Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 03:00:29 Player: Savant Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (203) 1015 Value Destroyed (7357) 7357 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2614) 2614 TOTAL SCORE: 16126 Bonus ------- High Alert Combat Kills 2118 Follower Combat Kills 276 Met Imprinter 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector Large Storage Unit Large Storage Unit Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (16) --- Light Antimatter Reactor Long-range Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Component Analysis Suite Hacking Drone Bay (1/1) Bomb Factory No. 2 Magnetic Acceleration Cannon Scatter Rocket Array Smartbomb Launcher Improved Datajack Power Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Improved Heavy Machine Gun Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Advanced Cooling System High-capacity Battery Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Maneuvering Thrusters Layered Light Armor Plating Medium Insulated Plating Hacking Suite Component Analysis Suite Bomb Factory No. 2 Improved EM Pulse Cannon Phase Cannon Scatter Rocket Array Smartbomb Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Electrolaser Energy Gun High-powered Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 5 | . . . 1 . . 2 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 315 | 7 13 5 36 27 . 56 2 32 1 7 6 6 117 Power 20 | 2 1 . 6 . . 1 . 2 . . 1 . 7 Engine 17 | 2 1 . 6 . . 1 . 2 . . 1 . 4 Core 1 | . . . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 72 | 2 3 . 10 7 . 14 1 6 1 . 1 . 27 Treads 15 | 1 . . 7 6 . 1 . . . . . . . Leg 46 | . . . . 1 . 13 1 6 1 . 1 . 23 Wheel 9 | 1 3 . 3 . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 118 | 1 5 1 9 6 . 22 . 11 . 6 2 4 51 Device 65 | . 1 . 1 1 . 10 . 8 . 4 1 3 36 Storage 9 | 1 1 1 1 . . 4 . . . . . . 1 Processor 5 | . . . 2 1 . 1 . . . . . . 1 Hackware 6 | . . . . . . . . . . . . . 6 Protection 33 | . 3 . 5 4 . 7 . 3 . 2 1 1 7 Artifact . | . . . . . . . . . . . . . . Weapon 105 | 2 4 4 11 14 . 19 1 13 . 1 2 2 32 Energy Gun 29 | 1 3 2 6 2 . 3 . 5 . 1 1 1 4 Energy Cannon 23 | . . . . 2 . 8 . 3 . . . 1 9 Ballistic Gun 26 | 1 1 2 5 5 . 3 . 2 . . . . 7 Ballistic Cannon 4 | . . . . . . 2 . . . . . . 2 Launcher 9 | . . . . . . 2 1 . . . . . 6 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . . 5 . 1 . . . . . . 3 Piercing Weapon 3 | . . . . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 2 . 2 . 2 . . . . . Parts Lost 55 | . 1 . 5 3 . 9 . . . 1 . 2 34 Power 5 | . . . 1 . . . . . . . . . 4 Propulsion 20 | . . . 1 1 . 3 . . . . . . 15 Utility 11 | . . . 2 1 . 3 . . . . . . 5 Weapon 19 | . 1 . 1 1 . 3 . . . 1 . 2 10 Highest Loss Streak 9 | . 1 . 3 1 . 6 . . . 1 . 2 9 Average Slot Usage (%) 98 | . 98 100 99 99 100 99 92 99 100 99 100 100 95 Engine 7 | . 13 14 11 11 11 7 7 6 7 7 7 7 5 Treads 6 | . 14 14 21 27 33 3 . . . . . . . Leg 19 | . . . . . . 25 30 30 30 30 30 30 22 Wheel 2 | . 13 14 11 4 . . . . . . . . . Device 5 | . . . . 4 . 5 7 6 7 6 6 6 9 Storage 21 | . 14 14 22 22 22 23 23 23 23 23 23 23 19 Processor 5 | . . . 2 . . 6 7 7 7 7 7 7 6 Hackware 1 | . . . . . . . . . . . . . 5 Protection 3 | . 12 14 8 6 11 2 . . . . . . 3 Energy Gun 10 | . 14 12 12 8 . 3 7 14 23 22 23 20 4 Energy Cannon 4 | . . . . 3 11 11 . 1 . . . 2 5 Ballistic Gun 5 | . 14 15 9 9 11 6 . 3 . . . . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 11 29 29 51 54 50 78 68 91 69 70 75 88 94 Greatest Support 80 | 16 20 10 40 60 60 80 68 73 78 78 78 76 76 Greatest Overweight (x) 12 | . 2 2 5 4 . 