Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 17:23:11 Player: Polariusz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1991) 1991 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3141) 3141 TOTAL SCORE: 12082 Bonus ------- Follower Combat Kills 141 Win 3000 Cogmind --------- Core Integrity 1006/1600 Matter 145/300 Energy 100/100 System Corruption 4% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Diametric Drive > --- UTILITY (12) ----- Enhanced Optical Array Advanced ECM Suite > --- WEAPON (3) ------- Gravity Flail > --- INVENTORY (5) ---- Quantum Reactor Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Kinecellerator Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 8 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 Propulsion 5 | . . . . . 1 . 2 1 . 1 Utility 10 | . . . . . 7 1 . 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 73 | 5 5 1 1 2 19 20 5 4 . 11 Power 10 | . 2 . . . 3 3 1 . . 1 Engine 3 | . 2 . . . 1 . . . . . Core 5 | . . . . . 2 3 . . . . Reactor 2 | . . . . . . . 1 . . 1 Propulsion 20 | 2 . . . . 3 6 1 2 . 6 Treads 2 | . . . . . . 2 . . . . Leg 8 | 2 . . . . 3 3 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . . 1 1 2 . 6 Utility 22 | 1 . 1 . 1 7 7 1 1 . 3 Device 11 | . . . . . 7 1 1 . . 2 Storage 2 | 1 . . . . . 1 . . . . Processor 3 | . . . . . . 2 . . . 1 Hackware 2 | . . . . . . 1 . 1 . . Protection 4 | . . 1 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 3 . 1 1 6 4 2 1 . 1 Energy Gun 4 | . 3 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . 2 2 . . . . Ballistic Cannon 5 | . . . . . 2 1 2 . . . Launcher 3 | . . . . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 2 . . . 4 Parts Lost 38 | . 1 . 1 . 3 20 . 6 2 5 Power 3 | . 1 . . . . 1 . 1 . . Propulsion 13 | . . . . . 1 6 . 2 1 3 Utility 15 | . . . . . 2 10 . 1 1 1 Weapon 7 | . . . 1 . . 3 . 2 . 1 Highest Loss Streak 7 | . 1 . 1 . 1 6 . 5 7 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 7 7 7 6 7 8 3 3 3 3 Power 1 | . 3 3 3 2 1 . . . . . Propulsion 1 | . . . . . 2 4 . . 1 1 Utility . | . . . . . . . . . . . Weapon 3 | . 3 4 4 3 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 2 . 1 4 4 . 2 . 1 Power 4 | . 1 . . 1 2 . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 1 | . . . . . . 1 . . . . Weapon 5 | . . 1 . . 1 2 . . . 1 Tool/Special 3 | . . 1 . . . . . 2 . . Average Slot Usage (%) 67 | . 84 98 95 74 63 68 29 33 11 18 Engine 7 | . 13 14 14 14 2 . . . . . Core 1 | . . . . . 3 6 . . . . Leg 18 | . 28 28 28 28 12 11 . . . . Flight 1 | . . . . . . . 7 11 5 8 Device 7 | . . . . . 18 24 2 3 . 4 Storage 9 | . 14 14 14 14 6 4 . . . . Protection 6 | . . 12 14 14 5 4 . . . . Energy Gun 6 | . 26 28 13 . . . . . . . Ballistic Gun 1 | . . . . . 3 7 . . . . Ballistic Cannon 1 | . . . . . 4 . 5 . . 1 Slashing Weapon 1 | . . . 10 2 2 1 . . . . Peak Build Rating 90 | 5 9 10 12 13 51 80 47 61 27 90 Average Rating 24 | 3 8 9 10 8 34 54 32 47 23 43 On Entrance 19 | . 5 9 10 10 13 51 19 47 27 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 9 14 17 17 17 37 63 18 23 . 45 Greatest Support 63 | 20 20 20 20 20 40 63 21 33 21 53 Greatest Overweight (x) 5 | . . . . . . 5 5 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 9 5 5 5 5 Most Carried 10 | 2 8 8 8 8 8 10 5 5 5 5 Average Carried 7 | 1 7 7 8 7 7 8 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 7 5 4 4 5 5 Class Distribution -------------------- 92% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Matter Collected 1836 | 225 75 10 10 10 378 902 163 63 . . Remotely . | . . . . . . . . . . . Salvage Created 2208 | . 