Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.27 @ 12:40:54 // Winter2019/RPGLIKE Player: viper Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (450) 450 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 2799 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/600 Matter 839/850 Energy 408/500 System Corruption 0% Temperature Cool (328) Movement Walking (180) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (3) -------- Improved Ion Engine Improved Ion Engine Makeshift Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Advanced Sensor Array Improved Terrain Scanner Makeshift Terrain Scan Processor Core Shielding Phasing AFG > --- WEAPON (3) ------- Assault Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY (4) ---- System Backup Module Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Sensor Array Improved Terrain Scanner Makeshift Terrain Scan Processor Core Shielding Phasing AFG > --- WEAPON ----------- Assault Rifle Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- System Backup Module Assault Rifle [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 9 | 5 . . 1 3 . Power 2 | 1 . . . 1 . Propulsion 1 | 1 . . . . . Utility 4 | 1 . . 1 2 . Weapon 2 | 2 . . . . . Parts Attached 24 | 9 1 5 2 7 . Power 6 | 2 . 2 . 2 . Engine 6 | 2 . 2 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 4 | 2 . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 2 3 . Device 5 | 1 1 . 1 2 . Storage . | . . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 6 | 3 . 1 . 2 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 3 . 1 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 98 | . 100 97 100 96 100 Engine 22 | . 22 22 20 22 23 Leg 17 | . 22 19 20 15 15 Device 17 | . 11 11 13 19 23 Processor 5 | . . . 6 7 7 Protection 8 | . 11 11 10 7 7 Ballistic Gun 26 | . 33 33 30 23 23 Naked Turns . | . . . . . . Heaviest Build 47 | 16 16 22 23 47 47 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 7 | 4 . 7 1 2 2 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 4 | . . 4 4 4 4 Average Capacity 3 | . . 3 4 4 4 Most Carried 3 | . . 2 1 3 2 Average Carried 1 | . . 1 1 1 2 Final Capacity 4 | . . 4 4 4 4 Final Carried 2 | . . 2 1 2 2 Class Distribution -------------------- 38% | Messiah-Gunner 32% | Hacker-Gunner 24% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -9/Mines Messiah-Gunner | -7/Zion Messiah-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1796 | 262 745 235 404 70 80 Remotely . | . . . . . . Salvage Created 808 | . 246 278 284 . . Parts 40 | . 17 18 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 7 6 19 . . Guns 32 | . 7 6 19 . . Classes Destroyed 7 | . 3 3 1 . . Builder 2 | . 1 . 1 . . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 2 | . . 2 . . . Grunt 10 | . 7 3 . . . Sentry 1 | . . 1 . . . Assembled 19 | . . . 19 . . Best Kill Streak 10 | . 5 4 10 . . Combat Bots Only 10 | . 4 3 10 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1592 | . 251 170 843 . 328 Core 1207 | . 185 131 635 . 256 Absorbed by Shields . | . . . . . . Redirected to Core 1019 | . 163 91 557 . 208 Core Remaining (%) 99 | 100 98 . . . . Volleys Fired 95 | . 23 19 46 . 7 Largest 3 | . 3 3 3 . 3 Hottest 68 | . 60 60 60 . 68 Shots Fired 263 | . 69 45 128 . 21 Gun 263 | . 69 45 128 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 263 | . 69 45 128 . 21 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 22 14 27 . 8 Robot Miss Streak 5 | . 3 2 3 . 5 Penetration Max . | . . . . . . Secondary Targets 12 | . 2 1 9 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 200 | . 57 35 93 . 15 Core Hits 78 | . 19 12 39 . 8 Critical Hits 2 | . 1 . 1 . . Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2544 | . 749 463 1051 . 281 Guns 2538 | . 749 463 1045 . 281 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . 6 . . Kinetic 2538 | . 749 463 1045 . 281 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . 3 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 363 | . 266 98 363 . 319 Average Temperature 113 | . 94 34 145 . 91 Received Heat Transfer 842 | . 231 96 380 . 135 Effects 9 | . 3 . 5 . 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . 1 . . . . Interference 5 | . 2 . 3 . . Matter Decay 2 | . . . 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 242 | . 202 242 66 . . Average Influence 52 | . 77 148 23 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 94 | 100 84 82 100 . . Level 1 5 | . 15 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 8 6 27 . 5 Peak Tracking Total 15 | . 4 2 15 . 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 17 | . 10 7 . . . Successful 12 | . 8 4 . . . Failed 5 | . 2 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 13 | . 10 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 8 1 . . . Record 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 4 Highest-Rated Group 192 | . . . 40 192 78 Highest-Rated Ally 39 | . . . 16 39 38 Total Orders . | . . . . . . Ally Attacks 15 | . . . 3 . 12 Total Damage 128 | . . . 30 . 98 Kills 4 | . . . 1 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4609 | 112 383 315 1168 2053 578 Spaces Moved 2414 | 59 232 131 665 1127 200 Core 42 | 33 . 9 . . . Treads . | . . . . . . Legs 2372 | 26 232 122 665 1127 200 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 150 180 Average Speed 160 | 98 120 162 150 173 180 Slowest Speed 400 | 250 120 400 150 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 39 14 98 91 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2946 | 108 285 191 734 1224 404 Wait 371 | 41 18 28 5 82 197 Move 2409 | 58 231 130 664 1126 200 Hop . | . . . . . . Pick Up 4 | . . 