Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 03:09:24 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (6803) 6803 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 14683 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 241 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 44/100 System Corruption 37% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array > --- UTILITY (10) ----- Enhanced Optical Array Improved Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Compact Battery Improved Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- HERF Cannon Nova Cannon Improved Matter Neutralizer > --- INVENTORY -------- Large Storage Unit Coil Gun Coil Gun [Rating: 122] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility System Shield Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . 1 . . . . . 1 . . 1 . . . Utility 8 | . . 1 2 2 . . 1 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 207 | 6 14 27 22 4 4 7 17 48 1 1 21 7 4 24 Power 32 | 1 2 4 3 1 2 1 1 10 . . 1 1 . 5 Engine 14 | 1 2 4 3 . . . 1 3 . . . . . . Core 8 | . . . . 1 1 . . 6 . . . . . . Reactor 10 | . . . . . 1 1 . 1 . . 1 1 . 5 Propulsion 58 | 2 5 7 7 . 1 2 5 15 . 1 3 . 2 8 Treads . | . . . . . . . . . . . . . . . Leg 45 | 2 3 7 4 . 1 2 5 9 . 1 3 . 2 6 Wheel 2 | . 2 . . . . . . . . . . . . . Hover 8 | . . . 3 . . . . 4 . . . . . 1 Flight 3 | . . . . . . . . 2 . . . . . 1 Utility 58 | 1 1 6 4 2 1 3 5 17 . . 9 6 . 3 Device 36 | . 1 4 2 1 . 2 4 11 . . 5 4 . 2 Storage 7 | 1 . 1 . . . . . 2 . . 2 . . 1 Processor 8 | . . . 1 1 . 1 . 2 . . 1 2 . . Hackware 6 | . . 1 1 . 1 . 1 1 . . 1 . . . Protection 1 | . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 6 10 8 1 . 1 6 6 1 . 8 . 2 8 Energy Gun 31 | 2 1 9 3 1 . 1 2 1 1 . 5 . . 5 Energy Cannon 13 | . . . . . . . 3 5 . . 3 . . 2 Ballistic Gun 6 | . 2 . 1 . . . . . . . . . 2 1 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . . . 4 1 . . . . 1 Corrupted Parts 13 | . . . 4 . . . 1 . . . 4 . 2 2 System Corruption 61 | . . . 16 . . . 6 . . . 16 . 4 19 Parts Lost 122 | . 5 6 9 . . . 26 16 . 1 18 3 4 34 Power 19 | . 1 . 2 . . . 3 4 . . 3 . 1 5 Propulsion 34 | . 2 3 3 . . . 7 2 . 1 7 . . 9 Utility 36 | . . 1 2 . . . 9 7 . . 6 1 1 9 Weapon 33 | . 2 2 2 . . . 7 3 . . 2 2 2 11 Highest Loss Streak 34 | . 3 2 5 . . . 11 6 . 1 15 16 4 34 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | . 1 5 10 10 11 14 8 8 14 14 13 6 2 2 Power 1 | . . . . 1 1 1 1 1 1 1 . . . . Propulsion . | . . . . . . . . 2 3 3 2 . . . Utility 3 | . . 1 5 3 3 7 4 2 4 5 5 2 1 1 Weapon 3 | . . 1 3 4 5 4 2 3 5 5 5 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . . 2 . 1 4 2 3 2 . . 4 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 9 | . . . . 1 3 1 2 1 . . 1 . . . Weapon 9 | . . 2 . . 1 1 1 1 . . 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 92 94 96 93 99 70 74 96 93 93 49 65 60 Engine 3 | . 10 10 7 . . . 1 2 . . . . . . Core 1 | . . . . 6 4 . . 4 5 5 3 . . . Reactor 2 | . . . . . 1 7 4 . 5 5 6 . . 2 Leg 20 | . 20 30 21 23 23 22 14 15 23 22 24 . 9 7 Device 13 | . 7 14 8 13 8 14 8 13 11 11 16 19 19 16 Storage 7 | . 14 11 9 7 6 7 5 6 7 5 7 6 5 5 Processor 10 | . . . 