208 6 92 . 443 1010 174 275 . . Parts 99 | . 20 1 11 . 14 39 4 10 . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 5 | . 2 . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 40 | . 8 1 3 . 8 15 1 4 . . Melee 8 | . . . 3 . . 5 . . . . Guns 16 | . 8 1 . . 2 5 . . . . Cannons 6 | . . . . . 1 4 1 . . . AOE 10 | . . . . . 5 1 . 4 . . Classes Destroyed 14 | . 5 . 1 . 2 6 . . . . Worker 2 | . 1 . . . . . . 1 . . Builder 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . 1 . . . 1 1 1 1 . . Operator 2 | . . . . . . 1 . 1 . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 15 | . 6 1 . . 4 . . 4 . . Grunt 8 | . 2 . . . 1 5 . . . . Sentry 3 | . . . . . . 2 1 . . . Specialist 2 | . . . . . . 2 . . . . Hunter 3 | . . . . . . 3 . . . . Programmer 5 | . . . . . 3 2 . . . . Heavy 1 | . . . . . . 1 . . . . Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 6 | . 3 1 1 . 6 3 1 5 . . Combat Bots Only 5 | . 3 1 1 . 5 3 1 4 . . Max Kills in Single Turn 4 | . 2 1 1 . 4 1 1 3 . . Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 3 1 . 2 . . Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 529 | . 12 7 16 . 45 241 10 55 29 114 Missed 203 | . 3 3 2 . 14 61 . 37 15 68 Hits 326 | . 9 4 14 . 31 180 10 18 14 46 Melee 1 | . . . . . . . . 1 . . Projectile 325 | . 9 4 14 . 31 180 10 17 14 46 Critical Strikes 15 | . . 1 1 . 1 5 . 1 . 6 Part Disruptions 4 | . . . . . . 3 . . . 1 Damage Taken 7111 | . 164 32 321 . 560 3800 237 431 280 1286 Core 2134 | . 26 . 122 . 140 884 116 69 183 594 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 204 | . 65 . . . . 139 . . . . Core Remaining (%) 70 | 100 . . . 40 83 11 89 94 87 62 Volleys Fired 124 | . 22 2 . . 23 67 7 3 . . Largest 2 | . 2 2 . . 2 2 2 1 . . Hottest 130 | . 130 130 . . 74 77 88 46 . . Shots Fired 228 | . 43 4 . . 43 121 14 3 . . Gun 164 | . 43 4 . . 28 89 . . . . Cannon 51 | . . . . . 12 25 14 . . . Launcher 13 | . . . . . 3 7 . 3 . . Special . | . . . . . . . . . . . Kinetic 168 | . . . . . 40 114 14 . . . Thermal 47 | . 43 4 . . . . . . . . Explosive 13 | . . . . . 3 7 . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 8 2 . . 6 9 8 9 . . Robot Miss Streak 7 | . 7 7 . . 4 3 3 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 193 | . 38 3 6 . 28 98 10 9 . 1 Core Hits 123 | . 44 3 3 . 19 40 5 9 . . Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . Critical Strikes 10 | . . . . . 1 7 1 1 . . Destroy 4 | . . . . . 1 3 . . . . Blast 3 | . . . . . . 2 1 . . . Sever 2 | . . . . . . 2 . . . . Impale 1 | . . . . . . . . 1 . . Melee Attacks 49 | . . . 9 . 1 27 . 10 . 2 Impact 2 | . . . . . . . . . . 2 Slashing 37 | . . . 9 . 1 27 . . . . Piercing 10 | . . . . . . . . 10 . . Sneak Attacks 2 | . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6186 | . 454 51 228 . 1354 2881 296 884 . 38 Guns 2384 | . 454 51 . . 457 1422 . . . . Cannons 1018 | . . . . . 175 547 296 . . . Explosions 1538 | . . . . . 660 325 . 553 . . Melee 1246 | . . . 228 . 62 587 . 331 . 38 Ramming . | . . . . . . . . . . . Kinetic 2897 | . . . . . 632 1969 296 . . . Thermal 505 | . 454 51 . . . . . . . . Explosive 1538 | . . . . . 660 325 . 553 . . Electromagnetic . | . . . . . . . . . . . Impact 38 | . . . . . . . . . . 38 Slashing 877 | . . . 228 . 62 587 . . . . Piercing 331 | . . . . . . . . 331 . . Highest Corruption 9 | . . . . . 2 9 . . . 4 Average Corruption 5 | . . . . . 1 7 . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . 1 16 . . . 3 Message Errors 4 | . . . . . . 4 . . . . Matter Fused 5 | . . . . . 1 3 . . