Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:11:43 Player: Necroptosis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (109) 545 Value Destroyed (2940) 2940 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 10976 Bonus ------- High Alert Combat Kills 371 Cogmind --------- Core Integrity 0/1600 Matter 174/300 Energy 96/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Spectral Analyzer Advanced Sensor Array Improved Melee Analysis Suite Stasis Canceller Advanced Reaction Control System Advanced Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Fusion Bomb Launcher Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Remote Shield Precision Rocket Launcher [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 8 | . . 1 . 1 1 1 . . 2 . 1 1 Utility 8 | . . 1 1 1 1 . 2 . . . 1 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 162 | 7 7 13 39 7 13 7 15 2 5 4 20 23 Power 25 | 1 2 1 3 . 1 2 1 1 2 1 8 2 Engine 10 | 1 2 1 2 . 1 1 1 1 . . . . Core 2 | . . . 1 . . 1 . . . . . . Reactor 13 | . . . . . . . . . 2 1 8 2 Propulsion 52 | 2 2 6 5 4 4 2 6 . 1 2 5 13 Treads 5 | . . . 2 3 . . . . . . . . Leg 3 | . . 1 . 1 1 . . . . . . . Wheel 12 | 2 2 2 3 . 2 1 . . . . . . Hover 12 | . . . . . . . . . . . . 12 Flight 20 | . . 3 . . 1 1 6 . 1 2 5 1 Utility 43 | 2 1 4 7 3 3 3 8 1 1 1 6 3 Device 20 | 1 . . . . 3 2 6 1 . 1 3 3 Storage 5 | 1 1 1 1 . . 1 . . . . . . Processor 8 | . . 2 2 1 . . . . 1 . 2 . Hackware 3 | . . . . . . . 2 . . . 1 . Protection 7 | . . 1 4 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 42 | 2 2 2 24 . 5 . . . 1 . 1 5 Energy Gun 8 | 1 2 1 4 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 12 | 1 . . 9 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 17 | . . 1 9 . 1 . . . . . 1 5 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 1 . 2 . 1 2 1 . Parts Lost 59 | . 3 2 11 . . . 4 1 2 4 18 14 Power 9 | . 1 1 1 . . . . . . . 4 2 Propulsion 19 | . . 1 3 . . . . . . 2 8 5 Utility 21 | . 1 . 2 . . . 4 1 2 2 5 4 Weapon 10 | . 1 . 5 . . . . . . . 1 3 Highest Loss Streak 16 | . 1 2 3 . . . 4 1 2 3 14 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 83 95 15 63 75 79 85 82 78 70 43 Engine 6 | . 13 3 7 . 5 5 9 8 . . . . Reactor 1 | . . . . . . . . . 9 9 6 4 Treads 3 | . . . 9 6 7 . . . . . . . Leg 1 | . . 8 1 1 5 . . . . . . . Wheel 12 | . 27 17 14 . 5 11 1 . . . . . Hover 1 | . . . . . . . . . . . . 24 Flight 6 | . . 6 . . 3 7 23 26 28 27 26 . Device 7 | . 10 . . . 7 17 22 26 21 17 11 2 Storage 7 | . 17 12 8 . . . . . . . . . Processor 7 | . . 7 14 5 6 5 5 5 7 9 10 7 Hackware 1 | . . . . . . . 3 8 4 4 6 3 Protection 4 | . . 6 12 1 6 5 1 . . . . . Energy Gun 8 | . 17 21 11 . . . . . . . . . Energy Cannon 1 | . . . 4 . . . . . . . . . Ballistic Gun 6 | . 10 . 7 . 12 11 5 5 4 4 2 . Impact Weapon 1 | . . . 1 . 1 5 5 5 3 . . . Peak Build Rating 160 | 9 9 14 35 18 56 73 94 98 122 126 160 127 Average Rating 44 | 5 8 10 24 8 41 63 84 93 117 123 127 83 On Entrance 47 | . 9 7 14 1 18 54 73 94 96 114 105 33 Naked Turns 63 | . . . 9 24 . . . . . . . 30 Heaviest Build 108 | 15 18 20 108 2 21 38 40 36 36 45 60 58 Greatest Support 104 | 26 26 26 50 3 56 84 84 44 57 58 73 104 Greatest Overweight (x) 32 | . . 1 32 . . . 3 . . . 