Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 03:55:40 Player: Wiperd Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3340) 3340 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 9680 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 763 Friendly Fire -205 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 48/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced Terrain Scan Processor Advanced Targeting Computer Particle Charger Force Field > --- WEAPON ----------- Tesla Rifle Wave Gun KE Penetrator KE Penetrator > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 . . 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . 1 1 . . . . . . 1 . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 94 | 5 15 19 12 5 7 . . 1 . 5 2 . 23 Power 16 | . 6 3 1 1 1 . . . . 2 . . 2 Engine 12 | . 6 3 . 1 1 . . . . 1 . . . Core 4 | . . . 1 . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 3 4 1 3 2 . . 1 . . . . 4 Treads 12 | 2 . 3 1 2 1 . . 1 . . . . 2 Leg 8 | . 3 1 . 1 1 . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 23 | 1 1 5 6 . 2 . . . . 1 1 . 6 Device 13 | . . 3 3 . 2 . . . . 1 1 . 3 Storage 4 | 1 . . 1 . . . . . . . . . 2 Processor 2 | . . 1 . . . . . . . . . . 1 Hackware 2 | . 1 . 1 . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 5 7 4 1 2 . . . . 2 1 . 11 Energy Gun 17 | 1 5 5 1 . . . . . . 1 1 . 3 Energy Cannon 6 | . . 2 1 . 1 . . . . . . . 2 Ballistic Gun 11 | 1 . . 2 1 1 . . . . 1 . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . 1 . . . Parts Lost 31 | . 1 2 3 . . . . . . . . . 25 Power 6 | . . . 2 . . . . . . . . . 4 Propulsion 6 | . . . . . . . . . . . . . 6 Utility 8 | . . 1 . . . . . . . . . . 7 Weapon 11 | . 1 1 1 . . . . . . . . . 8 Highest Loss Streak 8 | . 1 1 1 . . . . . . . . . 8 Average Slot Usage (%) 91 | . 95 95 85 92 88 100 100 100 100 100 100 100 71 Engine 8 | . 11 21 8 6 7 7 7 7 7 6 6 6 4 Core 5 | . . . 5 9 7 7 7 7 7 6 6 6 6 Treads 16 | . 7 16 18 10 17 23 23 23 23 20 20 20 11 Leg 5 | . 19 5 . 4 2 7 7 7 7 6 6 6 3 Device 17 | . . 12 13 18 21 23 23 23 23 26 26 26 14 Storage 1 | . 14 1 . . . . . . . . . . 2 Processor 7 | . . 9 9 9 7 7 7 7 7 6 6 6 8 Hackware 1 | . 13 1 . . . . . . . . . . . Protection 1 | . . 5 4 9 1 . . . . . . . . Energy Gun 5 | . 22 12 7 . . . . . . 6 6 6 2 Energy Cannon 4 | . . 8 9 9 7 7 7 7 7 . . . 2 Ballistic Gun 12 | . 4 . 9 18 15 15 15 15 15 19 20 20 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 7 13 24 33 36 36 36 36 36 36 47 47 46 65 Greatest Support 96 | 40 40 46 46 46 68 68 68 78 78 78 78 78 96 Greatest Overweight (x) 4 | . . 1 . 2 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 4 4 4 4 4 4 4 4 4 4 10 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 5 6 4 4 4 2 4 4 3 3 3 2 3 Average Carried 2 | 2 3 3 2 2 2 2 2 3 3 1 2 2 . Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 3 3 2 2 2 4 3 3 2 2 2 . Class Distribution -------------------- 55% | Gunner 17% | Scavenger-Gunner 16% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Matter Collected 2024 | 227 182 180 217 103 99 27 21 26 12 65 129 198 538 Remotely . | . . . . . . . . . . . . . . Salvage Created 3844 | . 376 357 650 168 119 . 115 . 27 88 200 432 1312 Parts 211 | . 32 17 38 19 5 . 5 . 2 5 7 12 69 Haulers Intercepted 2 | . . . 1 . . . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 8 7 . . 12 . Prevented 7 | . . . . . . . . . 2 . 5 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 64 | . 9 8 13 1 2 . 2 . 1 1 2 7 18 Guns 48 | . 9 4 8 . 2 . 1 . . 