Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 21:03:04 Player: Blade Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1430) 1430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4890 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 98/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Terrain Scan Processor Improved Heavy Machine Gun Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Assault Cannon Scythe > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Terrain Scan Processor Medium Laser Light EM Pulse Cannon Assault Cannon Assault Cannon Heavy Flak Cannon Scatter Rocket Array Scatter Rocket Array [Rating: 44] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon 2 | . . 2 . . . . Parts Attached 57 | . 6 15 3 2 25 6 Power 3 | . . 1 . . 2 . Engine 3 | . . 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | . 3 4 2 1 8 1 Treads 8 | . 1 3 . . 4 . Leg . | . . . . . . . Wheel 11 | . 2 1 2 1 4 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 2 1 . 3 2 Device 2 | . . . . . 2 . Storage 1 | . 1 . . . . . Processor 4 | . . 1 . . 1 2 Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 26 | . 2 8 . 1 12 3 Energy Gun 2 | . . . . . 1 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | . . . . . 3 . Ballistic Cannon 13 | . 1 5 . 1 6 . Launcher 5 | . 1 2 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 25 | . 1 2 1 . 5 16 Power 2 | . . 1 . . . 1 Propulsion 10 | . 1 . 1 . 3 5 Utility 7 | . . 1 . . 1 5 Weapon 6 | . . . . . 1 5 Highest Loss Streak 11 | . 1 1 1 . 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 83 94 89 83 76 71 Engine 7 | . 14 10 9 7 6 4 Treads 8 | . 13 14 9 7 7 5 Wheel 15 | . 11 7 16 22 17 17 Device 3 | . . . . . 4 5 Storage 7 | . 14 11 9 7 6 5 Processor 3 | . . 6 . . . 7 Protection 2 | . . 1 10 7 4 . Energy Gun 3 | . 17 . . . 1 4 Energy Cannon 1 | . . 2 9 6 . . Ballistic Gun 1 | . . . . . 3 . Ballistic Cannon 18 | . 4 38 27 23 15 12 Launcher 2 | . 6 1 . . . 5 Slashing Weapon 1 | . . . . . 4 . Naked Turns 21 | . . . . . . 21 Heaviest Build 54 | 12 32 47 50 48 54 54 Greatest Support 56 | 20 20 40 26 42 56 42 Greatest Overweight (x) 6 | . 2 2 4 1 2 6 Average Overweight (x) 1 | . 1 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 14 Most Carried 15 | 6 13 15 15 15 15 12 Average Carried 12 | 6 7 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 13 15 15 14 12 5 Class Distribution -------------------- 43% | Skirmisher 40% | Tank 9% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1327 | 200 35 265 320 40 313 154 Remotely . | . . . . . . . Salvage Created 1354 | . 208 277 348 15 469 37 Parts 88 | . 11 20 23 . 31 3 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 32 | . 8 9 7 1 6 1 Melee 1 | . . . . . 1 . Guns 3 | . 1 . . . 2 . Cannons 20 | . 2 8 7 1 2 . AOE 6 | . 4 1 . . . 1 Classes Destroyed 11 | . 3 2 2 . 4 . Worker 3 | . . . . . 3 . Builder 3 | . . . 1 . 2 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Watcher 4 | . 2 1 1 . . . Swarmer 5 | . 2 3 . . . . Grunt 15 | . 6 3 4 1 . 1 Brawler 2 | . . 1 1 . . . Sentry 5 | . . 2 1 . 2 . Hunter 1 | . . . 1 . . . Programmer 4 | . . . . . 4 . Best Kill Streak 7 | . 7 5 3 1 4 1 Combat Bots Only 5 | . 5 4 3 1 3 1 Max Kills in Single Turn 2 | . 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 394 | . 35 18 15 9 148 169 Missed 140 | . 11 6 7 3 52 61 Damage Taken 3582 | . 261 166 148 92 848 2067 Core 916 | . 40 10 . . 113 753 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 84 97 100 100 . . Volleys Fired 104 | . 27 13 13 5 29 17 Largest 4 | . 2 4 4 4 4 1 Hottest 188 | . 100 188 188 188 184 50 Shots Fired 224 | . 46 38 52 20 50 18 Gun 71 | . 24 . . . 32 15 Cannon 141 | . 14 36 52 20 18 1 Launcher 12 | . 8 2 . . . 2 Special . | . . . . . . . Kinetic 127 | . 14 34 39 15 24 1 Thermal 65 | . 24 . . . 26 15 Explosive 12 | . 8 2 . . . 