Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 19:00:27 Player: H3-RMN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (177) 885 Value Destroyed (5727) 5727 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7900) 7900 TOTAL SCORE: 25392 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 87 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 2000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 220/300 Energy 272/375 System Corruption 0% Temperature Cool (5) Movement Walking (130) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (8) --- Centrium Leg Heavy Shield Leg Improved Surge Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY (13) ----- Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Improved Cloaking Device Advanced Cloaking Device Advanced Powered Armor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Smartbomb Launcher > --- INVENTORY (15) --- Light Quantum Reactor Field Propulsion Array Field Propulsion Array Medium Storage Unit Advanced Terrain Scanner Improved Transmission Jammer Variable Charge Gun Enhanced Nova Cannon Advanced Datajack Heavy Pick Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Improved Surge Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Improved Cloaking Device Advanced Cloaking Device Advanced Powered Armor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Pick Force Lance > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Field Propulsion Array Medium Storage Unit Advanced Terrain Scanner Improved Transmission Jammer Variable Charge Gun Enhanced Nova Cannon Smartbomb Launcher Advanced Datajack [Rating: 142] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 1 . Utility 11 | . . . 1 . . . 1 . . . 1 . 1 . . . 2 . . . 2 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 7 4 . 15 5 . 4 24 3 1 6 13 . 10 . . 2 20 . 3 4 2 1 7 . 5 2 1 1 7 Power 12 | 1 . . 2 . . . 2 . . . 1 . . . . 1 2 . . . . . 2 . . . . 1 . Engine 5 | 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 48 | 2 1 . 7 1 . 2 11 . 1 1 6 . 3 . . . 6 . . . 1 . . . 3 1 . . 2 Treads 13 | 1 1 . 2 . . . 7 . 1 1 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 14 | 1 . . 5 1 . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . 5 . 2 . . . 4 . . . 1 . . . 3 1 . . . Utility 57 | 2 1 . 5 1 . 1 6 2 . 3 5 . 4 . . 1 9 . 3 3 1 1 2 . 2 . 1 . 4 Device 11 | 1 . . . . . . . 1 . 1 . . . . . . 2 . 1 1 . 1 2 . . . . . 1 Storage 7 | 1 . . 1 . . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . Processor 7 | . . . 2 . . . 2 . . 1 . . . . . . 1 . . . . . . . 1 . . . . Hackware 20 | . . . . . . . 1 . . . 3 . 2 . . 1 4 . 2 2 1 . . . 1 . 1 . 2 Protection 12 | . 1 . 2 1 . 1 3 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 . 1 3 . 1 5 1 . 2 1 . 3 . . . 3 . . 1 . . 3 . . 1 . . 1 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Ballistic Gun 12 | 2 2 . 1 1 . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 36 | . . . 3 2 . 1 5 . . 4 . . 6 . . 6 4 1 1 2 . . . . 1 . . . . Power 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . Propulsion 11 | . . . 1 . . . 1 . . 1 . . 3 . . 4 1 . . . . . . . . . . . . Utility 14 | . . . 2 1 . 1 1 . . 2 . . 1 . . . 1 1 1 2 . . . . 1 . . . . Weapon 7 | . . . . 1 . . 3 . . 1 . . 1 . . 1 . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 1 . 1 2 . . 2 . . 4 . . 6 2 1 1 1 . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 7 8 17 24 25 24 24 24 25 21 18 9 9 10 10 8 9 15 14 14 14 14 14 15 14 13 10 10 11 Power . | . . . . 1 1 1 . 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 . . 1 Propulsion 6 | 1 2 2 6 10 11 11 10 9 9 8 6 . . . . . 1 4 3 3 3 3 3 4 4 4 2 2 2 Utility 6 | . 2 4 3 4 5 4 6 10 11 10 8 6 5 5 5 4 4 5 4 5 4 4 5 6 4 4 4 4 4 Weapon 4 | . 2 2 5 7 7 7 5 3 4 2 2 2 3 5 5 3 2 4 4 4 4 5 3 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 9 . 7 . . . 10 2 . . 2 . 3 . . 5 2 . 1 . . . . . 2 2 . . 6 Power 4 | . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 14 | . 2 . 1 . . . 5 . . . 1 . . . . . . . . . . . . . 1 2 . . 2 Utility 13 | . . . 1 . . . 2 1 . . 1 . 1 . . 4 1 . 1 . . . . . . . . . 1 Weapon 18 | . 5 . 5 . . . 2 . . . . . 1 . . 1 . . . . . . . . 1 . . . 3 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 98 99 100 100 98 90 90 95 90 100 82 86 86 72 72 74 74 77 73 77 79 82 75 75 79 81 82 Engine 7 | . 13 14 11 11 11 11 9 9 9 9 5 . 1 6 6 3 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 7 3 . . . 4 5 5 5 5 5 5 5 5 . 4 3 4 Treads 11 | . 14 14 11 11 11 11 18 18 18 18 12 . . . . . . . . . . . . . . . . . . Wheel 12 | . 14 14 20 22 22 22 16 18 18 15 13 . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . 6 38 30 26 26 18 14 17 17 17 15 15 14 15 15 15 18 21 19 Device 2 | . . . . . . . . . . 8 10 7 . . 6 . 3 5 5 9 5 9 10 10 10 10 9 11 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 4 3 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . . 