Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.28 @ 23:07:04 // Winter2021/Sauler Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (228) 1140 Value Destroyed (7609) 7609 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 17322 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 106 Cogmind --------- Core Integrity 0/1600 Matter 241/300 Energy 63/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Battery Melee Analysis Suite Advanced Transmission Jammer Cloaking Device Drone Bay > --- WEAPON ----------- Plasma Rifle Enhanced Coil Gun Enhanced Coil Gun Chainsword > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Tesla Rifle Electrolaser Dispersion Rifle [Rating: 116] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Array Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . 1 . . 2 1 . . Utility 9 | . . . 1 1 2 . . 1 . . . . 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 277 | . 11 19 6 12 66 8 . 31 9 2 17 56 20 20 Power 25 | . 3 1 . . 3 . . 1 . . 1 10 4 2 Engine 7 | . 3 1 . . 2 . . . . . . 1 . . Core 1 | . . . . . . . . 1 . . . . . . Reactor 17 | . . . . . 1 . . . . . 1 9 4 2 Propulsion 91 | . 4 7 1 4 21 1 . 11 2 . 7 15 8 10 Treads 35 | . 4 7 1 4 13 1 . 3 . . . . . 2 Leg 11 | . . . . . . . . 8 2 . 1 . . . Wheel 11 | . . . . . 5 . . . . . 6 . . . Hover 8 | . . . . . . . . . . . . 8 . . Flight 26 | . . . . . 3 . . . . . . 7 8 8 Utility 84 | . 1 4 3 3 18 6 . 11 3 2 3 22 5 3 Device 52 | . . 2 1 1 6 2 . 11 3 1 3 16 4 2 Storage 6 | . . 2 . . 1 . . . . . . 2 . 1 Processor 6 | . 1 . . . . 1 . . . . . 3 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 19 | . . . 2 2 11 3 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | . 3 7 2 5 24 1 . 8 4 . 6 9 3 5 Energy Gun 27 | . 1 3 2 3 6 . . 3 1 . 4 3 1 . Energy Cannon 3 | . . 1 . . . . . . 1 . . . . 1 Ballistic Gun 25 | . 2 3 . 1 13 . . 2 1 . . 3 . . Ballistic Cannon 3 | . . . . . . 1 . 2 . . . . . . Launcher 10 | . . . . 1 4 . . . 1 . 2 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . 1 . . . 2 . 4 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 5 1 2 5 . . 1 . . . 2 2 1 Corrupted Parts 2 | . . 1 . . . . . . 1 . . . . . System Corruption 6 | . . 1 . . . . . . 5 . . . . . Parts Lost 101 | . 2 4 . 1 20 . . 7 5 . 21 14 18 9 Power 8 | . 1 . . . 1 . . . . . 1 2 3 . Propulsion 44 | . . 2 . 1 8 . . 5 2 . 7 4 8 7 Utility 26 | . . . . . 7 . . 1 2 . 7 5 4 . Weapon 23 | . 1 2 . . 4 . . 1 1 . 6 3 3 2 Highest Loss Streak 15 | . 1 3 . 1 7 . . 5 3 . 15 4 12 8 Average Slot Usage (%) 89 | . 95 96 99 95 96 99 100 91 86 80 73 64 37 18 Engine 3 | . 12 11 9 7 2 . . . . . . . . . Core 1 | . . . . . . . . 3 5 5 3 . . . Reactor 2 | . . . . . 3 6 6 1 . . 1 3 3 1 Treads 14 | . 18 21 27 26 20 25 26 10 . . . . . 1 Leg 6 | . 8 . . . . . . 16 28 23 18 . . . Flight 1 | . . . . . . . . . . . . 21 14 7 Device 15 | . . 7 9 12 18 21 20 19 16 16 14 15 7 4 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 1 . . Processor 3 | . 13 3 . . . 5 6 5 4 . . 3 3 . Protection 3 | . . . 8 9 11 4 6 2 . 4 3 . . . Energy Gun 8 | . 1 13 11 15 11 6 6 6 10 5 6 1 1 . Energy Cannon 1 | . . 9 6 . . . . . . 5 5 . . 1 Ballistic Gun 12 | . 25 18 18 15 14 13 13 7 9 11 7 4 . . Ballistic Cannon 1 | . . . . . . 5 6 7 . . . . . . Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 107 | 10 12 43 51 55 107 86 85 99 98 105 106 52 48 37 Greatest Support 121 | 20 40 40 60 80 98 98 98 121 80 60 80 52 60 75 Greatest Overweight (x) 10 | . 1 1 . 1 10 . . 6 1 1 6 2 1 2 Average Overweight (x) . | . . . . . 1 . . . 1 1 1 . . . Largest Inventory Capacity 20 | . 8 15 15 15 20 20 20 20 20 20 20 20 5 5 Average Capacity 15 | . 8 10 15 15 18 20 20 20 20 20 20 5 5 5 Most Carried 20 | . 8 15 15 15 20 20 20 20 20 20 20 18 5 5 Average Carried 15 | . 7 9 14 14 17 19 20 19 19 18 18 4 4 2 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 8 15 15 15 20 20 20 20 20 18 15 5 5 1 Class Distribution -------------------- 38% | Scavenger-Skirmisher 22% | Scavenger-Tank 12% | Mutant 10% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Matter Collected 7451 | 200 159 634 50 309 1461 568 . 2146 591 10 538 676 19 90 Remotely 2070 | . . . . . . 285 . 1562 223 . . . . . Salvage Created 9485 | . 394 1810 127 463 2750 56 . 1644 425 10 815 780 121 90 Parts 504 | . 23 121 6 21 151 4 . 65 10 . 42 45 5 11 Haulers Intercepted 15 | . 1 6 1 . 3 . . . . . . 3 1 . Recyclers Shooed 13 | . . 4 . 1 5 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 145 | . 8 32 . 9 36 1 . 18 9 . 18 11 1 2 Melee 3 | . . . . . . . . . . . . 1 . 2 Guns 87 | . 8 25 . 9 25 1 . 4 5 . 5 5 . . Cannons 25 | . . 6 . . . . . 14 . . 5 . . . AOE 29 | . . 1 . . 11 . . . 4 . 8 5 . . Classes Destroyed 22 | . 3 6 . 2 6 2 . 1 1 . . . 1 . Worker 21 | . 1 1 . . 10 . . 4 . . 3 2 . . Builder 20 | . . 2 . . 11 . . 3 . . 2 2 . . Tunneler 7 | . . . . . 1 . . . . . 2 4 . . Hauler 15 | . 1 6 1 . 3 . . . . . . 3 1 . Recycler 15 | . . 2 1 1 4 . . 5 . . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . . . Swarmer 35 | . . 10 . 3 8 . . . 5 . 4 5 . . Cutter 3 | . . . . . . . . . . . . . 1 2 Grunt 52 | . 8 13 . 3 4 . . 10 3 . 7 4 . . Brawler 2 | . . 1 . . . . . 1 . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . Sentry 18 | . . 8 . 1 6 . . 1 1 . 1 . . . Specialist 4 | . . . . . 4 . . . . . . . . . Hunter 12 | . . . . 1 9 . . 2 . . . . . . Programmer 14 | . . . . 1 3 . . 2 . . 6 2 . . Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . 1 . . 1 1 . . . . Thief 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 3 6 1 6 15 1 . 5 5 . 11 12 1 1 Combat Bots Only 8 | . 3 4 . 6 8 1 . 4 5 . 6 7 1 1 Max Kills in Single Turn 5 | . 1 3 1 2 5 1 . 2 3 1 5 4 1 1 Gunslinging 2 | . . 2 . 1 . . . . . . . . . . Exploded 4 | . . 1 . . 4 . . . 3 . 4 3 . . Melee 1 | . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Damage Taken 18141 | . 446 872 37 775 3427 88 . 1791 946 . 2865 1803 2144 2947 Core 3943 | . 79 176 . 102 238 17 . 153 100 . 616 287 560 1615 Absorbed by Shields 58 | . . . . . . . . . . . . 53 5 . Core Remaining (%) 73 | 100 68 56 100 85 . . 70 . . 74 46 77 61 . Volleys Fired 424 | . 56 89 5 23 98 8 . 61 19 4 30 22 6 3 Largest 4 | . 2 4 4 4 4 4 . 4 4 4 4 3 1 1 Hottest 309 | . 40 187 159 192 197 197 . 240 218 228 309 103 65 81 Shots Fired 1313 | . 100 277 19 91 332 32 . 235 68 16 94 40 6 3 Gun 1100 | . 100 230 14 91 324 30 . 128 65 12 65 36 5 . Cannon 193 | . . 47 5 . . 2 . 107 . 4 25 . . 3 Launcher 20 | . . . . . 8 . . . 3 . 