8 13 15 15 11 7 17 17 13 19 21 18 Hackware 9 | . . 4 17 15 22 15 12 6 11 11 10 . . . Energy Gun 7 | . 15 20 10 9 9 9 5 1 . . 1 2 . . Energy Cannon 2 | . . . . . . . . 5 11 11 8 . . 4 Impact Weapon 1 | . . . 1 4 . 5 2 2 . . . . . . Peak Build Rating 122 | 6 11 15 28 35 46 56 60 92 92 85 108 72 77 122 Average Rating 49 | 4 6 12 24 33 38 53 42 68 87 84 97 55 72 77 On Entrance 42 | . 6 11 12 28 35 46 56 13 92 85 85 37 59 76 Avg Prop Armor Cover (%) 15 | . . . 8 . 36 . 28 14 . . 9 . 8 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 11 19 35 38 36 43 45 51 69 69 65 84 31 16 81 Greatest Support 90 | 20 32 30 30 30 43 61 61 72 68 68 88 3 50 90 Greatest Overweight (x) 11 | . 3 1 3 1 . 1 2 1 1 1 11 10 5 3 Average Overweight (x) . | . . . 1 1 . . . . . . . 2 . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 25 15 15 5 Average Capacity 12 | 6 8 14 15 15 13 15 13 11 15 15 15 8 5 5 Most Carried 15 | . 6 10 14 13 15 15 14 15 15 15 15 11 4 5 Average Carried 9 | . 1 5 10 10 11 14 8 8 14 14 13 6 2 2 Final Capacity 15 | 8 8 15 15 15 15 15 5 15 15 15 15 5 5 5 Final Carried 15 | . 6 8 12 10 14 14 5 15 15 15 11 5 2 1 Class Distribution -------------------- 31% | Hacker-Mutant 29% | Scavenger-Mutant 21% | Mutant 13% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Waste Hacker-Assassin | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3589 | 202 259 446 623 . 130 174 241 487 115 10 110 256 282 254 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7920 | . 473 1232 782 . . 673 695 1596 318 203 571 183 252 942 Parts 310 | . 20 70 39 . . 20 14 76 7 2 13 6 7 36 Haulers Intercepted 8 | . 1 2 3 . . . . 2 . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 13 1 . 6 3 . Prevented 3 | . . . . . . . . . 1 . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 133 | . 12 27 14 . . 5 14 27 5 3 8 3 2 13 Melee 6 | . . . 1 . . . . 5 . . . . . . Guns 58 | . 6 22 6 . . 4 5 3 . . 3 3 1 5 Cannons 36 | . 3 . 5 . . . 1 12 4 2 2 . 1 6 AOE 9 | . 2 3 . . . . . 4 . . . . . . Classes Destroyed 12 | . 5 4 . . . 2 1 . . . . . . . Worker 3 | . . 1 . . . . . 2 . . . . . . Builder 3 | . . 1 2 . . . . . . . . . . . Hauler 8 | . 1 2 3 . . . . 2 . . . . . . Recycler 8 | . 1 . . . . 6 . 1 . . . . . . Operator 3 | . . 2 . . . 1 . . . . . . . . Watcher 7 | . 1 3 2 . . 1 . . . . . . . . Swarmer 27 | . 3 9 3 . . . 3 9 . . . . . . Grunt 67 | . 9 11 8 . . 2 9 10 . 3 5 . . 10 Duelist 2 | . . . . . . 1 . . . . . . . 1 Sentry 14 | . . 7 3 . . . . 2 . . 1 . . 1 Hunter 13 | . . . . . . . 2 2 5 . . 2 2 . Programmer 10 | . . . . . . 2 . 4 . . 2 1 . 1 Best Kill Streak 9 | . 5 5 2 . . 9 3 5 2 2 2 1 1 6 Combat Bots Only 6 | . 5 3 2 . . 3 3 4 2 2 2 1 1 6 Max Kills in Single Turn 5 | . 1 2 2 . . 1 1 5 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . . 4 . . . . . . Melee 1 | . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 1798 | . 92 134 120 . . 24 286 248 75 48 238 96 68 369 Missed 626 | . 26 38 48 . . 7 94 95 28 16 84 27 22 141 Hits 1172 | . 66 96 72 . . 17 192 153 47 32 154 69 46 228 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 1171 | . 66 96 72 . . 16 192 153 47 32 154 69 46 228 AOE 2 | . . . . . . . . 2 . . . . . . Critical Strikes 48 | . . 1 1 . . 2 3 7 . 