Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.19 @ 23:20:13 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (5072) 5072 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 11983 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 887/1000 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Advanced ECM Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Ion Engine Improved Flight Unit Authchip [R/Combat] Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Targeting Computer Energy Filter Improved Kinecellerator Improved Kinecellerator > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Micro Nuclear Core Armored Treads Advanced Treads Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Matter Compressor Improved Signal Interpreter Hacking Suite System Shield System Shield Authchip [R/Combat] Gauss Rifle Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Power Maul [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 1 . . 1 . . 1 Utility 6 | . . . 2 . . . 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 6 8 . 20 . 3 . 26 6 7 14 3 1 18 Power 11 | 1 . . 3 . . . 1 . . 2 . . 4 Engine 10 | 1 . . 3 . . . 1 . . 2 . . 3 Core 1 | . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 4 . 3 . 2 . 5 . . 3 . . 5 Treads 7 | 1 2 . 3 . . . 1 . . . . . . Leg 8 | . . . . . 2 . 4 . . 2 . . . Wheel 2 | 1 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . 1 . . . . . . . . 1 . . 5 Utility 37 | 1 2 . 6 . . . 10 1 2 5 2 1 7 Device 13 | . 1 . 1 . . . 2 1 . 3 2 . 3 Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 10 | . . . 3 . . . 3 . 2 . . 1 1 Hackware 3 | . . . . . . . . . . . . . 3 Protection 8 | . . . 2 . . . 4 . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 . 8 . 1 . 10 5 5 4 1 . 2 Energy Gun 5 | 1 1 . 1 . . . 2 . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . Ballistic Gun 5 | 1 1 . . . . . . . 2 . . . 1 Ballistic Cannon 18 | . . . 4 . 1 . 5 2 2 3 1 . . Launcher 3 | . . . 1 . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 2 1 . . . 1 Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . 1 . 2 1 . 2 . . . Parts Lost 22 | . . . 1 . . . 4 . . 8 5 . 4 Power 5 | . . . . . . . 1 . . 2 1 . 1 Propulsion 2 | . . . . . . . . . . . 2 . . Utility 12 | . . . 1 . . . 3 . . 5 1 . 2 Weapon 3 | . . . . . . . . . . 1 1 . 1 Highest Loss Streak 7 | . . . 1 . . . 2 . . 7 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 95 88 87 88 91 99 100 86 88 74 95 Engine 10 | . 14 14 11 11 11 11 8 9 9 10 12 6 5 Treads 6 | . 13 14 18 22 10 . 2 . . . . . . Leg 15 | . . . . . 11 22 24 27 27 25 23 13 . Wheel 2 | . 14 14 3 . . . . . . . . . . Device 8 | . 13 14 8 . . . 4 8 9 6 25 26 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 6 6 . Processor 13 | . . . 18 11 11 11 17 18 18 10 6 7 11 Protection 5 | . . . 1 11 11 11 7 9 9 11 . . . Energy Gun 1 | . 14 14 1 . . . . . . . . . 3 Ballistic Gun 2 | . 14 14 1 . . . . . 3 . . . . Ballistic Cannon 13 | . . . 16 22 21 22 15 15 13 12 13 13 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 138 | 14 51 51 66 66 66 66 109 109 109 138 136 118 25 Greatest Support 92 | 20 10 10 46 46 60 60 75 75 75 92 92 60 26 Greatest Overweight (x) 10 | 1 10 5 5 1 2 1 1 1 1 1 1 1 . Average Overweight (x) 1 | . 3 5 2 1 1 1 . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 6 16 20 20 20 20 20 20 25 25 25 25 25 8 Most Carried 25 | 4 14 16 20 20 20 20 23 25 25 25 23 22 23 Average Carried 19 | 1 9 15 19 20 19 20 19 24 24 24 22 21 7 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 4 14 16 20 20 20 20 23 25 25 23 22 21 5 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Matter Collected 4517 | 221 202 25 731 127 140 . 