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 4 . . . 1 Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . . . . . 61 7 . 149 . . Projectiles 12 | . . . . . 9 3 . . . . Explosions 86 | . . . . . 52 4 . 30 . . Melee 119 | . . . . . . . . 119 . . Knockbacks 8 | . . . . . 4 3 1 . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 4 3 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . 11 . . Shots 1 | . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 230 | . 205 156 . . 20 230 . . . 189 Average Temperature 60 | . 59 78 . . 10 63 . . . 95 Received Heat Transfer 582 | . 18 . . . 36 351 45 42 9 81 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 610 | . 545 65 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 94 | 100 100 100 . . 100 100 100 100 100 44 Level 1 4 | . . . . . . . . . . 45 Level 2 . | . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 444 | . 128 78 . . 166 177 101 167 23 444 Initial 93 | . . . . . . 14 93 26 23 8 Average 60 | . 36 17 . . 46 48 73 90 9 204 Influence Increases 2228 | . 256 78 . . 289 670 58 196 15 666 Destroy 0b10 Robot/C 800 | . 160 60 . . 180 300 20 80 . . Destroy 0b10 Robot/NC 70 | . 20 . . . 10 20 5 15 . . Destroy Leader 188 | . 34 10 . . 42 82 10 10 . . Allied During Kill 15 | . . 8 . . 7 . . . . . Successful Hack 132 | . 42 . . . 13 26 . . . 51 Disable Machine 75 | . . . . . 15 60 . . . . Destroy Structure 198 | . . . . . 22 92 8 76 . . Partial Spotted 75 | . . . . . . . . 15 . 60 Lose Combat Pursuer 675 | . . . . . . 90 15 . 15 555 Influence Decreases 1785 | . 256 60 18 . 258 509 199 205 42 238 Entered New Map 177 | . . . 10 . . 17 99 25 19 7 Time Decay 1280 | . 251 60 8 . 258 292 100 120 10 181 Lost Part 328 | . 5 . . . . 200 . 60 13 50 Squads Dispatched 13 | . . . . . 2 6 . 1 . 4 Investigation 1 | . . . . . . . . . . 1 Extermination 7 | . . . . . 2 2 . 1 . 2 Reinforcement 5 | . . . . . . 4 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . 3 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 19 3 6 . 9 28 2 17 6 50 Peak Tracking Total 15 | . 3 3 2 . 6 5 1 11 6 15 Tactical Retreats 13 | . . . . . . 2 1 . 1 9 Traps | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 . . . 2 . . 3 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . . . 1 4 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Machines Accessed 23 | . 8 1 . 1 4 5 . 1 . 3 Terminals 15 | . 7 . . . 2 2 . 1 . 3 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 56 | . 18 1 . 9 12 11 . 1 . 4 Successful 40 | . 13 1 . 9 5 8 . 1 . 3 Failed 16 | . 5 . . . 7 3 . . . 1 Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 30 | . 15 . . . 5 5 . 1 . 4 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 5 | . 3 . . . . 2 . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 4 1 . . . . Terminal Hacks 32 | . 11 1 . 9 3 4 . 1 . 3 Record 11 | . 1 . . 9 . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Open DSF 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . . . . 2 . . . . Locate Traps 2 | . 1 . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 Zone Layout 3 | . 1 . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 3 2 . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 60 | . 32 . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 2 2 2 . . . . . Highest-Rated Group 40 | . . 40 32 32 32 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . 6 35 . 3 . . . . . Total Damage 466 | . . 44 392 . 30 . . . . . Kills 6 | . . 2 3 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 1535 | . . . . . 611 892 . . . 32 Optics 27 | . . . . . . . . . . 