2 6 3 2 21 Actively Blocked 26 | . . . . . . . . . . . 3 3 2 18 Damage Taken 19263 | . 745 1291 1090 . . 282 2842 2886 641 552 2268 1064 789 4813 Core 4580 | . 204 237 288 . . 15 779 540 64 74 282 541 253 1303 Absorbed by Shields 387 | . . . . . . . . 129 . . 258 . . . Regen/Repaired (Parts) 432 | . . 46 27 . . 359 . . . . . . . . Core Remaining (%) 43 | 100 18 40 47 . . 97 8 . . 32 . . 6 . Volleys Fired 610 | . 52 104 77 . . 21 58 101 26 12 40 32 29 58 Largest 3 | . 2 2 2 . . 2 2 2 2 2 2 1 2 3 Hottest 314 | . 90 112 102 . . 126 170 188 188 188 188 88 88 314 Shots Fired 1042 | . 95 182 137 . . 41 89 166 52 24 75 30 39 112 Gun 648 | . 64 173 96 . . 41 71 57 . . 29 30 34 53 Cannon 378 | . 28 . 37 . . . 18 109 52 24 46 . 5 59 Launcher 7 | . 3 . 4 . . . . . . . . . . . Special 9 | . . 9 . . . . . . . . . . . . Kinetic 151 | . 28 6 58 . . . . . . . . . 33 26 Thermal 799 | . 64 150 75 . . 41 89 158 52 24 49 30 1 66 Explosive 3 | . 3 . . . . . . . . . . . . . Electromagnetic 89 | . . 26 4 . . . . 8 . . 26 . 5 20 Robot Hit Streak 21 | . 11 15 21 . . 17 15 10 4 8 10 17 5 19 Robot Miss Streak 5 | . 5 4 5 . . 1 4 5 3 3 2 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 3 1 . . 1 . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . 1 . . 1 Shots Hit Robots 678 | . 59 125 90 . . 37 74 94 25 15 44 24 24 67 Core Hits 271 | . 27 54 38 . . 16 21 43 8 4 14 8 9 29 Critical Kills 5 | . . . . . . . 1 . 1 1 . . . 2 Critical Parts Destroyed 9 | . . . . . . . 2 3 . . 1 3 . . Critical Strikes 36 | . 1 9 6 . . 1 5 5 1 1 1 3 . 3 Burn 16 | . . 7 4 . . 1 2 1 . . . . . 1 Meltdown 4 | . . . . . . . 1 . 1 1 . . . 1 Destroy 4 | . . . . . . . . . . . . 3 . 1 Blast 3 | . 1 . 2 . . . . . . . . . . . Smash 7 | . . . . . . . 2 4 . . 1 . . . Sever 2 | . . 2 . . . . . . . . . . . . Melee Attacks 100 | . . . 13 2 . 21 8 54 . . 2 . . . Impact 100 | . . . 13 2 . 21 8 54 . . 2 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18112 | . 989 2086 1914 . . 768 1740 4245 832 506 1515 696 530 2291 Guns 8003 | . 513 1838 917 . . 653 1007 488 . . 605 696 406 880 Cannons 6893 | . 291 . 479 . . . 459 1935 832 506 862 . 124 1405 Explosions 1353 | . 185 193 318 . . . . 657 . . . . . . Melee 1795 | . . . 200 . . 115 274 1165 . . 41 . . . Ramming 13 | . . . . . . . . . . . 7 . . 6 Kinetic 1890 | . 291 88 682 . . . . . . . . . 406 423 Thermal 11458 | . 513 1678 770 . . 653 1466 2179 832 506 805 696 . 1360 Explosive 821 | . 185 . . . . . . 636 . . . . . . Electromagnetic 2135 | . . 320 262 . . . . 265 . . 662 . 124 502 Impact 1795 | . . . 200 . . 115 274 1165 . . 41 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 16 . . 2 6 2 . . 19 19 23 36 Average Corruption 12 | . . . 15 . . 1 6 1 . . 6 19 22 23 Corruption Purged 5 | . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 129 | . . . 44 . . 3 9 1 . . 12 27 18 15 Message Errors 36 | . . . 13 . . 3 5 1 . . 2 6 4 2 Matter Fused 26 | . . . 9 . . . 1 . . . 4 5 5 2 Heat Flow Errors 12 | . . . 5 . . . 1 . . . . 3 2 1 Energy Discharges 13 | . . . 4 . . . . . . . . 5 4 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . . 2 . . . 1 . . . 4 5 2 2 Data Loss (major) 5 | . . . 3 . . . . . . . 1 . . 1 Misfires 5 | . . . 