1 2 7 14 Cannons 12 | . . 3 4 1 . . 1 . 1 . . . 2 AOE 4 | . . 1 1 . . . . . . . . . 2 Classes Destroyed 14 | . 7 1 2 . . . . . . 1 . 2 1 Worker 8 | . 1 . 1 1 . . . . . . . . 5 Builder 9 | . 1 . 1 2 . . 1 . . . . . 4 Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . 1 Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . . . . 1 Swarmer 8 | . 3 . 3 . . . . . 1 1 . . . Grunt 27 | . 6 7 4 . 2 . . . . . 2 2 4 Brawler 1 | . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . 2 . Sentry 13 | . . 1 5 1 . . 1 . . . . 1 4 Hunter 9 | . . . 1 . . . 1 . . . . 1 6 Programmer 4 | . . . . . . . . . . . . . 4 Surgeon 1 | . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 6 2 3 4 2 . 1 . 1 1 2 6 9 Combat Bots Only 6 | . 5 2 3 1 2 . 1 . 1 1 2 6 5 Max Kills in Single Turn 6 | . 1 1 2 1 1 . 1 . 1 2 1 1 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 1 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Damage Taken 5891 | . 319 534 668 89 96 . 64 107 . 18 113 466 3417 Core 1450 | . 79 96 197 . 5 . . 22 . . . 34 1017 Absorbed by Shields 1036 | . . . . . 37 . 25 38 . 6 43 169 718 Core Remaining (%) 83 | 100 68 76 . 64 . . . . 96 . . 96 . Volleys Fired 246 | . 39 35 35 9 8 . 4 2 1 4 8 18 83 Largest 4 | . 2 2 3 3 3 . 3 3 3 4 4 4 4 Hottest 274 | . 90 131 194 126 126 . 111 111 111 166 136 144 274 Shots Fired 594 | . 69 59 101 26 24 . 12 6 3 16 32 72 174 Gun 458 | . 69 26 66 17 16 . 8 4 2 14 32 72 132 Cannon 136 | . . 33 35 9 8 . 4 2 1 2 . . 42 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 316 | . 19 . 36 17 16 . 8 4 2 10 24 54 126 Thermal 246 | . 50 49 65 9 8 . 4 2 1 2 . 18 38 Explosive . | . . . . . . . . . . . . . . Electromagnetic 32 | . . 10 . . . . . . . 4 8 . 10 Robot Hit Streak 29 | . 7 11 12 10 10 . 4 10 11 12 6 29 17 Robot Miss Streak 6 | . 6 3 2 2 1 . 1 . . 2 2 1 6 Penetration Max 2 | . . . . 1 . . 1 . . . 1 2 1 Secondary Targets 4 | . 2 . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 Shots Hit Robots 417 | . 41 41 72 16 18 . 7 6 1 12 23 62 118 Core Hits 165 | . 24 10 23 8 7 . 4 1 1 4 5 20 58 Critical Hits 7 | . . . 1 . . . . . . . 1 2 3 Critical Kills 4 | . . . 1 . . . . . . . 1 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8819 | . 481 753 1236 320 362 . 178 129 23 205 496 959 3677 Guns 5743 | . 479 328 684 195 183 . 110 79 . 180 496 959 2050 Cannons 2400 | . . 425 552 125 179 . 67 50 23 25 . . 954 Explosions 629 | . . . . . . . . . . . . . 629 Melee . | . . . . . . . . . . . . . . Ramming 47 | . 2 . . . . . 1 . . . . . 44 Kinetic 4120 | . 89 . 341 195 183 . 110 79 . 124 350 771 1878 Thermal 4121 | . 390 605 895 125 179 . 67 50 23 25 . 188 1574 Explosive . | . . . . . . . . . . . . . . Electromagnetic 531 | . . 148 . . . . . . . 56 146 . 181 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . 5 5 1 1 2 2 2 . . . 12 Average Corruption 4 | . . . 4 5 1 1 1 2 2 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . Effects 82 | . . . 12 9 1 1 2 8 1 . . . 48 Message Errors 17 | . . . 3 1 1 . . 2 . . . . 10 Matter Fused 8 | . . . 2 . . . . . . . . . 6 Heat Flow Errors 7 | . . . 1 2 . . 1 . . . . . 3 Energy Discharges 10 | . . . 2 1 . 1 . 4 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 . . 1 2 1 . . . 4 Data Loss (major) 2 | . . . . 1 . . . . . . . . 1 Misfires 2 | . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Targeting Errors 19 | . . . 2 2 . . . . . . . . 15 Weapon Failures 6 | . . . 1 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 98 | . . 30 . . 16 . . . . . . . 52 Projectiles 65 | . . 