Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 03:49:51 Player: TheSkyeDoctor Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (143) 715 Value Destroyed (5804) 5804 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1485) 1485 TOTAL SCORE: 14724 Bonus ------- High Alert Combat Kills 779 Follower Combat Kills 835 Aligned with FarCom 300 Friendly Fire -429 Cogmind --------- Core Integrity 0/1150 Matter 49/700 Energy 83/100 System Corruption 36% Temperature Cool (9) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Matter Compressor > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Seismic Detector Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Target Analyzer Advanced Shield Generator System Shield Improved Corruption Screen > --- WEAPON ----------- High-powered Shock Rifle Matter Neutralizer Gauss Rifle Heavy Machine Gun Gauss Cannon Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Large Matter Pod Seismic Detector Hacking Suite Improved Hacking Suite Improved System Shield Plasma Cutter [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . Utility 6 | . . 1 . . . 1 1 . . 1 1 . . 1 . . Weapon 4 | . . 1 . . . 1 . . . . 1 . . 1 . . Parts Attached 87 | 7 1 8 . 1 2 11 7 4 . 15 2 3 5 16 . 5 Power 11 | 1 1 . . . . 2 1 . . 3 . . 1 2 . . Engine 7 | 1 1 . . . . 2 1 . . 2 . . . . . . Core 2 | . . . . . . . . . . . . . 1 1 . . Reactor 2 | . . . . . . . . . . 1 . . . 1 . . Propulsion 17 | 2 . 1 . . . 4 1 1 . 3 . 1 1 1 . 2 Treads 14 | 2 . 1 . . . 3 1 1 . 3 . 1 1 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 30 | 2 . 2 . 1 1 4 3 3 . 4 1 1 2 4 . 2 Device 8 | 1 . 1 . . . 2 . . . 2 . . 2 . . . Storage 6 | 1 . . . 1 . 1 . . . . . . . 2 . 1 Processor 8 | . . 1 . . . . 2 2 . 1 1 1 . . . . Hackware 4 | . . . . . . 1 . . . . . . . 2 . 1 Protection 4 | . . . . . 1 . 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 5 . . 1 1 2 . . 5 1 1 1 9 . 1 Energy Gun 2 | . . 1 . . . . . . . . . 1 . . . . Energy Cannon 3 | . . 1 . . . 1 . . . . . . . 1 . . Ballistic Gun 14 | 2 . 2 . . . . . . . 4 . . 1 4 . 1 Ballistic Cannon 5 | . . . . . . . . . . 1 1 . . 3 . . Launcher 2 | . . . . . . . 2 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . . 1 . . 1 Parts Lost 71 | . 1 1 . . 1 4 7 9 4 3 . 7 2 28 . 4 Power 9 | . 1 . . . . 1 1 1 . 1 . 1 . 2 . 1 Propulsion 14 | . . . . . . 2 . 3 2 . . 1 . 5 . 1 Utility 22 | . . . . . 1 1 2 4 1 . . 3 1 8 . 1 Weapon 26 | . . 1 . . . . 4 1 1 2 . 2 1 13 . 1 Highest Loss Streak 21 | . 1 1 . . 1 4 5 4 4 2 . 5 2 21 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Backups 7 | 2 3 7 8 8 7 12 13 9 6 3 4 4 4 7 5 3 Power . | . . . . . . . . . . . 1 1 1 2 2 1 Propulsion 1 | . 1 1 2 2 2 3 3 2 1 . . . . . . . Utility 3 | . . 3 4 4 3 4 5 3 2 2 2 2 2 3 1 1 Weapon 1 | . 1 2 2 2 2 2 2 2 2 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 9 | . . 1 . . . 2 . 1 . . . . . 4 . 1 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . 1 . 1 . . . . . 3 . . Weapon 2 | . . 1 . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 98 98 100 100 100 97 97 73 43 59 89 80 81 84 . 15 Engine 4 | . 13 11 11 11 11 8 7 2 . 1 . . . . . . Reactor 1 | . . . . . . . . . . 