2 . 1 . . . 1 12 Average Overweight (x) . | . 1 2 3 1 . . . . . . . . 1 Largest Inventory Capacity 22 | 6 10 10 16 16 16 22 22 22 22 22 22 22 22 Average Capacity 19 | 5 9 10 15 16 16 21 22 22 22 22 22 22 21 Most Carried 22 | 6 10 10 16 16 16 22 22 22 22 22 22 22 22 Average Carried 19 | 3 9 9 13 15 16 20 21 21 22 21 21 21 21 Final Capacity 22 | 6 10 10 16 16 16 22 22 22 22 22 22 22 16 Final Carried 22 | 5 10 10 15 16 16 22 22 22 22 21 22 20 16 Class Distribution -------------------- 36% | Hauler-Skirmisher 19% | Mutant 13% | Scavenger-Mutant 9% | Hauler-Mutant 7% | Hauler-Gunner 4% | Hauler-Tank 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Matter Collected 5998 | 220 210 73 633 480 20 888 . 427 145 246 35 80 2541 Remotely . | . . . . . . . . . . . . . . Salvage Created 9055 | . 255 72 997 1398 48 1423 . 577 . 256 . . 4029 Parts 460 | . 24 10 64 78 10 76 . 25 . 14 . . 159 Haulers Intercepted 10 | . . . 3 4 . 2 . . . . . . 1 Recyclers Shooed 14 | . . . 3 . . 1 . 1 . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 1 15 . 3 . Prevented 4 | . . . . . . . . . 3 . . 1 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 157 | . 8 6 13 23 4 22 . 9 . 5 . . 67 Melee 2 | . . . . . 1 . . . . . . . 1 Guns 84 | . 8 6 13 16 1 6 . 7 . 5 . . 22 Cannons 39 | . . . . 2 2 12 . 2 . . . . 21 AOE 30 | . . . . 5 . 3 . . . . . . 22 Classes Destroyed 18 | . 3 . 5 . 2 5 . 1 . . . . 2 Worker 7 | . . . . . . 2 . . . . . . 5 Builder 7 | . . . . . 1 3 . . . . . . 3 Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 10 | . . . 3 4 . 2 . . . . . . 1 Recycler 13 | . . . 2 1 . 3 . 1 . . . . 6 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . . 1 1 . . . . . . . . . Drone 4 | . . . . . 4 . . . . . . . . Watcher 5 | . 1 . 2 . . 1 . . . . . . 1 Swarmer 17 | . 3 6 . . . . . . . . . . 8 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 85 | . 5 . 5 15 . 16 . 6 . 3 . . 35 Brawler 8 | . . . 2 . . 1 . . . . . . 5 Duelist 5 | . . . . . . 1 . . . 1 . . 3 Protector 1 | . . . . . . 1 . . . . . . . Sentry 21 | . . . 6 8 . 1 . 2 . 1 . . 3 Hunter 8 | . . . . . . 1 . . . . . . 7 Programmer 7 | . . . . . . 1 . 1 . . . . 5 Best Kill Streak 10 | . 3 3 5 6 2 10 . 3 . 4 . . 8 Combat Bots Only 8 | . 3 3 3 4 1 7 . 3 . 4 . . 8 Max Kills in Single Turn 4 | . 1 1 2 3 2 3 . 2 . 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 1 . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Damage Taken 12316 | . 385 153 707 1038 . 2446 . 743 . 343 . 365 6136 Core 1479 | . 71 36 89 107 . 209 . 79 . 35 . . 853 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 57 . . 51 . . . . . . 53 . Volleys Fired 483 | . 25 10 63 66 14 66 3 27 . 15 . 5 189 Largest 3 | . 2 2 2 2 2 3 1 3 . 3 . 3 3 Hottest 209 | . 85 44 101 91 91 208 33 209 . 160 . 160 196 Shots Fired 1118 | . 43 20 125 132 28 183 3 76 1 40 . 14 453 Gun 785 | . 43 20 125 116 14 79 . 70 1 40 . 14 263 Cannon 314 | . . . . 16 14 99 . 6 . . . . 179 Launcher 19 | . . . . . . 5 3 . . . . . 11 Special . | . . . . . . . . . . . . . . Kinetic 459 | . 25 20 56 56 14 61 . 16 . . . . 211 Thermal 460 | . 18 . 54 16 14 72 . 54 1 40 . 14 177 Explosive 19 | . . . . . . 5 3 . . . . . 11 Electromagnetic 180 | . . . 15 60 . 45 . 6 . . . . 54 Robot Hit Streak 21 | . 10 7 14 21 9 15 . 12 . 7 . 6 15 Robot Miss Streak 10 | . 2 5 2 2 4 5 . 5 . 2 . 2 10 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . . . . 3 . . . . . 2 . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . 1 Shots Hit Robots 749 | . 29 13 99 108 8 114 . 51 . 24 . 9 294 Core Hits 423 | . 15 6 38 49 4 71 . 22 . 10 . 2 206 Critical Hits 12 | . . . . 