4 4 1 . Special . | . . . . . . . . . . . . . . . Kinetic 760 | . 100 103 10 46 202 18 . 178 29 8 31 35 . . Thermal 423 | . . 107 5 45 114 14 . 57 18 4 59 . . . Explosive 19 | . . . . . 8 . . . 3 . 4 4 . . Electromagnetic 111 | . . 67 4 . 8 . . . 18 4 . 1 6 3 Robot Hit Streak 19 | . 10 14 4 10 19 8 . 11 11 5 5 5 7 1 Robot Miss Streak 8 | . 4 7 2 4 6 4 . 8 4 2 2 2 3 2 Penetration Max 1 | . . . . 1 1 . . . . . . 1 . . Secondary Targets 13 | . 1 4 . 2 3 1 . . 1 . . 1 . . Max Gunslinging Chain 2 | . 1 2 . 1 1 1 . . 1 . . 1 . . Shots Hit Robots 851 | . 67 161 12 55 226 22 . 145 48 10 48 45 6 6 Core Hits 494 | . 29 71 5 18 167 7 . 65 27 2 64 32 2 5 Critical Kills 7 | . 2 . . . 1 . . . . . . 4 . . Critical Parts Destroyed 6 | . 1 1 . . 1 . . . . . 3 . . . Critical Strikes 31 | . 3 2 . 1 9 . . 4 1 . 3 5 . 3 Burn 8 | . . . . 1 7 . . . . . . . . . Destroy 13 | . 3 1 . . 2 . . . . . 3 4 . . Blast 4 | . . . . . . . . 4 . . . . . . Corrupt 2 | . . 1 . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . . . . 1 . 3 Melee Attacks 59 | . . . . . 3 . . . . . . 42 4 10 Impact . | . . . . . . . . . . . . . . . Slashing 55 | . . . . . 3 . . . . . . 42 . 10 Piercing 4 | . . . . . . . . . . . . . 4 . Sneak Attacks 12 | . . . . . 1 . . . . . . 10 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24177 | . 572 2513 206 1058 6299 459 . 3841 1464 285 3390 3554 291 245 Guns 12902 | . 572 1941 120 1058 4282 436 . 1953 992 143 884 459 62 . Cannons 3400 | . . 537 86 . . 23 . 1888 . 142 661 . . 63 Explosions 5553 | . . 35 . . 1925 . . . 472 . 1840 1224 57 . Melee 2258 | . . . . . 92 . . . . . . 1871 170 125 Ramming 64 | . . . . . . . . . . . 5 . 2 57 Kinetic 8758 | . 572 637 67 511 2559 242 . 2926 414 61 310 459 . . Thermal 6581 | . . 1159 86 547 1665 217 . 915 369 142 1481 . . . Explosive 5081 | . . . . . 1884 . . . 379 . 1594 1224 . . Electromagnetic 1435 | . . 717 53 . 99 . . . 302 82 . . 119 63 Impact . | . . . . . . . . . . . . . . . Slashing 2088 | . . . . . 92 . . . . . . 1871 . 125 Piercing 170 | . . . . . . . . . . . . . 170 . Highest Corruption 18 | . . 1 . 3 10 10 10 2 18 18 4 13 1 12 Average Corruption 6 | . . 1 . 2 9 10 10 1 7 18 3 6 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 198 | . . 8 . 2 48 60 3 6 41 5 8 14 . 3 Message Errors 42 | . . 3 . 1 6 12 1 3 9 2 2 3 . . Matter Fused 46 | . . . . . 11 17 1 . 13 . 2 1 . 1 Heat Flow Errors 26 | . . . . . 8 10 . . 3 1 . 3 . 1 Energy Discharges 26 | . . 2 . 1 7 10 . 1 3 1 . 1 . . Parts Rejected 3 | . . . . . 1 . . . . . 1 . . 1 Data Loss (minor) 32 | . . 3 . . 8 7 1 1 7 . 2 3 . . Data Loss (major) 11 | . . . . . 3 3 . . 3 1 . 1 . . Misfires 4 | . . . . . 1 1 . . 2 . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . 1 . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 615 | . . . . . 36 . . 30 33 . 137 376 3 . Projectiles 36 | . . . . . . . . 30 . . 6 . . . Explosions 231 | . . . . . 36 . . . 33 . 131 28 3 . Melee 348 | . . . . . . . . . . . . 348 . . Knockbacks 13 | . . . . . . . . 13 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 11 . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . Self-Inflicted Damage 581 | . . . 37 . 227 . . . 58 . 162 49 28 20 Shots 18 | . . . 1 . 7 . . . 2 . 3 2 3 . Rammed 24 | . . 1 . . . . . . . . 