4 . . . . . . . . . . 1 Alerts 3 | . . . 2 . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . 2 . . . 1 . . . 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 716 | . . . 111 . . 34 144 326 34 . 41 . . 26 Projectiles 138 | . . . 4 . . . . 74 34 . . . . 26 Explosions 26 | . . . . . . . . 26 . . . . . . Melee 552 | . . . 107 . . 34 144 226 . . 41 . . . Knockbacks 16 | . 4 . 4 . . . 4 4 . . . . . . Impact 8 | . . . . . . . 4 4 . . . . . . Kinetic 8 | . 4 . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . 130 . . . . . 83 . . . . . 3 Shots 7 | . . 4 . . . . . 3 . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . 1 Kicked 1 | . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 466 | . 466 112 228 . . . 357 386 . 14 . 170 123 93 Average Temperature 92 | . 175 39 49 . . . 150 82 . 5 . 71 79 31 Received Heat Transfer 4026 | . 360 459 531 . . 72 912 458 . 246 98 . . 890 Effects 12 | . 6 . . . . . 3 3 . . . . . . Shutdowns 2 | . 1 . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . 1 . . . . . . 3 . . . . . . Matter Decay 2 | . 1 . . . . . 1 . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . 1 3 4 . . 2 . . . Combat Hostiles 9 | . . . 1 . . . 3 3 . . 2 . . . Parts Fried 12 | . . 1 2 . . 2 3 1 . . 3 . . . Impact Corruptions 20 | . . . 3 . . 1 5 10 . . 1 . . . Robots Melted 15 | . 1 2 1 . . 1 5 . 1 1 1 . . 2 Combat Hostiles 15 | . 1 2 1 . . 1 5 . 1 1 1 . . 2 Parts Melted 51 | . 1 10 1 . . 3 7 1 15 3 5 1 . 4 Heat Transferred 19793 | . 1246 4498 1946 . . 1369 2738 2607 1081 672 1077 888 . 1671 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 2 | . . 1 . . . . . 2 . . . . . . Low Security (%) 77 | 100 100 52 100 100 100 100 100 11 . . 100 . . 100 Level 1 10 | . . 47 . . . . . 11 . . . . . . Level 2 12 | . . . . . . . . 77 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 638 | . 139 331 138 1 . 110 89 638 . . 122 . . 100 Initial 138 | . . 37 138 . . . 12 2 . . 53 . . . Average 116 | . 62 151 42 . . 22 19 435 . . 45 . . 21 Influence Increases 5021 | . 377 879 525 2 . 304 405 1327 130 70 392 80 55 475 Destroy 0b10 Robot/C 2820 | . 240 540 280 . . 100 280 700 100 60 160 60 40 260 Destroy 0b10 Robot/NC 170 | . 15 45 35 . . 40 . 30 . . . . 5 . Destroy Leader 602 | . 54 150 60 . . 32 50 116 30 10 30 20 10 40 Allied During Kill 39 | . . . . . . . . 39 . . . . . . Successful Hack 247 | . 49 21 33 . . 86 13 18 . . . . . 27 Disable Machine 360 | . . 15 30 . . 30 30 180 . . 75 . . . Destroy Structure 303 | . 19 18 12 2 . 16 2 124 . . 82 . . 28 Partial Spotted 75 | . . . 15 . . . . 60 . . . . . . Lose Combat Pursuer 405 | . . 90 60 . . . 30 60 . . 45 . . 120 Influence Decreases 4960 | . 289 638 852 4 . 277 425 718 579 152 477 80 55 414 Entered New Map 557 | . . 51 191 2 . . 15 5 229 32 32 . . . Time Decay 3356 | . 245 527 454 2 . 277 195 533 350 110 395 70 45 153 Lost Part 910 | . 44 60 90 . . . 215 160 . 10 50 10 10 261 Lost Ally 30 | . . . 10 . . . . 20 . . . . . . Purge Threat 107 | . . . 107 . . . . . . . . . . . Squads Dispatched 29 | . 2 4 . . . 3 5 8 . . 3 . . 4 Investigation 2 | . . . . . . . 2 . . . . . . . Extermination 8 | . . . . . . 2 . 3 . . 2 . . 1 Reinforcement 13 | . 2 4 . . . 