2 Electromagnetic 20 | . . 2 13 5 . . Robot Hit Streak 12 | . 5 4 3 3 12 3 Robot Miss Streak 9 | . 3 5 4 3 9 6 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 129 | . 20 15 20 11 53 10 Core Hits 79 | . 19 10 15 2 23 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 2 2 . 3 . Burn 2 | . 1 . . . 1 . Blast 5 | . 1 2 2 . . . Sever 2 | . . . . . 2 . Melee Attacks 20 | . . . . . 20 . Impact . | . . . . . . . Slashing 20 | . . . . . 20 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3956 | . 569 454 538 263 1493 639 Guns 655 | . 177 . . . 379 99 Cannons 1500 | . 92 343 538 263 264 . Explosions 940 | . 300 111 . . . 529 Melee 831 | . . . . . 831 . Ramming 30 | . . . . . 19 11 Kinetic 1479 | . 92 325 429 263 370 . Thermal 549 | . 177 . . . 273 99 Explosive 940 | . 300 111 . . . 529 Electromagnetic 127 | . . 18 109 . . . Impact . | . . . . . . . Slashing 831 | . . . . . 831 . Piercing . | . . . . . . . Highest Corruption 19 | . . 5 . . 9 19 Average Corruption 8 | . . 5 . . 7 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . 4 . . 19 32 Message Errors 16 | . . 1 . . 7 8 Matter Fused 9 | . . . . . 5 4 Heat Flow Errors 11 | . . . . . 3 8 Energy Discharges 6 | . . 2 . . . 4 Data Loss (minor) 8 | . . 1 . . 3 4 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 91 | . 6 2 2 . 66 15 Projectiles 8 | . . . 2 . 6 . Explosions 23 | . 6 2 . . . 15 Melee 60 | . . . . . 60 . Knockbacks 19 | . . 2 7 5 5 . Impact . | . . . . . . . Kinetic 17 | . . 2 6 4 5 . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 36 | . . . . . 5 31 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . 3 1 Targets Rammed 5 | . . . . . 4 1 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 442 | . 382 216 442 282 245 250 Average Temperature 123 | . 165 71 164 150 61 85 Received Heat Transfer 1263 | . 129 63 63 54 138 816 Effects 3 | . 1 . 2 . . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . 1 . Combat Hostiles 2 | . 1 . . . 1 . Parts Melted 6 | . 2 . . . 4 . Heat Transferred 1702 | . 592 . . . 814 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 353 | . 309 224 353 225 191 . Initial 160 | . . 130 94 160 109 . Average 118 | . 86 163 200 169 78 . Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 87 | 100 88 73 59 86 100 . Level 1 12 | . 11 26 40 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 1 1 3 . Investigation 2 | . 1 . 1 . . . Extermination 4 | . . . . 1 3 . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . 1 2 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 13 12 13 7 17 25 Peak Tracking Total 10 | . 4 4 6 4 5 10 Tactical Retreats 10 | . . . 1 1 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 4 | . 2 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 3 1 3 1 2 . Terminals 9 | . 3 1 2 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 24 | . 7 2 8 2 5 . Successful 14 | . 5 . 4 2 3 . Failed 10 | . 2 2 4 . 2 . Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 7 2 3 . Terminals 23 | . 7 2 7 2 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 6 | . 3 . 1 . 2 . Level Access Points 1 | . 1 . . . . . Terminal Index 3 | . 1 . 1 . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . 2 . 2 2 1 . Terminals 7 | . 2 . 2 2 1 . Track 1 | . . . . 1 . . Botnet 6 | . 2 . 2 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 2 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4145 | 2 352 653 340 270 1495 1033 Spaces Moved 2670 | 2 205 347 217 118 1066 715 Core 49 | . . . . . . 49 Treads 240 | . 8 76 . . 156 . Legs 17 | 2 15 . . . . . Wheels 2364 | . 182 271 217 118 910 666 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 110 115 105 105 93 50 Average Speed 119 | 120 120 152 109 107 121 106 Slowest Speed 350 | 120 240 240 140 108 320 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 41 26 25 3 27 68 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 111 | . 