1 . 2 20 Targets Rammed 24 | . . 1 . . . . . . . . 1 . 2 20 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 460 | . 18 409 36 405 319 241 . 460 182 342 425 194 2 65 Average Temperature 89 | . 6 91 19 125 79 96 . 104 70 144 85 54 1 41 Received Heat Transfer 2174 | . 246 258 . 192 291 . . 373 195 . 334 204 81 . Effects 9 | . . 2 . 1 1 . . 4 . . 1 . . . Shutdowns 3 | . . 1 . . . . . 1 . . 1 . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . Matter Decay 2 | . . 1 . . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . . 33 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . 2 . . 1 . . . 1 . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 20 | . . 2 . 2 13 . . . 1 . 2 . . . Heat Transferred 11767 | . . 2243 148 1086 3802 461 . 1572 775 148 1532 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 . 2 . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Peak Influence 1142 | . 208 632 281 338 780 . . 332 . . 487 858 1142 757 Initial 679 | . . 37 233 127 70 . . . . . . 244 482 679 Average 353 | . 89 342 266 198 471 . . 188 . . 197 583 657 709 Maximum Alert Level 4 | . 1 2 1 1 3 . . 1 . . 2 3 4 3 Low Security (%) 32 | . 98 25 . 67 26 . . 39 . . 58 . . . Level 1 28 | . 1 37 100 32 6 . . 60 . . 13 25 . . Level 2 28 | . . 37 . . 48 . . . . . 28 40 66 46 Level 3 10 | . . . . . 18 . . . . . . 33 29 53 Level 4 . | . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 3 . 2 14 . . 4 . . 2 5 2 1 Investigation 5 | . 1 1 . . 2 . . . . . . 1 . . Extermination 7 | . . . . 1 3 . . 1 . . 1 . 1 . Reinforcement 22 | . 1 2 . 1 8 . . 3 . . 1 4 1 1 Assault 1 | . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . . . Haulers Reinforced 3 | . . . . 1 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Distress Signals 13 | . 2 2 . . 3 . . 1 . . 3 . 2 . Communications Jammed 29 | . . . . . . . . . . . . 29 . . Distress Signals 29 | . . . . . . . . . . . . 29 . . Times Spotted 292 | . 16 45 2 9 39 2 . 26 16 . 25 45 61 6 Peak Tracking Total 14 | . 4 6 1 5 7 2 . 5 7 . 7 10 14 6 Tactical Retreats 33 | . 4 1 . . . . . 2 . . 4 8 12 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Traps Triggered 19 | . 3 2 . 2 4 . . 1 . . . 5 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Machines Disabled 25 | . . . . . 8 . . 7 . . 9 . . 1 Max in Single Turn 4 | . . . . . 3 . . 1 . . 4 . . 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Machines Accessed 22 | . 2 4 . . 2 1 . 1 1 . 1 7 1 2 Terminals 15 | . 2 4 . . 1 . . . . . 1 4 1 2 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . 1 . . Total Hacks 39 | . 5 8 . . 4 1 . 1 1 . 2 12 2 3 Successful 14 | . 1 4 . . 1 1 . 1 1 . . 4 . 1 Failed 25 | . 4 4 . . 3 . . . . . 2 8 2 2 Catastrophic 6 | . 1 1 . . . . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 6 3 . . 1 . . . . . 2 7 1 . Terminals 27 | . 5 8 . . 2 . . . . . 2 5 2 3 Fabricators 6 | . . . . . . . . . . . . 6 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 1 . . . 1 . . Terminal Hacks 9 | . 1 4 . . 1 1 . . 1 . . . . 1 Record 1 | . . . . . . . . . . . . . . 1 Robot Analysis 3 | . 1 2 . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . Fabnet 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 3 . . 2 . . . . . 