Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 02:13:38 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (65) 325 Value Destroyed (2320) 2320 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 10370 Bonus ------- Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 785/1150 Matter 251/300 Energy 240/240 System Corruption 9% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink Medium Storage Unit Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (12) --- Micro Fission Core Field Propulsion Drive Advanced Power Amplifier Gravity Neutralizing Apparatus Long-range Sensor Array Experimental Cloaking Device PSU Rigger High-powered Shock Rifle High-powered Shock Rifle KE Penetrator KE Penetrator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- KE Penetrator Plasma Sword > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Gravity Neutralizing Apparatus Long-range Sensor Array Advanced Transmission Jammer Experimental Cloaking Device PSU Rigger High-powered Shock Rifle High-powered Shock Rifle KE Penetrator Fusion Bomb Launcher Axe [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Utility 8 | . . . . . 3 . . . . . 1 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | . 6 3 . 3 23 9 . 6 5 . 11 . 17 10 3 28 7 . 12 Power 17 | . 2 . . . 2 1 . . 1 . 3 . 1 2 . 2 1 . 2 Engine 4 | . 2 . . . . . . . . . 1 . . 1 . . . . . Core 13 | . . . . . 2 1 . . 1 . 2 . 1 1 . 2 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 35 | . 2 2 . . 7 4 . 2 . . 1 . 2 . 1 10 2 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 10 | . 2 2 . . 6 . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 3 1 . . Flight 21 | . . . . . 1 4 . 2 . . 1 . 2 . 1 7 1 . 2 Utility 44 | . 2 . . . 8 3 . 2 2 . 1 . 5 8 2 4 3 . 4 Device 32 | . . . . . 6 1 . 2 2 . . . 3 8 2 2 2 . 4 Storage 4 | . 2 . . . 1 1 . . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . . 1 . 1 . . . . . . Hackware 4 | . . . . . . . . . . . . . 1 . . 2 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | . . 1 . 3 6 1 . 2 2 . 6 . 9 . . 12 1 . 4 Energy Gun 19 | . . . . 1 4 1 . 1 1 . 3 . 4 . . 4 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . 1 . 1 1 . . . . . . . . . . 5 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 3 . . . . . . . . Slashing Weapon 12 | . . . . . . . . 1 . . . . 5 . . 3 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . 1 . . 1 . 1 . . . 1 . 2 Parts Lost 17 | . . 1 . 1 1 . . . . . . . . . . 7 . . 7 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 9 | . . . . . 1 . . . . . . . . . . 5 . . 3 Utility 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon 4 | . . 1 . 1 . . . . . . . . . . . 1 . . 1 Highest Loss Streak 7 | . . 1 . 1 1 . . . . . . . . . . 4 . . 7 Average Slot Usage (%) 96 | . 99 100 100 98 99 95 100 100 100 100 93 93 93 100 100 91 95 94 89 Engine 4 | . 14 14 14 14 . . . . . . . . . 3 6 3 . . . Core 7 | . . . . . 8 12 15 15 15 15 13 13 13 9 6 7 10 10 10 Wheel 11 | . 25 28 28 28 26 6 . . . . . . . . . . . . . Flight 14 | . . . . . . 21 30 30 30 30 33 33 33 33 33 18 21 21 16 Device 7 | . . . . . 9 8 7 7 7 7 6 6 12 6 6 10 9 10 10 Storage 18 | . 27 28 28 28 26 17 15 15 15 15 13 13 13 13 13 11 10 10 10 Processor 7 | . . . . . 9 11 15 15 15 15 13 13 7 13 13 11 10 10 10 Hackware 5 | . . . . . . . . . . . . . 5 6 6 11 21 21 20 Energy Gun 6 | . 14 2 . 9 15 15 15 15 15 15 8 6 1 . . 1 . . . Ballistic Gun 6 | . 14 25 28 16 . . . . . . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . . . . . . . 5 13 13 5 8 10 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 10 72 70 69 70 85 82 30 30 32 30 38 38 45 42 41 41 35 35 39 Greatest Support 55 | 20 32 32 26 26 48 36 30 32 32 32 38 38 42 42 43 50 55 43 55 Greatest Overweight (x) 3 | . 3 2 2 2 3 2 . . 1 . . . 1 1 1 2 . . . Average Overweight (x) . | . 1 2 2 2 1 . . . . . . . . . . . . . . Largest Inventory Capacity 24 | . 20 20 20 20 24 24 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 15 | . 19 20 20 20 23 15 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 24 | . 17 20 20 20 24 24 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 14 | . 10 18 20 19 23 15 11 11 11 12 11 12 11 11 12 11 11 11 11 Final Capacity 24 | 6 20 20 20 20 24 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 24 | 6 17 20 20 20 24 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Class Distribution -------------------- 31% | Hauler-Mutant 26% | Sprinter 13% | Hacker-Mutant 12% | Scavenger-Mutant 6% | Hacker-Scout 5% | Hacker-Sprinter 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Matter Collected 1953 | 200 97 45 . 79 243 . . 28 93 68 . . 293 82 41 429 . . 255 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2995 | . 397 219 . 50 363 . . 28 66 . . . 288 172 41 1021 53 . 297 Parts 155 | . 24 11 . 12 13 . . 2 9 . . . 19 9 4 39 3 . 10 Haulers Intercepted 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 10 | . 4 1 . 2 . . . . . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 4 . . . . 7 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 40 | . 4 . . 4 7 . . . 4 . . . 3 3 1 11 1 . 2 Melee 12 | . . . . . . . . . . . . . 2 3 1 4 1 . 1 Guns 19 | . 4 . . 1 7 . . . 1 . . . . . . 5 . . 1 AOE 7 | . . . . 3 . . . . 3 . . . 1 . . . . . . Classes Destroyed 14 | . 4 . . 2 2 . . 1 . . . . 4 . . 1 . . . Worker 4 | . . . . . . . . . . . . . 1 . . 3 . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . Tunneler 6 | . 2 3 . 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . 1 . . . . . . Recycler 5 | . 1 2 . . . . . . . . . . . . . 1 . . 1 Operator 2 | . . . . . . . . . . . . . 1 . . 1 . . . Watcher 4 | . . . . . . . . 1 . . . . . . . 2 . . 1 Swarmer 8 | . . . . 4 . . . . 4 . . . . . . . . . . Grunt 8 | . 4 . . . 3 . . . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 6 | . . . . . 3 . . . . . . . . . . 2 . . 1 Hunter 5 | . . . . . . . . . . . . . 1 2 . 2 . . . Programmer 12 | . . . . . . . . . . . . . 2 1 1 6 1 . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 1 . 4 2 . . 1 4 . . . 2 2 1 6 1 . 1 Combat Bots Only 4 | . 2 . . 4 2 . . . 4 . . . 1 2 1 2 1 . 1 Max Kills in Single Turn 3 | . 1 1 . 2 1 . . 1 3 . . . 1 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . 1 . . . . 3 . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Damage Taken 3635 | . 269 18 . 69 356 . . 73 62 . . . 170 120 31 1221 197 . 1049 Core 921 | . 61 . . 24 91 . . . 15 . . . 60 39 15 251 41 . 324 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 66 83 . . . . 97 . . . . 86 74 . . . Volleys Fired 129 | . 37 10 . 13 24 . . 4 2 . . . 2 . . 30 . . 7 Largest 2 | . 2 2 . 2 2 . . 2 2 . . . 2 . . 2 . . 2 Hottest 120 | . 60 60 . 70 111 . . 111 111 . . . 120 . . 120 . . 66 Shots Fired 247 | . 74 20 . 17 46 . . 8 3 . . . 4 . . 61 . . 14 Gun 241 | . 74 20 . 13 45 . . 8 2 . . . 4 . . 61 . . 14 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 4 1 . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 125 | . 37 17 . 10 11 . . . . . . . . . . 36 . . 14 Thermal 47 | . . . . 3 34 . . 8 2 . . . . . . . . . . Explosive 6 | . . . . 4 1 . . . 1 . . . . . . . . . . Electromagnetic 69 | . 37 3 . . . . . . . . . . 4 . . 25 . . . Robot Hit Streak 14 | . 9 5 . 3 14 . . 5 6 . . . 2 . . 9 . . 7 Robot Miss Streak 4 | . 3 3 . 3 3 . . 1 1 . . . 2 . . 4 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . 1 . . . Shots Hit Robots 223 | . 51 12 . 8 34 . . 5 1 . . . 10 5 1 61 8 . 27 Core Hits 104 | . 19 10 . 7 15 . . 2 5 . . . 6 3 1 27 1 . 8 Critical Hits 8 | . . . . . 1 . . . . . . . . . . 4 . . 3 Critical Kills 4 | . . . . . 1 . . . . . . . . . . 2 . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 2 . . 2 Melee Attacks 168 | . . . . . . . . . . . 23 . 16 10 1 60 11 . 47 Impact 23 | . . . . . . . . . . . 23 . . . . . . . . Slashing 145 | . . . . . . . . . . . . . 16 10 1 60 11 . 47 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . 3 1 . 3 1 . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 Damage Inflicted 7380 | . 624 168 . 421 556 . . 64 233 . . . 723 352 63 2401 397 . 1378 Guns 2944 | . 560 122 . 69 543 . . 64 13 . . . 49 . . 1276 . . 248 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 769 | . 64 46 . 352 . . . . 220 . . . 87 . . . . . . Melee 3654 | . . . . . . . . . . . . . 587 352 63 1125 397 . 1130 Ramming 13 | . . . . . 13 . . . . . . . . . . . . . . Kinetic 1468 | . 180 82 . 32 52 . . . . . . . . . . 874 . . 248 Thermal 802 | . 64 46 . 37 491 . . 64 13 . . . 87 . . . . . . Explosive 572 | . . . . 352 . . . . 220 . . . . . . . . . . Electromagnetic 871 | . 380 40 . . . . . . . . . . 49 . . 402 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3654 | . . . . . . . . . . . . . 587 352 63 1125 397 . 1130 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . 4 4 4 9 . 8 9 Average Corruption 5 | . . . . . . . . . . . . . 2 4 4 7 . 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . 9 4 . 39 . . 24 Message Errors 16 | . . . . . . . . . . . . . 4 . . 6 . . 6 Matter Fused 14 | . . . . . . . . . . . . . 1 . . 6 . . 7 Heat Flow Errors 8 | . . . . . . . . . . . . . 1 . . 7 . . . Energy Discharges 9 | . . . . . . . . . . . . . 1 2 . 6 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 12 | . . . . . . . . . . . . . 2 1 . 5 . . 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 . . 3 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . Targeting Errors 8 | . . . . . . . . . . . . . . 1 . 3 . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 622 | . 9 7 . 18 . . . . . . . . 35 147 . 113 69 . 224 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 34 | . 9 7 . 18 . . . . . . . . . . . . . . . Melee 588 | . . . . . . . . . . . . . 35 147 . 113 69 . 224 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . 26 18 . . 6 . . . . . . . . . . . . . . Shots 2 | . 1 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 242 | . 94 32 . 30 242 . . 145 69 24 40 185 190 103 46 198 . . . Average Temperature 42 | . 28 18 . 18 90 . . 47 14 11 12 95 54 40 21 68 . . . Received Heat Transfer 414 | . 129 . . . 162 . . 24 . . . . 9 9 . 27 . . 54 Effects 3 | . . . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Fried 6 | . 1 . . . . . . . . . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1495 | . 100 50 . 111 999 . . 148 37 . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Peak Influence 316 | . 