27 Traps 1503 | . . . . . 611 892 . . . . ECM 1248 | . . . . . 508 735 . . . 5 Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Turns Passed 6106 | 64 984 330 281 1687 807 1026 208 249 57 413 Spaces Moved 5815 | 50 706 262 171 1374 549 673 392 481 143 1014 Core 17 | 11 . . . . . 5 1 . . . Treads 22 | . . . . . . 22 . . . . Legs 3565 | 39 706 262 171 1374 549 464 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2211 | . . . . . . 182 391 481 143 1014 Fastest Speed 30 | 50 120 120 120 120 120 40 37 31 37 30 Average Speed 89 | 104 120 120 120 120 120 104 41 34 38 36 Slowest Speed 300 | 120 120 120 120 120 120 300 300 117 40 45 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 6 1 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 95 75 16 59 9 16 11 20 9 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 5 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 166 | . . . . . 28 93 4 41 . . Melee . | . . . . . . . . . . . Projectile 18 | . . . . . 2 12 4 . . . AOE 148 | . . . . . 26 81 . 41 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Fac Res Res Acc Total 6496 | 61 800 274 233 1418 667 887 425 538 142 1051 Wait 240 | . 53 5 53 17 21 44 12 32 . 3 Move 5783 | 49 705 261 170 1373 548 672 391 469 140 1005 Hop 10 | . . . . . . . . 5 1 4 Pick Up 119 | 7 12 3 . 12 30 30 4 9 1 11 Fast Attach . | . . . . . . . . . . . Attach 71 | 5 3 1 . 3 15 16 5 7 . 16 Detach 14 | . . . . 1 1 2 2 . . 8 Swap 23 | . 2 . 1 . 9 9 2 . . . Drop 63 | . 3 2 . 12 19 20 2 3 . 2 Fire 124 | . 22 2 . . 23 67 7 3 . . Melee 49 | . . . 9 . 1 27 . 10 . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 422 | -10/Materials | Discovered new exit (range 6) 591 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Discovered new exit (range 8) 777 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Repaired Spread Laser 1049 | -10/Materials | Entered Mines 1052 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1101 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1110 | -10/Mines | Discovered new exit (range 3) 1159 | -10/Mines | Learned location of Storage (-8) 1201 | -10/Mines | Found the Drone Emporium 1265 | -10/Mines | Found a hidden stash of uninstalled traps 1311 | -10/Mines | Discovered new exit (range 9) 1358 | -10/Mines | Discovered new exit (range 14) 1379 | -10/Mines | Entered Subcaves 1379 | -10/Subcaves | Accompanied by 2 allies 1380 | -10/Subcaves | Approached by a straggling Scientist 1419 | -10/Subcaves | Learned location of Zion (-7) 1419 | -10/Subcaves | Met a Zionite searching for "candidates" 1519 | -10/Subcaves | Discovered new exit (range 5) 1555 | -10/Subcaves | Disturbed a concealed Subdweller 1576 | -10/Subcaves | Core integrity fell below 50% 1621 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1660 | -10/Subcaves | Entered Scraptown 1660 | -8/Scraptown | Accompanied by 2 allies 1815 | -8/Scraptown | Visited UFD Registry 1849 | -8/Scraptown | Visited Fellowship of the Rings 1894 | -8/Scraptown | Visited Comm Corps 1936 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2294 | -8/Scraptown | Discovered new exit (range 11) 2405 | -8/Scraptown | Visited Awakened 2441 | -8/Scraptown | Visited Shadow of the Wyrm 2464 | -8/Scraptown | Visited SPCMW 2661 | -8/Scraptown | Visited The Evicted 2691 | -8/Scraptown | Visited Junk Repository 3347 | -8/Scraptown | Entered Factory 3347 | -6/Factory | Accompanied by 2 allies 3347 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 3350 | -6/Factory | Identified exit to DSF 3596 | -6/Factory | Discovered new exit (range 11) 