Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 07:42:04 Player: arkn Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2330) 2330 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 10245 Bonus ------- Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 20/100 System Corruption 24% Temperature Cool (0) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (12) ----- Advanced Trap Scanner Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Myomer Leg Experimental Myomer Leg SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Experimental Energy Well Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Phase Shifter Advanced Force Field Hacking Suite > --- WEAPON ----------- Nanosword Enhanced Force Lance > --- INVENTORY -------- Cooled Antimatter Reactor Advanced VSS Leg Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg Field Propulsion Array Advanced ECM Suite Linear Accelerator Micro-nuke Launcher [Rating: 129] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Medium Armored Exoskeleton Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 2 1 . . . . Utility 10 | . . 1 2 . 1 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 91 | 6 5 13 7 9 14 3 3 14 17 Power 12 | . 2 1 . 1 3 1 . 3 1 Engine 3 | . 1 1 . . 1 . . . . Core 5 | . 1 . . 1 2 1 . . . Reactor 4 | . . . . . . . . 3 1 Propulsion 23 | 2 . 5 . 2 5 . 2 4 3 Treads 4 | 2 . 2 . . . . . . . Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . . 3 . 2 5 . 2 4 . Utility 40 | 2 2 3 5 4 5 2 1 6 10 Device 20 | 2 . 1 2 . 3 1 . 4 7 Storage 5 | . 1 . . 1 . . . 1 2 Processor 11 | . 1 1 2 3 2 1 1 . . Hackware 2 | . . 1 . . . . . 1 . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 1 4 2 2 1 . . 1 3 Energy Gun 3 | . . 1 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 1 3 . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon 3 | . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 1 1 . 1 1 5 Parts Lost 33 | . 1 1 2 1 . . . 3 25 Power 4 | . . . 1 1 . . . . 2 Propulsion 3 | . . . . . . . . . 3 Utility 23 | . 1 1 1 . . . . 3 17 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 13 | . 1 1 2 1 . . . 2 13 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 7 9 4 8 9 9 9 7 7 Power . | . . 1 . . . 1 1 . . Propulsion 2 | . 3 3 . 2 1 . 1 2 4 Utility 2 | . 1 2 3 4 5 6 5 2 . Weapon 2 | . 2 2 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 1 10 2 3 2 2 2 6 6 Power 6 | . . 3 . . . . 1 1 1 Propulsion 10 | . . 5 . . . . . 2 3 Utility 10 | . 1 1 1 2 1 2 . 2 . Weapon 8 | . . 1 1 1 1 . 1 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 95 96 86 88 88 93 93 85 71 Engine 2 | . 8 10 6 . . 1 . . . Core 2 | . 2 . . 5 3 3 5 . . Reactor 1 | . . . . . . . . 3 3 Treads 6 | . 28 28 . . . . . . . Leg 1 | . . . . . . . . . 7 Flight 18 | . . 4 27 35 37 35 31 20 2 Device 14 | . 14 12 . 1 7 16 20 28 22 Storage 6 | . 10 9 . 5 6 5 5 4 7 Processor 16 | . 2 1 24 26 24 23 26 21 14 Hackware 2 | . . 8 9 3 . . . . 2 Ballistic Gun 5 | . 28 20 3 . . . . . . Slashing Weapon 2 | . . . . . 5 5 5 1 2 Piercing Weapon 1 | . . . . . . . . 2 4 Peak Build Rating 129 | 10 12 25 34 42 67 75 84 115 129 Average Rating 62 | 6 9 17 29 39 54 74 80 110 114 On Entrance 44 | . 7 12 22 28 38 65 75 84 115 Avg Prop Armor Cover (%) 7 | 28 28 . . . 5 . . . 18 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 3 19 26 15 23 29 31 32 45 58 Greatest Support 100 | 40 40 60 15 25 32 32 34 46 100 Greatest Overweight (x) 8 | . . 