Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 21:18:21 Player: Devolved Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (1354) 1354 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1233) 1233 TOTAL SCORE: 6282 Bonus ------- Follower Combat Kills 233 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 209/300 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/DSF Parts ------- > --- POWER (3) -------- Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Matter Filter Weapon Cycler Reaction Control System Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Matter Filter Advanced ECM Suite Improved Utility Shielding > --- WEAPON ----------- Gauss Rifle Flak Cannon Improved Datajack > --- INVENTORY -------- Improved Heat Sink Improved Sensor Array Core Analyzer Weapon Cycler Reaction Control System [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Slots Evolved 6 | . . . . . 4 . . 2 . Power 2 | . . . . . 1 . . 1 . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . 3 . . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 100 | 6 3 11 1 2 42 18 . 12 5 Power 20 | 1 . . . 1 7 5 . 1 5 Engine 10 | 1 . . . . 2 1 . 1 5 Core 10 | . . . . 1 5 4 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 2 . 1 9 4 . 1 . Treads 1 | . . 1 . . . . . . . Leg 5 | . . 1 . 1 3 . . . . Wheel 3 | 2 . . . . . . . 1 . Hover 9 | . . . . . 5 4 . . . Flight 1 | . . . . . 1 . . . . Utility 26 | 1 3 2 . . 10 3 . 7 . Device 14 | 1 1 1 . . 5 1 . 5 . Storage 3 | . 1 1 . . 1 . . . . Processor 3 | . . . . . 2 1 . . . Hackware 1 | . . . . . . . . 1 . Protection 5 | . 1 . . . 2 1 . 1 . Artifact . | . . . . . . . . . . Weapon 35 | 2 . 7 1 . 16 6 . 3 . Energy Gun 17 | 1 . 4 1 . 7 4 . . . Energy Cannon 6 | . . . . . 5 1 . . . Ballistic Gun 10 | 1 . 3 . . 4 1 . 1 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Parts Lost 28 | . . . . . 7 2 3 . 16 Power 10 | . . . . . 2 1 . . 7 Propulsion 4 | . . . . . 2 . 1 . 1 Utility 7 | . . . . . 1 . 1 . 5 Weapon 7 | . . . . . 2 1 1 . 3 Highest Loss Streak 13 | . . . . . 3 1 3 . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 96 98 96 85 89 97 88 83 68 Engine 7 | . 14 14 14 10 2 2 . 5 12 Core 8 | . . . . 3 12 15 18 15 1 Treads 3 | . . 2 14 11 . . . . . Leg 7 | . . 3 14 16 9 1 . . . Wheel 4 | . 28 21 . . . . . 5 5 Hover 5 | . . . . . 7 15 16 1 . Device 24 | . 10 16 28 28 26 27 18 21 12 Storage 2 | . 7 9 . . 4 . . . . Processor 5 | . . . . . 9 9 18 7 5 Protection 4 | . 7 2 . . 4 8 5 7 2 Energy Gun 9 | . 14 14 14 14 6 12 4 . . Energy Cannon 2 | . . . . . 4 4 . . . Ballistic Gun 5 | . 14 14 11 . 1 . 9 7 5 Peak Build Rating 43 | 6 7 13 26 27 39 42 36 43 42 Average Rating 25 | 4 6 8 15 25 31 31 32 38 32 On Entrance 21 | . 6 7 13 25 27 30 36 26 42 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 36 | 8 10 13 14 16 36 33 27 33 30 Greatest Support 28 | 20 20 20 15 25 25 16 16 28 28 Greatest Overweight (x) 8 | . . . . 1 3 3 1 2 8 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 2 4 4 5 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 5 4 4 5 5 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Matter Collected 1415 | 262 . 302 . 36 406 271 . 91 47 Remotely . | . . . . . . . . . . Salvage Created 2782 | 67 . 306 . . 1169 1146 . 29 65 Parts 164 | 3 . 21 . . 57 79 . 2 2 Haulers Intercepted 3 | . . . . . 2 1 . . . Recyclers Shooed 7 | . . 3 . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Combat Hostiles Destroyed 30 | 1 . 3 . . 14 10 . . 2 Guns 21 | 1 . 3 . . 8 8 . . 1 Cannons 8 | . . . . . 5 2 . . 1 AOE 1 | . . . . . 1 . . . . Classes Destroyed 12 | 2 . 2 . . 5 2 . . 1 Worker 13 | 1 . 2 . . 6 2 . 2 . Builder 7 | . . . . . 2 5 . . . Hauler 3 | . . . . . 2 1 . . . Recycler 11 | . . 3 . . 3 5 . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 7 | . . 3 . . 3 . . . 1 Grunt 10 | 1 . . . . 6 3 . . . Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . . . . 4 6 . . . Specialist 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . Best Kill Streak 7 | 1 . 