Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 18:39:03 Player: IAMTRASHMAN Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (942) 942 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2282 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 243/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Structural Scanner Improved Terrain Scanner Core Shielding Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher Hammer Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Structural Scanner Core Shielding Heavy Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Rocket Launcher Hammer Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 8 14 6 6 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 3 3 2 2 Treads 6 | . 3 1 2 Leg 2 | 2 . . . Wheel 2 | 1 . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 3 2 Device 2 | 1 . 1 . Storage 6 | 1 2 2 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 2 7 . 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 4 . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 11 | 3 10 13 13 Power . | 1 . . 1 Propulsion 1 | 1 2 2 1 Utility 5 | . 4 5 5 Weapon 4 | 1 2 5 6 Tool/Special . | . . . . Unused Backups 22 | 1 12 . 9 Power 2 | 1 1 . . Propulsion 2 | . 1 . 1 Utility 12 | . 8 . 4 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 96 Engine 13 | . 14 14 9 Treads 25 | . 25 27 21 Leg 1 | . 2 . . Wheel 1 | . . . 11 Device 6 | . 8 1 15 Storage 13 | . 14 14 11 Protection 8 | . 5 12 5 Energy Gun 3 | . 6 . . Ballistic Gun 22 | . 17 28 21 Ballistic Cannon 1 | . 3 . . Peak Build Rating 13 | 8 9 10 13 Average Rating 8 | 5 7 8 11 On Entrance 6 | . 8 8 10 Naked Turns . | . . . . Heaviest Build 51 | 14 51 30 34 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | 4 2 2 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 13 | 7 12 14 15 Most Carried 18 | 8 18 15 15 Average Carried 11 | 3 10 13 13 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 14 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 987 | 289 326 125 247 Remotely . | . . . . Salvage Created 1476 | 82 672 342 380 Parts 90 | 12 32 24 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 6 | 2 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 8 8 9 Guns 24 | . 7 8 9 AOE 1 | . 1 . . Classes Destroyed 10 | 2 7 . 1 Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 4 | 3 . 1 . Hauler 1 | . 1 . . Recycler 5 | . 5 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 21 | . 5 8 8 Sentry 1 | . . . 1 Best Kill Streak 4 | 2 4 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 130 | . 48 32 50 Missed 23 | . 6 5 12 Hits 107 | . 42 27 38 Melee 3 | . . . 3 Projectile 104 | . 42 27 35 Critical Strikes 2 | . 2 . . Damage Taken 1223 | . 424 323 476 Core 199 | . 86 70 43 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 37 . Volleys Fired 131 | 9 53 30 39 Largest 2 | 2 2 2 2 Hottest 100 | 70 100 40 43 Shots Fired 255 | 18 102 60 75 Gun 234 | 18 81 60 75 Cannon 18 | . 18 . . Launcher 3 | . 3 . . Special . | . . . . Kinetic 218 | 9 74 60 75 Thermal 34 | 9 25 . . Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 17 | 6 10 17 13 Robot Miss Streak 4 | 2 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 173 | 10 70 40 53 Core Hits 77 | 6 31 20 20 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | 1 3 1 . Burn 2 | 1 1 . . Destroy 2 | . 1 1 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1913 | 118 844 350 601 Guns 1560 | 118 492 350 600 Cannons 252 | . 252 . . Explosions 93 | . 93 . . Melee . | . . . . Ramming 8 | . 7 . 1 Kinetic 1600 | 57 593 350 600 Thermal 212 | 61 151 . . Explosive 93 | . 93 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles 1 | . 1 . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 2 . 1 Targets Rammed 4 | . 3 . 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 123 | 50 123 43 12 Average Temperature 20 | 22 26 12 6 Received Heat Transfer 549 | . 159 180 210 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 777 | 259 518 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 106 | 10 106 87 95 Initial 29 | . . 12 29 Average 23 | . 35 9 37 Influence Increases 752 | 20 302 175 255 Destroy 0b10 Robot/C 500 | . 160 160 180 Destroy 0b10 Robot/NC 75 | 20 50 5 . Destroy Leader 96 | . 46 10 40 Successful Hack 24 | . 19 . 5 Destroy Structure 12 | . 12 . . Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 677 | 20 271 131 255 Entered New Map 65 | . . 19 46 Time Decay 572 | 20 271 102 179 Lost Part 40 | . . 10 30 Squads Dispatched 7 | . 3 . 4 Investigation 5 | . 2 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 15 10 13 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 6 | . 1 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 16 . 5 Successful 14 | . 11 . 3 Failed 7 | . 5 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 13 . 4 Terminals 21 | . 16 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 8 | . 6 . 2 Botnet 4 | . 3 . 1 Disrupt 1 | . 1 . . Operators 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1439 | 13 906 131 389 Terrain 303 | . . 131 172 Seismic 1307 | 13 906 . 388 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3616 | 153 1586 1488 389 Spaces Moved 1742 | 88 808 650 196 Core 4 | 4 . . . Treads 1365 | . 717 599 49 Legs 174 | 83 91 . . Wheels 199 | 1 . 51 147 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 110 110 Average Speed 157 | 121 170 156 124 Slowest Speed 260 | 250 260 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 78 95 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 20 | . 20 . . Melee . | . . . . Projectile . | . . . . AOE 20 | . 20 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2386 | 116 930 1071 269 Wait 388 | . 3 376 9 Move 1739 | 87 807 649 196 Hop . | . . . . Pick Up 36 | 9 19 4 4 Fast Attach 22 | 8 5 3 6 Attach 4 | . 1 . 3 Detach 6 | 1 3 2 . Swap 21 | . 11 4 6 Drop 35 | 2 25 3 5 Fire 131 | 9 53 30 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 3 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 910 | -10/Materials | Discovered new exit (range 15) 1206 | -10/Materials | Discovered new exit (range 14) 1394 | -10/Materials | Discovered new exit (range 11) 1710 | -10/Materials | Discovered new exit (range 11) 1740 | -10/Materials | Entered Mines 1789 | -10/Mines | Learned location of Zion (-7) 1923 | -10/Mines | Discovered new exit (range 7) 1986 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -10/Mines | Discovered new exit (range 13) 2631 | -10/Mines | Learned location of Storage (-7) 2646 | -10/Mines | Excavation squad dispatched 2646 | -10/Mines | A large section of the Mines collapsed 2896 | -10/Mines | Excavation squad dispatched 3128 | -10/Mines | Core integrity fell below 50% 3228 | -10/Mines | Entered Materials 3228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -9/Materials | Self-destructed Last Messages --------------- 03589_ Slammed into K-01 Serf. 03590_ Acquired Hvy. Assault Rifle. 03593_ Triggered Blade Trap. 03593_ Massive razor-sharp blades shoot up from within the floor. 03593_ Hvy. Assault Rifle severed. 03593_ Lgt. Armor Plating severed. 03595_ Acquired Hvy. Assault Rifle. 03598_ Acquired Lgt. Armor Plating. 03603_ Acquired 12 matter. 03604_ Triggered Alarm Trap. 03604_ An alarm sounds. 03604_ ALERT: Alarm triggered, dispatching investigation squad. 03604_ R-06 Scavenger collects Aluminum Leg. 03606_ G-34 Mercenary destroyed. 03606_ Switching to secondary target: B-36 Bruiser. 03614_ Lgt. Assault Rifle destroyed. 03614_ System corrupted by crushing effect (+4). 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