9 11 11 11 13 18 18 9 2 . . . . . . . . . . . . . 2 5 4 4 4 Hackware 9 | . . . . . . . 4 . . . 7 23 26 26 26 27 32 33 33 28 36 36 36 36 31 31 28 26 27 Protection 7 | . 12 14 10 11 11 11 9 8 9 8 5 . 5 6 . 3 . . . . . . . . . . . . . Energy Gun 1 | . . . . 8 11 11 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 28 28 22 11 11 10 15 . . 11 13 7 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 9 9 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 6 4 4 5 5 5 5 5 7 9 5 . 3 4 6 Peak Build Rating 142 | 9 10 10 20 20 20 20 37 38 37 42 44 37 47 41 41 43 86 79 84 90 95 99 107 105 105 108 120 130 142 Average Rating 42 | 6 8 10 15 19 20 19 32 36 37 38 40 37 36 40 41 32 68 78 82 84 88 98 101 102 99 100 114 127 134 On Entrance 54 | . 9 10 10 20 20 20 20 37 37 37 39 37 37 40 41 41 20 79 76 84 81 89 99 105 98 101 104 119 128 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 14 19 19 96 96 96 100 115 115 115 116 111 21 22 16 15 20 34 34 34 36 35 35 40 39 35 47 49 50 68 Greatest Support 90 | 16 16 16 26 20 20 20 80 22 22 22 34 22 26 17 17 17 39 39 39 39 41 41 41 41 43 45 49 53 90 Greatest Overweight (x) 9 | 2 1 1 9 4 4 4 5 5 5 9 5 . 1 . . 1 1 . . . 1 . . . . 1 . . . Average Overweight (x) 1 | . . 1 3 4 4 4 4 4 5 5 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 7 8 8 24 25 25 25 25 25 25 25 22 10 10 10 10 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 7 8 8 25 25 25 25 25 25 25 25 21 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 18 | 3 7 8 17 24 25 24 24 24 25 21 18 9 9 10 10 7 9 15 14 14 14 14 14 15 14 14 12 13 14 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 10 10 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 7 8 8 25 25 25 24 25 25 25 21 9 10 10 10 10 4 15 15 15 15 14 15 15 15 14 14 15 14 13 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Hacker-Sprinter 5% | Wizard-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Ninja | -4/Factory Wizard-Mutant | -4/Garrison Wizard-Mutant | -4/Factory Wizard-Mutant | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Matter Collected 5706 | 255 350 . 817 478 . 79 1207 421 63 597 114 . 330 . . . 380 . 40 3 . . 53 . 120 44 285 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6020 | 116 389 . 1054 92 . 93 1624 381 105 556 . . 221 . . . 493 . 165 32 . . 53 . 120 81 361 84 . Parts 363 | 9 34 . 76 13 . 6 106 14 2 22 . . 12 . . . 17 . 7 2 . . 2 . 4 17 18 2 . Haulers Intercepted 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 6 | . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Combat Hostiles Destroyed 127 | . 8 . 25 13 . 3 31 14 . 15 . . 11 . . . . . . 1 . . . . . 6 . . . Melee 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . Guns 66 | . 8 . 25 2 . . 25 . . 6 . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . . . . . 11 . 4 . . . . . . . . . . . . . . . . . . . AOE 42 | . . . . 11 . 3 6 3 . 5 . . 10 . . . . . . . . . . . . 4 . . . Classes Destroyed 19 | 2 5 . 3 1 . . 4 1 . 1 . . . . . . . . . 1 . . 1 . . . . . . Worker 10 | . . . 2 2 . 1 4 . . . . . . . . . . . . . . . . . . . 1 . . Builder 5 | . . . 1 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 6 | 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Recycler 16 | 1 2 . 2 . . 1 2 . 1 . . . 1 . . . 2 . 1 . . . . . 1 . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 7 | . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . . Watcher 14 | . 2 . 3 . . . 3 . 1 . . . . . . . 4 . . . . . . . 1 . . . . Swarmer 45 | . 6 . 13 . . 3 7 3 . 3 . . 10 . . . . . . . . . . . . . . . . Cutter 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . . Grunt 27 | . 2 . 8 . . . 12 3 . 2 . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 4 . . . 7 2 . 5 . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 4 . 8 12 . 4 18 3 1 5 . . 7 . . . 1 . 1 1 . . 1 . 1 6 2 1 . Combat Bots Only 11 | . 3 . 7 11 . 3 5 3 . 5 . . 6 . . . . . . 1 . . . . . 6 . . . Max Kills in Single Turn 7 | 1 1 . 2 2 . 2 4 3 1 2 . . 7 . . . 1 . 1 1 . . 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . 2 3 3 . 2 . . 6 . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Hostile Shots Fired 552 | . 27 . 86 16 . 4 140 68 . 77 . 2 26 . . 27 18 17 . 15 6 . . 18 . 5 . . . Missed 163 | . 6 . 17 4 . . 29 23 . 18 . 1 13 . . 12 9 11 . 6 4 . . 7 . 3 . . . Hits 389 | . 21 . 69 12 . 4 111 45 . 59 . 1 13 . . 15 9 6 . 9 2 . . 11 . 2 . . . Melee 8 | . . . . 1 . . . . . . . . . . . . . . . 3 . . . 2 . 2 . . . Projectile 381 | . 21 . 69 11 . 4 111 45 . 59 . 1 13 . . 15 9 6 . 6 2 . . 9 . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 19 | . 1 . 4 1 . . 6 1 . 4 . . 1 . . . 1 . . . . . . . . . . . . Actively Blocked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 6571 | . 190 . 728 273 . 88 1950 732 . 868 . 45 422 . . 354 242 123 . 179 38 . . 164 93 82 . . . Core 1201 | . 38 . 70 34 . 5 188 218 . 80 . . 187 . . 167 38 37 . 26 . . . 