2 1 8 . . . . . . 1 Critical Kills 4 | . . . . . . 3 . . . . . . 1 Critical Parts Destroyed 8 | . . . . 2 1 5 . . . . . . . Melee Attacks 32 | . . . . 5 . 6 . 7 . . . . 14 Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . 5 . 6 . . . . . . 14 Piercing 7 | . . . . . . . . 7 . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21170 | . 347 92 1490 2387 148 3640 46 1333 . 563 . 220 10904 Guns 10145 | . 347 92 1448 1537 61 1103 . 1250 . 563 . 220 3524 Cannons 5632 | . . . . 229 60 1568 . 83 . . . . 3692 Explosions 4904 | . . . 42 621 . 955 46 . . . . . 3240 Melee 448 | . . . . . . . . . . . . . 448 Ramming 41 | . . . . . 27 14 . . . . . . . Kinetic 5422 | . 170 92 520 617 61 822 . 268 . . . . 2872 Thermal 8061 | . 177 . 723 512 60 1117 . 982 . 563 . 220 3707 Explosive 4260 | . . . . 338 . 955 46 . . . . . 2921 Electromagnetic 2938 | . . . 247 920 . 732 . 83 . . . . 956 Impact . | . . . . . . . . . . . . . . Slashing 448 | . . . . . . . . . . . . . 448 Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . 4 4 3 3 3 6 19 21 21 21 21 . 3 Average Corruption 8 | . 3 4 3 3 3 4 13 20 21 21 21 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 326 | . 9 9 6 16 10 42 11 92 59 42 2 . 28 Message Errors 60 | . 3 4 2 4 . 9 . 9 15 5 . . 9 Matter Fused 60 | . 2 . 2 5 4 5 1 21 14 5 1 . . Heat Flow Errors 35 | . 1 2 . 1 1 8 2 9 5 3 . . 3 Energy Discharges 18 | . 2 1 2 . 1 5 1 2 2 2 . . . Parts Rejected 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 24 | . . 2 . 2 2 2 . 7 . 6 . . 3 Data Loss (major) 6 | . . . . . . . . 4 1 . 1 . . Misfires 11 | . . . . . . 4 . 4 1 2 . . . Alerts 6 | . . . . . . . . 1 4 1 . . . Misdirections 47 | . . . . . . . 6 15 17 9 . . . Targeting Errors 51 | . 1 . . 4 2 7 . 17 . 8 . . 12 Weapon Failures 6 | . . . . . . 2 . 2 . 1 . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 356 | . . . 2 1 . 53 . . . . . . 300 Projectiles 162 | . . . . . . 53 . . . . . . 109 Explosions 73 | . . . 2 1 . . . . . . . . 70 Melee 121 | . . . . . . . . . . . . . 121 Knockbacks 19 | . . . . . . 2 . . . . . . 17 Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 2 . . . . . . 17 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 835 | . . . 38 107 . 248 . . . . . . 442 Shots 26 | . . . 1 3 . 5 . . . . . . 17 Rammed 2 | . . . . . 1 1 . . . . . . . Targets Rammed 4 | . . . . . 2 2 . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 517 | . 395 249 517 283 168 362 140 342 268 361 . 375 315 Average Temperature 100 | . 111 105 99 65 44 111 67 108 109 153 . 154 98 Received Heat Transfer 3585 | . 183 . 222 393 . 900 . 213 . 162 . 117 1395 Effects 12 | . 2 . 1 1 . 1 . 2 . . . . 5 Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . 3 Interference 5 | . . . . 1 . . . 2 . . . . 2 Matter Decay 1 | . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 10 | . . . 1 4 . 1 . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . 3 . . 1 . 1 . . . . 6 Heat Transferred 12804 | . 385 . 1678 657 111 1947 . 1443 . 888 . 370 5325 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 5 . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Peak Influence 1961 | . 135 171 272 526 308 1045 363 679 . . . . 1961 Initial 944 | . . 31 . 100 179 944 336 254 . . . . . Average 544 | . 69 71 143 367 207 886 353 524 . . . . 693 Maximum Alert Level 5 | . . . 1 2 1 3 1 2 . . . . 5 Low Security (%) 27 | 100 100 100 70 13 47 . . . . . . . 21 Level 1 18 | . . . 29 37 52 . 100 4 . . . . 23 Level 2 22 | . . . . 49 . 3 . 95 . . . . 21 Level 3 25 | . . . . . . 96 . . . . . . 11 Level 4 1 | . . . . . . . . . . . . . 4 Level 5 5 | . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 1 5 . 10 . 6 . . . . 24 Investigation 11 | . . . . 3 . 1 . 3 . . . . 4 Extermination 10 | . . . . . . 2 . 2 . . . . 6 Reinforcement 17 | . 2 . 1 2 . 5 . 1 . . . . 6 Assault 7 | . . . . . . 2 . . . . . . 5 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Distress Signals 10 | . 2 . 1 1 . 1 . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 270 | . 14 8 25 26 18 44 3 14 . 5 . 3 110 Peak Tracking Total 8 | . 4 3 6 4 3 8 4 3 . 4 . 3 7 Tactical Retreats 17 | . . . 3 . . 7 . 2 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Traps Triggered 11 | . 5 . . . . 5 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Disabled 18 | . . . . 7 . 3 . . . . . . 8 Max in Single Turn 2 | . . . . 2 . 1 . . . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Accessed 52 | . 4 . 6 4 4 9 . 8 1 2 . . 14 Terminals 33 | . 4 . 6 4 4 4 . 2 . . . . 9 Fabricators 5 | . . . . . . 2 . 1 . . . . 2 Repair Stations 6 | . . . . . . 2 . 3 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 Total Hacks 156 | . 13 . 16 12 22 18 . 20 6 8 . . 41 Successful 87 | . 6 . 10 3 11 9 . 13 6 8 . . 21 Failed 69 | . 7 . 6 9 11 9 . 7 . . . . 20 Catastrophic 11 | . . . . 2 2 3 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 11 . 10 1 13 6 . 7 . . . . 15 Terminals 109 | . 13 . 16 12 22 8 . 8 . . . . 30 Fabricators 10 | . . . . . . 4 . 1 . . . . 5 Repair Stations 11 | . . . . . . 4 . 5 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . 4 . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . 4 Terminal Hacks 48 | . 3 . 5 3 9 2 . 3 6 8 . . 9 Record 13 | . . . . . . . . . 6 7 . . . Part Schematic 3 | . . . . 1 1 . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . . Robot Analysis 5 | . 1 . 1 . 2 . . 1 . . . . . Prototype ID Bank 8 | . . . 1 . 4 . . 1 . . . . 2 Open Door 3 | . . . . 2 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . 1 Locate Traps 3 | . . . . . . 1 . . . . . . 2 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . 1 . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 1 . . . . . . 5 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 4 | . . . . . . 1 . . . . . . 3 Repair Station Hacks 7 | . . . . . . 4 . 3 . . . . . Scan Component 4 | . . . . . . 2 . 2 . . . . . Repair 3 | . . . . . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 3 . 5 . 2 2 . 3 . . . . 6 Terminals 18 | . 3 . 5 . 2 2 . 1 . . . . 5 Track 6 | . 2 . 2 . . . . . . . . . 2 Assimilate 2 | . . . . . . . . 1 . . . . 1 Botnet 10 | . 1 . 3 . 2 2 . . . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Jam 2 | . . . . . . . . 1 . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 6 3 4 7 . 7 . . . . 13 Full Trace Events 10 | . . . . 2 4 1 . . . . . . 3 Feedback Events 2 | . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . Part Schematics Acquired 5 | . . . . 1 1 . . 2 . . . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 Matter 570 | . . . . . . . . . . . . . 570 Time 237 | . . . . . . . . . . . . . 237 Total Part Build Rating 10 | . . . . . . . . . . . . . 10 Parts Repaired 3 | . . . . . . 2 . 1 . . . . . Time 151 | . . . . . . 112 . 39 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . 3 . 1 . . 5 . 1 Largest Group 5 | . . . . . . 3 . 1 . . 5 5 4 Highest-Rated Group 113 | . . . . . . 48 . 10 . . 113 113 88 Highest-Rated Ally 28 | . . . . . . 16 . 10 . . 28 28 28 Total Orders 17 | . . . . 9 . . . . . . . . 8 FOLLOW 1 | . . . . . . . . . . . . . 1 EXPLORE 13 | . . . . 9 . . . . . . . . 4 RETURN 3 | . . . . . . . . . . . . . 3 Ally Attacks 75 | . . . . . . 35 . . . . . 16 24 Total Damage 1618 | . . . . . . 