28 15 12 . . 56 Melee . | . . . . . . . Projectile 22 | . 1 8 12 . . 1 AOE 89 | . 27 7 . . . 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3400 | 1 264 441 288 248 1190 968 Wait 491 | . 14 58 49 124 19 227 Move 2664 | 1 204 346 216 117 1065 715 Hop . | . . . . . . . Pick Up 25 | . 9 3 4 . 9 . Fast Attach 20 | . 3 5 1 . 8 3 Attach 14 | . 2 2 2 1 4 3 Detach 1 | . . 1 . . . . Swap 24 | . 1 8 . 1 14 . Drop 32 | . 4 5 3 . 18 2 Fire 104 | . 27 13 13 5 29 17 Melee 20 | . . . . . 20 . Ram 2 | . . . . . 1 1 Kick . | . . . . . . . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Weapon x2 726 | -9/Materials | Build established: Skirmisher 875 | -9/Materials | Discovered new exit (range 13) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -8/Materials | Build established: Tank 1342 | -8/Materials | Discovered new exit (range 8) 1348 | -8/Materials | Entered Factory 1348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -7/Factory | Discovered new exit (range 9) 1618 | -7/Factory | Entered another Factory area 1618 | -6/Factory | Evolved 2 slots: Utility x2 1670 | -6/Factory | Found Prototype Launcher 1671 | -6/Factory | Identified Scatter Rocket Array 1674 | -6/Factory | Found Scatter Rocket Array 1677 | -6/Factory | Found Scatter Rocket Array 2154 | -6/Factory | Spotted B-75 Beast 2939 | -6/Factory | Build established: Skirmisher 3106 | -6/Factory | Discovered new exit (range 7) 3113 | -6/Factory | Entered Lower Caves 3445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3991 | -6/Lower Caves | System corruption reached 10% 4071 | -6/Lower Caves | Learned 8 Factory zone layouts 4100 | -6/Lower Caves | Spotted B-75 Beast 4108 | -6/Lower Caves | Core integrity fell below 50% 4125 | -6/Lower Caves | Core integrity fell below 20% 4146 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04071_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 04084_ System corrupted: Matter fused (-10). 04089_ Magnetic Acceleration Cannon destroyed. 04091_ Com. Wheel destroyed. 04091_ Hvy. Flak Cannon destroyed. 04097_ Wheel destroyed. 04097_ Scatter Rocket Array destroyed. 04100_ Com. Wheel destroyed. 04100_ System corrupted by crushing effect (+1). 04109_ System corrupted: Heat flow error (+120). 04115_ Adv. Visual Processing Unit destroyed. 04117_ G-50 Soldier destroyed. 04121_ Critical hit (Burn: +37). 04122_ Hvy. Laser fries itself beyond repair. 04124_ Lrg. Storage Unit destroyed. 04125_ Imp. Target Analyzer destroyed. 04125_ System corrupted by crushing effect (+5). 04142_ Acquired derelict log, extracted data. World map updated: -6/Factory. 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BB #??## ??????????# #?? | | ?????????????????? $BB ##?## ?????###??# #?? | | ?????????????????#$ $ ###?## #????## #### #?? | | ?????????????????# ##### ##???# ##? | | ?????????????????####### #??##/ | | ??????????????????????# ####]* ### | | ??????????????????????# ## ] #?## | | ???????????????????????# #??? | | ???????????????????????????# ##??? | | ???????????????????????????## % ###???? # | | ????????????????????????????## ##??????#### | | ???????????????????????###???# ####??????????? | | ???????????????????????# #### #####?????????? | | ???????????????????????# ## #????? | | ???????????????????????# ### ? | | ???????????????????????## #### | | ????????????????????????### #??# #### | | ??????????????????????????## #######?????### | | ??????????????????????????## ##???????????? | | ????????????????????????### ###??##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredGlidesysRail Manual? 0 Play Time 00:42:05 Cumulative 79.3 hours Start 2024.06.02 @ 20:20:09 End 2024.06.02 @ 21:03:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 33 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc5e310f-368a-4995-a376-aebe7f1bc06b