24 35 54 . . . Absorbed by Shields 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Regen/Repaired (Parts) 343 | . . . . . . . . . . . . . . . . . . . . . . . 343 . . . . . . Core Remaining (%) 82 | 100 . 84 . . . 72 . . . 11 . 100 . . . 58 . . . 89 . . . . . 90 100 100 100 Volleys Fired 422 | 11 37 1 71 28 . 9 112 49 2 74 3 . 10 . . 3 4 . . 1 2 . 1 . . 4 . . . Largest 2 | 2 2 2 2 2 . 2 2 1 1 2 1 . 1 . . 1 1 . . 1 1 . 1 . . 1 . . . Hottest 98 | 40 46 46 46 88 . 88 50 50 50 69 44 . 90 . . 39 98 . . 43 98 . 98 . . 46 . . . Shots Fired 707 | 22 74 2 142 40 . 15 211 49 2 122 3 . 10 . . 3 4 . . 1 2 . 1 . . 4 . . . Gun 575 | 22 74 2 142 24 . 13 198 . . 100 . . . . . . . . . . . . . . . . . . . Cannon 87 | . . . . . . . 2 48 2 20 3 . 5 . . . 4 . . . 2 . 1 . . . . . . Launcher 45 | . . . . 16 . 2 11 1 . 2 . . 5 . . 3 . . . 1 . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 22 74 2 142 12 . 7 200 48 2 120 3 . . . . . . . . . . . . . . . . . . Thermal 30 | . . . . 12 . 6 . . . . . . 5 . . . 4 . . . 2 . 1 . . . . . . Explosive 43 | . . . . 16 . 2 11 1 . 2 . . 4 . . 3 . . . . . . . . . 4 . . . Electromagnetic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Robot Hit Streak 24 | 7 7 5 15 12 . 6 24 10 8 21 . . 18 . . 1 . . . . . . . . . . . . . Robot Miss Streak 8 | 2 4 . 4 8 . 4 5 2 . 3 . . 2 . . 1 . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 6 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 510 | 12 46 2 93 18 . 8 161 27 2 88 1 . 8 . . 2 11 . 5 1 2 . 1 . 8 2 9 1 2 Core Hits 294 | 5 23 . 41 49 . 10 82 13 2 33 . . 14 . . . 4 . 1 1 . . 1 . 2 9 4 . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 1 . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 1 . 2 . . . 2 4 1 7 . . . . . . 3 . 1 1 . . . . 1 . 1 1 1 Destroy 10 | . 1 . 2 . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . 4 1 2 . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . 1 . 1 1 1 Melee Attacks 103 | . . . . . . . . . . . 1 . 8 . . 2 27 . 6 9 6 . 6 4 12 2 15 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing 94 | . . . . . . . . . . . . . 7 . . 2 25 . 5 9 4 . 4 4 12 2 15 2 3 Sneak Attacks 21 | . . . . . . . . . . . 1 . 1 . . . 6 . 4 . 2 . 1 . 1 . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 16226 | 138 489 32 1509 1190 . 308 3434 1815 116 2099 . . 1716 . . 146 699 . 391 86 . . 102 . 392 598 720 167 79 Guns 6082 | 138 489 32 1509 206 . 132 2492 . . 1084 . . . . . . . . . . . . . . . . . . . Cannons 2461 | . . . . . . . 59 1583 116 640 . . 63 . . . . . . . . . . . . . . . . Explosions 4816 | . . . . 984 . 176 883 232 . 375 . . 1512 . . 109 . . . 27 . . . . . 518 . . . Melee 2867 | . . . . . . . . . . . . . 141 . . 37 699 . 391 59 . . 102 . 392 80 720 167 79 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8273 | 138 489 32 1509 70 . 61 2551 1583 116 1724 . . . . . . . . . . . . . . . . . . . Thermal 1270 | . . . . 136 . 71 . . . . . . 1063 . . . . . . . . . . . . . . . . Explosive 3785 | . . . . 984 . 176 883 232 . 375 . . 508 . . 109 . . . . . . . . . 518 . . . Electromagnetic 31 | . . . . . . . . . . . . . 4 . . . . . . 27 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2867 | . . . . . . . . . . . . . 141 . . 37 699 . 391 59 . . 102 . 392 80 720 167 79 Highest Corruption 8 | . . . . . . . . . . 3 . . 1 7 7 8 1 . . . . . . . . . . . . Average Corruption 3 | . . . . . . . . . . 2 . . 1 4 7 7 1 . . . . . . . . . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . 19 . . . 2 1 1 . . . . . . . . . . . . . Message Errors 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1686 | . . . . 41 . 30 32 48 . 93 . . 431 . . 28 205 . 234 18 . . . . 72 6 108 310 30 Projectiles 88 | . . . . . . . 9 30 . 49 . . . . . . . . . . . . . . . . . . . Explosions 600 | . . . . 41 . 30 23 18 . 44 . . 392 . . 28 . . . 18 . . . . . 6 . . . Melee 998 | . . . . . . . . . . . . . 39 . . . 205 . 234 . . . . . 72 . 108 310 30 Knockbacks 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 602 | . . . . 106 . 56 . . . . . . 232 . . 151 . . . 28 . . . . . 29 . . . Shots 14 | . . . . 4 . 2 . . . . . . 3 . . 3 . . . 1 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 233 | . 13 12 64 174 . 81 136 141 18 233 4 . 96 . 144 . 114 . . . 84 . 42 . . . 2 15 8 Average Temperature 36 | . 6 9 13 60 . 40 35 36 9 62 2 . 39 . 103 . 49 . . . 41 . 25 . . . 2 6 2 Received Heat Transfer 1357 | . 42 . 249 40 . . 612 126 . 171 . . 27 . . 6 45 30 . . . . . 9 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1065 | . . . . 175 . 90 . . . . . . 800 . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Maximum Alert Level 3 | . . . 2 . . . 1 3 2 2 1 . 2 1 . . . . . . . . . . . 1 . . . Low Security (%) 51 | 100 100 100 52 100 . 100 13 7 . . . 100 49 37 100 100 100 100 100 100 100 100 100 100 100 80 100 100 100 Level 1 31 | . . . 25 . . . 86 9 54 59 100 . 14 62 . . . . . . . . . . . 19 . . . Level 2 13 | . . . 21 . . . . 52 45 40 . . 35 . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 909 | 10 124 . 454 169 . 82 357 909 442 679 358 144 605 204 135 121 108 103 65 35 87 28 5 63 38 291 163 35 43 Initial 442 | . . . . 139 . . . 158 442 223 356 144 75 204 135 94 59 63 53 . 12 28 5 . 32 . 163 14 19 Average 215 | 1 48 . 197 78 . 30 244 580 395 402 278 144 302 199 135 94 40 71 24 9 42 20 . 21 9 70 100 28 15 Influence Increases 5467 | 15 254 . 729 95 . 97 1004 751 12 496 64 . 790 . . 80 339 50 30 39 99 . 22 73 18 291 43 28 48 Destroy 0b10 Robot/C 2320 | . 160 . 500 . . 60 620 280 . 300 . . 240 . . . . . . 20 20 . . . . 120 . . . Destroy 0b10 Robot/NC 315 | 15 30 . 40 30 . 10 70 . 10 5 . . 10 . . . 35 . 10 . . . 5 . 10 . 30 5 . Destroy Leader 446 | . 36 . 106 . . 10 188 10 2 20 . . 40 . . . 10 . . . . . . . 2 20 . 2 . Allied During Kill 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Successful Hack 474 | . 28 . 78 . . . 39 28 . . 62 . 53 . . . 24 . 18 . 50 . 5 8 6 . 9 18 48 Disable Machine 360 | . . . . . . . . 15 . 15 . . 285 . . 30 . . . . . . . . . 15 . . . Anti-Garrison Action 500 | . . . . . . . . 350 . 100 . . . . . . . 50 . . . . . . . . . . . Destroy Structure 614 | . . . 5 65 . 17 57 68 . 56 2 . 86 . . 35 30 . 2 4 12 . 12 20 . 136 4 3 . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Lose Combat Pursuer 405 | . . . . . . . 30 . . . . . 45 . . 15 240 . . 15 15 . . 45 . . . . . Influence Decreases 5467 | 15 254 . 370 454 . 97 760 86 577 161 537 62 349 391 59 101 362 38 133 14 43 73 30 10 81 . 308 22 80 Entered New Map 2215 | . . . . 220 . . . 86 467 121 323 62 69 381 59 41 55 28 50 . 13 53 3 . 31 . 128 12 13 Time Decay 2708 | 15 254 . 340 214 . 87 550 . 110 . 214 . 190 10 . . 267 . 73 . 30 20 27 . 50 . 180 10 67 Lost Part 344 | . . . 30 20 . 10 50 . . 40 . . 60 . . 60 40 10 10 14 . . . . . . . . . Lost Ally 50 | . . . . . . . 10 . . . . . 30 . . . . . . . . . . 10 . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 1 . . . 8 . 1 . 1 . 5 . . . 7 . 1 2 . . 1 . . 2 6 . . Investigation 11 | . . . 1 . . . 1 . 1 . 1 . 1 . . . 4 . 1 . . . . . . . 1 . . Extermination 6 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . 2 . . Reinforcement 13 | . 1 . . . . . 4 . . . . . . . . . 1 . . 2 . . . . . 2 3 . . Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Distress Signals 17 | . 2 . 6 . . . 4 . . . . . 1 . . . 3 . . . 1 . . . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . . . 5 . . . 3 . . . . . 6 . . Distress Signals 14 | . . . . . . . . . . . . . . . . . 5 . . . 3 . . . . . 6 . . Times Spotted 235 | . 14 . 33 12 . 3 41 12 . 10 . 2 20 6 . 3 21 8 2 7 7 6 1 8 2 7 6 . 4 Peak Tracking Total 8 | . 4 . 6 5 . 3 6 3 . 5 . 2 4 6 . 3 6 8 1 6 8 6 1 7 1 5 2 . 2 Tactical Retreats 16 | . . . . . . . 2 . . . . . 3 . . 1 7 . . 1 1 . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Traps Triggered 25 | . . . . . . . 1 9 . . . . 2 . . 3 3 1 1 . 1 . . . 2 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Machines Disabled 30 | . . . . . . . . 5 . 3 . . 19 . . 2 . . . . . . . . . 1 . . . Max in Single Turn 15 | . . . . . . . . 1 . 2 . . 15 . . 1 . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Machines Accessed 109 | . 10 . 11 1 2 . 12 2 2 2 9 . 10 . 1 . 16 1 8 . 4 . 6 1 3 . 2 1 5 Terminals 67 | . 7 . 8 . . . 9 2 . 2 5 . 6 . 1 . 5 1 8 . 3 . 3 1 1 . 1 1 3 Fabricators 6 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . 1 . 1 Repair Stations 6 | . 1 . 1 . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . Recycling Units 14 | . 2 . 1 . . . 1 . . . 3 . 1 . . . 5 . . . . . 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . 2 . . . . . 1 . . . . . 1 Total Hacks 345 | . 24 . 38 1 5 . 55 7 4 6 24 . 29 . 1 . 40 3 18 . 28 . 20 4 10 . 8 4 16 Successful 230 | . 10 . 22 1 5 . 36 2 2 . 11 . 24 . 1 . 33 1 8 . 21 . 19 3 10 . 6 4 11 Failed 113 | . 13 . 16 . . . 19 5 2 6 13 . 4 . . . 7 2 10 . 7 . 1 1 . . 2 . 5 Catastrophic 11 | . 1 . 2 . . . 2 1 . 2 . . . . . . . . 1 . 2 . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 155 | . 10 . 25 . 1 . 32 3 . . 10 . 14 . . . 10 1 12 . 20 . 6 3 2 . 1 1 4 Terminals 217 | . 20 . 31 . . . 34 7 . 6 11 . 22 . 1 . 12 3 18 . 23 . 9 4 1 . 2 4 9 Fabricators 33 | . . . . . . . . . . . . . 3 . . . 11 . . . . . . . 7 . 6 . 6 Repair Stations 16 | . 1 . 2 . . . . . 3 . . . 1 . . . 1 . . . . . 8 . . . . . . Recycling Units 36 | . 3 . 2 . . . 4 . . . 11 . 2 . . . 12 . . . . . 2 . . . . . . Scanalyzers 27 | . . . 3 . . . 15 . . . . . . . . . 2 . . . 5 . . . 2 . . . . Garrison Access 10 | . . . . . . . 2 . 1 . 2 . 1 . . . 2 . . . . . 1 . . . . . 1 Terminal Hacks 83 | . 5 . 8 1 5 . 7 1 . . 4 . 10 . 1 . 6 1 5 . 10 . 5 3 1 . 1 3 6 Record 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 17 | . 1 . 2 . . . 2 . . . . . 6 . . . 2 . 2 . 1 . . . . . . . 1 Robot Analysis 7 | . . . . . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 6 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 6 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . . . 1 Machine Index 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 Terminal Index 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 Zone Layout 8 | . 2 . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . . . . 2 . . . 7 . . . . . . . 5 . 4 . 3 Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Load Schematic 10 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . . 2 . 2 . 1 Build 8 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 2 . 1 . 2 Repair Station Hacks 12 | . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . . 8 . . . . . . Scan Component 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Refit 3 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 19 | . 3 . 1 . . . 1 . . . 2 . 2 . . . 8 . . . . . 2 . . . . . . Report Inventory 13 | . 2 . 1 . . . 1 . . . 2 . 1 . . . 5 . . . . . 1 . . . . . . Retrieve Components 6 | . 1 . . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . . . . Scanalyzer 24 | . . . 1 . . . 14 . . . . . . . . . 2 . . . 5 . . . 2 . . . . Insert Component 12 | . . . 1 . . . 7 . . . . . . . . . 1 . . . 2 . . . 1 . . . . Analyze 12 | . . . . . . . 7 . . . . . . . . . 1 . . . 3 . . . 1 . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 2 . 1 . . . 2 . . . . . 1 . . . . . 1 Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 62 | . 2 . 11 . . . 13 1 . . 3 . 8 . . . 7 . 3 . 6 . 3 . 2 . 1 1 1 Terminals 49 | . 2 . 11 . . . 12 1 . . . . 8 . . . 2 . 3 . 6 . 3 . . . . 1 . Track 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 5 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . 1 . . . . . . Botnet 16 | . 1 . 2 . . . 3 1 . . . . 2 . . . 2 . 1 . 2 . 1 . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . . . 5 . . . 5 . . . . . 5 . . . . . . . 2 . 1 . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . 1 . 1 Report 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 Recompile 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Mask 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 10 . 10 . . . 12 2 1 2 7 . 8 . . . 10 1 7 . 4 . 4 1 1 . 2 1 4 Full Trace Events 11 | . . . 1 . . . 1 1 1 1 1 . 1 . . . 2 1 1 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 2 . . . 8 . . . . . 6 . . . 3 . 2 . 2 . . . 1 . . . 1 Parts Built 10 | . . . . . . . . . . . . . 2 . . . 2 . . . . . . . 3 . 1 . 2 Authchips 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . 1 Time 459 | . . . . . . . . . . . . . 58 . . . 212 . . . . . . . 81 . 39 . 69 Total Part Build Rating 68 | . . . . . . . . . . . . . 14 . . . 12 . . . . . . . 17 . 7 . 18 Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Time 130 | . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 1 . . . . . . . . . . . 6 . . . 7 . . . . . 2 . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 7 . . . . . . . . . 1 . . . 1 . . . 1 . . . . Part Schematics Acquired 9 | . . . . . . . 6 . . . . . . . . . 1 . . . 1 . . . 1 . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . Non-combat 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Total Allies 7 | . . . . . . . 1 . . . . . 3 . . . . . 1 . 1 . 1 . . . . . . Largest Group 2 | . . . . . . . 1 . . . . . 2 1 . . . . 1 . 1 1 1 1 . . . . . Highest-Rated Group 56 | . . . . . . . 10 . . . . . 55 32 . . . . 26 . 56 56 26 26 . . . . . Highest-Rated Ally 56 | . . . . . . . 10 . . . . . 29 32 . . . . 26 . 56 56 26 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . 10 . . . . . . . 4 1 . . . . . . . Total Damage 381 | . . . . . . . . . . . . . 132 . . . . . . . 165 84 . . . . . . . Kills 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Active Infowar (turns) 2889 | 29 44 . . . . . . 3 . 204 234 . . 2 14 . 538 71 192 108 68 47 364 42 192 124 375 34 204 Optics 815 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 124 375 34 204 Terrain 386 | 29 44 . . . . . . . . . . . . . . . . . . . . . 288 . 1 . . . 24 T.N.C. 152 | . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Triangulation 98 | . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . Cloaking 942 | . . . . . . . . . . . . . . . . . 211 . . . . 2 7 27 2 105 364 34 190 Jamming 2030 | . . . . . . . . 3 . 204 234 . . 2 14 . 194 71 192 108 68 47 88 21 192 3 352 33 204 Robot Analysis Total 7 | . . . . . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Turns Passed 11529 | 111 790 152 1072 561 391 241 2144 1275 220 987 441 10 381 32 16 71 808 71 192 108 68 47 369 42 192 124 375 34 204 Spaces Moved 10793 | 64 620 124 549 347 280 150 1091 642 115 480 446 37 980 116 58 92 1575 142 429 99 116 130 431 79 217 102 816 83 383 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels 4662 | 55 620 124 549 347 280 150 1066 642 115 480 234 . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . 1 . . 7 25 . . . . . . . . . . . . Flight 6063 | . . . . . . . . . . . 