Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.08 @ 09:36:08 Player: Soul Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2562) 2562 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 5748 Bonus ------- High Alert Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 66/100 System Corruption 3% Temperature Cool (192) Location -7/Garrison Parts ------- Power (2) Propulsion (3) Utility (5) Advanced Signal Interpreter Core Analyzer Weapon (4) Inventory (4) Kinecellerator Peak State ------------ Power Deuterium Engine Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Small Storage Unit Advanced Signal Interpreter Core Analyzer Weapon Cycler Hardened Light Armor Plating Weapon Dispersion Rifle High-powered Shotgun Heavy Rocket Launcher Katana Inventory Enhanced Nuclear Core Kinecellerator Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Kinecellerator Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 1 . Weapon 2 | . 1 1 . . . Parts Attached 46 | 8 1 3 9 15 10 Power 4 | 1 . . . 2 1 Engine 2 | 1 . . . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 8 | 2 . 1 3 . 2 Treads . | . . . . . . Leg 8 | 2 . 1 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 . . 3 6 3 Device 4 | . . . . 2 2 Storage 1 | . . . . 1 . Processor 3 | 1 . . . 2 . Hackware . | . . . . . . Protection 7 | 2 . . 3 1 1 Artifact . | . . . . . . Weapon 19 | 2 1 2 3 7 4 Energy Gun 7 | 2 . . 1 4 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 1 . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 2 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 30 | . . . 11 . 19 Power 3 | . . . . . 3 Propulsion 8 | . . . 3 . 5 Utility 7 | . . . 3 . 4 Weapon 12 | . . . 5 . 7 Highest Loss Streak 7 | . . . 3 . 7 Average Slot Usage (%) 79 | . 99 99 61 86 51 Engine 7 | . 12 10 8 6 1 Core 2 | . . . . 5 1 Leg 20 | . 25 30 17 21 7 Device 2 | . . . . 5 7 Storage 2 | . . . . 5 7 Processor 9 | . 12 10 8 8 14 Protection 7 | . 12 10 7 6 . Energy Gun 9 | . 25 17 1 10 . Launcher 6 | . 11 19 5 3 . Slashing Weapon 7 | . . . 10 9 4 Naked Turns . | . . . . . . Heaviest Build 47 | 10 13 17 21 47 42 Greatest Support 36 | 20 20 30 30 30 36 Greatest Overweight (x) 8 | . . . 4 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 6 | 4 4 4 4 6 6 Average Capacity 4 | 4 4 4 4 5 5 Most Carried 4 | 4 1 2 4 4 4 Average Carried 1 | . . 1 1 1 2 Final Capacity 6 | 4 4 4 4 6 4 Final Carried 4 | . 1 2 1 4 1 Class Distribution -------------------- 68% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1204 | 241 55 199 349 225 135 Remotely . | . . . . . . Salvage Created 2186 | . 315 307 850 291 423 Parts 115 | . 19 21 42 26 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 51 | . 7 8 17 6 13 Melee 12 | . . . 12 . . Guns 11 | . 5 . . 4 2 Cannons 9 | . . . . . 9 AOE 19 | . 2 8 5 2 2 Classes Destroyed 14 | . 4 4 2 2 2 Worker 7 | . 1 1 3 2 . Builder 5 | . . 1 2 2 . Hauler 1 | . . . 1 . . Recycler 3 | . . 1 1 1 . Mechanic 1 | . . . . 1 . Operator 3 | . . 2 1 . . Watcher 6 | . 3 2 . 1 . Swarmer 11 | . 2 2 2 3 2 Grunt 27 | . 5 5 10 . 7 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . 1 4 . 2 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 9 | . 7 4 4 3 9 Combat Bots Only 9 | . 4 3 4 2 9 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 1 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3792 | . 107 57 1068 118 2442 Core 877 | . 7 1 167 17 685 Absorbed by Shields 15 | . . . . . 