30 . . 16 . . . . . . . 19 Explosions 33 | . . . . . . . . . . . . . 33 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 6 | . 1 . . . . . 1 . . . . . 4 Kicked 1 | . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 768 | . 252 500 303 184 52 . 147 303 9 147 237 328 768 Average Temperature 129 | . 67 185 92 45 21 . 29 102 6 62 128 142 192 Received Heat Transfer 815 | . 156 270 108 27 12 . 20 18 . . 20 102 82 Effects 31 | . 1 11 . . . . . 3 . . . . 16 Shutdowns 13 | . . 6 . . . . . . . . . . 7 Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 7 | . . 4 . . . . . 3 . . . . . Short Circuit 4 | . . 1 . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 3 2 1 . . . . . . . . . 1 Heat Transferred 6277 | . 1124 1075 1554 185 259 . 111 74 37 37 . 407 1414 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Peak Influence 620 | . 267 195 238 215 289 36 620 . . 402 . . 475 Initial 186 | . . 44 18 49 97 36 25 . . 186 . . 39 Average 162 | . 150 83 113 144 135 36 408 . . 253 . . 203 Maximum Alert Level 2 | . 1 . 1 1 1 . 2 . . 2 . . 2 Low Security (%) 75 | 100 78 100 93 76 93 100 31 . . 2 . . 66 Level 1 13 | . 21 . 6 23 6 . 6 . . 93 . . 4 Level 2 10 | . . . . . . . 61 . . 3 . . 29 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 2 2 3 . 4 . . . . 1 6 Investigation 4 | . 1 . 1 1 1 . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . . 2 Reinforcement 9 | . 2 . 1 . 2 . 1 . . . . . 3 Assault 1 | . . . . . . . . . . . . 1 . Garrison 4 | . . . . 1 . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Distress Signals 4 | . . 1 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 13 16 21 6 6 . 13 3 2 5 3 8 29 Peak Tracking Total 11 | . 3 3 5 3 1 . 4 1 2 3 3 11 4 Tactical Retreats 10 | . . 6 . . . . . . . . 1 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Traps Triggered 11 | . 2 . 2 2 3 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . 2 . . . . . . 4 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Machines Disabled 17 | . . . 1 . 1 . . . . . . . 15 Max in Single Turn 13 | . . . 1 . 1 . . . . . . . 13 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Machines Accessed 17 | . 3 5 3 4 1 . . 1 . . . . . Terminals 12 | . 2 5 2 3 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 46 | . 21 9 4 8 3 . . 1 . . . . . Successful 35 | . 16 6 4 6 2 . . 1 . . . . . Failed 10 | . 4 3 . 2 1 . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . Terminals 32 | . 18 9 2 3 . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 13 6 2 3 . . . 1 . . . . . Record 9 | . 8 . 1 . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . 1 1 1 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 2 2 1 1 . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . Recycled Matter 13 | . 13 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Total Allies 27 | . . . . 3 3 21 . . . . . . . Largest Group 26 | . . . . 3 5 26 19 11 8 8 6 . . Highest-Rated Group 709 | . . . . 93 152 709 506 343 243 243 178 . . Highest-Rated Ally 35 | . . . . 31 31 35 35 35 33 33 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 174 | . . . . 1 15 . 81 32 3 24 18 . . Total Damage 3266 | . . . . 22 212 . 1522 741 64 410 295 . . Kills 28 | . . . . 1 3 . 14 3 2 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Turns Passed 7099 | 65 498 867 817 359 639 125 318 623 105 380 613 451 1239 Spaces Moved 3863 | 39 281 462 413 172 365 79 185 380 64 223 365 249 586 Core 106 | 8 . . . . . . . . . . . . 98 Treads 3278 | 31 51 355 413 98 350 79 185 380 64 223 365 249 435 Legs 479 | . 