1 . 3 . . 1 . . 2 Assault 2 | . . . . . . . . 2 . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 10 | . . 5 . . . 1 . 2 . . 1 . . 1 Communications Jammed 3 | . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . Times Spotted 242 | . 18 47 30 . . 8 18 58 5 4 20 3 2 29 Peak Tracking Total 11 | . 5 6 5 . . 5 7 5 2 3 7 2 2 11 Tactical Retreats 16 | . . 4 3 . . . 2 3 . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 5 | . . . . 1 . . 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 24 | . . 1 2 . . 2 2 12 . . 5 . . . Max in Single Turn 3 | . . 1 1 . . 1 1 2 . . 3 . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 52 | . 3 6 10 2 . 13 5 9 1 . 2 . . 1 Terminals 29 | . 3 5 6 1 . 4 2 7 1 . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . 1 Repair Stations 9 | . . 1 1 . . 5 . 1 . . 1 . . . Recycling Units 3 | . . . 1 . . 1 . 1 . . . . . . Scanalyzers 5 | . . . 1 . . 2 2 . . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . . . 1 . . . Total Hacks 168 | . 7 17 44 2 . 51 12 30 1 . 3 . . 1 Successful 84 | . 5 11 25 1 . 25 5 10 1 . . . . 1 Failed 84 | . 2 6 19 1 . 26 7 20 . . 3 . . . Catastrophic 11 | . 1 . 2 1 . 1 2 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 94 | . 8 16 32 1 . 17 2 18 . . . . . . Terminals 107 | . 7 15 32 1 . 20 5 26 1 . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . 1 Repair Stations 33 | . . 2 3 . . 24 . 3 . . 1 . . . Recycling Units 5 | . . . 3 . . 1 . 1 . . . . . . Scanalyzers 11 | . . . 4 . . 4 3 . . . . . . . Garrison Access 9 | . . . 2 1 . . 4 . . . 2 . . . Terminal Hacks 27 | . 1 4 13 . . 2 1 5 1 . . . . . Record 2 | . . . . . . . . 1 1 . . . . . Part Schematic 2 | . . . . . . 1 . 1 . . . . . . Robot Analysis 5 | . . 3 2 . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 6 | . 1 1 1 . . 1 1 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 19 | . . 2 2 . . 14 . 1 . . . . . . Scan Component 11 | . . 1 1 . . 8 . 1 . . . . . . Repair 8 | . . 1 1 . . 6 . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . Scanalyzer 10 | . . . 3 . . 4 3 . . . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . 1 1 . . . . . . . Retrieve Study 6 | . . . 3 . . 2 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . Unauthorized Hacks 22 | . 4 5 5 . . 3 1 4 . . . . . . Terminals 22 | . 4 5 5 . . 3 1 4 . . . . . . Assimilate 7 | . 2 2 1 . . 2 . . . . . . . . Botnet 11 | . 1 2 3 . . 1 1 3 . . . . . . Operators 4 | . 1 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 6 7 1 . 9 3 9 . . 2 . . 1 Full Trace Events 2 | . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 1 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Part Studies Acquired 6 | . . . 3 . . 2 1 . . . . . . . Parts Repaired 8 | . . 1 1 . . 6 . . . . . . . . Time 377 | . . 32 32 . . 313 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies 4 | . 1 1 . . . . . 2 . . . . . . Largest Group 2 | . 1 1 1 . . . . 2 . . . . . . Highest-Rated Group 98 | . 10 10 10 . . . . 98 . . . . . . Highest-Rated Ally 49 | . 10 10 10 . . . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 . . . . . . Total Damage 1298 | . . . . . . . . 1298 . . . . . . Kills 10 | . . . . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 5863 | . . . 