437 . . . . . 344 837 Kills 8 | . . . . . . 2 . . . . . 3 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 1 . 1 . 2 . . 1 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . 1 3 . Drone Launches 26 | . . . . 20 . . . . . . . . 6 Drone Recoveries 14 | . . . . 8 . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Turns Passed 13799 | 55 547 402 1085 980 463 2340 135 1100 856 549 1074 946 3267 Spaces Moved 8409 | 48 412 364 584 413 262 1245 100 713 682 391 852 755 1588 Core 21 | 15 . . . . . . . . . . . . 6 Treads 805 | . 1 . 75 297 262 170 . . . . . . . Legs 6010 | . . . . . . 1075 100 713 682 391 852 755 1442 Wheels 1573 | 33 411 364 509 116 . . . . . . . . 140 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 160 122 122 125 125 125 122 122 120 Average Speed 134 | 84 106 100 130 157 160 154 122 125 125 125 123 122 149 Slowest Speed 650 | 100 180 100 200 200 160 185 122 155 125 125 125 152 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 71 92 42 96 65 36 70 20 77 46 83 91 46 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . 4 1 3 4 . Spaces Dug 26 | . . . . 1 . . 14 5 . . . . 6 Terrain Destroyed 427 | . . . 3 36 . 48 24 5 . . . . 311 Melee 12 | . . . . 1 . . . 5 . . . . 6 Projectile 28 | . . . . . . 2 . . . . . . 26 AOE 387 | . . . 3 35 . 46 24 . . . . . 279 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total 9888 | 59 479 380 786 605 277 1515 110 842 686 415 874 766 2094 Wait 366 | . 8 . 62 60 . 73 . 42 3 3 6 1 108 Move 8397 | 47 411 363 583 412 261 1245 99 712 681 390 851 754 1588 Hop . | . . . . . . . . . . . . . . Pick Up 128 | 5 12 1 21 10 . 36 2 9 . . 4 . 28 Fast Attach 64 | 5 5 . 4 6 . 8 1 3 . . 2 . 30 Attach 50 | 1 1 . 6 1 . 12 . 1 . 1 . 2 25 Detach 7 | . . . . 1 . . . . . . . . 6 Swap 201 | 1 7 5 26 20 . 36 1 28 1 6 4 4 62 Drop 151 | . 10 1 21 19 . 31 4 13 1 . 7 . 44 Fire 483 | . 25 10 63 66 14 66 3 27 . 15 . 5 189 Melee 32 | . . . . 5 . 6 . 7 . . . . 14 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 5 | . . . . 5 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 13) 56 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 4) 603 | -10/Materials | Entered Mines 621 | -10/Mines | Discovered new exit (range 4) 636 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 946 | -10/Mines | Discovered new exit (range 6) 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Lost 3 parts (1n1u1w) 1736 | -9/Materials | Discovered new exit (range 16) 1850 | -9/Materials | Discovered new exit (range 13) 1878 | -9/Materials | Identified exit to Materials 1956 | -9/Materials | Identified exit to Storage 2090 | -9/Materials | Entered Storage 2679 | -9/Storage | Discovered exit to Materials (range 42) 3064 | -9/Storage | Used back door to open Recycling access 3064 | -9/Storage | Discovered new exit (range 5) 3070 | -9/Storage | Entered Recycling 3110 | -9/Recycling | Spotter reported a threat 3111 | -9/Recycling | Spotter reported a threat 3113 | -9/Recycling | Spotter reported a threat 3154 | -9/Recycling | Spotter reported a threat 3183 | -9/Recycling | Spotter reported a threat 3202 | -9/Recycling | Spotter reported a threat 3202 | -9/Recycling | Spotter reported a threat 3255 | -9/Recycling | Spotter reported a threat 3317 | -9/Recycling | Spotter reported a threat 3327 | -9/Recycling | Spotter reported a threat 3355 | -9/Recycling | Build established: Scavenger-Mutant 3361 | -9/Recycling | Spotter reported a threat 3367 | -9/Recycling | Spotter reported a threat 3396 | -9/Recycling | Spotter reported a threat 3414 | -9/Recycling | Spotter reported a threat 