3 5 3 . 1 . . Treads 16 | . 28 22 22 22 22 16 23 21 11 6 17 13 22 12 . . Device 9 | . 14 11 11 11 11 15 14 2 . 7 11 9 8 9 . . Storage 5 | . 14 11 11 11 11 9 7 7 6 . . . . 4 . 4 Processor 12 | . . 10 11 11 1 . 7 14 15 15 18 22 23 16 . . Hackware 2 | . . . . . . 8 6 . . . . . . 7 . 2 Protection 2 | . . . . . 9 1 . 11 5 3 5 1 . . . . Energy Cannon 4 | . . . 11 11 11 11 12 . . . . . . 3 . . Ballistic Gun 14 | . 28 26 22 22 12 15 6 . . 18 23 19 11 13 . 2 Ballistic Cannon 1 | . . . . . . . . . . . 5 5 5 2 . . Impact Weapon 2 | . . . . . 9 9 7 4 . . . . . . . . Peak Build Rating 87 | 7 7 13 11 11 12 37 44 37 20 58 66 66 69 87 1 32 Average Rating 39 | 5 6 9 11 10 11 27 42 30 17 36 62 57 63 74 1 20 On Entrance 23 | . 7 7 11 11 11 12 37 36 20 8 58 66 50 69 1 1 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . . . . . . . . . . Naked Turns 85 | . . . . . . . . . . . . . . 21 45 19 Heaviest Build 72 | 12 12 17 17 32 35 50 50 44 31 32 39 39 32 72 . 13 Greatest Support 111 | 40 40 40 40 40 40 56 84 84 48 86 86 86 111 111 3 13 Greatest Overweight (x) 13 | . . . . . . 13 . 1 6 1 . . . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 15 5 5 Average Capacity 10 | 7 8 8 8 9 15 15 15 15 14 5 5 5 5 14 5 5 Most Carried 15 | 3 6 8 8 8 8 15 15 12 7 5 4 4 5 15 5 5 Average Carried 7 | 2 3 6 8 7 7 12 13 9 5 3 4 4 4 7 5 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 6 8 8 8 8 15 11 6 5 5 4 4 5 5 5 3 Class Distribution -------------------- 28% | Scavenger-Gunner 25% | Mutant 17% | Gunner 16% | Skirmisher 8% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Executioner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Matter Collected 3839 | 310 . 391 84 . 171 136 91 283 . 1118 167 279 187 619 . 3 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5676 | 129 133 448 34 . 266 233 817 190 . 1538 398 348 112 1030 . . Parts 294 | 9 11 25 2 . 9 9 49 6 . 71 21 10 6 66 . . Haulers Intercepted 4 | . . 3 . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 3 . . . 13 7 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 102 | . 5 7 . . 5 4 16 12 . 20 5 5 5 18 . . Melee 3 | . . . . . 1 1 1 . . . . . . . . . Guns 51 | . 5 7 . . 2 1 . . . 11 4 5 3 13 . . Cannons 9 | . . . . . 1 1 . . . 1 1 . 2 3 . . AOE 36 | . . . . . . . 15 11 . 8 . . . 2 . . Classes Destroyed 17 | 2 2 3 1 . 2 2 2 . . 3 . . . . . . Worker 9 | . . . 2 . . . 3 . . 4 . . . . . . Builder 7 | . . . . . . . 4 . . 2 . . . 1 . . Tunneler 4 | 2 . . . . . . 1 . . 1 . . . . . . Hauler 4 | . . 3 . . . . 1 . . . . . . . . . Recycler 7 | 1 . . . . . . 3 . . 2 1 . . . . . Carrier 1 | . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . . . 2 . . . . . . Operator 3 | . . 1 . . . . . . . 1 . . . 1 . . Watcher 4 | . . . . . . 2 1 . . . . . . 1 . . Swarmer 31 | . 3 . . . . . 11 4 . 4 . . 5 4 . . Grunt 38 | . 2 6 . . 3 3 3 4 . 11 3 2 . 1 . . Brawler 6 | . . . . . 1 . . 1 . 1 . 2 . 1 . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . Sentry 5 | . . 1 . . . . . 1 . . . 1 . 2 . . Hunter 8 | . . . . . . 1 . 1 . 2 . . . 4 . . Programmer 11 | . . . . . . . 2 . . 1 2 . . 6 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | 3 3 7 1 . 