5 . . 8 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 5 10 10 10 10 10 10 Average Capacity 9 | 5 8 9 5 9 10 10 10 10 9 Most Carried 10 | 4 10 10 5 10 10 10 10 10 10 Average Carried 8 | 2 7 9 4 8 9 9 9 9 9 Final Capacity 10 | 5 10 5 5 10 10 10 10 10 5 Final Carried 10 | 4 10 5 5 10 10 10 9 10 5 Class Distribution -------------------- 26% | Mutant 21% | Scout 9% | Sprinter 9% | Assassin 8% | Infiltrator-Ninja 7% | Infiltrator-Mutant 7% | Ninja 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Ninja | -3/Research Infiltrator-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 2106 | 272 101 393 108 94 482 103 179 167 207 Remotely 446 | . . . . . . 100 179 167 . Salvage Created 2978 | 108 316 514 108 42 321 100 . 72 1397 Parts 136 | 6 22 25 4 3 19 4 . 2 51 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 42 | . 8 8 2 1 2 3 . . 18 Melee 22 | . . . . . 1 3 . . 18 Guns 18 | . 8 8 2 . . . . . . Cannons 2 | . . . . 1 1 . . . . Classes Destroyed 13 | 2 3 4 . 1 1 . . . 2 Worker 8 | . . 2 . . 4 1 . . 1 Builder 4 | . . . . . 3 . . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . 2 . . . . . . . Recycler 4 | 1 . 1 . . 1 . . . 1 Watcher 5 | . 2 1 . . . . . 2 . Swarmer 10 | . 3 3 . . . 3 . . 1 Grunt 16 | . 5 2 . . . . . . 9 Duelist 1 | . . 1 . . . . . . . Sentry 4 | . . 2 2 . . . . . . Specialist 3 | . . . . . . . . . 3 Hunter 2 | . . . . . . . . . 2 Programmer 6 | . . . . 1 2 . . . 3 Best Kill Streak 8 | 2 3 5 1 1 3 3 . 1 8 Combat Bots Only 7 | . 3 3 1 1 1 3 . . 7 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 629 | . 25 57 21 56 27 4 . 22 417 Missed 206 | . 4 22 8 31 18 2 . 14 107 Hits 423 | . 21 35 13 25 9 2 . 8 310 Melee 2 | . . 1 . . . . . . 1 Projectile 421 | . 21 34 13 25 9 2 . 8 309 Critical Strikes 13 | . . . . 1 . . . . 12 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 7434 | . 218 429 198 332 93 27 . 290 5847 Core 1556 | . 61 44 42 83 16 . . 135 1175 Absorbed by Shields 87 | . . . . . . . . . 87 Core Remaining (%) 92 | 100 75 89 92 88 98 100 100 . . Volleys Fired 106 | 6 26 43 6 21 4 . . . . Largest 2 | 2 2 2 2 1 1 . . . . Hottest 110 | 40 40 46 110 40 33 . . . . Shots Fired 187 | 12 52 86 12 21 4 . . . . Gun 162 | 12 52 86 12 . . . . . . Cannon 25 | . . . . 21 4 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 175 | 12 52 86 . 21 4 . . . . Thermal 12 | . . . 12 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 4 16 6 14 15 19 . . . . Robot Miss Streak 4 | 2 2 4 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 198 | 8 39 47 11 1 18 4 1 4 65 Core Hits 85 | 5 19 19 4 1 5 3 . 1 28 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 1 . . 1 1 . . . 7 Destroy 1 | . 1 . . . . . . . . Blast 2 | . . . . 1 1 . . . . Sever 5 | . . . . . . . . . 5 Impale 2 | . . . . . . . . . 2 Melee Attacks 159 | . . . . 4 34 11 5 20 85 Impact . | . . . . . . . . . . Slashing 117 | . . . . 4 34 11 5 4 59 Piercing 42 | . . . . . . . . 16 26 Sneak Attacks 17 | . . . . . 8 1 1 1 6 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . . . . 6 Damage Inflicted 6724 | 68 343 725 207 35 1115 189 69 316 3657 Guns 1343 | 68 343 725 207 . . . . . . Cannons 221 | . . . . 35 186 . . . . Explosions . | . . . . . . . . . . Melee 5160 | . . . . . 929 189 69 316 3657 Ramming . | . . . . . . . . . . Kinetic 1357 | 68 343 725 . 