3415 | -9/Recycling | Spotter reported a threat 3443 | -9/Recycling | Spotter reported a threat 3444 | -9/Recycling | Spotter reported a threat 3468 | -9/Recycling | Discovered new exit (range 16) 3496 | -9/Recycling | Spotter reported a threat 3533 | -9/Recycling | Entered Factory 3533 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4333 | -7/Factory | First assault squad dispatched 4459 | -7/Factory | Lost 3 parts (1n2u) 4465 | -7/Factory | Destroyed 7 combat bots 4579 | -7/Factory | Lost 6 parts (2n1u3w) 4807 | -7/Factory | Build established: Hauler-Gunner 4881 | -7/Factory | Fabricated G-47 Trooper? 4931 | -7/Factory | Repaired Rocket Launcher 5317 | -7/Factory | Discovered new exit (range 15) 5429 | -7/Factory | Identified exit to Factory 5464 | -7/Factory | Build established: Hauler-Skirmisher 5650 | -7/Factory | Repaired Imp. Heavy Machine Gun? 5873 | -7/Factory | Sucked down chute 5873 | -7/Factory | Entered Waste 5888 | -7/Waste | EMP discharged 5888 | -7/Waste | System corruption reached 10% 5902 | -7/Waste | Spotted C-40 Crusher 5924 | -7/Waste | Spotted C-40 Crusher 5950 | -7/Waste | Spotted C-40 Crusher 5988 | -7/Waste | EMP discharged 5995 | -7/Waste | Discovered new exit (range 10) 6006 | -7/Waste | Identified exit to Factory 6008 | -7/Waste | Entered Factory 6208 | -7/Factory | Discovered exit to Factory (range 16) 6479 | -7/Factory | Repaired Broken Smartbomb Launcher 6546 | -7/Factory | Identified exit to Lower Caves 6715 | -7/Factory | Discovered exit to Factory (range 8) 7108 | -7/Factory | Entered Lower Caves 7356 | -7/Lower Caves | Learned location of Zion (-7) 7363 | -7/Lower Caves | Learned Factory stockpile data 7370 | -7/Lower Caves | Learned Extension emergency access door positions 7370 | -7/Lower Caves | Learned Extension stockpile data 7750 | -7/Lower Caves | Discovered new exit (range 7) 7758 | -7/Lower Caves | Identified exit to Lower Caves 7964 | -7/Lower Caves | Entered another Lower Caves area 8051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8386 | -7/Lower Caves | Learned Extension trap positions 8386 | -7/Lower Caves | Learned Research stockpile data 8386 | -7/Lower Caves | Learned Factory security intel 8386 | -7/Lower Caves | Learned Armory terminal intel 8493 | -7/Lower Caves | Discovered new exit (range 16) 8512 | -7/Lower Caves | Identified exit to Zion 8513 | -7/Lower Caves | Entered Zion 8560 | -7/Zion | System corruption cleaned by Quarantine Array 8596 | -7/Zion | Learned location of Warlord (-5) 8739 | -7/Zion | Given the Hacking Drone Bay 8740 | -7/Zion | Found Prototype Device 8830 | -7/Zion | Learned Factory terminal intel 9010 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9169 | -7/Zion | Given A8's code to call for help 9230 | -7/Zion | Gained Derelict followers 9257 | -7/Zion | Learned Factory stockpile data 9368 | -7/Zion | Found Prototype Device 9380 | -7/Zion | Identified Hacking Drone Bay 9423 | -7/Zion | Identified Bomb Factory No. 2 9424 | -7/Zion | Found CR-A16's Pointy Stick 9560 | -7/Zion | Discovered new exit (range 14) 9575 | -7/Zion | Identified exit to Proximity Caves 9587 | -7/Zion | Entered Proximity Caves 9587 | -6/Proximity Caves | Accompanied by 5 allies 9606 | -6/Proximity Caves | Learned Factory emergency access door positions 9710 | -6/Proximity Caves | Learned location of 1 exit from Factory 10491 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10533 | -6/Proximity Caves | Entered Factory 10533 | -6/Factory | Accompanied by 4 allies 10533 | -6/Factory | Evolved 2 slots: Utility x2 10534 | -6/Factory | Identified