5 3 7 4 . 6 5 4 3 7 . . Combat Bots Only 6 | . 3 3 . . 5 3 4 4 . 3 4 4 3 6 . . Max Kills in Single Turn 6 | 1 1 1 1 . 1 1 6 2 . 5 2 1 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 2 . 2 . . . 2 . . Melee 1 | . . . . . 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 787 | . 27 37 . . 23 20 31 81 69 86 8 35 34 256 . 80 Missed 243 | . 6 9 . . 4 5 12 22 19 29 3 10 10 70 . 44 Hits 544 | . 21 28 . . 19 15 19 59 50 57 5 25 24 186 . 36 Melee 18 | . . . . . . . . 10 . . . 1 . 7 . . Projectile 526 | . 21 28 . . 19 15 19 49 50 57 5 24 24 179 . 36 Critical Strikes 19 | . . . . . . 2 . 3 2 . 1 . . 10 . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 10055 | . 226 371 . . 295 278 828 1120 756 1117 103 534 362 3215 . 850 Core 2405 | . 40 22 . . 46 92 86 122 361 356 . 37 59 616 . 568 Absorbed by Shields 359 | . . . . . . . . . . . . . . 359 . . Core Remaining (%) 73 | 100 84 . . . 83 83 . . 18 58 . . 90 . . . Volleys Fired 280 | 10 13 33 2 . 18 7 12 26 . 72 7 15 11 45 . 9 Largest 5 | 2 2 3 3 . 3 3 3 1 . 4 5 5 4 5 . 1 Hottest 263 | 40 40 143 103 . 103 143 143 33 . 107 147 147 156 263 . 33 Shots Fired 737 | 20 26 90 6 . 41 21 22 26 . 207 35 63 41 130 . 9 Gun 576 | 20 26 86 4 . 23 13 5 . . 183 28 49 29 101 . 9 Cannon 115 | . . . 2 . 18 8 11 . . 14 7 14 12 29 . . Launcher 42 | . . . . . . . 6 26 . 10 . . . . . . Special 4 | . . 4 . . . . . . . . . . . . . . Kinetic 633 | 20 26 84 4 . 23 13 5 . . 197 35 63 37 117 . 9 Thermal 48 | . . 4 2 . 18 7 5 . . . . . . 12 . . Explosive 28 | . . . . . . . 2 26 . . . . . . . . Electromagnetic 28 | . . 2 . . . 1 10 . . 10 . . 4 1 . . Robot Hit Streak 28 | 12 11 11 2 . 5 8 13 16 . 14 6 11 28 14 . 1 Robot Miss Streak 8 | 1 2 2 1 . 2 1 . 4 . 8 1 3 4 3 . 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 . 1 . . Secondary Targets 6 | . 3 . . . . . . . . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . 1 . . Shots Hit Robots 491 | 18 18 63 3 . 28 18 18 28 . 134 18 37 26 81 . 1 Core Hits 265 | 7 10 20 2 . 8 9 27 27 . 79 13 18 9 35 . 1 Critical Kills 13 | . . . . . . 1 . . . 2 3 2 . 5 . . Critical Parts Destroyed 21 | . 1 2 . . 1 . . 2 . 3 1 1 1 9 . . Critical Strikes 47 | . 1 2 . . 1 1 . 3 . 6 5 5 3 20 . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 33 | . 1 2 . . . . . . . 6 4 4 1 15 . . Blast 9 | . . . . . . . . . . . 1 1 2 5 . . Smash 4 | . . . . . 1 . . 3 . . . . . . . . Melee Attacks 70 | . . . . . 2 13 13 14 . . . . . 28 . . Impact 42 | . . . . . 2 13 13 14 . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . 28 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16127 | 184 201 845 37 . 444 768 2839 1699 . 4667 418 994 565 2441 . 25 Guns 6336 | 184 201 821 37 . 147 90 14 . . 1889 325 749 357 1497 . 25 Cannons 1897 | . . . . . 263 106 48 . . 225 93 245 208 709 . . Explosions 7220 | . . . . . . 323 2617 1518 . 2553 . . . 209 . . Melee 650 | . . . . . 34 249 160 181 . . . . . 26 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 7435 | 184 201 797 37 . 147 90 14 . . 2114 418 994 506 1908 . 25 Thermal 3428 | . . 24 . . 263 106 646 . . 1882 . . . 507 . . Explosive 2240 | . . . . . . 