7 . . 5 6 . 2 1 Combat Bots Only 4 | 1 . 3 . . 4 3 . . 1 Max Kills in Single Turn 2 | 1 . 1 . . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Hostile Shots Fired 373 | 4 . 16 . . 89 84 57 . 123 Missed 127 | 1 . 7 . . 34 26 18 . 41 Damage Taken 4360 | 33 . 81 . . 952 908 382 . 2004 Core 1171 | 10 . 52 . . 137 171 85 . 716 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . . 2 . . 55 . . . 52 Regen/Repaired (Parts) 282 | . . . . . 14 268 . . . Core Remaining (%) 66 | 96 . . . 75 . . 28 . . Volleys Fired 142 | 4 1 21 . . 39 66 . 6 5 Largest 2 | 2 2 2 . . 2 2 . 2 2 Hottest 115 | 70 70 70 . . 115 111 . 72 72 Shots Fired 309 | 8 2 34 . . 111 136 . 8 10 Gun 236 | 8 2 34 . . 72 109 . 6 5 Cannon 73 | . . . . . 39 27 . 2 5 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 71 | 4 1 13 . . 22 13 . 8 10 Thermal 157 | 4 1 21 . . 74 57 . . . Explosive . | . . . . . . . . . . Electromagnetic 81 | . . . . . 15 66 . . . Robot Hit Streak 19 | 3 4 6 . . 17 19 . 3 7 Robot Miss Streak 9 | 1 1 3 . . 2 4 . 3 9 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Autonomous 45 | . . . . . 35 10 . . . Shots Hit Robots 220 | 6 1 20 . . 85 90 . 5 13 Core Hits 106 | 3 . 11 . . 43 37 . 3 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . Burn 2 | . . . . . . 2 . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4314 | 79 13 262 . 4 1887 1753 . 118 198 Guns 2950 | 79 13 262 . . 1095 1306 . 84 111 Cannons 1248 | . . . . . 709 418 . 34 87 Explosions 64 | . . . . . 40 24 . . . Melee . | . . . . . . . . . . Ramming 52 | . . . . 4 43 5 . . . Kinetic 833 | 41 . 101 . . 209 166 . 118 198 Thermal 2644 | 38 13 161 . . 1527 905 . . . Explosive . | . . . . . . . . . . Electromagnetic 785 | . . . . . 108 677 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 . . Average Corruption 2 | . . . . . 2 2 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . 7 18 1 . . Message Errors 4 | . . . . . 1 3 . . . Matter Fused 8 | . . . . . 1 6 1 . . Heat Flow Errors 5 | . . . . . 2 3 . . . Energy Discharges 3 | . . . . . 1 2 . . . Data Loss (major) 3 | . . . . . 1 2 . . . Alerts 2 | . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 22 | . . . . . 22 . . . . Projectiles 8 | . . . . . 8 . . . . Explosions 14 | . . . . . 14 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . 57 2 . . . Shots 1 | . . . . . 1 . . . . Rammed 7 | . . . . . 6 1 . . . Targets Rammed 11 | . . . . 1 9 1 . . . Kicked 4 | . . . . 1 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 250 | 24 9 45 . . 205 250 . . . Average Temperature 29 | 13 6 15 . . 42 37 . . . Received Heat Transfer 900 | 18 . . . . 450 333 81 . 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . . Heat Transferred 4490 | 111 37 481 . . 2146 1715 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Peak Influence 313 | 25 35 108 . 43 240 313 212 121 25 Initial 137 | . 16 13 . . 16 98 137 111 2 Average 80 | 10 25 53 . 12 101 151 147 70 11 Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 90 | 100 100 100 . 100 81 77 95 100 100 Level 1 9 | . . . . . 18 22 4 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 5 3 . . 1 Investigation 2 | . . . . . 1 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 1 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 2 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | 1 2 4 . . 23 21 12 . 9 Peak Tracking Total 12 | 1 2 3 . . 4 3 12 . 7 Tactical Retreats 6 | . . . . . 1 2 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Machines Accessed 14 | . 2 . 3 . 4 4 . 1 . Terminals 7 | . 2 . . . 2 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 61 | . 8 . 26 . 10 14 . 3 . Successful 52 | . 7 . 26 . 6 12 . 1 . Failed 9 | . 1 . . . 4 2 . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 4 . . . . . . Terminals 16 | . 8 . . . 3 2 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 16 | . . . . . 5 11 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 38 | . 