2 3 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 5 5 20 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 12 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 10 5 5 5 5 5 5 5 5 5 Average Carried 6 | 3 7 7 7 4 3 4 2 4 4 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 4 5 5 5 4 3 Class Distribution -------------------- 59% | Mutant 11% | Sprinter 9% | Gunner 7% | Hacker-Sprinter 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Matter Collected 2629 | 242 390 132 860 . 68 352 36 . 87 . 273 189 Remotely 352 | . . . . . . 352 . . . . . . Salvage Created 3512 | 15 558 196 1772 . 68 250 36 . 29 . 471 117 Parts 212 | 1 40 21 111 . 2 12 . . . . 21 4 Haulers Intercepted 5 | . 1 . 3 . . . . . . . 1 . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 66 | . 11 6 42 . 1 3 . . . . 1 2 Guns 30 | . 11 3 12 . 1 3 . . . . . . Cannons 9 | . . . 9 . . . . . . . . . AOE 26 | . . 2 21 . . . . . . . 1 2 Classes Destroyed 14 | 1 6 . 6 . . . . . . . . 1 Worker 10 | . 1 . 3 . . 4 . . . . 2 . Builder 6 | . . . 3 . . 1 . . . . 2 . Tunneler 3 | 1 1 . 1 . . . . . . . . . Hauler 5 | . 1 . 3 . . . . . . . 1 . Recycler 3 | . . . 1 . . . . . . . 2 . Mechanic 3 | . . . 3 . . . . . . . . . Operator 4 | . 1 . 1 . . . . . 1 . 1 . Watcher 9 | . 3 3 1 . . . 1 . . . 1 . Swarmer 19 | . 3 3 13 . . . . . . . . . Grunt 37 | . 8 3 20 . 1 3 . . . . 1 1 Duelist 1 | . . . 1 . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 21 | 1 4 3 21 . 1 3 1 . 1 . 6 2 Combat Bots Only 10 | . 3 3 10 . 1 2 . . . . 1 2 Max Kills in Single Turn 5 | 1 1 2 3 . 1 1 1 . 1 . 5 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . 1 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Hostile Shots Fired 943 | . 47 31 169 1 14 13 6 54 27 63 211 307 Missed 425 | . 15 9 45 1 1 4 3 38 20 35 122 132 Damage Taken 9713 | . 348 280 2305 . 118 170 203 332 153 496 1907 3401 Core 3179 | . 70 49 492 . 18 . . 57 21 148 720 1604 Absorbed by Shields 503 | . . . . . . . 13 77 6 42 136 229 Redirected to Shielding 109 | . . . . . 48 35 26 . . . . . Regen/Repaired (Parts) 213 | . . . 191 . . . . 22 . . . . Core Remaining (%) 79 | 100 72 87 10 100 97 100 . 95 . 87 50 . Volleys Fired 188 | 1 47 28 89 . 4 8 . . . . 3 8 Largest 3 | 2 2 2 3 . 2 2 . . . . 1 1 Hottest 192 | 70 100 100 192 . 58 58 . . . . 52 52 Shots Fired 368 | 2 93 53 184 . 8 16 . . . . 3 9 Gun 297 | 2 93 50 128 . 8 16 . . . . . . Cannon 30 | . . . 30 . . . . . . . . . Launcher 41 | . . 3 26 . . . . . . . 3 9 Special . | . . . . . . . . . . . . . Kinetic 107 | 1 33 . 49 . 8 16 . . . . . . Thermal 220 | 1 60 50 109 . . . . . . . . . Explosive 41 | . . 3 26 . . . . . . . 3 9 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 1 12 8 12 . 3 6 . . . . 4 5 Robot Miss Streak 8 | . 3 8 5 . 1 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . Shots Hit Robots 259 | 1 64 28 126 . 6 17 2 . 1 1 12 1 Core Hits 177 | 1 29 13 100 . 3 9 . . . . 10 12 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . Critical Strikes 10 | . 4 1 2 . . 2 . . . . 1 . Burn 6 | . 4 1 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 39 | . . . . . 1 5 2 4 6 5 16 . Impact 18 | . . . . . 1 5 2 4 6 . . . Slashing 21 | . . . . . . . . . . 5 16 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 5 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9042 | 12 811 506 4571 . 134 740 111 . 54 51 1550 502 Guns 2738 | 12 811 354 1178 . 134 249 . . . . . . Cannons 531 | . . . 531 . . . . . . . . . Explosions 4478 | . . 