212 37 979 116 58 85 1550 142 429 99 116 130 431 79 217 102 816 83 382 Fastest Speed 20 | 50 100 115 115 140 140 140 128 145 160 145 23 23 20 26 26 26 29 34 34 34 34 34 34 34 26 34 28 24 24 Average Speed 78 | 99 104 115 138 140 140 140 149 159 160 161 89 23 25 26 26 35 34 34 34 34 34 34 34 34 33 34 28 24 24 Slowest Speed 250 | 150 115 115 215 140 140 140 250 160 160 225 160 23 110 26 26 110 115 34 34 34 117 34 34 34 34 114 28 24 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . . 2 . 12 2 . 3 3 . 5 . . 3 . . . 2 5 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 97 26 49 80 70 42 69 68 16 54 13 45 27 85 3 88 41 27 11 76 6 84 15 28 6 58 23 3 15 Regions Visited 29 Branch Regions 4 Pre-discovered Areas 5 | . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . . 1 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 122 | . . . . 36 . 23 . . . . 1 . 12 . . 17 16 . 1 2 5 . 6 . . . 2 1 . Terrain Destroyed 575 | . . . . 109 . 23 71 13 . 96 2 . 101 . . 39 18 . 1 2 6 . 6 . . 85 2 1 . Melee 31 | . . . . . . . . . . . . . 2 . . . 14 . 1 2 4 . 5 . . . 2 1 . Projectile 20 | . . . . . . . 1 9 . . 2 . 1 . . . 4 . . . 2 . 1 . . . . . . AOE 524 | . . . . 109 . 23 70 4 . 96 . . 98 . . 39 . . . . . . . . . 85 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Was Fac DSF Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Res Acc Total 12944 | 88 705 131 750 385 279 167 1446 821 148 577 486 37 1083 114 58 124 1787 164 459 152 137 128 639 84 312 182 925 91 485 Wait 1040 | . 18 7 70 1 . 2 159 74 29 9 . . 45 . 1 . 123 5 2 32 4 . 178 . 64 39 90 . 88 Move 10689 | 63 619 123 548 346 279 149 1090 641 115 479 442 36 956 112 57 85 1569 141 418 98 116 124 431 78 216 98 806 82 372 Hop 36 | . . . . . . . . . . . 1 . 12 1 . 3 3 . 5 . . 2 . . . 1 4 . 4 Pick Up 144 | 7 10 . 29 3 . . 25 4 . 1 5 1 9 . . 3 21 . 3 3 1 1 6 . 4 1 3 1 3 Fast Attach 59 | 7 3 . 2 . . . 5 1 . 1 2 . 4 . . . 13 . 1 1 1 1 4 2 5 1 . 2 3 Attach 77 | . . . 4 2 . 1 7 1 . 4 10 . 8 . . 5 8 . 2 3 3 . . . 2 6 4 2 5 Detach 26 | . . . . . . . . 1 . . . . 5 . . 2 2 . 1 1 2 . . . . 6 1 . 5 Swap 81 | . 3 . 10 3 . 4 18 4 1 8 4 . 5 1 . 1 3 . 1 2 . . 7 . 1 3 2 . . Drop 154 | . 15 . 16 2 . 2 30 6 1 1 18 . 11 . . 10 14 . 2 2 2 . 6 . 8 3 . 2 3 Fire 422 | 11 37 1 71 28 . 9 112 49 2 74 3 . 10 . . 3 4 . . 1 2 . 1 . . 4 . . . Melee 102 | . . . . . . . . . . . 1 . 8 . . 2 27 . 6 9 6 . 6 4 12 2 15 2 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . . . 40 . . . . . . . 10 . 18 18 . . . . . . 18 . . . Rewire 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x3 / Sto x2 / DSF) -7/DSF -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory (discovered 4 exits: [*Upp x2] / [*Ext] / DSF) -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Discovered new exit (range 7) 471 | -10/Materials | Central database locked down 523 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Entered Mines 937 | -10/Mines | Learned location of Storage (-7) 937 | -10/Mines | Discovered new exit (range 9) 976 | -10/Mines | Identified exit to Materials 1054 | -10/Mines | Entered Materials 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -9/Materials | Identified exit to Mines 1645 | -9/Materials | Destroyed 7 combat bots 1719 | -9/Materials | Identified exit to Materials 1760 | -9/Materials | Learned Storage trap positions 1789 | -9/Materials | Learned 4 Recycling zone layouts 1808 | -9/Materials | Learned location of Zion (-7) 1816 | -9/Materials | Learned 4 Recycling zone layouts 1846 | -9/Materials | Learned 4 Recycling zone layouts 2126 | -9/Materials | Entered Mines 2127 | -9/Mines | Assembled infested the area 2218 | -9/Mines | Destroyed 11 combat bots 2366 | -9/Mines | Discovered exit to Materials (range 9) 2377 | -9/Mines | Found the Drone Emporium 2406 | -9/Mines | Learned Materials emergency access door positions 2568 | -9/Mines | Learned location of 1 exit from Lower Caves 2681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2681 | -9/Mines | Discovered new exit (range 5) 2687 | -9/Mines | Entered Exiles 2706 | -9/Exiles | Discovered new exit (range 15) 2722 | -9/Exiles | Met 8R-AWN 2745 | -9/Exiles | Met EX-HEX 2808 | -9/Exiles | Met EX-DEC 2860 | -9/Exiles | Met EX-BIN 2882 | -9/Exiles | Aligned with FarCom system 2883 | -9/Exiles | Given EX-Vault access code 2918 | -9/Exiles | Opened EX-Vault 2956 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3063 | -9/Exiles | Discovered new exit (range 14) 3078 | -9/Exiles | Entered Mines 3258 | -8/Mines | Discovered exit to Materials (range 8) 3319 | -8/Mines | Entered Materials 3319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3703 | -8/Materials | Discovered new exit (range 15) 4054 | -8/Materials | Identified exit to Garrison 4174 | -8/Materials | Garrison activated, responded to threat 4308 | -8/Materials | Learned location of 3 exits from Factory 4359 | -8/Materials | Discovered new exit (range 11) 4384 | -8/Materials | Learned