1626 218 307 757 163 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4420 | . 460 57 1301 124 . . 1217 288 56 728 163 . 26 Parts 285 | . 25 4 95 6 . . 71 16 21 42 5 . . Haulers Intercepted 9 | . 2 . 3 . . . 2 2 . . . . . Recyclers Shooed 5 | . . . 1 . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Combat Hostiles Destroyed 120 | . 8 1 34 3 . . 35 7 12 15 4 . 1 Guns 18 | . 8 1 8 . . . . . 1 . . . . Cannons 89 | . . . 20 3 . . 35 7 11 9 4 . . AOE 12 | . . . 6 . . . . . . 6 . . . Classes Destroyed 14 | . 3 1 4 . . . 4 . 1 1 . . . Worker 6 | . . 1 . 1 . . 1 . . 3 . . . Builder 6 | . . . . . . . 2 . . 4 . . . Hauler 9 | . 2 . 3 . . . 2 2 . . . . . Recycler 7 | . . . 2 1 . . 1 . . 3 . . . Operator 2 | . . . . . . . 1 1 . . . . . Drone 12 | . . . . . . . . . 12 . . . . Watcher 17 | . 3 . 5 . . . 5 2 . 2 . . . Swarmer 17 | . . . 9 . . . 3 . . 4 . . 1 Grunt 58 | . 8 1 15 3 . . 22 2 . 5 2 . . Brawler 3 | . . . . . . . 1 . . 1 1 . . Duelist 2 | . . . 1 . . . . . . 1 . . . Sentry 23 | . . . 9 . . . 8 4 . 1 1 . . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 3 | . . . . . . . . . . 3 . . . Best Kill Streak 13 | . 3 1 13 5 . . 4 2 2 11 3 . 1 Combat Bots Only 12 | . 3 1 12 3 . . 4 1 2 6 3 . 1 Max Kills in Single Turn 4 | . 1 1 4 1 . . 2 1 2 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Damage Taken 5372 | . 275 . 594 129 . . 1628 207 . 1813 266 . 460 Core 714 | . 32 . 116 . . . 178 22 . 206 47 . 113 Absorbed by Shields 57 | . . . 34 . . . . . . 23 . . . Regen/Repaired (Parts) 189 | . 110 . . . . . . 38 . . . . 41 Core Remaining (%) 78 | 100 . 87 . . . 71 . . 63 . . 70 . Volleys Fired 346 | . 34 2 89 10 . . 118 20 25 38 9 . 1 Largest 2 | . 2 2 2 2 . . 2 2 2 2 2 . 1 Hottest 112 | . 85 85 85 78 . . 112 88 88 106 106 . 40 Shots Fired 672 | . 68 4 170 20 . . 235 40 45 71 18 . 1 Gun 127 | . 68 4 50 . . . . . 4 . . . 1 Cannon 536 | . . . 118 20 . . 235 40 41 64 18 . . Launcher 9 | . . . 2 . . . . . . 7 . . . Special . | . . . . . . . . . . . . . . Kinetic 594 | . 34 2 146 20 . . 225 40 45 64 18 . . Thermal 69 | . 34 2 22 . . . 10 . . . . . 1 Explosive 9 | . . . 2 . . . . . . 7 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 59 | . 21 2 14 9 . . 59 21 5 28 17 . 10 Robot Miss Streak 15 | . 3 1 2 1 . . 5 3 15 6 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 511 | . 58 2 112 15 . . 173 36 35 61 16 . 3 Core Hits 395 | . 22 2 53 6 . . 121 48 29 95 19 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 12 | . 4 . 4 . . . 3 . . . . . 1 Burn 4 | . 4 . . . . . . . . . . . . Blast 7 | . . . 4 . . . 3 . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 65 | . . . 8 . . . 9 12 1 . . . 35 Impact 57 | . . . . . . . 9 12 1 . . . 35 Slashing 8 | . . . 8 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12120 | . 840 29 2703 311 . . 3812 811 441 2498 558 . 117 Guns 1458 | . 840 29 558 . . . . . 19 . . . 12 Cannons 9301 | . . . 1692 311 . . 3812 811 397 1720 558 . . Explosions 1220 | . . . 452 . . . . . . 768 . . . Melee 105 | . . . . . . . . . . . . . 105 Ramming 36 | . . . 1 . . . . . 25 10 . . . Kinetic 9885 | . 410 13 1957 311 . . 3689 811 416 1720 558 . . Thermal 1230 | . 430 16 293 . . . 123 . . 356 . . 12 Explosive 864 | . . . 452 . . . . . . 412 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 105 | . . . . . . . . . . . . . 105 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 10 10 10 . Average Corruption 9 | . . . . . . . . . . 9 10 10 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . . . . . . . 13 25 2 . Message Errors 5 | . . . . . . . . . . 2 2 1 . Matter Fused 13 | . . . . . . . . . . 