35 186 . . . . Thermal 207 | . . . 207 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 4144 | . . . . . 929 189 69 . 2957 Piercing 1016 | . . . . . . . . 316 700 Highest Corruption 23 | . . . . 1 . . . 1 23 Average Corruption 4 | . . . . 1 . . . 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . 2 . . . 1 23 Message Errors 8 | . . . . 1 . . . . 7 Matter Fused 9 | . . . . 1 . . . . 8 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 996 | . . . . . 426 29 39 76 426 Projectiles 35 | . . . . . 35 . . . . Explosions . | . . . . . . . . . . Melee 961 | . . . . . 391 29 39 76 426 Knockbacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 246 | . 9 5 246 23 198 8 18 2 113 Average Temperature 48 | . 3 2 101 5 80 3 9 1 42 Received Heat Transfer 1392 | . 84 114 81 159 18 . . 27 909 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 407 | . . . 407 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 173 | 5 80 106 60 173 52 79 38 56 155 Initial 42 | . . 8 23 22 42 10 38 5 31 Average 37 | 1 28 33 18 76 14 7 13 3 84 Influence Increases 2054 | 15 216 243 107 451 227 104 27 126 538 Destroy 0b10 Robot/C 840 | . 160 160 40 20 40 60 . . 360 Destroy 0b10 Robot/NC 125 | 15 10 30 . . 40 5 . 10 15 Destroy Leader 184 | . 34 46 20 10 20 10 . 4 40 Successful Hack 125 | . 12 6 17 19 17 . 21 . 33 Disable Machine 60 | . . . . 30 . . . . 30 Destroy Structure 75 | . . 1 . 12 20 14 6 22 . Partial Spotted 135 | . . . . 75 45 . . 15 . Lose Combat Pursuer 510 | . . . 30 285 45 15 . 75 60 Influence Decreases 2054 | 15 195 208 113 413 293 47 95 81 594 Entered New Map 204 | . . 13 33 28 46 12 41 6 25 Time Decay 1454 | 15 185 185 70 230 247 35 54 65 368 Lost Part 241 | . 10 10 . 10 . . . 10 201 Lost Ally 10 | . . . 10 . . . . . . Purge Threat 145 | . . . . 145 . . . . . Squads Dispatched 21 | . 1 2 1 7 3 . 1 2 4 Investigation 4 | . . 1 . 2 1 . . . . Extermination 10 | . . . . 3 2 . 1 2 2 Reinforcement 7 | . 1 1 1 2 . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 5 | . . 3 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 15 19 11 31 11 5 . 21 31 Peak Tracking Total 13 | . 3 8 7 8 3 6 . 13 7 Tactical Retreats 20 | . . . 1 7 3 1 . 6 2 ECM-based Alert Blocks 7 | . . . . . . . . 7 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 6 | . . 1 . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 4 | . . . . 2 . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 40 | . 1 3 2 9 12 2 3 5 3 Terminals 23 | . 1 2 2 5 9 . . 1 3 Fabricators 4 | . . . . 2 . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 3 | . . 1 . . . . 2 . . Garrison Access 8 | . . . . 2 2 1 1 2 . Total Hacks 109 | . 4 7 9 20 32 3 17 11 6 Successful 49 | . 4 5 8 7 12 . 11 . 2 Failed 59 | . . 1 1 13 20 3 6 11 4 Catastrophic 18 | . . 1 1 4 8 1 . 2 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 67 | . 4 4 8 12 22 2 . 9 6 Terminals 65 | . 4 4 9 11 28 . . 3 6 Fabricators 6 | . . . . 3 . 1 . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . 3 . Scanalyzers 18 | . . 3 . . . . 15 . . Garrison Access 16 | . . . . 6 3 2 2 3 . Terminal Hacks 10 | . 1 . 2 2 5 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 13 | . . 2 . . . . 11 . . Insert Component 2 | . . . . . . . 2 . . Analyze 2 | . . . . . . . 2 . . Retrieve Study 9 | . . 2 . . . . 7 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 23 | . 