7 . 26 . 2 2 . 1 . Record 35 | . 6 . 26 . 2 1 . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . . . 4 9 . . . Scan Component 8 | . . . . . 3 5 . . . Repair 5 | . . . . . 1 4 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 2 . 1 . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . 1 4 . . . Time 232 | . . . . . 36 196 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 4 . . . . Highest-Rated Group 80 | . . . . 80 64 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . . 7 31 . . . . Total Damage 489 | . . . . 83 406 . . . . Kills 8 | . . . . 2 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Turns Passed 5938 | 109 203 700 746 781 1480 1026 84 673 136 Spaces Moved 4104 | 90 239 707 612 521 765 439 103 532 96 Core 24 | 17 . . . . . . . . 7 Treads . | . . . . . . . . . . Legs 1784 | . . 113 612 521 480 58 . . . Wheels 1470 | 73 239 594 . . . . . 475 89 Hover 826 | . . . . . 285 381 103 57 . Flight . | . . . . . . . . . . Fastest Speed 46 | 50 80 80 120 120 116 106 46 100 50 Average Speed 117 | 74 80 86 120 125 150 136 82 117 114 Slowest Speed 450 | 80 80 120 120 190 260 260 110 170 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 7 36 84 80 75 38 35 27 10 82 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . . . . 10 7 . . . Melee . | . . . . . . . . . . Projectile 12 | . . . . . 8 4 . . . AOE 5 | . . . . . 2 3 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac DSF Total 4956 | 123 249 765 626 648 1016 741 102 574 112 Wait 461 | 17 1 4 . 123 118 195 . 2 1 Move 4095 | 89 238 706 611 520 764 438 102 531 96 Hop . | . . . . . . . . . . Pick Up 71 | 7 4 11 5 . 18 13 . 13 . Fast Attach 22 | . . . . 1 14 2 . . 5 Attach 43 | 6 3 4 1 . 14 7 . 8 . Detach 8 | . 2 . . . 3 . . 3 . Swap 35 | . . 7 . 1 14 9 . 4 . Drop 58 | . . 11 5 2 23 10 . 7 . Fire 142 | 4 1 21 . . 39 66 . 6 5 Melee 5 | . . . . . . . . . 5 Ram 7 | . . . . . 6 1 . . . Kick 4 | . . . . 1 3 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . 1 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 314 | -10/Mines | Assembled infested the area 347 | -10/Mines | Discovered new exit (range 10) 663 | -10/Mines | Found a hidden stash of uninstalled traps 726 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1013 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Identified exit to Mines 1073 | -10/Exiles | Met 8R-AWN 1095 | -10/Exiles | Met EX-HEX 1169 | -10/Exiles | Build established: Scavenger-Mutant 1196 | -10/Exiles | Met EX-DEC 1250 | -10/Exiles | Visited The Gauntlet 1469 | -10/Exiles | Met EX-BIN 1483 | -10/Exiles | Aligned with FarCom system 1484 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Opened EX-Vault 1602 | -10/Exiles | Found Prototype Energy Gun 1604 | -10/Exiles | Identified AWS/Thermal 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1759 | -10/Exiles | Left Exiles lab with AWS/Thermal 1759 | -10/Exiles | Entered Mines 1781 | -9/Mines | Discovered new exit (range 9) 1796 | -9/Mines | Met a Derelict bent on vengeance 1865 | -9/Mines | Learned Materials terminal intel 1875 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1889 | -9/Mines | Build established: Mutant 1894 | -9/Mines | Discovered new exit (range 5) 2062 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2101 | -9/Mines | Learned location of 1 exit from Lower Caves 2333 | -9/Mines | Learned location of 1 exit from Materials 2540 | -9/Mines | Entered Materials 2540 | -8/Materials | Accompanied by 4 allies 2540 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2541 | -8/Materials | Identified exit to Factory 2542 | -8/Materials | Loaded intel: 12 terminal locations 2545 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2639 | -8/Materials | Build established: Scavenger-Mutant 2717 | -8/Materials | Repaired Broken ECM Suite 3621 | -8/Materials | Lost 3 parts (1p1n1w) 3857 | -8/Materials | Garrison activated, responded to threat 3919 | -8/Materials | Lost 3 parts (1p1n1u) 4000 | -8/Materials | Discovered new exit (range 5) 4020 | -8/Materials | Entered Storage 4482 | -8/Storage | Repaired Imp. Heat Sink 4520 | -8/Storage | Repaired Hrd. Medium Armor Plating 4582 | -8/Storage | Repaired Aerolev Unit 4668 | -8/Storage | Repaired Aerolev Unit 4953 | -8/Storage | Garrison activated, responded to threat 4972 | -8/Storage | Core integrity fell below 50% 5036 | -8/Storage | Identified exit to Garrison 5046 | -8/Storage | Entered Garrison 5082 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Triggered checkpoint 5120 | -8/Garrison | Discovered exit to Factory (range 10) 5130 | -8/Garrison | Entered Factory 5130 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5142 | -7/Factory | Lost 3 parts (1n1u1w) 5682 | -7/Factory | Identified exit to DSF 5803 | -7/Factory | Entered DSF 5835 | -7/DSF | Additional patrols routed to DSF 5875 | -7/DSF | Discovered new exit (range 15) 5879 | -7/DSF | Lost 3 parts (2p1u) 5929 | -7/DSF | Core integrity fell below 50% 5937 | -7/DSF | Core integrity fell below 20% 5939 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- S-27 Virus destroyed. Penetrated by Slug. Arm. Huge Wheel destroyed. Acquired Angular Momentum Engine. Lgt. Ion Engine destroyed. Gauss Rifle destroyed. Acquired Angular Momentum Engine. Angular Momentum Engine destroyed. Acquired 4 matter. Hacking Suite destroyed. Penetrated by Slug. Knocked back. Angular Momentum Engine destroyed. Imp. Datajack destroyed. S-27 Virus destroyed. Acquired Angular Momentum Engine. Knocked back. Acquired Angular Momentum Engine. Angular Momentum Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????""?????? | | ?????????????????????????????????????#"#?????? | | ????????????????????#########???????##"####??? | | ????????????????????#[[ !!#########"""""#??? | | ????????????????????#[[ !!# #!!##"""""#??? | | ????????????????????# ^=*x %<""##"? | | ????????????????????# ^%^% """"""? | | ????????????????????###%=%### # ## ""##?? | | ???????????????????##;# [### # ### ###??? | | ???????????????????#;]]%% ]]########## ##???? | | ????????????????????#]]% %]]#??????# !#???? | | ????????????????????#]] xx]]#??????# !#???? | | ????????????????????#;; ###??????### ##???? | | ????????????????????# !!#??????#!! #???? | | ????????????????????# % !!#??????#!! #???? | | ????????????????????#@*! !!#??????#!! #???? | | ????????###?????????#;%%! ###???###### ###??? | | ????????% ?????????##;* #?#!??# ?# ==#??? | | ????????% ##????????# ##!!!# ## ==#??? | | ????????[ ????????? H a //#??? | | ????????[ ????????? //#??? | | ????????[ ????????? //#??? | | ???????? #????????## a##!!!#!!!## !!#??? | | ???????? #?????????## ###!!!#!!!?# !!#??? | | ???????## ###??????### ###?######## ###??? | | ???????#! !!#???????!! !!???????#!! #???? | | ????????! !!#???????!! !!???????#!! #???? | | ????????! !!?????????! !!???????#!! #???? | | ???????## ###??????###^ ;;#??????### ##???? | | ???????# !!#??????#// #??????# !#???? | | ???????# !!#??????#// #??????# !#???? | | ???????## ##########// ########## ##???? | | ??????### ###!!# #?# #?#!!!# ### ###??? | | ????###"" ##!!# ### ###!!!# ## ""##?? | | ???#""""" ! """""? | | ???#"##"" ""##"? | | ??????#"""""##!!# #]] % ]]# #!!##"""""#??? | | ??????#"""""#########]] ]]#########"""""#??? | | ??????####"##???????#########???????##"####??? | | ?????????#"#?????????????????????????#"#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 325 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Hey, That's Mine! Librarian Made in Tau Ceti IV Novice Programmer Please Form A Line Risk Taker Storm Trooper The More The Merrier Tourist Troublemaker Challenges ------------ None Game ------ Seed InsulatedStorageCharger Manual? 0 Play Time 02:22:06 Cumulative 3.3 hours Start 2024.12.26 @ 15:58:33 End 2024.12.26 @ 21:18:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bef50973-339c-4517-84bf-3b93dab9bf53