Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 10:46:50 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (2612) 2612 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 6060 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 568/700 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Aerolev Unit Aerolev Unit Coolant Injector Large Storage Unit High-capacity Matter Pod (0) Improved Sensor Array ECM Suite Thermal Shield Hacking Suite Hacking Suite Hacking Suite EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Minigun Heavy Missile Launcher Rocket Array Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Aerolev Unit Aerolev Unit Cooling System Coolant Injector Large Storage Unit High-capacity Matter Pod Improved Sensor Array ECM Suite Improved Propulsion Shielding Layered Light Armor Plating Thermal Shield Hacking Suite Hacking Suite Hacking Suite EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Minigun Minigun Gauss Rifle Heavy Missile Launcher Rocket Array Power Maul [Rating: 41] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 74 | 6 8 1 16 4 23 16 Power 9 | 1 1 . 3 . 3 1 Engine 7 | 1 1 . 3 . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 . . 3 1 9 5 Treads 12 | 2 . . 3 1 5 1 Leg . | . . . . . . . Wheel 7 | . . . . . 3 4 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 22 | 1 2 . 6 1 6 6 Device 4 | . . . 3 . . 1 Storage 3 | 1 . . 2 . . . Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection 11 | . 2 . 1 1 3 4 Artifact . | . . . . . . . Weapon 23 | 2 5 1 4 2 5 4 Energy Gun 4 | 1 2 . 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 1 1 . 2 1 4 3 Ballistic Cannon . | . . . . . . . Launcher 6 | . 2 1 . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 2 Parts Lost 38 | . 2 . 4 4 13 15 Power 5 | . 1 . . 1 1 2 Propulsion 14 | . . . 2 1 5 6 Utility 12 | . 1 . 2 2 4 3 Weapon 7 | . . . . . 3 4 Highest Loss Streak 9 | . 2 . 2 3 6 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 90 97 84 90 Engine 7 | . 12 14 11 9 2 . Core 3 | . . . . . 5 11 Treads 20 | . 28 28 24 32 13 6 Wheel 7 | . . . . . 16 19 Device 5 | . . . 10 11 . 1 Storage 10 | . 14 14 13 11 9 7 Processor 5 | . . . . . 13 12 Protection 9 | . 11 14 7 9 5 12 Energy Gun 1 | . 13 . . . . . Ballistic Gun 18 | . 13 14 20 21 17 14 Naked Turns . | . . . . . . . Heaviest Build 123 | 11 16 17 98 97 96 123 Greatest Support 80 | 40 40 40 60 60 80 36 Greatest Overweight (x) 12 | . . . 5 1 8 12 Average Overweight (x) 2 | . . . . 1 3 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 20 | 7 8 8 17 25 25 25 Most Carried 25 | 3 5 5 19 20 25 25 Average Carried 16 | . 3 4 11 19 21 24 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 25 | 1 4 5 19 18 25 20 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3045 | 257 373 . 612 19 1309 475 Remotely . | . . . . . . . Salvage Created 3320 | . 387 43 1023 70 1327 470 Parts 235 | . 24 6 103 7 69 26 Haulers Intercepted 8 | . . . 4 . 4 . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 85 | . 11 6 25 14 19 10 Guns 60 | . 5 2 25 3 17 8 AOE 25 | . 6 4 . 11 2 2 Classes Destroyed 14 | . 5 . 3 1 4 1 Worker 5 | . . . 3 . . 2 Builder 5 | . 1 . 1 . 3 . Hauler 8 | . . . 4 . 4 . Recycler 2 | . . . . . 1 1 Operator 6 | . 1 . 2 . 3 . Watcher 9 | . 2 . 2 . 4 1 Swarmer 40 | . 3 6 14 6 3 8 Grunt 22 | . 8 . 7 . 7 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . 4 . 4 . Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . . 2 Assembled 8 | . . . . 8 . . Best Kill Streak 12 | . 5 3 9 12 6 5 Combat Bots Only 12 | . 5 3 4 12 3 5 Max Kills in Single Turn 4 | . 2 2 2 4 2 2 Gunslinging 1 | . . . 1 . 1 . Exploded 4 | . 2 2 . 4 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 445 | . 49 9 112 31 127 117 Missed 117 | . 5 3 39 6 41 23 Damage Taken 4750 | . 508 63 750 432 1303 1694 Core 422 | . 35 9 86 29 131 132 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 82 . 71 76 . Volleys Fired 306 | . 49 6 83 9 108 51 Largest 2 | . 2 2 2 2 2 2 Hottest 80 | . 80 50 70 56 58 53 Shots Fired 600 | . 88 10 166 18 216 102 Gun 585 | . 82 6 166 14 215 102 Cannon . | . . . . . . . Launcher 15 | . 6 4 . 4 1 . Special . | . . . . . . . Kinetic 529 | . 43 6 149 14 215 102 Thermal 56 | . 39 . 17 . . . Explosive 15 | . 6 4 . 4 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 12 1 13 2 16 10 Robot Miss Streak 5 | . 4 3 4 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 4 1 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 382 | . 52 3 109 4 152 62 Core Hits 188 | . 31 7 48 19 62 21 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 2 . . . 1 . Burn 2 | . 2 . . . . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7750 | . 1007 225 1807 795 2543 1373 Guns 5938 | . 533 24 1615 70 2459 1237 Cannons . | . . . . . . . Explosions 1812 | . 474 201 192 725 84 136 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5467 | . 173 24 1504 70 2459 1237 Thermal 799 | . 360 . 303 . . 136 Explosive 1417 | . 407 201 . 725 84 . Electromagnetic 67 | . 