3 3 6 4 5 . . . 2 Terminals 20 | . 3 3 6 1 5 . . . 2 Track 4 | . . 1 1 . 2 . . . . Assimilate 2 | . 1 . 1 . . . . . . Botnet 10 | . 1 2 2 1 3 . . . 1 Operators 3 | . 1 . 1 . . . . . 1 Skim 1 | . . . 1 . . . . . . Fabricators 2 | . . . . 2 . . . . . Report 1 | . . . . 1 . . . . . Liberate 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Watchers 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 1 2 2 7 10 2 3 5 3 Full Trace Events 3 | . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . 2 . . . . 7 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies 2 | . 1 . 1 . . . . . . Largest Group 1 | . 1 1 1 . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 4321 | 60 415 607 204 485 808 108 158 599 877 Optics 3239 | . . . 204 485 808 108 158 599 877 Sensors 2048 | . . . . . 677 108 158 599 506 Terrain 1818 | 60 415 607 . . . 107 158 471 . Structural 1391 | . . . 1 90 . . 157 599 544 Traps 185 | . . . . . . . . . 185 Machine Analysis 462 | . . . . . . . 158 304 . Cloaking 898 | . . . . . . . . 598 300 ECM 73 | . . . . . . . . 72 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 4359 | 91 415 614 204 485 808 108 158 599 877 Spaces Moved 6248 | 47 242 414 437 1183 1609 258 367 1141 550 Core 118 | 44 74 . . . . . . . . Treads 392 | 3 168 221 . . . . . . . Legs 345 | . . . . . . . . . 345 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5393 | . . 193 437 1183 1609 258 367 1141 205 Fastest Speed 18 | 50 50 34 34 26 20 21 18 18 31 Average Speed 42 | 57 126 104 34 27 25 21 20 27 99 Slowest Speed 390 | 160 160 390 34 34 95 21 99 31 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 58 | . . 6 12 13 12 2 4 5 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 50 43 29 36 50 11 13 41 49 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 52 | . . . . 12 20 7 3 10 . Terrain Destroyed 59 | . . . . 19 20 7 3 10 . Melee 42 | . . . . 2 20 7 3 10 . Projectile 17 | . . . . 17 . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total 7488 | 98 310 511 470 1301 1931 294 437 1386 750 Wait 720 | 35 26 13 23 73 243 12 57 184 54 Move 6127 | 46 241 402 413 1157 1585 253 358 1130 542 Hop 54 | . . 5 11 12 11 2 4 5 4 Pick Up 85 | 4 9 11 4 14 7 7 4 12 13 Fast Attach 44 | 6 2 4 3 5 5 1 2 6 10 Attach 31 | . 2 4 4 2 3 2 2 4 8 Detach 5 | . . 1 2 . 2 . . . . Swap 34 | . 1 10 . 6 11 . . 4 2 Drop 86 | 1 3 18 4 7 11 6 5 21 10 Fire 106 | 6 26 43 6 21 4 . . . . Melee 151 | . . . . 4 34 11 5 20 77 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 45 | . . . . . 15 . . . 30 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Accompanied by 1 ally 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Central database locked down 1101 | -9/Materials | Discovered new exit (range 3) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x2 1291 | -8/Materials | Discovered new exit (range 17) 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Propulsion x2 1566 | -7/Factory | Discovered new exit (range 7) 1568 | -7/Factory | Identified exit to Lower Caves 1730 | -7/Factory | Build established: Sprinter 1806 | -7/Factory | Discovered new exit (range 12) 1810 | -7/Factory | Entered another Factory area 1810 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -6/Factory | Discovered new exit (range 10) 2225 | -6/Factory | Identified exit to Lower Caves 2360 | -6/Factory | Build established: Scout 2615 | -6/Factory | Discovered new exit (range 13) 2617 | -6/Factory | Identified exit to Factory 2618 | -6/Factory | Entered another Factory area 2618 | -5/Factory | Evolved 2 slots: Utility x2 2715 | -5/Factory | Discovered new exit (range 6) 2726 | -5/Factory | Identified exit to Factory 2726 | -5/Factory | Entered another Factory area 2726 | -4/Factory | Evolved 2 slots: Utility x2 2851 | -4/Factory | Discovered new exit (range 12) 2869 | -4/Factory | Identified exit to Research 2884 | -4/Factory | Entered Research 2884 | -3/Research | Evolved 2 slots: Utility x2 3164 | -3/Research | Build established: Ninja 3475 | -3/Research | Discovered new exit (range 8) 3477 | -3/Research | Identified exit to Testing 3483 | -3/Research | Entered Testing 3513 | -3/Testing | Build established: Infiltrator-Ninja 3619 | -3/Testing | Lost 3 parts (3u) 3888 | -3/Testing | Build established: Infiltrator-Mutant 4040 | -3/Testing | Core integrity fell below 50% 4051 | -3/Testing | System corruption reached 10% 4084 | -3/Testing | Lost 6 parts (1p4u1w) 4127 | -3/Testing | Destroyed 7 combat bots 4202 | -3/Testing | Build established: Assassin 4244 | -3/Testing | Spotted Striker 4246 | -3/Testing | Spotted Striker 4342 | -3/Testing | Core integrity fell below 20% 4347 | -3/Testing | Spotted Alpha 7 4357 | -3/Testing | Stole the SGEMP Prototype 4360 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04321_ Destroyed Sml. Battery. 04324_ Med. Armored Exoskeleton destroyed. 04329_ Adv. Cooling System destroyed. 04330_ Imp. Cloaking Device destroyed. 04333_ Adv. Coolant Injector destroyed. 04333_ Destroyed Sml. Battery. 04335_ P-80 Master destroyed. 04337_ System corrupted: IFF burst signal emitted. 04339_ Adv. ECM Suite destroyed. 04340_ Knocked back. 04341_ U-05 Engineer destroyed. 04342_ Imp. Thunder Leg destroyed. 04342_ Med. Storage Unit destroyed. 04342_ Knocked back. 04342_ Adv. Targeting Computer destroyed. 04346_ P-80 Master destroyed. 04348_ Kinetic Spear destroyed. 04351_ Penetrated by Slug. 04357_ Acquired SGEMP Prototype. 04359_ Kinetic Spear destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????#???????? | | ??????#####???????????? #???????? | | ??????# #???????????? #?####### | | ??????# #??????????? #?# # | | ######## ############ ### # | | # [%[[+% # | | # %!%!!#= #?? # | | " []=%=#[ ##########+#+###? # | | "= ]%=%+| #?????# #?# #? | | # %%%*#[ #?????#" """ [#?# #? | | # ! #7 #?????#" """ ### ## | | ########p #?????#" """ + | | ???????# #?????#T ### ## | | ??????## ##????#" = ### ## | | ??????# #????#" ! =### ## | | ??????## ##????#" /= ### %%! | | ???#####/c####??# / = ### ## | | ???#""" @ #??############ ## | | ???#"""c #????????#######+### | | ???#""KK ##????????# | | ???#" "#?????????# """ """ " | | ???#""""" "#?????????# """ """ " | | ???#""""""""#?????????# """ """ " | | ???##########?????????# | | ??????????????????????# ] | | ??????????????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 41 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Field Propulsion Drive | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftVampiricSheargun Manual? 0 Play Time 01:54:16 Cumulative 250.4 hours Start 2025.10.28 @ 20:11:38 End 2025.10.31 @ 07:42:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03aa451a-c3c7-40e3-9986-5e7372a19d18