Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 00:24:16 Player: Lazarus777 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 56/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Signal Interpreter Improved Signal Interpreter Light Armor Plating Beam Cannon Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Signal Interpreter Improved Signal Interpreter Light Armor Plating Beam Cannon Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 6 3 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 97 Engine 6 | . 14 . Core 5 | . . 10 Wheel 23 | . 28 20 Device 18 | . 14 22 Storage 12 | . 14 11 Processor 4 | . . 7 Protection 2 | . . 3 Ballistic Gun 12 | . 14 11 Launcher 2 | . 6 . Special Weapon 8 | . 5 9 Naked Turns . | . . . Heaviest Build 53 | 13 51 53 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 13 | 6 9 13 Average Carried 8 | 3 8 11 Final Capacity 20 | 8 20 20 Final Carried 13 | 6 9 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 301 | 272 . 29 Remotely . | . . . Salvage Created 356 | 76 145 135 Parts 31 | 5 12 14 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 2 | . . 2 Cannons 2 | . . 2 AOE 8 | . 8 . Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 1 | . . 1 Swarmer 6 | . 6 . Grunt 6 | . 2 4 Best Kill Streak 9 | 1 9 2 Combat Bots Only 8 | . 8 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 402 | . 183 219 Core 120 | . 76 44 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 50 | 4 15 31 Largest 2 | 1 1 2 Hottest 120 | 20 100 120 Shots Fired 54 | 4 15 35 Gun 35 | 4 . 31 Cannon . | . . . Launcher 11 | . 11 . Special 8 | . 4 4 Kinetic 35 | 4 . 31 Thermal 8 | . 4 4 Explosive 11 | . 11 . Electromagnetic . | . . . Robot Hit Streak 8 | 4 1 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 4 1 23 Core Hits 23 | 3 12 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 795 | 50 437 308 Guns 310 | 50 . 260 Cannons . | . . . Explosions 437 | . 437 . Melee . | . . . Ramming . | . . . Kinetic 310 | 50 . 260 Thermal 48 | . . 48 Explosive 437 | . 437 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . 41 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 40 60 Average Temperature 23 | . 17 27 Received Heat Transfer 120 | . . 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 358 | 10 358 308 Initial 150 | . 6 150 Average 139 | 5 131 190 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 71 61 Level 1 29 | . 28 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 6 | . 6 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 524 | 85 187 252 Spaces Moved 316 | 55 131 130 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 315 | 54 131 130 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 109 | 99 107 115 Slowest Speed 145 | 100 115 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 38 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 37 | . 37 . Melee . | . . . Projectile 4 | . 4 . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 422 | 79 155 188 Wait 23 | 8 2 13 Move 314 | 54 130 130 Hop . | . . . Pick Up 18 | 7 4 7 Fast Attach 6 | 5 . 1 Attach 4 | 1 1 2 Detach . | . . . Swap 4 | . 2 2 Drop 3 | . 1 2 Fire 50 | 4 15 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Destroyed 8 combat bots 262 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x2 322 | -9/Materials | Build established: Mutant 525 | -9/Materials | Self-destructed Last Messages --------------- 00432_ ALERT: Alarm triggered, dispatching investigation squad. 00443_ Acquired 19 matter. 00468_ K-01 Serf collects debris. 00472_ W-16 Scout sends out distress signal. 00474_ K-01 Serf collects debris. 00481_ W-16 Scout destroyed. 00483_ K-01 Serf collects debris. 00489_ G-34 Mercenary destroyed. 00491_ K-01 Serf collects debris. 00492_ R-06 Scavenger collects Aluminum Leg. 00494_ K-01 Serf collects debris. 00495_ Com. Wheel destroyed. 00498_ K-01 Serf collects debris. 00499_ Mining Laser destroyed. 00502_ K-01 Serf collects debris. 00511_ G-34 Mercenary destroyed. 00512_ K-01 Serf collects debris. 00515_ R-06 Scavenger collects Ion Engine. 00518_ R-06 Scavenger collects Sml. Laser. 00521_ R-06 Scavenger collects Heat Sink. 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