152 2862 . . . . . . . 975 489 Melee 1280 | . . . . . . 491 111 . 54 51 573 . Ramming 15 | . . . . . . . . . . . 2 13 Kinetic 965 | . 276 . 306 . 134 249 . . . . . . Thermal 2304 | 12 535 354 1403 . . . . . . . . . Explosive 4478 | . . 152 2862 . . . . . . . 975 489 Electromagnetic . | . . . . . . . . . . . . . Impact 656 | . . . . . . 491 111 . 54 . . . Slashing 624 | . . . . . . . . . . 51 573 . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 3 1 1 2 8 Average Corruption 1 | . . . . . . . 1 2 1 1 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . 1 2 . 1 1 2 Message Errors 2 | . . . . . . . . 1 . 1 . . Matter Fused 1 | . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 900 | . . . 85 . . 367 6 . 44 27 371 . Projectiles . | . . . . . . . . . . . . . Explosions 236 | . . . 85 . . . . . . . 151 . Melee 664 | . . . . . . 367 6 . 44 27 220 . Knockbacks 2 | . . . . . . 1 1 . . . . . Impact 2 | . . . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . 46 167 . . . . . . . 1 30 Shots 9 | . . 1 6 . . . . . . . . 2 Rammed 4 | . . . . . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 741 | 9 240 353 741 . . . . 18 457 498 520 24 Average Temperature 137 | 6 60 99 200 . . . . 7 137 105 138 8 Received Heat Transfer 1553 | . 183 72 621 . 45 81 . 27 18 161 147 198 Effects 56 | . 2 . 40 . . . . . 2 3 9 . Shutdowns 14 | . . . 7 . . . . . 1 2 4 . Energy Bleed 5 | . . . 3 . . . . . 1 1 . . Interference 12 | . 2 . 8 . . . . . . . 2 . Matter Decay 5 | . . . 4 . . . . . . . 1 . Short Circuit 4 | . . . 3 . . . . . . . 1 . Damage (minor) 12 | . . . 11 . . . . . . . 1 . Damage (major) 2 | . . . 2 . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 2 . 2 . . . Impact Corruptions 12 | . . . . . . 10 1 . 1 . . . Robots Melted 2 | . . 1 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 11 | . 1 3 7 . . . . . . . . . Heat Transferred 6216 | 37 1887 1110 3182 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Peak Influence 936 | 5 168 229 882 273 193 240 144 292 205 300 936 642 Initial 440 | . 3 . 96 273 133 94 117 58 90 112 168 440 Average 229 | . 40 91 356 273 155 177 117 97 125 144 385 524 Maximum Alert Level 3 | . . 1 3 1 . 1 . 1 1 1 3 2 Low Security (%) 59 | 100 100 84 34 . 100 53 100 89 91 90 13 . Level 1 15 | . . 15 16 100 . 46 . 10 8 9 52 5 Level 2 21 | . . . 45 . . . . . . . 13 94 Level 3 2 | . . . 3 . . . . . . . 20 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 10 . . . 1 2 4 2 3 4 Investigation 6 | . . . 2 . . . 1 . . . 2 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 15 | . 1 . 3 . . . . 2 4 2 1 2 Assault 1 | . . . 1 . . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Distress Signals 12 | . 2 1 4 . . . 1 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 286 | . 18 13 64 3 3 4 14 24 23 31 66 23 Peak Tracking Total 29 | . 3 5 7 5 1 3 13 22 17 20 29 8 Tactical Retreats 21 | . . . 2 . 1 1 . 2 1 2 8 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 8 | . 1 . 1 . . 1 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 7 | . . . 3 . . 1 . 1 . 1 1 . Max in Single Turn 1 | . . . 1 . . 1 . 1 . 1 1 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 42 | . 10 2 8 2 2 3 1 2 3 1 6 2 Terminals 32 | . 7 2 6 2 2 2 . 1 3 1 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 126 | . 35 5 37 8 6 8 1 4 4 2 12 4 Successful 73 | . 