133 32 . 85 158 27 39 124 . . 114 54 111 . . 316 154 98 137 Average Influence 82 | . 63 15 . 66 52 27 22 81 . . 104 50 50 . . 167 136 73 83 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Low Security (%) 91 | . 100 100 . 100 100 100 100 100 . . 100 100 100 . . 59 100 100 100 Level 1 8 | . . . . . . . . . . . . . . . . 40 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . . 2 . . . . 5 . . 3 1 . 2 Investigation 3 | . . . . . . . . . . . . . 3 . . . . . . Extermination 6 | . . . . . . . . 1 . . . . 2 . . 3 . . . Reinforcement 4 | . . . . . . . . 1 . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Distress Signals 7 | . 2 . . . 3 . . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 104 | . 14 . . 3 13 . 5 9 5 2 . 5 7 6 1 22 2 4 6 Peak Tracking Total 5 | . 4 . . 3 5 . 5 5 4 5 . 5 4 3 1 5 2 4 2 Tactical Retreats 11 | . 2 . . . . . . 2 1 2 . . . . . 4 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Traps Triggered 8 | . 1 . . . 1 1 . . . . 1 . 2 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Power Sources Rigged 1 | . . . . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . 1 . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Machines Disabled 5 | . . . . . . . . . . . . . 2 . . 3 . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Machines Accessed 40 | . 2 . 2 . 3 1 . 3 1 . 1 . 10 1 . 10 1 . 5 Terminals 18 | . 2 . . . 1 1 . 2 . . . . 4 . . 5 . . 3 Fabricators 6 | . . . . . . . . . . . . . 2 . . 3 . . 1 Repair Stations 5 | . . . . . 1 . . 1 . . 1 . 1 . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . 1 . . 1 Total Hacks 120 | . 8 . 2 . 11 1 . 3 1 . 4 . 30 1 . 39 4 . 16 Successful 62 | . 5 . 2 . 9 . . . 1 . 1 . 18 1 . 15 2 . 8 Failed 58 | . 3 . . . 2 1 . 3 . . 3 . 12 . . 24 2 . 8 Catastrophic 12 | . 1 . . . . . . 2 . . 1 . . . . 7 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 7 . 1 . 5 . . 2 . . . . 9 . . 24 . . 8 Terminals 59 | . 8 . . . 6 1 . 2 . . . . 9 . . 22 . . 11 Fabricators 23 | . . . . . . . . . . . . . 8 . . 11 . . 4 Repair Stations 16 | . . . . . 4 . . 1 . . 4 . 3 . . 4 . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 . . Scanalyzers 8 | . . . . . . . . . . . . . 8 . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . 2 . . 2 . . 1 Terminal Hacks 22 | . 2 . 2 . 2 . . . 1 . . . 3 1 . 6 . . 5 Record 2 | . . . 1 . . . . . . . . . . 1 . . . . . Part Schematic 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 Prototype ID Bank 2 | . . . . . 1 . . . . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . 4 . . 3 . . 2 Load Schematic 6 | . . . . . . . . . . . . . 2 . . 2 . . 2 Build 3 | . . . . . . . . . . . . . 2 . . 1 . . . Repair Station Hacks 10 | . . . . . 4 . . . . . 1 . 3 . . 2 . . . Scan Component 6 | . . . . . 2 . . . . . 1 . 2 . . 1 . . . Repair 4 | . . . . . 2 . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . Insert Component 3 | . . . . . . . . . . . . . 3 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 35 | . 7 . . . 4 . . 1 . . . . 10 . . 13 . . . Terminals 11 | . 3 . . . 2 . . . . . . . 2 . . 4 . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 1 . . . . . . . 2 . . 3 . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 31 | . 2 . . . 2 1 . 3 . . 1 . 10 . . 10 . . 2 Full Trace Events 3 | . . . . . . . . . . . . . 3 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 2 . . 1 . . 1 Parts Built 4 | . . . . . . . . . . . . . 