982 253 459 1840 210 148 . . 487 486 397 601 Optics 1484 | . . . . . . . . . . . . 486 397 601 Sensors 4079 | . . . 982 253 459 1697 210 148 . . 330 . . . Terrain 2301 | . . . . 207 69 1839 186 . . . . . . . Jamming 488 | . . . . . . . . . . . 487 1 . . Robot Analysis Total 5 | . . 3 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 12878 | 50 583 2034 1599 253 459 1840 668 1701 797 235 1121 540 397 601 Spaces Moved 7212 | 38 297 853 625 129 429 1000 344 1241 512 152 696 251 249 396 Core 575 | 5 11 . . . 108 . 76 34 . . 7 251 1 82 Treads . | . . . . . . . . . . . . . . . Legs 5745 | 33 219 853 564 129 321 1000 268 578 512 152 689 . 248 179 Wheels 67 | . 67 . . . . . . . . . . . . . Hover 382 | . . . 61 . . . . 272 . . . . . 49 Flight 443 | . . . . . . . . 357 . . . . . 86 Fastest Speed 40 | 50 100 120 105 175 50 115 50 49 120 120 120 100 120 40 Average Speed 127 | 110 118 172 177 175 94 121 123 86 138 123 125 175 120 85 Slowest Speed 600 | 120 200 190 260 175 110 180 260 190 190 190 600 550 300 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Potential Cave-ins 9 | . . . . . . . . 9 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 52 63 46 5 95 28 9 34 61 14 14 47 25 11 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . . Scrap Searched 5 | . . . . . . . . . 1 . . 3 1 . Spaces Dug 80 | . . . 8 2 . 16 1 40 . . 7 . . 6 Terrain Destroyed 262 | . 29 15 11 2 . 16 2 76 25 9 55 . 3 19 Melee 41 | . . . 8 2 . 16 1 13 . . 1 . . . Projectile 129 | . . . 2 . . . 1 58 25 9 12 . 3 19 AOE 92 | . 29 15 1 . . . . 5 . . 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Upp Res Total 9713 | 43 432 1223 959 156 495 1544 489 1614 549 175 863 319 304 548 Wait 1238 | . 53 198 187 13 12 462 46 103 . 7 67 16 16 58 Move 7195 | 37 296 852 624 129 428 999 343 1240 511 151 695 250 248 392 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 108 | . 10 10 6 2 22 8 5 21 4 2 13 2 . 3 Fast Attach 135 | 6 8 12 18 2 2 4 10 37 . . 5 3 6 22 Attach 86 | . 5 8 8 2 4 2 11 12 1 2 9 10 4 8 Detach 31 | . . 1 8 1 . 1 3 6 1 . 2 3 1 4 Swap 80 | . 1 15 9 1 1 19 3 14 1 . 16 . . . Drop 118 | . 7 23 9 4 21 7 2 23 5 1 13 3 . . Fire 610 | . 52 104 77 . . 21 58 101 26 12 40 32 29 58 Melee 100 | . . . 13 2 . 21 8 54 . . 2 . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . 5 . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Lost 3 parts (2n1w) 287 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 503 | -10/Materials | Core integrity fell below 20% 526 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Accompanied by 1 ally 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Build established: Scavenger-Mutant 1558 | -9/Materials | Repaired Imp. Ion Engine 1909 | -9/Materials | Discovered new exit (range 16) 1979 | -9/Materials | Core integrity fell below 50% 2630 | -9/Materials | Discovered new exit (range 14) 2668 | -9/Materials | Entered another Materials area 2668 | -8/Materials | Accompanied by 1 ally 2668 | -8/Materials | Evolved 2 slots: Utility x2 3215 | -8/Materials | Lost 5 parts (1p2n2u) 3257 | -8/Materials | System corruption reached 10% 3367 | -8/Materials | Core integrity fell below 50% 3451 | -8/Materials | Identified exit to Factory 4009 | -8/Materials | Build established: Hacker-Mutant 4248 | -8/Materials | Repaired Plasma Cutter 4267 | -8/Materials | Entered Factory 4267 | -7/Factory | Evolved 2 slots: Utility x2 4520 | -7/Factory | Sucked down chute 4520 | -7/Factory | Entered Waste 4520 | -7/Waste | The area was eerily silent 4938 | -7/Waste | Discovered new exit (range 11) 4978 | -7/Waste | Identified exit to Factory 4979 | -7/Waste | Entered Factory 5117 | -7/Factory | Repaired Thunder Leg 5467 | -7/Factory | Repaired Broken Lrn. Sensor Array 5488 | -7/Factory | Build established: Hacker-Assassin 5524 | -7/Factory | Repaired Thunder Leg 5570 | -7/Factory | Repaired Imp. Cooling System 5962 | -7/Factory | Repaired Thunder Leg 6255 | -7/Factory | Repaired Broken Antimatter Reactor 6434 | -7/Factory | Discovered new exit (range 16) 6451 | -7/Factory | Identified exit to Factory 6819 | -7/Factory | Entered another Factory area 6819 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7035 | -6/Factory | Garrison activated, responded to threat 7071 | -6/Factory | Lost 3 parts (1n1u1w) 7210 | -6/Factory | Lost 8 parts (1p2n2u3w) 7295 | -6/Factory | Lost 3 parts (1n2u) 7381 | -6/Factory | Core integrity fell below 50% 7429 | -6/Factory | Core integrity fell below 20% 7449 | -6/Factory | Discovered new exit (range 9) 7459 | -6/Factory | Lost 11 parts (2p3n3u3w) 7487 | -6/Factory | Entered another Factory area 7487 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7759 | -5/Factory | Build established: Mutant 7914 | -5/Factory | Discovered new exit (range 5) 8105 | -5/Factory | Lost 6 parts (1p1n3u1w) 8687 | -5/Factory | First assault squad dispatched 9030 | -5/Factory | Core integrity fell below 50% 9126 | -5/Factory | Build established: Hacker-Mutant 9154 | -5/Factory | Discovered new exit (range 13) 9186 | -5/Factory | Identified exit to Upper Caves 9188 | -5/Factory | Entered Upper Caves 9195 | -5/Upper Caves | Encountered a Warlord checkpoint 9833 | -5/Upper Caves | Learned 8 Factory zone layouts 9978 | -5/Upper Caves | Discovered new exit (range 8) 9984 | -5/Upper Caves | Identified exit to Upper Caves 9985 | -5/Upper Caves | Entered another Upper Caves area 10019 | -5/Upper Caves | Discovered new exit (range 4) 10023 | -5/Upper Caves | Identified exit to Factory 10208 | -5/Upper Caves | Spotted B-75 Beast 10220 | -5/Upper Caves | Entered Factory 10220 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10919 | -4/Factory | Discovered new exit (range 14) 10938 | -4/Factory | Identified exit to Upper Caves 11205 | -4/Factory | System corruption reached 10% 11341 | -4/Factory | Entered Upper Caves 11386 | -4/Upper Caves | Lost 16 parts (2p7n5u2w) 11434 | -4/Upper Caves | Core integrity fell below 50% 11570 | -4/Upper Caves | Build established: Mutant 11639 | -4/Upper Caves | Learned Research stockpile data 11866 | -4/Upper Caves | Discovered new exit (range 6) 11876 | -4/Upper Caves | Identified exit to Upper Caves 11881 | -4/Upper Caves | Entered another Upper Caves area 11889 | -4/Upper Caves | Core integrity fell below 20% 11932 | -4/Upper Caves | Lost 4 parts (1p1u2w) 12013 | -4/Upper Caves | Spotted B-86 Titan 12124 | -4/Upper Caves | Discovered new exit (range 6) 12128 | -4/Upper Caves | Identified exit to Research 12241 | -4/Upper Caves | Build established: Scavenger-Mutant 12278 | -4/Upper Caves | Entered Research 12278 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 12393 | -3/Research | Fabricated Quantum Reactor (x2) 12634 | -3/Research | Garrison activated, responded to threat 12709 | -3/Research | System corruption reached 10% 12749 | -3/Research | Core integrity fell below 50% 12821 | -3/Research | System corruption reached 30% 12837 | -3/Research | Core integrity fell below 20% 12879 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- rejected. 12830_ Acquired Graphene Brace. 12830_ Exp. Heat Sink destroyed. 12831_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 12833_ Graphene Brace destroyed. 12835_ Critical hit (Burn: +50). 12840_ Acquired Unknown Flight Unit. 12840_ Identified Field Propulsion Array. 12846_ System corrupted: Heat flow error (+125). 12849_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12851_ Critical hit (Burn: +50). 12851_ Adv. Heat Sink destroyed. 12852_ Door malfunctions. 12863_ System corrupted: Matter fused (-7). 12865_ T-07 Excavator destroyed. 12874_ P-80 Master resets P-80 Master, system corruption cleaned. 12879_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????###############??????????? | | ????????????????????????#@ #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# ############ | | ????????????????????????# # | | ????????????????????????# p | | ????????????????????????# # | | ????????????????????????# p/p | | ????????????????????????# p# ######+ | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????############### !# | | ????????????????????????############### !%# """" | | ????????????????????????# # =/ """" | | ????????????????????????# # # """" | | ??????????????########### ! # # | | ??????????????# # # # | | ??????????????# # # ####### | | ??????????????# """ # # #?????? | | ??????????????# """ # + #?????? | | ??????????????# """ =# # #?????? | | ??????????????# # # #?????? | | ??????????????# / # #?????? | | ??????????????# # # #?????? | | #####################/############/#### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 45 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Corruption Containment 8 Armor Coverage 225 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 70 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Med. Armored Exoskeleton | -7/Factory | Hacked Plasma Cutter | -7/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Imp. Ion Engine | 34% | -9/Materials Plasma Cutter | 10% | -8/Materials Thunder Leg | 7% | -7/Factory Lrn. Sensor Array | 51% | -7/Factory | Broken Thunder Leg | 51% | -7/Factory Imp. Cooling System | 62% | -7/Factory Thunder Leg | 51% | -7/Factory Antimatter Reactor | 55% | -7/Factory | Broken Studied --------- Imp. Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgArcBooster Manual? 0 Play Time 01:46:08 Cumulative 165.0 hours Start 2026.09.26 @ 00:08:16 End 2026.09.26 @ 03:09:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38881aa4-8ca8-401d-8525-1608ef4e2dc1