 6 60 11 22 40 9 37 3 12 5 62 . 45 38 Move 5396 | 64 565 238 550 556 498 897 18 110 173 915 71 340 401 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 4 8 4 2 19 5 12 . 3 2 11 4 8 4 Fast Attach 96 | 7 1 4 . 29 1 13 . 6 . 13 3 6 13 Attach 68 | . 4 1 . 23 1 3 . 1 2 12 4 12 5 Detach 26 | . 1 3 . 7 1 . . . . 6 2 5 1 Swap 42 | . 4 1 4 7 3 6 1 3 . 6 1 6 . Drop 90 | . 4 1 2 20 2 26 . 9 2 15 3 3 3 Fire 406 | 11 46 11 16 66 14 92 . 4 8 76 11 41 10 Melee . | . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . 10 Kick 2 | . . . . 2 . . . . . . . . . Crush 7 | . . 1 . . 5 . . . 1 . . . . Escape Stasis 18 | . . . . . . 10 . . . 8 . . . Rewire 55 | . . . . . . 55 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Identified exit to Mines 1025 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Entered Mines 1301 | -10/Mines | Discovered new exit (range 4) 1652 | -10/Mines | Build established: Scavenger-Mutant 1682 | -10/Mines | Learned Materials stockpile data 1696 | -10/Mines | Discovered new exit (range 10) 1717 | -10/Mines | Entered Subcaves 1718 | -10/Subcaves | Approached by a straggling Scientist 1990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2202 | -10/Subcaves | Core integrity fell below 50% 2343 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2361 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2395 | -10/Subcaves | Build established: Mutant 2652 | -10/Subcaves | Discovered new exit (range 13) 2672 | -10/Subcaves | Entered Materials 2672 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2734 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Destroyed 7 combat bots 2843 | -8/Materials | Core integrity fell below 50% 2875 | -8/Materials | Lost 14 parts (1p5n3u5w) 2931 | -8/Materials | Lost 3 parts (2n1w) 2941 | -8/Materials | Core integrity fell below 20% 2975 | -8/Materials | Lost 3 parts (1p1n1w) 3408 | -8/Materials | Build established: Skirmisher 3608 | -8/Materials | Discovered new exit (range 16) 3684 | -8/Materials | Lost 6 parts (2p1u3w) 3760 | -8/Materials | Identified exit to Factory 3761 | -8/Materials | Entered Factory 3761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3933 | -7/Factory | Build established: Scavenger-Skirmisher 4212 | -7/Factory | Fabricated G-47 Trooper? 4308 | -7/Factory | Discovered new exit (range 5) 4313 | -7/Factory | Identified exit to Factory 4640 | -7/Factory | Identified exit to Garrison 4647 | -7/Factory | Entered Garrison 4647 | -7/Garrison | Accompanied by 1 ally 4757 | -7/Garrison | Destroyed 7 combat bots 4787 | -7/Garrison | Triggered checkpoint 4819 | -7/Garrison | Triggered checkpoint 4967 | -7/Garrison | Build established: Scavenger-Tank 5163 | -7/Garrison | Triggered checkpoint 5202 | -7/Garrison | Discovered new exit (range 5) 5279 | -7/Garrison | Identified exit to Factory 5425 | -7/Garrison | Triggered checkpoint 5517 | -7/Garrison | Discovered exit to Factory (range 4) 5647 | -7/Garrison | Triggered checkpoint 5814 | -7/Garrison | Discovered exit to Factory (range 3) 5868 | -7/Garrison | Garrison Relay disabled 6019 | -7/Garrison | Triggered checkpoint 6571 | -7/Garrison | Discovered exit to Factory (range 12) 6638 | -7/Garrison | Installed Relay Interface Framework 6691 | -7/Garrison | Entered Factory 6691 | -7/Factory | Accompanied by 5 allies 6725 | -7/Factory | Identified exit to DSF 6730 | -7/Factory | Entered DSF 6730 | -7/DSF | Accompanied by 5 allies 6789 | -7/DSF | Additional patrols routed to DSF 6850 | -7/DSF | Discovered exit to Factory (range 16) 6889 | -7/DSF | Sterilization system engaged 6909 | -7/DSF | Ambient heat levels rising (+10) 6924 | -7/DSF | Ambient heat levels rising (+10) 6939 | -7/DSF | Ambient heat levels rising (+10) 6945 | -7/DSF | Entered Factory 6945 | -6/Factory | Accompanied by 1 ally 6945 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7050 | -6/Factory | Build established: Skirmisher 7374 | -6/Factory | Identified exit to Garrison 7376 | -6/Factory | Entered Garrison 7574 | -6/Garrison | Triggered checkpoint 7599 | -6/Garrison | Garrison Relay disabled 7692 | -6/Garrison | Build established: Tank 7720 | -6/Garrison | Triggered checkpoint 8192 | -6/Garrison | Triggered checkpoint 8321 | -6/Garrison | Garrison Relay disabled 8410 | -6/Garrison | Triggered checkpoint 8481 | -6/Garrison | Discovered new exit (range 10) 8523 | -6/Garrison | Identified exit to Factory 8604 | -6/Garrison | Spotted B-75 Beast 8604 | -6/Garrison | Spotted B-75 Beast 8776 | -6/Garrison | Triggered checkpoint 8816 | -6/Garrison | Garrison Relay disabled 8864 | -6/Garrison | Discovered exit to Factory (range 8) 8878 | -6/Garrison | Discovered exit to Factory (range 96) 8878 | -6/Garrison | Discovered exit to Factory (range 72) 8878 | -6/Garrison | Discovered exit to Factory (range 7) 9141 | -6/Garrison | Build established: Gunner 9354 | -6/Garrison | Lost 5 parts (4n1w) 9528 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9722 | -6/Garrison | Triggered checkpoint 9739 | -6/Garrison | Garrison Relay disabled 9845 | -6/Garrison | Entered Factory 9981 | -6/Factory | Garrison activated, responded to threat 10027 | -6/Factory | Lost 5 parts (3n1u1w) 10048 | -6/Factory | Build established: Bothacker-Skirmisher 10071 | -6/Factory | Identified exit to Garrison 10072 | -6/Factory | Entered Garrison 10402 | -6/Garrison | Triggered checkpoint 10454 | -6/Garrison | Discovered new exit (range 8) 10474 | -6/Garrison | Triggered checkpoint 10516 | -6/Garrison | Garrison Relay disabled 10546 | -6/Garrison | Build established: Scavenger-Gunner 10565 | -6/Garrison | Identified exit to Factory 10607 | -6/Garrison | Triggered checkpoint 10672 | -6/Garrison | Lost 6 parts (4n1u1w) 10732 | -6/Garrison | Triggered checkpoint 10835 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10879 | -6/Garrison | Released all parts (9) 10880 | -6/Garrison | Core integrity fell below 50% 10896 | -6/Garrison | Discovered exit to Factory (range 10) 10901 | -6/Garrison | Entered Factory 10901 | -5/Factory | Evolved 2 slots: Utility x2 10908 | -5/Factory | Lost 5 parts (2u3w) 11081 | -5/Factory | Core integrity fell below 50% 11119 | -5/Factory | Lost 7 parts (1p2n2u2w) 11186 | -5/Factory | Build established: Mutant 11238 | -5/Factory | Self-destructed Last Messages --------------- 11085_ Penetrated by Slug. 11085_ Gyrokinetic Inverter destroyed. 11087_ R-10 Processor collects Autogun. 11088_ Slug penetrates G-50 Soldier. 11088_ Repair Station disabled. 11088_ Relay Coupler [NC] destroyed. 11088_ Penetrated by Slug. 11089_ R-10 Processor collects Autogun. 11104_ Connecting with Fabricator... 11106_ K-01 Serf collects debris. 11112_ U-05 Engineer works on Matter Pump. 11121_ Acquired Gyrokinetic Inverter. 11126_ Acquired Imp. Proton Missile Launcher. 11150_ Acquired Com. Wheel. 11165_ Acquired Imp. Light Armor Plating. 11189_ K-01 Serf cleans the Manufacturing Mainframe. 11229_ Critical hit (Burn: +50). 11237_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????########### #??????????????? | | ????????????????????# # +??????????????? | | ????????????????????# !!# #??????????????? | | ????????????????????# !!# #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# # #??????????????# | | ????????????????????# @ pg #??????????????# | | ????????????????????# """""" # ########???????# | | ????????????????????# """""" # ## #???????# | | ????????????????????# """""" # ######### | | ????????????????????# """""" + " | | ????????????????????# # ###### | | ????????????????????#############+## #????# | | ??????????????????????# #######????# | | ??????????????????????# #??????????# | | ??????????????????????# #??????????# | | ??????????????????????# #??????????# | | ??????????????????????# ############+## | | ??????????????????????# ## # | | ??????????????????????# ## """ """ # | | ??????????????????????# ## """ """ # | | ??????????????????????# ## """ """ # | | ??????????????????????# ## # | | ??????????????????????# ## """ """ + | | ??????????????????????# ## """ """ # | | ??????????????????????############### """ """ # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? ? # | | ???????????????????????????????????????? ?? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 10 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Imp. Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerVisualSuperbattery Manual? 0 Play Time 02:01:49 Cumulative 156.4 hours Start 2025.05.11 @ 15:03:26 End 2025.05.11 @ 17:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 96 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23a98dba-7f10-4d2f-b1fd-b58ec58d6272