3 . . 1 . . . Matter 611 | . . . . . . . . . . . . . 359 . . 252 . . . Time 179 | . . . . . . . . . . . . . 112 . . 67 . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 11 . . 4 . . . Parts Repaired 4 | . . . . . 2 . . . . . . . 1 . . 1 . . . Time 218 | . . . . . 76 . . . . . . . 112 . . 30 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Turns Passed 7682 | . 572 742 399 330 1112 66 43 341 304 171 223 39 924 139 27 1406 237 25 582 Spaces Moved 9569 | 1 337 585 361 265 433 142 152 824 519 532 324 153 1197 358 78 1601 645 86 976 Core 7 | . . . . . . . . . . . . . . . . 7 . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 30 | 1 29 . . . . . . . . . . . . . . . . . . Wheels 1965 | . 308 585 361 265 433 13 . . . . . . . . . . . . . Hover 589 | . . . . . . . . . . . . . . . . 589 . . . Flight 6978 | . . . . . . 129 152 824 519 532 324 153 1197 358 78 1005 645 86 976 Fastest Speed 23 | 120 120 110 110 110 96 26 26 26 28 28 25 25 23 23 23 24 27 27 27 Average Speed 51 | 120 122 114 110 110 103 33 26 26 55 28 25 25 24 24 24 57 27 27 32 Slowest Speed 210 | 120 210 120 110 110 120 106 26 28 103 28 25 25 93 93 96 150 27 27 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 9 . . 1 . . . . 4 3 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 1 56 98 70 41 31 5 80 21 76 72 8 80 22 66 21 39 15 75 29 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 2 . . . . . . . 1 . . . 2 1 . . . . Spaces Dug 78 | . . . . . . . . . . . 17 . 7 3 . 29 2 . 20 Terrain Destroyed 158 | . 6 6 . 40 9 . . . 8 . 17 . 10 3 . 37 2 . 20 Melee 78 | . . . . . . . . . . . 17 . 7 3 . 29 2 . 20 Projectile 8 | . . . . . . . . . . . . . . . . 8 . . . AOE 72 | . 6 6 . 40 9 . . . 8 . . . 3 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Fac Was Fac Total 11814 | . 431 642 364 289 1057 163 155 930 528 553 417 152 1795 391 81 1925 688 87 1166 Wait 1673 | . 32 41 . . 536 . . 97 . 22 51 . 540 12 . 205 22 . 115 Move 9521 | . 336 584 360 264 432 142 151 807 518 531 322 152 1196 357 77 1593 640 85 974 Hop 13 | . . . . . . . . 7 . . 1 . . . . 2 2 . 1 Pick Up 78 | . 14 3 2 2 22 4 2 4 1 . 3 . 8 1 . 5 2 1 4 Fast Attach 27 | . 1 . . . 3 . . . . . 3 . 3 1 . 9 3 . 4 Attach 29 | . . 1 . 1 7 7 . . . . 1 . 5 . . 5 2 . . Detach 8 | . . . . . . 1 . . . . . . 5 . . 1 1 . . Swap 87 | . 5 2 . 2 13 2 . 6 5 . 7 . 9 9 3 14 2 . 8 Drop 84 | . 6 1 2 1 18 7 2 4 2 . 6 . 11 3 . 5 4 1 11 Fire 129 | . 37 10 . 13 24 . . 4 2 . . . 2 . . 30 . . 7 Melee 155 | . . . . . . . . . . . 23 . 16 8 1 55 10 . 42 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . Rewire 6 | . . . . 6 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Build established: Hauler-Mutant 573 | -10/Materials | Entered Mines 658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 659 | -10/Mines | Discovered new exit (range 5) 753 | -10/Mines | Discovered new exit (range 11) 862 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1315 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1412 | -10/Exiles | Met EX-DEC 1433 | -10/Exiles | Learned location of Zion (-6) 1552 | -10/Exiles | Met EX-BIN 1572 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1601 | -10/Exiles | Opened EX-Vault 1611 | -10/Exiles | Found PSU Rigger 1635 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1647 | -10/Exiles | Exiles lab attacked by MAIN.C 1706 | -10/Exiles | Discovered new exit (range 10) 1714 | -10/Exiles | Left Exiles