1 6 1 2 Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . 6 2 Autooverrided 1 | . . . . . . . . . . . . . 1 . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Total Allies 3 | . . . . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . . . . 2 . . . . 1 . Highest-Rated Group 53 | . . . . . . . . 53 . . . . 30 . Highest-Rated Ally 41 | . . . . . . . . 41 . . . . 30 . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks 22 | . . . . . . . . 16 . . . . 6 . Total Damage 387 | . . . . . . . . 338 . . . . 49 . Kills 4 | . . . . . . . . 3 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 . . 3 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Turns Passed 11890 | . 540 1842 296 419 2118 1837 98 1457 1419 107 549 725 253 230 Spaces Moved 7032 | 1 260 814 166 183 925 992 61 608 694 49 270 1268 538 203 Core 15 | . 1 . . . . . . . . . . . . 14 Treads 3359 | . 157 814 166 183 733 992 61 243 . . . . . 10 Legs 1328 | 1 102 . . . . . . 365 694 49 117 . . . Wheels 345 | . . . . . 192 . . . . . 153 . . . Hover 7 | . . . . . . . . . . . . 3 4 . Flight 1978 | . . . . . . . . . . . . 1265 534 179 Fastest Speed 22 | 120 100 160 160 160 110 162 162 162 190 190 115 25 25 22 Average Speed 133 | 120 144 183 160 173 177 162 162 184 190 190 151 31 32 44 Slowest Speed 540 | 120 160 240 160 240 243 162 162 540 190 190 190 200 117 150 Overloaded Moves 47 | . . . . . . . . . . . . . 28 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . 21 14 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 29 | 2 44 56 19 6 27 92 18 14 88 10 7 30 29 6 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . 4 . . 1 . . . . . Spaces Dug 82 | . . . . . 24 . . . 21 . . 35 2 . Terrain Destroyed 347 | . . 4 6 . 100 . . 34 51 4 88 58 2 . Melee 17 | . . . . . 2 . . . . . . 13 2 . Projectile 57 | . . . . . 4 . . 34 1 4 4 10 . . AOE 271 | . . 4 6 . 92 . . . 50 . 84 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Total 8459 | . 343 966 189 229 1156 1201 60 790 747 54 341 1493 584 306 Wait 447 | . 10 15 . . 19 184 . 46 22 . 15 80 3 53 Move 6946 | . 259 813 165 182 924 991 60 607 693 48 269 1229 513 193 Hop 32 | . . . . . . . . . . . . 16 11 5 Pick Up 64 | . 4 13 5 4 17 3 . 7 1 . 5 5 . . Fast Attach 151 | . 8 7 3 4 28 4 . 13 2 . 6 44 18 14 Attach 55 | . 2 2 1 2 14 . . 4 1 2 10 9 2 6 Detach 21 | . . 1 . . 3 . . 1 . . 3 8 3 2 Swap 71 | . 1 10 2 6 24 4 . 14 6 . 1 3 . . Drop 119 | . 3 15 8 8 26 7 . 17 3 . 1 25 6 . Fire 424 | . 56 89 5 23 98 8 . 61 19 4 30 22 6 3 Melee 59 | . . . . . 3 . . . . . . 42 4 10 Ram 13 | . . . . . . . . . . . 1 . 1 11 Kick . | . . . . . . . . . . . . . . . Crush 10 | . . 1 . . . . . . . . . . . 9 Escape Stasis 27 | . . . . . . . . . . . . 10 17 . Rewire 20 | . . . . . . . . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Weapon x2 722 | -9/Materials | Lost 3 parts (2n1w) 1090 | -9/Materials | Build established: Gunner 1562 | -9/Materials | Build established: Scavenger-Gunner 1641 | -9/Materials | Discovered new exit (range 8) 1999 | -9/Materials | Discovered new exit (range 10) 2054 | -9/Materials | Build established: Gunner 2383 | -9/Materials | Entered another Materials area 2383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -8/Materials | Discovered new exit (range 5) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2706 | -7/Factory | Found Prototype Launcher 2707 | -7/Factory | Identified Rocket Array 2711 | -7/Factory | Found Rocket Array 2732 | -7/Factory | Build established: Scavenger-Tank 3013 | -7/Factory | Discovered new exit (range 14) 3098 | -7/Factory | Entered another Factory area 3098 | -6/Factory | Evolved 2 slots: Utility x2 3808 | -6/Factory | Destroyed 8 combat bots 3813 | -6/Factory | Lost 7 parts (4n1u2w) 3943 | -6/Factory | System corruption reached 10% 4079 | -6/Factory | Lost 3 parts (2n1u) 5198 | -6/Factory | First assault squad dispatched 5204 | -6/Factory | Discovered new exit (range 7) 5216 | -6/Factory | Entered Lower Caves 5242 | -6/Lower Caves | Learned Factory security intel 5273 | -6/Lower Caves | Arm. Treads stolen by Master Thief 5283 | -6/Lower Caves | Adv. Beam Rifle stolen by Master Thief 5579 | -6/Lower Caves | Found Prototype Device 5618 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5800 | -6/Lower Caves | Spotted B-75 Beast 6761 | -6/Lower Caves | Encountered a Warlord checkpoint 6819 | -6/Lower Caves | Learned Factory stockpile data 7033 | -6/Lower Caves | Discovered new exit (range 11) 7053 | -6/Lower Caves | Entered another Lower Caves area 7134 | -6/Lower Caves | Discovered new exit (range 14) 7151 | -6/Lower Caves | Entered Factory 7151 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7152 | -5/Factory | Identified exit to Extension 7317 | -5/Factory | Spotted B-75 Beast 7458 | -5/Factory | Destroyed B-75 Beast 7793 | -5/Factory | Lost 5 parts (4n1u) 7920 | -5/Factory | Identified Heart of Steel 8530 | -5/Factory | Discovered new exit (range 19) 8608 | -5/Factory | Entered Upper Caves 9028 | -5/Upper Caves | Learned 8 Factory zone layouts 9345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9755 | -5/Upper Caves | Encountered a Warlord checkpoint 9949 | -5/Upper Caves | Discovered new exit (range 10) 9976 | -5/Upper Caves | Learned Factory non-interactive machine intel 10008 | -5/Upper Caves | Learned Factory stockpile data 10015 | -5/Upper Caves | System corruption reached 10% 10016 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10027 | -5/Upper Caves | Entered another Upper Caves area 10028 | -5/Upper Caves | Encountered a Warlord checkpoint 10045 | -5/Upper Caves | Lost 3 parts (1n2u) 10125 | -5/Upper Caves | Discovered new exit (range 6) 10134 | -5/Upper Caves | Entered Factory 10134 | -4/Factory | Evolved 2 slots: Propulsion x2 10135 | -4/Factory | Identified exit to Research 10137 | -4/Factory | Loaded intel: 232 non-interactive machine locations 10168 | -4/Factory | Discovered exit to Research (range 9) 10231 | -4/Factory | Spotted B-86 Titan 10324 | -4/Factory | Build established: Scavenger-Tank 10515 | -4/Factory | Lost 4 parts (1p2u1w) 10627 | -4/Factory | Core integrity fell below 50% 10683 | -4/Factory | Entered Research 10683 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10696 | -3/Research | Lost 15 parts (6n4u5w) 10819 | -3/Research | Lost 3 parts (2u1w) 10903 | -3/Research | Destroyed 7 combat bots 10909 | -3/Research | Lost 4 parts (2p1u1w) 11145 | -3/Research | Crushed by falling debris 11146 | -3/Research | System