Factory garrison access intel 4405 | -8/Materials | Identified exit to Factory 4414 | -8/Materials | Learned Storage stockpile data 4415 | -8/Materials | Learned location of 2 exits from Factory 4420 | -8/Materials | Learned Storage emergency access door positions 4437 | -8/Materials | Learned 2 Storage zone layouts 4466 | -8/Materials | Learned 2 Storage zone layouts 5463 | -8/Materials | Entered Garrison 5511 | -8/Garrison | Triggered checkpoint 5512 | -8/Garrison | Build established: Scavenger-Mutant 5562 | -8/Garrison | Garrison Relay disabled 5686 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Triggered checkpoint 5775 | -8/Garrison | Triggered checkpoint 5812 | -8/Garrison | Core integrity fell below 50% 5858 | -8/Garrison | Discovered new exit (range 6) 5921 | -8/Garrison | Triggered checkpoint 5928 | -8/Garrison | Garrison Relay disabled 6045 | -8/Garrison | Triggered checkpoint 6164 | -8/Garrison | Garrison Relay disabled 6203 | -8/Garrison | Discovered exit to Factory (range 11) 6308 | -8/Garrison | Installed Relay Interface Framework 6599 | -8/Garrison | Garrison Relay disabled 6738 | -8/Garrison | Entered Materials 6958 | -8/Materials | Identified exit to Garrison 6958 | -8/Materials | Entered Garrison 6985 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6998 | -8/Garrison | Triggered checkpoint 7233 | -8/Garrison | Core integrity fell below 20% 7361 | -8/Garrison | Discovered exit to Factory (range 10) 7398 | -8/Garrison | Triggered checkpoint 7499 | -8/Garrison | Triggered checkpoint 7544 | -8/Garrison | Phase Generator disabled 7790 | -8/Garrison | Triggered checkpoint 7926 | -8/Garrison | Discovered exit to Factory (range 13) 7945 | -8/Garrison | Entered Factory 7945 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7946 | -7/Factory | Identified exit to Storage 7946 | -7/Factory | Identified exit to Factory 7947 | -7/Factory | Loaded intel: 4 garrison access locations 8370 | -7/Factory | Identified exit to DSF 8386 | -7/Factory | Entered DSF 8390 | -7/DSF | Discovered exit to Factory (range 15) 8396 | -7/DSF | Entered Factory 8396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8452 | -6/Factory | Discovered new exit (range 15) 8465 | -6/Factory | Garrison activated, responded to threat 8548 | -6/Factory | Central database locked down 8607 | -6/Factory | Learned location of 2 exits from Archives 8612 | -6/Factory | Build established: Hacker-Sprinter 8613 | -6/Factory | Fabricated Force Lance? 8620 | -6/Factory | Lost 4 parts (1p3n) 8666 | -6/Factory | Learned 2 Extension zone layouts 8716 | -6/Factory | Identified exit to Factory 8746 | -6/Factory | First assault squad dispatched 8755 | -6/Factory | Learned location of 1 exit from Extension 8777 | -6/Factory | Sucked down chute 8777 | -6/Factory | Entered Waste 8779 | -6/Waste | Spotted C-40 Crusher 8780 | -6/Waste | Spotted C-40 Crusher 8782 | -6/Waste | Spotted C-40 Crusher 8782 | -6/Waste | Spotted C-40 Crusher 8787 | -6/Waste | 1 allies followed down the chute 8789 | -6/Waste | Spotted C-40 Crusher 8790 | -6/Waste | Discovered new exit (range 16) 8792 | -6/Waste | EMP discharged 8798 | -6/Waste | Spotted C-40 Crusher 8809 | -6/Waste | Entered Factory 8825 | -6/Factory | Identified exit to DSF 8825 | -6/Factory | Entered DSF 8868 | -6/DSF | Additional patrols routed to DSF 8878 | -6/DSF | Discovered exit to Factory (range 16) 8896 | -6/DSF | Entered Factory 8896 | -5/Factory | Evolved 2 slots: Utility x2 8922 | -5/Factory | Lost 6 parts (1p4n1w) 9037 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 9054 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 9097 | -5/Factory | Build established: Hacker-Mutant 9284 | -5/Factory | Discovered new exit (range 7) 9704 | -5/Factory | Identified exit to Garrison 9704 | -5/Factory | Entered Garrison 9746 | -5/Garrison | Spotted B-75 Beast 9754 | -5/Garrison | Triggered checkpoint 9765 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 9772 | -5/Garrison | Discovered new exit (range 12) 9775 | -5/Garrison | Entered Factory 9827 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 9862 | -5/Factory | Discovered new exit (range 7) 9877 | -5/Factory | Discovered new exit (range 11) 9965 | -5/Factory | Identified exit to DSF 9966 | -5/Factory | Discovered new exit (range 15) 9967 | -5/Factory | Entered DSF 9977 | -5/DSF | Assembled infested the area 10007 | -5/DSF | Additional patrols routed to DSF 10069 | -5/DSF | Discovered new exit (range 14) 10075 | -5/DSF | Entered Factory 10075 | -4/Factory | Evolved 2 slots: Utility x2 10143 | -4/Factory | Sucked down chute 10143 | -4/Factory | Entered Waste 10150 | -4/Waste | Spotted C-40 Crusher 10151 | -4/Waste | Spotted C-40 Crusher 10157 | -4/Waste | Spotted C-40 Crusher 10167 | -4/Waste | Spotted C-40 Crusher 10170 | -4/Waste | Spotted C-40 Crusher 10178 | -4/Waste | 2 allies followed down the