lab with PSU Rigger 1714 | -10/Exiles | Entered Mines 2029 | -9/Mines | Discovered new exit (range 15) 2044 | -9/Mines | Entered Materials 2044 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2495 | -8/Materials | Repaired Lgt. Nuclear Core 2537 | -8/Materials | Repaired Particle Charger 2839 | -8/Materials | Build established: Scavenger-Mutant 3140 | -8/Materials | Discovered new exit (range 15) 3156 | -8/Materials | Entered Factory 3156 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3157 | -7/Factory | Identified exit to Storage 3208 | -7/Factory | Discovered new exit (range 16) 3222 | -7/Factory | Sucked down chute 3222 | -7/Factory | Entered Waste 3231 | -7/Waste | Spotted C-40 Crusher 3240 | -7/Waste | Spotted C-40 Crusher 3241 | -7/Waste | Spotted C-40 Crusher 3241 | -7/Waste | Spotted C-40 Crusher 3248 | -7/Waste | Spotted C-40 Crusher 3250 | -7/Waste | Discovered new exit (range 20) 3258 | -7/Waste | Spotted C-40 Crusher 3265 | -7/Waste | Entered Factory 3481 | -7/Factory | Build established: Sprinter 3604 | -7/Factory | Discovered new exit (range 8) 3606 | -7/Factory | Entered Lower Caves 3840 | -7/Lower Caves | Learned Factory emergency access door positions 3908 | -7/Lower Caves | Discovered new exit (range 8) 3910 | -7/Lower Caves | Entered another Lower Caves area 3920 | -7/Lower Caves | Encountered a Warlord checkpoint 3924 | -7/Lower Caves | Discovered new exit (range 8) 4081 | -7/Lower Caves | Entered Factory 4081 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4304 | -6/Factory | Sucked down chute 4304 | -6/Factory | Entered Waste 4308 | -6/Waste | Spotted C-40 Crusher 4319 | -6/Waste | Spotted C-40 Crusher 4322 | -6/Waste | Spotted C-40 Crusher 4324 | -6/Waste | Spotted C-40 Crusher 4330 | -6/Waste | Spotted C-40 Crusher 4335 | -6/Waste | Discovered new exit (range 13) 4338 | -6/Waste | Spotted C-40 Crusher 4343 | -6/Waste | Entered Factory 4467 | -6/Factory | Repaired Broken Ionic Axe 4493 | -6/Factory | Identified exit to Lower Caves 4534 | -6/Factory | Fabricated Adv. Weight Redist. System? 5001 | -6/Factory | Fabricated Gravity Neutralizing Apparatus? 5209 | -6/Factory | Found Prototype Processor 5210 | -6/Factory | Identified Exp. Signal Interpreter 5213 | -6/Factory | Found Faulty Exp. Signal Interpreter 5267 | -6/Factory | Entered Lower Caves 5391 | -6/Lower Caves | Discovered new exit (range 20) 5406 | -6/Lower Caves | Identified exit to Lower Caves 5406 | -6/Lower Caves | Entered another Lower Caves area 5428 | -6/Lower Caves | Discovered new exit (range 15) 5431 | -6/Lower Caves | Identified exit to Factory 5433 | -6/Lower Caves | Entered Factory 5433 | -5/Factory | Evolved 2 slots: Utility x2 5518 | -5/Factory | Identified exit to Upper Caves 5573 | -5/Factory | Repaired Imp. VTOL Module 5591 | -5/Factory | Identified exit to Factory 5708 | -5/Factory | Build established: Hacker-Sprinter 5758 | -5/Factory | Crushed by falling debris 5908 | -5/Factory | Lost 4 parts (3n1w) 5959 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6156 | -5/Factory | Build established: Hacker-Mutant 6839 | -5/Factory | Entered another Factory area 6839 | -4/Factory | Evolved 2 slots: Utility x2 7016 | -4/Factory | Found Fusion Bomb Launcher 7068 | -4/Factory | Discovered new exit (range 11) 7072 | -4/Factory | Identified exit to Research 7076 | -4/Factory | Sucked down chute 7076 | -4/Factory | Entered Waste 