23 . 25 5 3 5 . 3 1 1 5 2 Failed 53 | . 12 5 12 3 3 3 1 1 3 1 7 2 Catastrophic 11 | . 1 2 2 1 1 . 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 75 | . 22 5 20 3 4 4 . . 4 2 11 . Terminals 99 | . 26 5 28 8 6 6 . 2 4 2 12 . Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . 2 . 8 . . . 1 2 . . . . Recycling Units 11 | . 7 . . . . . . . . . . 4 Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 21 | . 7 . 8 2 1 . . 1 . . 2 . Record 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . 1 . Emergency Access Points 3 | . 1 . 1 . . . . . . . 1 . Unreport Threat 7 | . 3 . 3 . . . . 1 . . . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . 1 . 8 . . . . 2 . . . . Scan Component 6 | . 1 . 4 . . . . 1 . . . . Repair 5 | . . . 4 . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 2 Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 35 | . 14 . 8 3 2 3 . . 1 1 3 . Terminals 31 | . 10 . 8 3 2 3 . . 1 1 3 . Track 3 | . 1 . . 1 . 1 . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . Botnet 17 | . 2 . 5 2 1 2 . . 1 1 3 . Disrupt 2 | . . . 2 . . . . . . . . . Skim 7 | . 6 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 9 2 7 2 2 3 1 1 3 1 6 2 Full Trace Events 3 | . . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . . . . 1 . . . . Time 166 | . . . 116 . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Total Allies 4 | . 1 . . . 1 2 . . . . . . Largest Group 2 | . 1 . . . 1 2 2 . . . . . Highest-Rated Group 62 | . 10 . . . 10 62 62 . . . . . Highest-Rated Ally 31 | . 10 . . . 10 31 31 . . . . . Total Orders 1 | . 1 . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . . Total Damage 43 | . . . . . . . 43 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Turns Passed 5626 | 84 1260 326 1691 127 343 288 181 129 169 174 430 424 Spaces Moved 5496 | 69 674 213 620 228 253 226 329 238 575 405 1111 555 Core 364 | 1 . . 30 228 12 . . . . . 9 84 Treads 2 | . . . 2 . . . . . . . . . Legs 122 | . . . . . 122 . . . . . . . Wheels 1877 | 68 674 192 588 . 119 226 10 . . . . . Hover 471 | . . . . . . . . . . . . 471 Flight 2660 | . . 21 . . . . 319 238 575 405 1102 . Fastest Speed 11 | 50 90 34 50 50 50 100 26 19 16 16 11 28 Average Speed 59 | 88 90 81 142 50 107 100 29 25 18 20 21 57 Slowest Speed 1650 | 90 100 95 1650 50 120 100 269 26 23 26 150 240 Overloaded Moves 673 | . . . . . . . . 20 318 143 192 . Propulsion Burnouts 2 | . . . . . . . . . . 1 1 . Robots Hopped 55 | . . . . . . . . 2 14 14 25 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 92 23 64 7 9 7 11 23 28 64 40 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 57 | . . . 11 . 1 . . 2 4 3 4 32 Terrain Destroyed 359 | . . 28 186 . 2 . . 2 4 3 35 99 Melee 14 | . . . . . 1 . . 2 4 3 4 . Projectile 2 | . . . 1 . 1 . . . . . . . AOE 343 | . . 28 185 . . . . . . . 31 99 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Arm Res Tes Res Acc Total 7391 | 85 1236 311 1268 240 312 263 406 296 608 473 1246 647 Wait 1444 | 3 490 41 498 . 34 12 51 53 36 64 111 51 Move 5384 | 68 673 212 619 227 252 225 328 233 548 378 1066 555 Hop 45 | . . . . . . . . 2 12 12 19 . Pick Up 46 | 6 11 7 12 3 2 1 2 1 . . . 1 Fast Attach 85 | 7 3 4 8 3 9 4 12 2 2 2 12 17 Attach 42 | . 3 4 11 4 3 3 3 . 1 . 4 6 Detach 15 | . . 2 . 2 1 2 . . . . 3 5 Swap 35 | . 1 5 20 . 1 . . . 2 2 4 . Drop 55 | . 