Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 22:17:40 // AFD2019/Pay2Buy Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (370) 370 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1620 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 392/500 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Matter Pod > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (10) --- Force Booster Improved Trap Extractor (0/6) Heavy Particle Gun Advanced Beam Rifle Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Force Booster Improved Trap Extractor Improved EM Shotgun Heavy Particle Gun Advanced Beam Rifle Stasis Trap [Rating: 10] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 1 2 Power . | . . . . Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 2 | . . 3 4 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 2 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 45 | . 37 55 42 Leg 16 | . 23 14 10 Storage 7 | . . 12 11 Energy Gun 1 | . . . 4 Ballistic Gun 19 | . 14 26 17 Peak Build Rating 10 | 5 5 10 10 Average Rating 7 | 5 4 8 9 On Entrance 4 | . 5 4 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 10 | 3 3 10 10 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 10 | . . 10 10 Average Carried 4 | . . 5 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | . . 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 459 | . 152 194 113 Remotely . | . . . . Salvage Created 459 | . 152 194 113 Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 3 4 2 Guns 9 | . 3 4 2 Classes Destroyed 3 | . 2 . 1 Watcher 1 | . 1 . . Grunt 7 | . 3 4 . Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 54 | . 14 18 22 Missed 14 | . 4 4 6 Hits 40 | . 10 14 16 Projectile 40 | . 10 14 16 Critical Strikes 2 | . . . 2 Damage Taken 629 | . 223 174 232 Core 149 | . 22 37 90 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 42 | . 18 13 11 Largest 2 | . 1 2 2 Hottest 68 | . 23 46 68 Shots Fired 64 | . 18 26 20 Gun 64 | . 18 26 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 59 | . 18 26 15 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . . 5 Robot Hit Streak 16 | . 3 16 12 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | . 11 21 18 Core Hits 17 | . 6 7 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 716 | . 160 309 247 Guns 716 | . 160 309 247 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 667 | . 160 309 198 Thermal . | . . . . Explosive . | . . . . Electromagnetic 49 | . . . 49 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 14 | . . . 14 Average Temperature 5 | . . . 5 Received Heat Transfer 264 | . 60 96 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | . 82 70 30 Initial 18 | . . 18 . Average 27 | . 43 28 9 Influence Increases 299 | . 139 100 60 Destroy 0b10 Robot/C 180 | . 60 80 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 62 | . 22 20 20 Successful Hack 7 | . 7 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 299 | . 90 149 60 Entered New Map 31 | . . 31 . Time Decay 240 | . 80 110 50 Lost Part 28 | . 10 8 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 4 5 4 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 5 | . . 5 5 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 . 6 Successful 5 | . 2 . 3 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 682 | 23 227 256 176 Spaces Moved 439 | 20 160 163 96 Core . | . . . . Treads . | . . . . Legs 439 | 20 160 163 96 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 120 | 120 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 35 32 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 530 | 19 177 198 136 Wait 45 | . . 17 28 Move 436 | 19 159 162 96 Hop . | . . . . Pick Up 5 | . . 5 . Fast Attach . | . . . . Attach 1 | . . . 1 Detach 1 | . . 1 . Swap . | . . . . Drop . | . . . . Fire 42 | . 18 13 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 24 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 13) 159 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 12) 388 | -10/Mines | Found a hidden stash of uninstalled traps 429 | -10/Mines | Discovered new exit (range 11) 495 | -10/Mines | Assembled infested the area 500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Propulsion x2 683 | -9/Materials | Self-destructed Last Messages --------------- 00567_ Connecting with Terminal... 00567_ Current location identified: Materials >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. >>Layout(Zone) Retrieving Zone 8V layout... Downloaded map data. >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. 00605_ Imp. Assault Rifle destroyed. 00618_ Y-45 Defender misfires. 00621_ Y-45 Defender destroyed. 00622_ Acquired 58 matter. 00636_ K-01 Serf collects debris. 00658_ U-05 Engineer builds a Door. 00676_ Critical hit (Burn: +37). 00679_ Aluminum Leg destroyed. 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Assault Rifle (699) Imp. Assault Rifle (734) Aluminum Leg (610) Hcp. Matter Pod (567) Adv. Beam Rifle (Loot Box) Imp. Trap Extractor (Loot Box) Force Booster (Loot Box) Imp. EM Shotgun (Loot Box) Hvy. Particle Gun (Loot Box) Game ------ Seed SpikedVortexArchive Manual? 0 Play Time 00:07:05 Cumulative 39.3 hours Start 2025.11.13 @ 22:11:34 End 2025.11.13 @ 22:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60522b33-5bf7-4ca4-98a8-96dcb7b57b71