113 460 1518 . 149 . . . . . . Electromagnetic 2374 | . . 24 . . . 210 1559 . . 522 . . 59 . . . Impact 624 | . . . . . 34 249 160 181 . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . 26 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . 3 21 32 32 . 1 6 6 26 36 36 Average Corruption 12 | . . . . . . 3 10 28 32 . 1 2 6 2 32 36 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . . Effects 127 | . . . . . . 1 22 40 4 . 2 10 12 16 3 17 Message Errors 27 | . . . . . . . 3 11 . . 2 4 2 3 1 1 Matter Fused 32 | . . . . . . . 5 8 3 . . 3 2 6 1 4 Heat Flow Errors 17 | . . . . . . . 4 5 1 . . . 3 1 1 2 Energy Discharges 13 | . . . . . . . 4 7 . . . . . 2 . . Parts Fused 3 | . . . . . . . 1 1 . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . 2 2 . . . 1 3 1 . 3 Data Loss (major) 6 | . . . . . . 1 1 3 . . . 1 . . . . Misfires 5 | . . . . . . . 1 1 . . . . 1 1 . 1 Alerts 4 | . . . . . . . 1 1 . . . . 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . 1 . . . 1 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1030 | . . . . . 14 113 374 100 . 368 . 13 6 42 . . Projectiles 22 | . . . . . . . . . . . . 13 6 3 . . Explosions 926 | . . . . . . 113 332 74 . 368 . . . 39 . . Melee 82 | . . . . . 14 . 42 26 . . . . . . . . Knockbacks 15 | . . . . . . 1 2 . . 5 . 2 1 4 . . Impact 3 | . . . . . . 1 2 . . . . . . . . . Kinetic 11 | . . . . . . . . . . 5 . 2 1 3 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 893 | . . . . . . . 544 275 . . . . . 74 . . Shots 17 | . . . . . . . 8 8 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 15 86 33 . 418 181 254 260 186 . . . 232 392 168 222 Average Temperature 107 | . 7 22 19 . 203 72 77 112 108 . . . 117 121 146 101 Received Heat Transfer 1602 | . 93 186 . . 171 144 9 135 81 225 9 189 . 234 . 126 Effects 10 | . . . . . 6 . . . . . . . 1 3 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . 2 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . Parts Fried 13 | . . . . . . 1 11 . . 1 . . . . . . Impact Corruptions 7 | . . . . . 1 . 3 3 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . . . . . . . Heat Transferred 2910 | . . 50 . . 555 222 487 . . 1150 . . . 446 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . . . . . . Latent Energy Used 1362 | . . . . . . 200 1162 . . . . . . . . . LE Corruption 21 | . . . . . . 3 18 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 4 | . . . . . . 1 3 . . 4 3 . . 1 . . Low Security (%) 64 | 100 100 100 100 . 100 96 52 . . 6 . . . 64 100 100 Level 1 13 | . . . . . . 3 24 . . 4 . . . 35 . . Level 2 5 | . . . . . . . 6 . . 10 70 . . . . . Level 3 7 | . . . . . . . 16 . . 20 29 . . . . . Level 4 9 | . . . . . . . . . . 56 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1421 | 10 60 126 39 . 92 210 793 . . 1421 763 . . 321 55 60 Initial 683 | . . 3 39 . . 16 91 . . 172 683 . . 61 55 24 Average 277 | 1 26 42 2 . 54 17 289 . . 1019 692 . . 116 47 14 Influence Increases 5366 | 15 120 235 10 . 142 345 1147 280 75 1695 180 154 144 704 . 120 Destroy 0b10 Robot/C 2500 | . 100 140 . . 120 80 320 240 . 760 120 140 120 360 . . Destroy 0b10 Robot/NC 230 | 15 . 