chute 10180 | -4/Waste | Spotted C-40 Crusher 10185 | -4/Waste | Discovered new exit (range 14) 10190 | -4/Waste | Entered Factory 10434 | -4/Factory | Repaired Nuclear Pulse Array 10463 | -4/Factory | Repaired Nuclear Pulse Array 10502 | -4/Factory | Repaired Cmb. Linear Gravjet 10540 | -4/Factory | Repaired Adv. Cloaking Device 10556 | -4/Factory | Identified exit to Garrison 10559 | -4/Factory | Entered Garrison 10559 | -4/Garrison | Accompanied by 1 ally 10565 | -4/Garrison | Discovered new exit (range 52) 10565 | -4/Garrison | Discovered new exit (range 38) 10565 | -4/Garrison | Discovered new exit (range 65) 10565 | -4/Garrison | Discovered new exit (range 63) 10571 | -4/Garrison | Triggered checkpoint 10579 | -4/Garrison | Spotted B-86 Titan 10581 | -4/Garrison | Triggered checkpoint 10601 | -4/Garrison | Entered Factory 10641 | -4/Factory | Fabricated Field Propulsion Array (x1) 10668 | -4/Factory | Fabricated Imp. Surge Thruster (x2) 10784 | -4/Factory | Identified exit to DSF 10793 | -4/Factory | Entered DSF 10814 | -4/DSF | Discovered new exit (range 19) 10828 | -4/DSF | Additional patrols routed to DSF 10876 | -4/DSF | Build established: Wizard-Mutant 10917 | -4/DSF | Entered Research 10917 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11056 | -3/Research | Found Adv. Powered Armor 11190 | -3/Research | Build established: Wizard-Sprinter 11268 | -3/Research | Fabricated Field Propulsion Array (x1) 11291 | -3/Research | Discovered new exit (range 7) 11292 | -3/Research | Entered another Research area 11292 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11297 | -2/Research | Identified exit to Testing 11320 | -2/Research | Discovered new exit (range 11) 11326 | -2/Research | Entered Access 11326 | -1/Access | Evolved 2 slots: Utility x2 11330 | -1/Access | Identified exit to Surface 11490 | -1/Access | Fabricated Centrium Leg (x1) 11515 | -1/Access | Fabricated Hvy. Shield Leg (x1) 11530 | *** | Escaped! Last Messages --------------- >>Load(Hvy. Shield Leg) Authchip [Propulsion] confirmed. Uploading Hvy. Shield Leg schematic... Loaded successfully: Hvy. Shield Leg Rating: 9 Time: 23 Initiate build sequence. >>Build Authchip [Propulsion] accepted. Building Hvy. Shield Leg... ETC: 23 11515_ Fabricator completes Hvy. Shield Leg. 11515_ Acquired Hvy. Shield Leg. 11516_ Connecting with Fabricator... 11522_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11522_ The Access Shell folds into the floor. 11524_ Dropped Field Propulsion Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????=???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ???????/?????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" ########## | | ????????????????????" "@ ## | | ????????????????????" ""= ## | | ????????????????????" ## | | ??????????????BB????" ## | | ??????????????BB????" """ """ ##! | | ????????????????????" """T""" ## | | ????????????????????########## ####### ## | | ?????????????????????????????###?????# ## | | ?????????????????????????????????????# ## """ | | ?????????????????????????????????????# ## ""=F"" | | ####+#########?????????????########### ## """""" | | # #?????????????# + ## """" | | # #?????????????# ! # ###+###### | | # #?????????????# # | | # ###########???# ?# | | + # #???# " ?############# | | # # #???# """??????????????? | | # ] # " ! #???# """ ??????????????? | | # """ # """ #???# " ???????????????? | | # """S"" # """ ##??###############???????? | | # """""" # " #???# #???????? | | # # #???# #???????? | | # + #???# #???????? | | #########+#####+########???# #???????? | | ????????# #??# ########### ]#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Armor Coverage 400 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Force Lance | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Nova Cannon | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Nanosword | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Imp. Surge Thruster | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Hvy. Shield Leg | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory | Authchip Field Propulsion Array | x1 | -4/Factory | Authchip Imp. Surge Thruster | x2 | -4/Factory | Authchip Field Propulsion Array | x1 | -3/Research | Authchip Centrium Leg | x1 | -1/Access | Preloaded Hvy. Shield Leg | x1 | -1/Access | Authchip Repaired ---------- Nuclear Pulse Array | 32% | -4/Factory Nuclear Pulse Array | 37% | -4/Factory Cmb. Linear Gravjet | 20% | -4/Factory Adv. Cloaking Device | 20% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderHypertargetingGuard Manual? 0 Play Time 03:18:19 Cumulative 777.8 hours Start 2025.08.09 @ 13:21:02 End 2025.08.09 @ 19:00:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 296 Adventurer 4 Explorer 0 Win Type 0 Total 13 Types 8/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3de6d226-cfad-4dbb-a812-5707b14a33f1