3 9 1 . Heat Flow Errors 5 | . . . . . . . . . . 2 3 . . Energy Discharges 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . . . . . 3 5 . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 222 | . . . 43 . . . 33 . . 87 5 . 54 Projectiles 81 | . . . 43 . . . 33 . . . 5 . . Explosions 87 | . . . . . . . . . . 87 . . . Melee 54 | . . . . . . . . . . . . . 54 Knockbacks 149 | . . . 15 4 . . 50 9 23 42 6 . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 130 | . . . 15 4 . . 49 8 18 31 5 . . Secondary 18 | . . . . . . . 1 1 4 11 1 . . Self-Inflicted Damage 756 | . . . . . . . . . . 756 . . . Shots 15 | . . . . . . . . . . 15 . . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . 1 . . . . . 1 1 . . . Kicked 2 | . . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | . 177 24 123 312 . . 417 1 . 405 148 . . Average Temperature 97 | . 72 13 24 147 . . 159 1 . 96 72 . . Received Heat Transfer 2243 | . 234 . 272 96 . . 1143 90 . 270 138 . . Effects 6 | . . . . . . . 5 . . 1 . . . Shutdowns 2 | . . . . . . . 1 . . 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . Heat Transferred 2494 | . 1295 37 703 . . . 222 . . 200 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Peak Influence 964 | . 423 46 679 126 . 7 361 244 158 964 . . 401 Initial 910 | . . 11 15 37 . . 1 90 23 910 . . 98 Average 264 | . 220 30 313 107 . 6 137 112 71 798 . . 192 Maximum Alert Level 3 | . 2 . 2 . . . 1 1 . 3 . . 2 Low Security (%) 56 | 100 22 100 35 100 . 100 77 92 100 . . . 59 Level 1 19 | . 66 . 23 . . . 22 7 . . . . 39 Level 2 14 | . 11 . 41 . . . . . . 26 . . 1 Level 3 9 | . . . . . . . . . . 73 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 . . . 5 4 . 2 . . 2 Investigation 6 | . 1 . 2 . . . 2 1 . . . . . Extermination 2 | . . . . . . . . . . 2 . . . Reinforcement 7 | . . . 1 . . . 3 1 . . . . 2 Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 2 . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Distress Signals 9 | . 2 1 2 . . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 214 | . 19 3 50 3 . . 51 13 24 22 4 . 25 Peak Tracking Total 10 | . 7 2 9 3 . . 4 3 3 4 3 . 10 Tactical Retreats 20 | . 2 1 4 . . . 4 1 . 2 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Traps Triggered 10 | . 2 . 2 . . . 1 2 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Machines Disabled 27 | . . . 2 1 . . 1 1 . 22 . . . Max in Single Turn 12 | . . . 1 1 . . 1 1 . 12 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Machines Accessed 55 | . 6 . 8 . 1 1 9 8 11 5 1 . 5 Terminals 39 | . 5 . 7 . . 1 7 6 5 5 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . . 1 Recycling Units 10 | . . . 1 . . . 1 1 6 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 158 | . 19 . 23 . 4 4 27 23 27 15 1 . 15 Successful 107 | . 13 . 20 . 4 2 16 18 18 7 1 . 8 Failed 50 | . 6 . 2 . . 2 11 5 9 8 . . 7 Catastrophic 9 | . 2 . . . . . 1 . . 3 . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 121 | . 14 . 15 . 1 4 25 16 20 15 . . 11 Terminals 125 | . 15 . 19 . . 4 25 19 17 15 . . 11 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . 4 . . . . . . 2 . . . . 3 Recycling Units 18 | . . . 4 . . . 1 2 10 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 55 | . 6 . 12 . 4 2 9 10 6 4 1 . 1 Record 4 | . . . . . 4 . . . . . . . . Part Schematic 3 | . . . . . . . . 3 . . . . . Robot Analysis 10 | . 4 . 2 . . . 2 . 1 1 . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 . 1 1 . . . . Branch Access Points 7 | . 1 . 1 . . 1 1 1 1 1 . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . 1 . . . Alert Level 5 | . . . 2 . . . 1 1 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . . . 1 1 . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . . . . 2 . . . . 3 Scan Component 4 | . 2 . . . . . . 1 . . . . 1 Repair 4 | . 2 . . . . . . 1 . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 13 | . . . 3 . . . 1 2 6 . . . 1 Report Inventory 11 | . . . 2 . . . 1 1 6 . . . 1 Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 29 | . 3 . 5 . . . 5 4 6 3 . . 3 Terminals 25 | . 3 . 5 . . . 5 4 2 3 . . 3 Assimilate 2 | . . . 1 . . . 1 . . . . . . Botnet 19 | . 3 . 3 . . . 3 3 2 3 . . 2 Operators 4 | . . . 1 . . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . Tunnel 4 | . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 35 | . 5 . 5 . . 1 6 4 6 4 . . 4 Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . 1 . . . . 1 Time 121 | . 64 . . . . . . 38 . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 160 | . . . . . . . . 160 . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Total Allies 3 | . . . 1 . . . . 2 . . . . . Largest Group 2 | . . . 1 . . . . 2 . . . . . Highest-Rated Group 62 | . . . 10 . . . . 62 . . . . . Highest-Rated Ally 31 | . . . 10 . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 . . . . . Total Damage 357 | . . . . . . . . 357 . . . . . Kills 1 | . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Robot Analysis Total 10 | . 4 . 2 . . . 2 . 1 1 . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Turns Passed 10665 | 43 832 219 2399 105 631 55 2319 998 893 1223 542 61 345 Spaces Moved 5352 | 34 459 137 976 31 314 33 1132 412 447 568 276 36 497 Core 4 | 4 . . . . . . . . . . . . . Treads 718 | 1 . . 565 31 121 . . . . . . . . Legs 3097 | . . . . . 193 33 1132 412 447 568 276 36 . Wheels 1035 | 29 458 137 411 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 498 | . 1 . . . . . . . . . . . 497 Fastest Speed 24 | 50 95 155 140 240 170 170 100 176 176 176 170 170 24 Average Speed 153 | 89 135 155 204 240 198 170 121 176 176 181 179 170 24 Slowest Speed 745 | 160 745 155 240 240 250 170 176 176 176 182 182 170 27 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 84 43 87 5 68 12 73 53 96 16 46 9 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . 1 . . 1 . . . 4 . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . Spaces Dug 57 | . . . 7 . . . 9 7 1 . . . 33 Terrain Destroyed 162 | . . . 31 . . . 23 7 1 67 . . 33 Melee 54 | . . . 4 . . . 9 7 1 . . . 33 Projectile 21 | . . . 7 . . . 14 . . . . . . AOE 87 | . . . 20 . . . . . . 67 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Total 7036 | 43 599 140 1201 43 323 32 1833 627 505 691 304 36 659 Wait 998 | . 86 . 73 3 . . 501 166 19 47 17 . 86 Move 5339 | 33 458 136 975 30 313 32 1131 411 446 567 275 35 497 Hop . | . . . . . . . . . . . . . . Pick Up 63 | 4 10 2 13 . 1 . 18 6 2 7 . . . Fast Attach 50 | 6 2 . 7 . 3 . 12 3 2 9 2 . 4 Attach 29 | . 2 . 3 . . . 5 . . 5 1 1 12 Detach 31 | . 2 . 4 . 2 . 9 . 2 3 . . 9 Swap 34 | . 4 . 10 . . . 9 3 5 1 . . 2 Drop 73 | . 1 . 18 . 4 . 21 6 2 8 . . 13 Fire 346 | . 34 2 89 10 . . 118 20 25 38 9 . 1 Melee 65 | . . . 8 . . . 9 12 1 . . . 35 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 1 1 . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Repaired Imp. Heat Sink 593 | -10/Materials | Repaired Lgt. Treads 637 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 7) 816 | -10/Materials | Identified exit to Mines 876 | -10/Materials | Entered Mines 917 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Assembled infested the area 996 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1083 | -10/Mines | Discovered new exit (range 6) 1095 | -10/Mines | Entered Materials 1095 | -9/Materials | Evolved 2 slots: Utility x2 1396 | -9/Materials | Discovered new exit (range 8) 1412 | -9/Materials | Discovered new exit (range 15) 1415 | -9/Materials | Identified exit to Materials 1763 | -9/Materials | Destroyed 12 combat bots 1877 | -9/Materials | Identified exit to Mines 1922 | -9/Materials | Discovered exit to Materials (range 3) 2888 | -9/Materials | Central database locked down 3288 | -9/Materials | Discovered exit to Materials (range 16) 3494 | -9/Materials | Entered Mines 3590 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3590 | -9/Mines | Discovered new exit (range 5) 3599 | -9/Mines | Entered Exiles 3655 | -9/Exiles | Met 8R-AWN 3703 | -9/Exiles | Met EX-HEX 3777 | -9/Exiles | Met EX-BIN 3808 | -9/Exiles | Aligned with FarCom system 3811 | -9/Exiles | Given EX-Vault access code 3878 | -9/Exiles | Opened EX-Vault 3891 | -9/Exiles | Found Prototype Leg 3891 | -9/Exiles | Identified Potential Leg 3910 | -9/Exiles | Found Potential Leg 3965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4014 | -9/Exiles | Met EX-DEC 4102 | -9/Exiles | Learned location of Zion (-7) 4207 | -9/Exiles | Discovered new exit (range 14) 4230 | -9/Exiles | Left Exiles lab with Potential Leg 4230 | -9/Exiles | Entered Mines 4285 | -8/Mines | Entered Materials 4285 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4440 | -8/Materials | Discovered new exit (range 15) 5543 | -8/Materials | Discovered new exit (range 3) 5547 | -8/Materials | Identified exit to Factory 5797 | -8/Materials | Identified exit to Storage 6537 | -8/Materials | Discovered exit to Factory (range 13) 6604 | -8/Materials | Entered Storage 6930 | -8/Storage | Met a pair of Derelict thieves 7295 | -8/Storage | Identified exit to Recycling 7423 | -8/Storage | Repaired Imp. Heat Sink 7602 | -8/Storage | Entered Recycling 7669 | -8/Recycling | Spotter reported a threat 7669 | -8/Recycling | Spotter reported a threat 7672 | -8/Recycling | Spotter reported a threat 7738 | -8/Recycling | Spotter reported a threat 7754 | -8/Recycling | Spotter reported a threat 7760 | -8/Recycling | Spotter reported a threat 7791 | -8/Recycling | Spotter reported a threat 7804 | -8/Recycling | Spotter reported a threat 7847 | -8/Recycling | Spotter reported a threat 7847 | -8/Recycling | Spotter reported a threat 7869 | -8/Recycling | Spotter reported a threat 7900 | -8/Recycling | Spotter reported a threat 7932 | -8/Recycling | Spotter reported a threat 7936 | -8/Recycling | Spotter reported a threat 7953 | -8/Recycling | Spotter reported a threat 7993 | -8/Recycling | Spotter reported a threat 8006 | -8/Recycling | Spotter reported a threat 8041 | -8/Recycling | Spotter reported a threat 8050 | -8/Recycling | Spotter reported a threat 8059 | -8/Recycling | Spotter reported a threat 8103 | -8/Recycling | Spotter reported a threat 8191 | -8/Recycling | Spotter reported a threat 8229 | -8/Recycling | Discovered new exit (range 5) 8249 | -8/Recycling | Spotter reported a threat 8300 | -8/Recycling | Spotter reported a threat 8324 | -8/Recycling | Spotter reported a threat 8344 | -8/Recycling | Identified exit to Factory 8495 | -8/Recycling | Entered Factory 8495 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8597 | -6/Factory | Discovered new exit (range 13) 8744 | -6/Factory | Identified exit to Lower Caves 8845 | -6/Factory | Search patrols dispatched 9195 | -6/Factory | Search patrols dispatched 9266 | -6/Factory | Crushed by falling debris 9297 | -6/Factory | Lost 7 parts (1p5u1w) 9336 | -6/Factory | Discovered new exit (range 15) 9554 | -6/Factory | System corruption reached 10% 9696 | -6/Factory | Discovered new exit (range 10) 9718 | -6/Factory | Entered Lower Caves 10053 | -6/Lower Caves | Encountered a Warlord checkpoint 10083 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10140 | -6/Lower Caves | Learned Factory emergency access door positions 10239 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10243 | -6/Lower Caves | Discovered new exit (range 9) 10260 | -6/Lower Caves | Entered another Lower Caves area 10293 | -6/Lower Caves | Discovered new exit (range 16) 10318 | -6/Lower Caves | Identified exit to Factory 10321 | -6/Lower Caves | Entered Factory 10321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10452 | -5/Factory | Repaired Lgt. Deuterium Engine 10621 | -5/Factory | Search patrols dispatched 10666 | -5/Factory | Self-destructed Last Messages --------------- 10649_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10649_ K-01 Serf cleans the Terminal. 10650_ Backup Laser III severed. 10650_ Backup Laser III disintegrated. 10654_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 10656_ Imp. VTOL Module severed. 10660_ S-27 Virus suffers critical hit (Smash). 10660_ Destroyed Autogun. 10660_ Destroyed VTOL Module. 10660_ S-27 Virus system corrupted by crushing effect. 10661_ S-27 Virus system terminally corrupted. 10661_ VTOL Module fried. 10663_ Destroyed Imp. Surge Thruster. 10663_ C-35 Carver system corrupted by crushing effect. 10665_ Penetrated by Slug. 10665_ Imp. Kinecellerator destroyed. 10665_ Mic. Nuclear Core destroyed. 10665_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? #????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????s???????????????????? | | ?????????????????????? ??????s?????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# #????o???????????????????? | | ??????????????????????# #????????"???????????????? | | ????????????Y?????????# #??????"""???????????????? | | ??????????????????????# #???? """"???????????????? | | ??????????????????????#Hc## gA""""???????????????? | | ??????????????????????#%c@; """"?+?????????????? | | ??????????????????????#c### k""""???????????????? | | ??????????????????????#s#???? """"???????????????? | | ?????????????????????## #????? ??????????????? | | ?????????????????????#"*#?????/??##??????????????? | | ????????????????????### ###??# #?????????????????? | | ????????##### ### #??#g##????????????????? | | ?????? T" ### #????????????????? | | ?????? g g "" #????????????????? | | ?????? ###! ]#????????????????? | | ???????#### # ### #??# ##????????????????? | | ??????????####?###??## ##??# #?????????????????? | | ?????????????????????# ##??# #####?????????????? | | ?????????????????????# "####+##""#?????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # """""" ###?###????????? | | ?????????????????????# # """""" #"###"#####????? | | ?????????????????????/ + """""" # #????? | | ???????????????????? # # """""" # """""" #????? | | ???????????????????### # # """""" #????? | | ?????????????????????# #! ! # """""" #????? | | ?????????????????????# # # """""" #????? | | ?????????????????????# ########## #????? | | ?????????????????????# #????????# ###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked System Shield | -8/Storage | Hacked VTOL Module | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Slippery One \\IAMDERELICT Challenges ------------ None Game ------ Seed EtherialDamperBoregun Manual? 0 Play Time 02:13:23 Cumulative 72.1 hours Start 2022.12.17 @ 17:12:35 End 2022.12.19 @ 23:20:13 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d28ebe86-05aa-4dce-a4f1-40fba2c56c5b