67 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . 1 Average Corruption 1 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 259 | . 1 . 56 47 . 155 Projectiles . | . . . . . . . Explosions 259 | . 1 . 56 47 . 155 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 420 | . . 15 . 86 47 272 Shots 10 | . . 2 . 3 1 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | . 298 16 5 1 49 334 Average Temperature 66 | . 121 10 2 1 8 124 Received Heat Transfer 905 | . 282 . 135 20 468 . Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1804 | . 1221 . 483 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 511 | . 288 255 511 249 312 240 Initial 184 | . . 65 99 184 44 97 Average 176 | . 180 153 343 134 111 62 Maximum Alert Level 2 | . 1 1 2 1 1 1 Low Security (%) 60 | 100 50 91 9 80 75 99 Level 1 31 | . 49 8 62 19 24 . Level 2 7 | . . . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 2 . 3 3 Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 . 2 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 6 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 22 6 39 19 26 15 Peak Tracking Total 10 | . 4 3 7 10 4 5 Tactical Retreats 4 | . . . 3 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 15 | . 2 2 4 1 . 6 Max in Single Turn 4 | . 2 2 4 1 . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 7 | . . . 1 . 4 2 Terminals 5 | . . . . . 4 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . . 1 . 8 3 Successful 5 | . . . 1 . 3 1 Failed 7 | . . . . . 5 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . . . . . 8 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 3 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 5 | . . . . . 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 204 | . . . . 204 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5545 | 85 564 174 1547 794 1306 1075 Spaces Moved 2567 | 51 249 95 555 305 649 663 Core 9 | 6 . . 3 . . . Treads 1273 | 45 249 95 552 305 27 . Legs . | . . . . . . . Wheels 1285 | . . . . . 622 663 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 140 125 Average Speed 172 | 147 160 160 224 240 144 132 Slowest Speed 320 | 160 160 160 300 240 320 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 47 32 44 64 48 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 15 | . . . . 15 . . Terrain Destroyed 134 | . 20 26 21 34 11 22 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 134 | . 20 26 21 34 11 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3147 | 60 332 108 695 349 831 772 Wait 118 | . 22 6 15 31 31 13 Move 2561 | 50 248 94 554 304 648 663 Hop . | . . . . . . . Pick Up 56 | 4 5 1 19 1 14 12 Fast Attach 30 | 3 1 . 6 . 13 7 Attach 21 | 3 2 . 3 2 4 7 Detach 2 | . . . 1 . . 1 Swap 25 | . 5 1 7 2 7 3 Drop 28 | . . . 7 . 6 15 Fire 306 | . 49 6 83 9 108 51 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Entered Mines 767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 797 | -10/Mines | Discovered new exit (range 9) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -9/Materials | Discovered new exit (range 15) 1479 | -9/Materials | Discovered new exit (range 5) 1718 | -9/Materials | Build established: Scavenger-Mutant 2371 | -9/Materials | Entered Mines 2381 | -9/Mines | Discovered new exit (range 8) 2396 | -9/Mines | Met a Derelict bent on vengeance 2657 | -9/Mines | Learned 2 Materials zone layouts 2659 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2863 | -9/Mines | Learned location of 1 exit from Materials 3038 | -9/Mines | Assembled infested the area 3043 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3093 | -9/Mines | Lost 3 allies 3117 | -9/Mines | Destroyed 12 combat bots 3120 | -9/Mines | Lost 3 parts (1p1n1u) 3165 | -9/Mines | Entered Materials 3165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3166 | -8/Materials | Identified exit to Factory 3302 | -8/Materials | Lost 6 parts (1p2n2u1w) 4471 | -8/Materials | Entered Factory 4471 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4567 | -7/Factory | Discovered new exit (range 13) 4657 | -7/Factory | Fabricated Thermal Shield? 5158 | -7/Factory | Found Prototype Launcher 5158 | -7/Factory | Identified Rocket Array 5300 | -7/Factory | Lost 3 parts (2n1w) 5546 | -7/Factory | Self-destructed Last Messages --------------- 05530_ Med. Treads destroyed. 05532_ Wheel destroyed. 05532_ Hrd. Heavy Armor Plating destroyed. 05535_ Machine Analyzer destroyed. 05538_ Destroyed Shock Rifle. 05538_ Slug penetrates P-60 Hacker. 05538_ P-60 Hacker destroyed. 05539_ Acquired 40 matter. 05539_ Cooling System destroyed. 05542_ Fusion Modulator explodes. 05542_ Gauss Rifle destroyed. 05542_ Destroyed Gauss Rifle. 05542_ Fusion Modulator explodes. 05542_ Nuclear Reactor explodes. 05542_ Destroyed VTOL Module. 05542_ S-27 Virus destroyed. 05542_ Minigun destroyed. 05542_ Destroyed Minigun. 05546_ Penetrated by Slug. 05546_ Nuclear Core destroyed. 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