3799 | -6/Factory | Discovered new exit (range 11) 4154 | -6/Factory | Entered another Factory area 4154 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4546 | -5/Factory | Repaired Enh. Gauss Cannon 4812 | -5/Factory | Lost 6 parts (2n4u) 4942 | -5/Factory | Lost 5 parts (3u2w) 4999 | -5/Factory | Core integrity fell below 50% 5032 | -5/Factory | Lost 6 parts (1p3n2u) 5077 | -5/Factory | Core integrity fell below 20% 5100 | -5/Factory | Lost 3 parts (1n1u1w) 5173 | -5/Factory | Discovered new exit (range 3) 5180 | -5/Factory | Entered another Factory area 5180 | -4/Factory | Evolved 2 slots: Propulsion x2 5195 | -4/Factory | Discovered new exit (range 2) 5310 | -4/Factory | Discovered new exit (range 10) 5388 | -4/Factory | Entered Research 5388 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5551 | -3/Research | Spotted B-86 Titan 5635 | -3/Research | Discovered new exit (range 6) 5637 | -3/Research | Entered another Research area 5637 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5666 | -2/Research | Spotted B-90 Cyclops 5686 | -2/Research | Discovered new exit (range 14) 5688 | -2/Research | Lost 7 parts (1p3n2u1w) 5694 | -2/Research | Entered Access 5694 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5826 | -1/Access | Spotted B-99 Colossus 5851 | -1/Access | Found Prototype Device 5852 | -1/Access | Identified Adv. Kinecellerator 5895 | -1/Access | Lost 4 parts (2n1u1w) 6106 | -1/Access | Discovered new exit (range 6) 6107 | *** | Escaped! Last Messages --------------- [Achievement: GoHome()] >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad UWKC5SRRQM. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Dropped Quantum Reactor. Acquired Enh. Optical Array. Acquired Quantum Reactor. Impulse Thruster Array destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# +??????????????????????????????????????????? | | ?+ #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #????????????#""""""""""#??????????????????? | | ?# #????????????# #??????????????????? | | ?# #????????????# #??????????????????? | | ?# #????????????# #??????????????????? | | ?# #????????????# "" #??????????????????? | | ## #????????????# "@ #??????????????????? | | #????????????# #??????????????????? | | #???######???# #??????????????????? | | #?? #???# #??????????????????? | | #?? #??## ##?????????????????? | | #? ! !#??# #?????????????????? | | #? " #??##"" ##?????????????????? | | # """ #???#"" #??????????????????? | | #### # """ #???#"" #??????????????????? | | ???# + " #???#T #??????????????????? | | ???# # #???#"" #??????????????????? | | ???# # #???#"" #??????????????????? | | ???# ##############"" #####+##???????????? | | ???# ??????? | | ???# ?????? | | ???####+###########################+######???????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? "???????????????????????????????????????? | | ???? """??????????????????????????????????????? | | ???? ""??????????????????????????????????????? | | ???# " ?????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 300 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Adv. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 18% | -10/Materials Enh. Gauss Cannon | 28% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Denied? Epsilon Run GoHome() Just Browsing Challenges ------------ None Game ------ Seed MiningExoskeletonCoupler Manual? 0 Play Time 01:23:37 Cumulative 34.6 hours Start 2025.05.08 @ 21:51:46 End 2025.05.09 @ 17:23:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 948bd41e-11a3-4baa-85c9-6134815d14ff