8 7 11 1 5 3 8 1 1 2 7 1 Fire 188 | 1 47 28 89 . 4 8 . . . . 3 8 Melee 39 | . . . . . 1 5 2 4 6 5 16 . Ram 4 | . . . . . . . . . . . 1 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire 1 | . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 7) 668 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 11) 906 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Discovered new exit (range 16) 1172 | -10/Materials | Learned 2 Mines zone layouts 1203 | -10/Materials | Learned location of 1 exit from Storage 1225 | -10/Materials | Learned location of Mines (-8) 1236 | -10/Materials | Loaded intel: 27 trap records 1237 | -10/Materials | Learned Storage trap positions 1238 | -10/Materials | Learned Materials trap positions 1239 | -10/Materials | Learned Storage emergency access door positions 1240 | -10/Materials | Learned location of 2 exits from Subcaves 1241 | -10/Materials | Identified exit to Subcaves 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -9/Materials | Loaded intel: 27 trap records 1635 | -9/Materials | Discovered new exit (range 10) 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1723 | -8/Materials | Repaired Com. Wheel 1762 | -8/Materials | Repaired Hrd. Medium Armor Plating 1790 | -8/Materials | Repaired Med. Laser 1817 | -8/Materials | Repaired Med. Laser 2191 | -8/Materials | Build established: Tank 2469 | -8/Materials | Discovered new exit (range 10) 2590 | -8/Materials | Destroyed 10 combat bots 2644 | -8/Materials | Build established: Gunner 2648 | -8/Materials | Garrison activated, responded to threat 2672 | -8/Materials | Identified exit to Factory 3100 | -8/Materials | Core integrity fell below 50% 3129 | -8/Materials | Core integrity fell below 20% 3136 | -8/Materials | Build established: Mutant 3162 | -8/Materials | Lost 3 parts (1n1u1w) 3271 | -8/Materials | First assault squad dispatched 3353 | -8/Materials | Released all parts (9) 3362 | -8/Materials | Entered Factory 3362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -7/Factory | Discovered new exit (range 13) 3489 | -7/Factory | Entered another Factory area 3489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3738 | -6/Factory | Spotted B-75 Beast 3812 | -6/Factory | Discovered new exit (range 3) 3832 | -6/Factory | Entered another Factory area 3832 | -5/Factory | Accompanied by 1 ally 3832 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4079 | -5/Factory | Discovered new exit (range 8) 4103 | -5/Factory | Allied Derelicts emerged from ambush trap array 4120 | -5/Factory | Entered another Factory area 4120 | -4/Factory | Accompanied by 2 allies 4120 | -4/Factory | Evolved 2 slots: Utility x2 4201 | -4/Factory | Lost 4 parts (4u) 4243 | -4/Factory | Discovered new exit (range 12) 4301 | -4/Factory | Entered Armory 4354 | -4/Armory | Repaired Lgt. Angular Momentum Engine 4409 | -4/Armory | Found Fusion Bomb Launcher 4430 | -4/Armory | Discovered new exit (range 5) 4430 | -4/Armory | Entered Research 4430 | -3/Research | Evolved 2 slots: Propulsion x2 4495 | -3/Research | Found Prototype Processor 4495 | -3/Research | Identified Spectral Analyzer 4542 | -3/Research | Spotted B-86 Titan 4592 | -3/Research | Discovered new exit (range 20) 4599 | -3/Research | Entered Testing 4639 | -3/Testing | Lost 3 parts (1n2u) 4689 | -3/Testing | Build established: Sprinter 4765 | -3/Testing | Discovered new exit (range 12) 4773 | -3/Testing | Entered Research 4773 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4803 | -2/Research | Lost 3 parts (1n2u) 4826 | -2/Research | Spotted B-90 Cyclops 5078 | -2/Research | Spotted B-90 Cyclops 5109 | -2/Research | Lost 4 parts (1n2u1w) 5124 | -2/Research | Spotted B-90 Cyclops 5138 | -2/Research | Spotted B-90 Cyclops 5192 | -2/Research | Identified exit to Access 5203 | -2/Research | Entered Access 5203 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5286 | -1/Access | Lost 16 parts (4p8n4u) 5409 | -1/Access | Lost 4 parts (2n1u1w) 5474 | -1/Access | Lost 3 parts (1p1n1u) 5497 | -1/Access | Search patrols dispatched 5529 | -1/Access | Build established: Mutant 5573 | -1/Access | Spotted B-99 Colossus 5574 | -1/Access | Spotted B-99 Colossus 5594 | -1/Access | Released all parts (9) 5614 | -1/Access | Core integrity fell below 50% 5625 | -1/Access | Core integrity fell below 20% 5627 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 05621_ Slug penetrates B-99 Colossus. 05621_ Slug penetrates Wall. 05621_ Penetrated by Slug. 05623_ Slug penetrates Wall. 05624_ Penetrated by Slug. 05624_ Slug penetrates Reinforced Barrier. 05624_ Penetrated by Slug. 05624_ Prc. Rocket Launcher destroyed. 05624_ Slug penetrates Reinforced Barrier. 05624_ Slug penetrates B-99 Colossus. 05624_ Slug penetrates Reinforced Barrier. 05624_ Penetrated by Slug. 05624_ Slug penetrates Reinforced Barrier. 05624_ Penetrated by Slug. 05624_ Slug penetrates Reinforced Barrier. 05625_ B-99 Colossus activates siege mode. 05626_ Acquired 8 matter. 05627_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" +??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ! ###############????????????????????????????? | | ## ! #????????????????????????????? | | "" ## #????????????????????????????? | | "" ## #????????????????????????????? | | "" ## #????????????????????????????? | | "" ##""""" #????????????????????????????? | | "" ##"""" #????????????????????????????? | | ##""""" #????????????????????????????? | | ##""""" #????????????????????????????? | | ##""""" ##???????????????????????????? | | "" ##""""" ########????????????????????? | | "" ## p % "????????????????????? | | "" ## p ; % "????????????????????? | | "" ####"#"##"#p;;; "????????????????????? | | "" % h BB% @ "????????????????????? | | h BB % "????????????????????? | | " ! |% BB "????????????????????? | | %" = %% BBp "????????????????????? | | #+###########; ### "????????????????????? | | #?#### #?# "????????????????????? | | == #????# #?# "????????????????????? | | === #????# #?#########????????????????????? | | """" == +???? #??????????????????????????????? | | """""" #???## #??????????????????????????????? | | """""" #????# #??????????????????????????????? | | """" #????######??????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | !! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! Deadly Force Dodgeball, But With Guns Just Browsing Maybe Next Time I'll Detach My Launcher Rockin' Loadout Use The Force Challenges ------------ None Game ------ Seed DeuteriumThrusterUnit Manual? 0 Play Time 01:25:44 Cumulative 12.9 hours Start 2024.08.13 @ 14:37:46 End 2024.08.14 @ 22:11:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b35a563-c15f-4dbb-93b6-696d51be5154