230 107 . 74 15 . . . . . . . 53 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 150 160 160 160 160 160 160 160 50 Average Speed 156 | 137 127 154 160 168 159 160 160 160 160 160 160 160 156 Slowest Speed 250 | 160 160 160 160 180 160 160 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 28 | 3 36 29 41 37 10 64 7 55 20 7 56 26 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 8 | . . . . . . . . 1 1 . 5 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 67 | . . 7 11 3 . . . . . . . . 46 Melee . | . . . . . . . . . . . . . . Projectile 33 | . . 7 11 3 . . . . . . . . 12 AOE 34 | . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Fac Low Low Fac Total 4481 | 51 354 560 497 225 409 78 198 391 64 238 378 266 772 Wait 112 | . 1 8 18 23 5 . 7 6 . . . . 44 Move 3851 | 38 280 461 412 171 365 78 184 379 63 222 364 248 586 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 8 13 20 12 6 13 . 2 1 . 4 2 . 21 Fast Attach . | . . . . . . . . . . . . . . Attach 50 | 5 6 8 7 4 2 . . . . 2 . . 16 Detach 1 | . . . 1 . . . . . . . . . . Swap 44 | . 9 11 5 1 5 . . 1 . 3 2 . 7 Drop 64 | . 5 17 7 6 11 . . 2 . 3 2 . 11 Fire 246 | . 39 35 35 9 8 . 4 2 1 4 8 18 83 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . 2 Escape Stasis 5 | . . . . 5 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 400 | -10/Materials | Central database locked down 463 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1285 | -9/Materials | Build established: Scavenger-Mutant 1426 | -9/Materials | Discovered new exit (range 3) 1431 | -9/Materials | Entered another Materials area 1431 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1756 | -8/Materials | Build established: Gunner 1834 | -8/Materials | Crushed by falling debris 2140 | -8/Materials | Discovered new exit (range 5) 2226 | -8/Materials | Discovered new exit (range 11) 2248 | -8/Materials | Entered Storage 2341 | -8/Storage | Garrison activated, responded to threat 2429 | -8/Storage | Repaired Imp. Treads? 2469 | -8/Storage | Allied Derelicts emerged from ambush trap array 2482 | -8/Storage | Discovered new exit (range 15) 2607 | -8/Storage | Entered Factory 2607 | -7/Factory | Accompanied by 3 allies 2607 | -7/Factory | Evolved 2 slots: Propulsion x2 2686 | -7/Factory | Build established: Scavenger-Gunner 2861 | -7/Factory | Fabricated L-41 Fighter (x3) 3109 | -7/Factory | Build established: Gunner 3246 | -7/Factory | Sucked down chute 3246 | -7/Factory | Entered Waste 3247 | -7/Waste | Met a frightened Derelict 3247 | -7/Waste | Joined by Warlord forces that had cleared the area 3330 | -7/Waste | 3 allies followed down the chute 3346 | -7/Waste | Discovered new exit (range 13) 3350 | -7/Waste | 2 allies followed down the chute 3371 | -7/Waste | Entered Factory 3371 | -7/Factory | Accompanied by 19 allies 3554 | -7/Factory | Garrison activated, responded to threat 3655 | -7/Factory | Discovered new exit (range 15) 3689 | -7/Factory | Entered Lower Caves 3689 | -7/Lower Caves | Accompanied by 11 allies 3705 | -7/Lower Caves | Learned location of 1 exit from Factory 4213 | -7/Lower Caves | Discovered new exit (range 12) 4229 | -7/Lower Caves | Spotted B-75 Beast 4241 | -7/Lower Caves | Allies destroyed B-75 Beast 4280 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4312 | -7/Lower Caves | Entered another Lower Caves area 4312 | -7/Lower Caves | Accompanied by 8 allies 4399 | -7/Lower Caves | Discovered new exit (range 3) 4417 | -7/Lower Caves | Entered Factory 4417 | -6/Factory | Accompanied by 8 allies 4417 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4418 | -6/Factory | Identified exit to Lower Caves 4421 | -6/Factory | Spotted B-75 Beast 4426 | -6/Factory | Allies destroyed B-75 Beast 4778 | -6/Factory | Discovered exit to Lower Caves (range 8) 4797 | -6/Factory | Entered Lower Caves 4797 | -6/Lower Caves | Accompanied by 6 allies 5063 | -6/Lower Caves | Learned Factory terminal intel 5154 | -6/Lower Caves | Encountered a Warlord checkpoint 5378 | -6/Lower Caves | Discovered new exit (range 12) 5410 | -6/Lower Caves | Entered another Lower Caves area 5584 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5677 | -6/Lower Caves | Build established: Scavenger-Gunner 5851 | -6/Lower Caves | Discovered new exit (range 5) 5861 | -6/Lower Caves | Entered Factory 5861 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5862 | -5/Factory | Loaded intel: 20 terminal locations 6211 | -5/Factory | Build established: Gunner 6339 | -5/Factory | Garrison activated, responded to threat 6670 | -5/Factory | Lost 5 parts (1p1n1u2w) 6909 | -5/Factory | Core integrity fell below 50% 6934 | -5/Factory | Lost 8 parts (1p2n3u2w) 7035 | -5/Factory | System corruption reached 10% 7070 | -5/Factory | Core integrity fell below 20% 7100 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- [Achievement: System Compromised] Mic. Fission Core destroyed. System corrupted: Component data lost. Acquired Maneuvering Thrusters. Fusion Modulator explodes. Subcomponent Replicator disabled. P-70 Sage resets P-70 Sage, system corruption cleaned. Mic. Fission Core destroyed. Maneuvering Thrusters destroyed. System corrupted: Heat flow error (+287). Com. Battery destroyed. Acquired Tesla Rifle. System corrupted: Tesla Rifle failed to cycle. FHM7CIDSC4DQ1/WM>FEKHKUL%COG P-70 Sage resets P-70 Sage, system corruption cleaned. Tesla Rifle destroyed. Slug penetrates Wall. Slammed into P-70 Sage. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# !!! #????????????????? | | ???????????????????# !! #????????????????? | | ???????????????????# !! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#! #????????????????? | | ???????????????????# p #????????????????? | | ???????????????????######@#######????????????????? | | ?????????????????????# p #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ??????????????##+##### #???########????????? | | ?????????????# h #??# ##???????? | | ???????????? ### ##??????? | | ???????????? ##"""""""""""#??????? | | ???????????? # #??????? | | ?????????????# # #??????? | | ?????????????# # #??????? | | ?????????????# # #??????? | | ????????????? # #??????? | | ??????????????##+#####k # #??????? | | ?????????????????????# + "" #??????? | | ?????????????????????# # """"" #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# ##############??????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 44 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Backstab It Was An Accident, I Swear Leap Before You Look Loot Pinata Made in Tau Ceti IV Maximum Efficiency My Command Is Your Wish Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout System Compromised The More The Merrier Troublemaker Uninvited Guest Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed SigixSkeletonSlayer Manual? 0 Play Time 01:38:46 Cumulative 4.8 hours Start 2020.10.31 @ 02:15:09 End 2020.10.31 @ 03:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d3218df-8f71-4dba-bf7d-0eb46605912e