20 10 . . 10 65 . . 85 10 . . 15 . . Destroy Leader 514 | . 20 36 . . 20 24 64 40 . 166 32 . 20 92 . . Allied During Kill 146 | . . . . . 2 . . . . 108 18 14 4 . . . Successful Hack 59 | . . 5 . . . 7 47 . . . . . . . . . Disable Machine 720 | . . . . . . 30 375 . . 255 . . . 60 . . Anti-Garrison Action 300 | . . . . . . 150 . . . 150 . . . . . . Destroy Structure 552 | . . 4 . . . 44 231 . . 141 . . . 132 . . Lose Combat Pursuer 345 | . . 30 . . . . 45 . 75 30 . . . 45 . 120 Influence Decreases 5316 | 15 110 142 113 . 100 185 579 717 134 572 854 600 323 644 123 105 Entered New Map 1845 | . . 7 64 . . 26 111 285 64 102 714 268 53 37 103 11 Time Decay 2796 | 15 100 134 49 . 80 149 398 342 30 440 140 262 230 343 20 64 Lost Part 635 | . 10 1 . . . 10 70 90 40 30 . 70 20 264 . 30 Lost Ally 40 | . . . . . 20 . . . . . . . 20 . . . Squads Dispatched 30 | . . 1 . . . 2 5 . . 10 . . . 9 . 3 Investigation 3 | . . . . . . . 2 . . . . . . 1 . . Extermination 7 | . . . . . . . 1 . . 1 . . . 4 . 1 Reinforcement 11 | . . 1 . . . . 2 . . 4 . . . 4 . . Assault 8 | . . . . . . 2 . . . 4 . . . . . 2 Garrison 1 | . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 2 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Distress Signals 8 | . . 3 . . . . . . . 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 174 | . 5 18 . . 6 8 12 12 13 41 5 9 6 26 4 9 Peak Tracking Total 11 | . 3 5 . . 3 3 4 4 11 4 2 5 3 6 4 8 Tactical Retreats 10 | . . 1 . . . . 2 . 2 2 . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Traps Triggered 6 | . . . . . . 1 1 . . 2 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . 3 5 . . . . . . . . . Exploded 3 | . . . . . . 1 2 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Machines Disabled 51 | . . . . . . 3 25 . . 18 . 1 . 4 . . Max in Single Turn 7 | . . . . . . 2 6 . . 7 . . . 3 . . Garrison Access 4 | . . . . . . 1 1 . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Machines Accessed 15 | . 1 2 . 1 . 1 10 . . . . . . . . . Terminals 13 | . 1 2 . . . 1 9 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 29 | . 3 4 . 1 . 2 19 . . . . . . . . . Successful 12 | . . 1 . 1 . 1 9 . . . . . . . . . Failed 17 | . 3 3 . . . 1 10 . . . . . . . . . Catastrophic 4 | . 1 2 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 3 4 . 1 . 2 16 . . . . . . . . . Terminals 27 | . 3 4 . . . 2 18 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 3 | . . . . 1 . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . 1 . . . 1 6 . . . . . . . . . Terminals 8 | . . 1 . . . 1 6 . . . . . . . . . Botnet 5 | . . 1 . . . . 4 . . . . . . . . . Detonate 3 | . . . . . . 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 2 . . . 1 7 . . . . . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . 2 . . . . . 1 Machine Destruction 5 | . . . . . . 2 . . . 2 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Total Allies 4 | . . . 3 . . . . . 1 . . . . . . . Largest Group 3 | . . . 3 3 2 . . . 1 1 1 1 1 . . . Highest-Rated Group 180 | . . . 40 40 32 . . . 180 180 180 180 172 . . . Highest-Rated Ally 180 | . . . 16 16 16 . . . 