exit to Lower Caves 10538 | -6/Factory | Loaded intel: 19 terminal locations 10667 | -6/Factory | Identified exit to Factory 11003 | -6/Factory | Found Prototype Launcher 11359 | -6/Factory | Lost 3 parts (2u1w) 11432 | -6/Factory | Identified Scatter Rocket Array 11555 | -6/Factory | Found Prototype Processor 11596 | -6/Factory | Lost 4 parts (1n1u2w) 11602 | -6/Factory | Identified Exp. Terrain Scan Processor 11606 | -6/Factory | Found Exp. Terrain Scan Processor 12059 | -6/Factory | Build established: Scavenger-Mutant 12269 | -6/Factory | Lost 3 parts (1n2w) 12983 | -6/Factory | First assault squad dispatched 13017 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13084 | -6/Factory | Destroyed 8 combat bots 13093 | -6/Factory | Lost 4 parts (2n2w) 13172 | -6/Factory | Core integrity fell below 50% 13180 | -6/Factory | Garrison activated, responded to threat 13193 | -6/Factory | Fabricated Imp. Hacking Suite? 13219 | -6/Factory | Local fabrication network quarantined 13236 | -6/Factory | Destroyed 7 combat bots 13245 | -6/Factory | Lost 9 parts (2p6n1u) 13735 | -6/Factory | Core integrity fell below 20% 13800 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13733_ ALERT: Rogue bot located, Programmers report to Factory Zone 5G. 13733_ Slug penetrates G-67 Veteran. 13738_ System corrupted: Com. Ion Cannon targeting data glitched. 13738_ System corrupted: Gauss Rifle targeting data glitched. 13738_ G-67 Veteran knocked back. 13742_ Gauss Rifle destroyed. 13745_ Identified Magnetic Acceleration Cannon. 13745_ Flexi-carbon Leg destroyed. 13749_ G-67 Veteran destroyed. 13759_ Dropped Imp. Maneuvering Thrusters. 13760_ Dropped Hcp. Battery. 13760_ Dropped Adv. Heat Sink. 13761_ System corrupted: Component data lost. 13761_ Dropped Prototype Engine. 13761_ Dropped Drone Bay. 13762_ Dropped Lrg. Storage Unit. 13763_ Dropped Hvy. Flak Cannon. 13784_ Acquired 58 matter. 13785_ U-05 Engineer builds a Wall. 13791_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?##??###????????###############????????????? | | ? ? !#???????# #????????????? | | "" """ #???????# ! #????????????? | | "" """ #???????# #????????????? | | "" """ #???????? ?????????????? | | #?????????? ??????########## | | "" """ #???????????? ????????# # | | "" """ #???????????###+###########! """" # | | "" """ #??????###### ##" # ""S"" # | | ######## @### !! # "" "" # | | !! + > [%* !!* / # | | "####### p##; !] # """ ! # | | = ##?????###### ##" # """ # | | ##+##########???????### ########### """ # | | #?????????# #?????????# # | | ########### ##############+####? | | #???? | | ########## #???? | | # # #???? | | ####### # / #???? | | " """?# # """######## ######## #???? | | " """?# # ! """#??????# #??????# #???? | | " """ # # """#??????# #??????# #???? | | # # ""#????###+########+#???? | | + + ""#????# #???? | | # # #????# #???? | | # # #????# """"""""" #???? | | ?# ####+########## #???? | | #+###?# # """"""""" #???? | | ??????# ^^ # #???? | | ??????# """ """ + "" #???? | | ??????# """ """ # ! / """#???? | | ??????# """ """ # S"#???? | | ??????# ###### # """#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: EM 20 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -9/Storage | Hacked Imp. Datajack | -9/Recycling | Hacked Hacking Suite | -7/Factory | Scanalyzed Smartbomb Launcher | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed AssemblyMiningBarrier Manual? 0 Play Time 02:32:49 Cumulative 105.1 hours Start 2021.08.15 @ 00:21:08 End 2021.08.15 @ 03:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b43bdc4b-c12c-4e3f-9933-4e99eb9e9f4a