1 . 3 . Fast Attach 17 | 9 . 4 1 3 . Attach 3 | . . . 1 2 . Detach . | . . . . . . Swap 4 | . 1 1 . 2 . Drop 6 | . 1 1 1 3 . Fire 95 | . 23 19 46 . 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous 33 | . 11 7 15 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 113 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Hacker-Gunner 368 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Discovered exit to Materials (range 15) 496 | -10/Materials | Entered another Materials area 498 | -9/Materials | Reached level 2 498 | -9/Materials | Reached level 3 555 | -9/Materials | Identified exit to Mines 555 | -9/Materials | Discovered exit to Mines (range 16) 608 | -9/Materials | Reached level 4 811 | -9/Materials | Entered Mines 811 | -9/Mines | Upgraded with Utility slot (x1) 937 | -9/Mines | Identified exit to Materials 937 | -9/Mines | Discovered exit to Materials (range 9) 1070 | -9/Mines | Assembled infested the area 1075 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1117 | -9/Mines | Build established: Hacker-Skirmisher 1123 | -9/Mines | Core integrity fell below 50% 1185 | -9/Mines | Destroyed 10 combat bots 1318 | -9/Mines | Discovered exit to Materials (range 7) 1361 | -9/Mines | Learned Materials terminal intel 1557 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1959 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1979 | -9/Mines | Entered Zion 1979 | -7/Zion | Accompanied by 3 allies 1981 | -7/Zion | Reached level 5 1981 | -7/Zion | Reached level 6 1987 | -7/Zion | Upgraded with Power slot (x1) 1987 | -7/Zion | Upgraded with Utility slot (x2) 2274 | -7/Zion | Build established: Hacker-Gunner 2275 | -7/Zion | Identified exit to Deep Caves 2275 | -7/Zion | Discovered exit to Deep Caves (range 12) 2345 | -7/Zion | Found Prototype Device 2346 | -7/Zion | Identified Phasing AFG 2793 | -7/Zion | Imprinted 2795 | -7/Zion | Declared Zion's savior 3081 | -7/Zion | Build established: Messiah-Gunner 3651 | -7/Zion | Identified exit to Proximity Caves 3651 | -7/Zion | Discovered exit to Proximity Caves (range 14) 3693 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3984 | -7/Zion | Opened final containment barrier to the Deep Caves 4013 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4032 | -7/Zion | Entered Deep Caves 4032 | -7/Deep Caves | Accompanied by 7 allies 4034 | -7/Deep Caves | Reached level 7 4034 | -7/Deep Caves | Reached level 8 4596 | -7/Deep Caves | Attacked by Z-Imprinter 4604 | -7/Deep Caves | Core integrity fell below 20% 4610 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04035_ 02-0AA(M) slips into the shadows. 04035_ AS-ZE8(M) slips into the shadows. 04036_ R5-HRL(M) slips into the shadows. 04037_ Trooper 2a destroyed. 04039_ as-06113 destroyed. 04041_ Knocked back. 04041_ as-93527 destroyed. 04043_ Destroyed Asb. Hover Unit. 04046_ as-29939 destroyed. 04050_ Acquired 26 matter. Protomatter-1 ripped apart by quantum tension. 1 Matter ripped apart by quantum tension. 04583_ NEW_ZION: Z-Facility proximity alert. 04593_ Trooper 2b destroyed. 04593_ Mercenary 2a destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04597_ Acquired 13 matter. 04610_ Overheating: Matter decay (-92). 04610_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#?#?#?????#??#####?####?#?#?####??##? | | ???????????############?##??########?#??######?#?# | | ??????????? #???###?###??#######??###?# | | ?????????? ?##?######?##?##?#??###?## | | ?????????? ###### #############?#???# | | ????????? ## # #?#?### ##?##?# | | ????????? = ##### ###### | | ????????? %* #?#### | | ????????? [@= ##??## | | ????????? *! ##???## | | ?????????? ###?#?# | | ??????????" """""" ##??### | | ????????????"?"""""" ###### | | ???????????""?"?"""" | | ?????????????"???""" Iz ? | | ???????????"????? | | ??????????????"""""" #### | | ?????????????"???""" ####?# | | ?????????????"????"" ###?### | | ??????????????????"" ####### | | ????????????????"?? ###?#?# | | ????????????????? ? ?#?#?# | | ????????????????????? ###### | | ??????????????????????? ???? ###### | | ????????????????????????????????? #???#?# | | ??????????????????????????????????? #??#### | | ????????????????????????????????????? ###### | | ???????????????????????????????????????? ?##?### | | ?????????????????????????????????????? ?? ##?#### | | ??????????????????????????????????????? ? ??####?# | | ????????????????????????????????????? ? #?##?### | | ?????????????????????????????????????? ?? ??##??## | | ???????????????????????????????????? ? ? ?##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 29 Energy Capacity 500 Matter Stores 850 Matter Capacity 850 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Levels Raised 7 | . . 3 . 2 2 XP Earned 17671 | 6000 885 4181 500 3253 2852 XP Spent 13500 | 5975 . 3025 800 3700 . Upgrades 28 | 16 . 6 1 5 . Power Slot 2 | 1 . . . 1 . Propulsion Slot 1 | 1 . . . . . Utility Slot 4 | 1 . . 1 2 . Weapon Slot 2 | 2 . . . . . Matter Storage 11 | 10 . 1 . . . Inventory Capacity 4 | . . 4 . . . Sensor Range 2 | 1 . 1 . . . KI Damage % 1 | . . . . 1 . TH Damage % 1 | . . . . 1 . Protomatter Created 322 | . 154 56 112 . . Integrity Restored 667 | . 238 123 306 . . Core 594 | . 176 112 306 . . Parts 73 | . 62 11 . . . Protomatter Decayed 130 | . 72 . 58 . . Game ------ Seed AssembledLinkedAirjet Manual? 0 Play Time 00:30:31 Cumulative 719.9 hours Start 2019.12.27 @ 11:39:17 End 2019.12.27 @ 12:40:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 563 Rogue 62 Adventurer 0 Explorer 501 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec0ae193-0e2d-4b3f-aba4-1b70fc389826