180 180 180 180 172 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . 15 . . . . 89 2 8 8 . . . Total Damage 2950 | . . . . . 201 . . . . 2130 78 244 297 . . . Kills 28 | . . . . . 1 . . . . 22 2 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 3508 | 36 270 374 715 411 157 687 858 . . . . . . . . . Structural 3202 | . . 374 715 411 157 687 858 . . . . . . . . . Seismic 306 | 36 270 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Turns Passed 8831 | 127 270 374 715 411 172 687 959 777 79 1084 284 563 481 1540 45 263 Spaces Moved 4699 | 57 131 137 438 253 68 323 524 405 57 487 160 300 210 636 90 423 Core 388 | 5 . . . . . 1 . . 12 73 . . . 41 90 166 Treads 4013 | 52 131 137 438 253 68 288 524 405 38 414 160 300 210 595 . . Legs . | . . . . . . . . . . . . . . . . . Wheels 41 | . . . . . . 34 . . 7 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 257 | . . . . . . . . . . . . . . . . 257 Fastest Speed 40 | 50 160 160 160 160 160 140 160 160 50 50 160 160 160 50 50 40 Average Speed 154 | 150 160 160 160 160 160 173 160 161 134 172 160 160 160 195 50 49 Slowest Speed 700 | 160 160 160 160 160 160 700 160 240 350 240 160 160 160 400 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 34 13 98 62 17 30 22 57 6 15 5 47 31 18 86 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . . 1 . . . 1 1 . . . Spaces Dug 36 | . . 1 . . . 3 4 . . . . . . 28 . . Terrain Destroyed 692 | . . 2 . . . 47 287 148 . 128 . 4 6 70 . . Melee 34 | . . . . . . 3 4 . . . . . . 27 . . Projectile 35 | . . 2 . . . . . . . 3 . 4 6 20 . . AOE 622 | . . . . . . 44 283 148 . 124 . . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Was Fac Total 5567 | 77 168 213 448 260 90 413 602 478 59 580 168 343 327 790 89 462 Wait 369 | . 20 24 9 4 . 38 42 25 . 1 . 26 101 53 . 26 Move 4680 | 56 130 136 437 252 67 322 523 404 56 486 159 299 209 636 89 419 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 46 | 4 4 7 . 1 1 13 3 1 . 1 . . 1 10 . . Fast Attach 42 | 6 . 1 . . . 1 . . . 13 1 3 5 8 . 4 Attach 41 | 1 1 3 . . 1 8 8 6 1 2 1 . . 7 . 2 Detach 6 | . . . . . . 3 1 1 1 . . . . . . . Swap 14 | . . 5 . 1 1 4 . . . 1 . . . 2 . . Drop 13 | . . 4 . 2 . 4 . 1 1 . . . . 1 . . Fire 280 | 10 13 33 2 . 18 7 12 26 . 72 7 15 11 45 . 9 Melee 70 | . . . . . 2 13 13 14 . . . . . 28 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Discovered new exit (range 9) 772 | -9/Materials | Entered Mines 803 | -9/Mines | Found a hidden stash of uninstalled traps 892 | -9/Mines | Build established: Gunner 907 | -9/Mines | Discovered new exit (range 8) 926 | -9/Mines | Learned Materials emergency access door positions 1070 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1303 | -9/Mines | Discovered new exit (range 12) 1322 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1340 | -9/Mines | Learned location of Zion (-7) 1476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1476 | -9/Mines | Discovered new exit (range 6) 1487 | -9/Mines | Entered Exiles 1487 | -9/Exiles | Accompanied by 3 allies 1526 | -9/Exiles | Met 8R-AWN 1553 | -9/Exiles | Met EX-HEX 1617 | -9/Exiles | Met EX-BIN 1635 | -9/Exiles | Aligned with