7078 | -4/Waste | Found Prototype Device 7083 | -4/Waste | Spotted C-40 Crusher 7083 | -4/Waste | Spotted C-40 Crusher 7083 | -4/Waste | Spotted C-40 Crusher 7085 | -4/Waste | Spotted C-40 Crusher 7086 | -4/Waste | Spotted C-40 Crusher 7091 | -4/Waste | EMP discharged 7097 | -4/Waste | Discovered new exit (range 11) 7097 | -4/Waste | Spotted C-40 Crusher 7101 | -4/Waste | Identified exit to Factory 7101 | -4/Waste | Entered Factory 7129 | -4/Factory | Build established: Hacker-Scout 7215 | -4/Factory | Discovered new exit (range 6) 7216 | -4/Factory | Identified exit to Extension 7257 | -4/Factory | Spotted B-86 Titan 7312 | -4/Factory | Discovered exit to Research (range 8) 7554 | -4/Factory | Discovered exit to Extension (range 6) 7683 | -4/Factory | Self-destructed Last Messages --------------- 07667_ Slug penetrates H-77 Assassin. 07667_ Penetrated by Slug. 07668_ Slug penetrates Wall. 07671_ Penetrated by Slug. 07671_ Slug penetrates Wall. 07671_ Mak. Hacking Suite destroyed. 07671_ Axe destroyed. 07672_ Penetrated by Slug. 07672_ Field Propulsion Drive destroyed. 07672_ Penetrated by Slug. 07672_ Imp. System Shield destroyed. 07675_ Penetrated by Slug. 07675_ Destroyed Imp. Phase Shifter. 07676_ JY7AEKBTHDH<, KKMP1HFL 07678_ Penetrated by Slug. 07678_ Field Propulsion Array destroyed. 07678_ Slug penetrates Wall. 07682_ Penetrated by Slug. 07682_ Slug penetrates Wall. 07682_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ?????????????#### #???????????????????? | | ?????????????? + #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# A ]#???????????????????? | | ????????????????# #???????????#######?? | | ????????????????# @ #???????????# #?? | | ????????????????# hh #???????????# #?? | | ????????????????# !%*= #???????????# > #?? | | ????????????????#######+#########????????# #?? | | ?????????????????????# ! = #??????### ### | | ?????????????????????# [! #??????# # | | ?????????????????????# h #??????#### T#"# | | ?????????????????????########h #?????????# #""# | | ????????????????????????????# #?????????# # ! | | ????????????????????????????# #?????????# # | | ????????????????????????????# ########### + | | ????????????????????????????# # "" | | ????????????????????????????# # "" | | ????????????????????????????# """" # "" | | ????????????????????????????## """" ######## "" | | ?????????????????????????????# """" # ] " | | ?????????????????????????????# # /#### | | ?????????????????????????????# """" # #??? | | ???????????????????????????? """" # """" #??? | | ??????????????????????????? """" + """" #??? | | ?????????????????????????? # """" #??? | | ?????????????????????????### # """" #### | | ???????????????????????????# # """" ## | | ???????????????????????????# # """" ## | | ???????????????????????????# |! # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 38 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Evasion (%) 65 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 21 Defensive Hacking 26 Item Schematics ----------------- Adv. Weight Redist. System | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -6/Factory Gravity Neutralizing Apparatus | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionReactiveBarrier Manual? 0 Play Time 01:36:50 Cumulative 211.0 hours Start 2020.01.29 @ 00:25:02 End 2020.01.29 @ 02:13:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03843b4c-11ec-4b84-91ac-86d10121bab7