corruption reached 10% 11203 | -3/Research | Lost 3 parts (3n) 11384 | -3/Research | Lost 3 parts (2u1w) 11402 | -3/Research | Discovered new exit (range 13) 11408 | -3/Research | Entered another Research area 11408 | -2/Research | Evolved 2 slots: Utility x2 11468 | -2/Research | Build established: Mutant 11496 | -2/Research | Found Prototype Launcher 11496 | -2/Research | Identified Enh. Gamma Bomb Array 11535 | -2/Research | Lost 12 parts (1p6n4u1w) 11619 | -2/Research | Spotted B-90 Cyclops 11654 | -2/Research | Discovered new exit (range 5) 11661 | -2/Research | Entered Access 11661 | -1/Access | Evolved 2 slots: Utility x2 11691 | -1/Access | Lost 3 parts (2n1w) 11823 | -1/Access | Core integrity fell below 50% 11874 | -1/Access | Core integrity fell below 20% 11878 | -1/Access | System corruption reached 10% 11891 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11837_ C-57 Dissector destroyed. 11841_ Cld. Field Propulsion Drive destroyed. 11841_ Adv. Surge Thruster destroyed. 11844_ Adv. Surge Thruster severed. 11847_ Dual-blade Saw severed. 11850_ Acquired Dual-blade Saw. 11851_ System corrupted: Dual-blade Saw rejected. 11851_ Acquired Dual-blade Saw. 11856_ C-57 Dissector Dual-blade Saw severed. 11859_ P-80 Master Imp. Antigrav System severed. 11864_ Acquired Dual-blade Saw. 11867_ Acquired Adv. Surge Thruster. 11870_ Adv. Surge Thruster destroyed. 11873_ Acquired Adv. Surge Thruster. 11876_ Adv. Surge Thruster destroyed. 11877_ System corrupted: Matter fused (-9). 11883_ Dual-blade Saw destroyed. 11886_ Slammed into P-80 Master. 11887_ Acquired 45 matter. 11887_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????H????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###########???????????????? ?????????? | | ??????????# #??????????????? ?????????? | | ??????????# #?????????????? ????????? | | ??????????# *#????????????? #???????? | | ??????????# !]############## #???????? | | ??????????# p !=!@p ??????? | | ??????????# /####! ??????? | | ######????# =#??# ! ??????? | | ??#??# #??# ??????? | | #??###########??#+## ??????? | | = "" #?????? ????????# ??????? | | = "" #?????# ! ??????# ??????? | | Y" #?????# ????# ########???????? | | "" #?????? ??# #??????????????? | | "" ?######??""" # #??????????????? | | ???# #??""" + #??????????????? | | ?????# #??""" # #??????????????? | | +######## #??"S # #??????????????? | | # #??"" ?# #??????????????? | | %! + #??"" ??# #??????????????? | | # #?? ???# #??????????????? | | ####### # # ???# #??????????????? | | ??????# # #?############ #??????????????? | | ??????# # #??# " #??????????????? | | ??????# ######??# # = #??????????????? | | ??????# #???????# # * #??????????????? | | ??#####+######### # | #??????????????? | | ??# ## #??????????????? | | ??# ## %! #??????????????? | | ??#"" " ## ]% #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 675 Resistance: KI 30 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 12 Core Analysis 10 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexWaveRailgun Manual? 0 Play Time 01:50:18 Cumulative 213.3 hours Start 2021.12.28 @ 17:05:54 End 2021.12.28 @ 23:07:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac70fe2-1daa-408e-8b51-1b4de1357aca