FarCom system 1636 | -9/Exiles | Given EX-Vault access code 1681 | -9/Exiles | Opened EX-Vault 1688 | -9/Exiles | Found Latent Energy Streamer 1723 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1779 | -9/Exiles | Met EX-DEC 1881 | -9/Exiles | Discovered new exit (range 10) 1898 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1898 | -9/Exiles | Entered Mines 1898 | -8/Mines | Accompanied by 3 allies 1952 | -8/Mines | Lost 3 allies 1993 | -8/Mines | Discovered new exit (range 7) 2070 | -8/Mines | Entered Materials 2070 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2223 | -8/Materials | Lost 4 parts (1p2n1u) 2592 | -8/Materials | Build established: Skirmisher 2713 | -8/Materials | Discovered new exit (range 16) 2757 | -8/Materials | Entered Factory 2757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -7/Factory | Identified exit to Lower Caves 3350 | -7/Factory | System corruption reached 10% 3646 | -7/Factory | Lost 5 parts (1p2u2w) 3716 | -7/Factory | Entered Lower Caves 3838 | -7/Lower Caves | Build established: Mutant 4003 | -7/Lower Caves | System corruption reached 30% 4033 | -7/Lower Caves | Lost 4 parts (1p3u) 4254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4290 | -7/Lower Caves | Lost 3 parts (2n1w) 4354 | -7/Lower Caves | Discovered new exit (range 15) 4493 | -7/Lower Caves | Entered another Lower Caves area 4501 | -7/Lower Caves | Learned Factory machine intel 4535 | -7/Lower Caves | Learned Factory emergency access door positions 4560 | -7/Lower Caves | Core integrity fell below 50% 4569 | -7/Lower Caves | 7V-RTL showed up to help 4571 | -7/Lower Caves | 7V-RTL revealed a hidden path 4572 | -7/Lower Caves | Core integrity fell below 20% 4572 | -7/Lower Caves | Entered Factory 4572 | -6/Factory | Accompanied by 1 ally (7V-RTL) 4572 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4574 | -6/Factory | Loaded intel: 272 machine locations 4593 | -6/Factory | Lost 4 parts (2n1u1w) 4673 | -6/Factory | Garrison activated, responded to threat 4922 | -6/Factory | First assault squad dispatched 5203 | -6/Factory | Build established: Scavenger-Gunner 5508 | -6/Factory | Spotted B-75 Beast 5535 | -6/Factory | Destroyed B-75 Beast 5620 | -6/Factory | Discovered new exit (range 14) 5656 | -6/Factory | Entered another Factory area 5656 | -5/Factory | Accompanied by 1 ally (7V-RTL) 5656 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5797 | -5/Factory | Discovered new exit (range 11) 5940 | -5/Factory | Entered Upper Caves 5940 | -5/Upper Caves | Accompanied by 1 ally (7V-RTL) 6329 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6381 | -5/Upper Caves | Lost 5 parts (1p2u2w) 6479 | -5/Upper Caves | Discovered new exit (range 8) 6503 | -5/Upper Caves | Entered another Upper Caves area 6503 | -5/Upper Caves | Accompanied by 1 ally (7V-RTL) 6503 | -5/Upper Caves | Spotted B-75 Beast 6545 | -5/Upper Caves | Allies destroyed B-75 Beast 6957 | -5/Upper Caves | Discovered new exit (range 10) 6963 | -5/Upper Caves | Learned Factory stockpile data 6984 | -5/Upper Caves | Entered Factory 6984 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7611 | -4/Factory | Lost 5 parts (2n3w) 8253 | -4/Factory | Build established: Scavenger-Executioner 8476 | -4/Factory | System corruption reached 10% 8508 | -4/Factory | Core integrity fell below 50% 8524 | -4/Factory | Sucked down chute 8524 | -4/Factory | Entered Waste 8532 | -4/Waste | Spotted C-40 Crusher 8533 | -4/Waste | Lost 21 parts (2p2n8u9w) 8539 | -4/Waste | EMP discharged 8539 | -4/Waste | System corruption reached 30% 8547 | -4/Waste | Spotted C-40 Crusher 8548 | -4/Waste | Spotted C-40 Crusher 8549 | -4/Waste | Spotted C-40 Crusher 8556 | -4/Waste | Spotted C-40 Crusher 8564 | -4/Waste | Discovered new exit (range 11) 8569 | -4/Waste | Entered Factory 8745 | -4/Factory | Spotted B-86 Titan 8777 | -4/Factory | Build established: Mutant 8823 | -4/Factory | Core integrity fell below 20% 8832 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08765_ System corrupted: Heat flow error (+190). 08774_ Slug penetrates Wall. 08782_ Slug penetrates Fusion Modulator. 08783_ KE Penetrator destroyed. 08786_ Nuclear Pulse Array destroyed. 08787_ System corrupted: Matter fused (-10). 08801_ K-01 Serf cleans the Fusion Modulator. 08802_ System corrupted: Matter fused (-7). 08808_ Slug penetrates Wall. 08809_ K-01 Serf cleans the Construction Platform. 08825_ Knocked back. 08825_ Penetrated by Slug. 08825_ Slug penetrates Wall. 08828_ K-01 Serf cleans the Construction Platform. 08829_ Penetrated by Slug. 08829_ Slug penetrates Wall. 08829_ Acquired 3 matter. 08831_ Acquired Imp. Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | # #?# "Y """" # #??????## | | """ # #?# """ # #??????# | | """ ###+#### #?# # #??????#T | | """ # ?# ####+########### #??????## | | # ## ###?????# | | [ # ## # ????# | | ######## ## " !! ! # ????# | | ??############# "G" !! """ """ # ???# | | ??? # " ! """ """ # ???# | | ????" # g ! """??"" # ??# | | ????"" # g""" """ ??? # ?# | | ????R "" # """ """ ?? # # | | ????"" "" # """ """ ?? ??# # | | ?# "" """ + === ?????# + | | ?# """ # g""" """ === ?g????# # | | ?# """ # """ """ u === ?g????# + | | ?# # """ """ t#######??g????# # | | ?# # #????????g????# ? | | ?# # """ """ #?????????????# ?? | | ?# # """ """ #?????????????# ?? | | ?#############" """ """ #?????????????# ??? | | ?# ! " #?????????????# ??? | | ?# " """ """ #?????????????#####???? | | ?# """"""" # """ """ #?????????????????????? | | ?# """"""" ; """ """ #?????????????????????? | | ?#% """"""" ; @ #?????????????????????? | | ?# """"""" ;BB #?????????????????????? | | ?# ;BB #?????????????????????? | | ?# """"""" ; #?????????????????????? | | ?# """"""" # #?????????????????????? | | ?# """"""" ###% #########?????????????????????? | | ?# """"""" #?# #?????????????????????????????? | | ?# % #?####?????????????????????????????? | | ?##############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????C?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed ShadeStealthBallwheel Manual? 0 Play Time 00:57:47 Cumulative 100.1 hours Start 2026.06.24 @ 02:54:40 End 2026.06.24 @ 03:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa39b8e0-8e4b-4726-b009-59b9afc123d5