15 Core Remaining (%) 91 | 100 97 99 69 . . Volleys Fired 118 | . 27 17 24 13 37 Largest 3 | . 3 2 2 3 2 Hottest 256 | . 110 80 63 256 113 Shots Fired 178 | . 56 20 31 29 42 Gun 107 | . 54 5 3 23 22 Cannon 14 | . . . . . 14 Launcher 55 | . 2 15 28 6 4 Special 2 | . . . . . 2 Kinetic 34 | . . . . 3 31 Thermal 25 | . . . . 20 5 Explosive 55 | . 2 15 28 6 4 Electromagnetic 62 | . 54 5 3 . . Robot Hit Streak 22 | . 16 7 20 18 22 Robot Miss Streak 4 | . 4 2 1 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 173 | . 35 11 62 25 40 Core Hits 151 | . 14 25 40 18 54 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 47 | . . . 45 2 . Impact . | . . . . . . Slashing 47 | . . . 45 2 . Piercing . | . . . . . . Sneak Attacks 7 | . . . 5 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . 4 . . Damage Inflicted 6443 | . 682 896 2379 989 1497 Guns 1281 | . 490 54 25 330 382 Cannons 557 | . . . . . 557 Explosions 2739 | . 192 839 714 465 529 Melee 1834 | . . . 1640 194 . Ramming 32 | . . 3 . . 29 Kinetic 940 | . . . . 80 860 Thermal 472 | . 143 . . 250 79 Explosive 2596 | . 49 839 714 465 529 Electromagnetic 569 | . 490 54 25 . . Impact . | . . . . . . Slashing 1834 | . . . 1640 194 . Piercing . | . . . . . . Highest Corruption 3 | . 3 1 2 1 3 Average Corruption 1 | . 2 1 1 1 1 Corruption Purged . | . . . . . . Effects 26 | . 6 2 13 1 4 Message Errors 12 | . 3 . 7 1 1 Energy Discharges 5 | . 1 1 2 . 1 Data Loss (minor) 5 | . 1 1 2 . 1 Targeting Errors 4 | . 1 . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 314 | . . 14 264 2 34 Projectiles . | . . . . . . Explosions 58 | . . 14 8 2 34 Melee 256 | . . . 256 . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 231 | . . 19 40 . 172 Shots 8 | . . 2 2 . 4 Rammed 8 | . . . . . 8 Targets Rammed 16 | . 1 1 . . 14 Kicked 8 | . 1 1 . . 6 Crushed . | . . . . . . Highest Temperature 661 | . 180 9 35 661 394 Average Temperature 120 | . 55 6 10 176 138 Received Heat Transfer 1802 | . 87 36 468 . 1211 Effects 17 | . . . . 14 3 Shutdowns 7 | . . . . 6 1 Energy Bleed 2 | . . . . 2 . Interference 5 | . . . . 3 2 Short Circuit 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 557 | . 100 . . 346 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 493 | . 182 275 364 493 383 Average Influence 164 | . 79 128 163 206 235 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 64 | . . . . . . Level 1 27 | . . . . . . Level 2 8 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 3 2 2 . Investigation 2 | . . 1 1 . . Extermination 2 | . . . . 2 . Reinforcement 3 | . . 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 13 10 32 9 21 Peak Tracking Total 12 | . 3 3 6 4 12 Tactical Retreats 6 | . 1 . 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 15 | . 2 4 5 2 2 Max in Single Turn 2 | . 1 2 2 1 1 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 15 | . 7 1 1 6 . Terminals 8 | . 6 1 . 1 . Fabricators 3 | . . . . 3 . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 16 4 4 10 . Successful 24 | . 10 4 2 8 . Failed 10 | . 6 . 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 13 4 . 2 . Fabricators 4 | . . . . 4 . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 12 | . 7 4 . 1 . Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Patrol Status 1 | . 1 . . . . Recall Reinforcements 2 | . 1 . . 1 . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 4 | . . . . 4 . Network Status 1 | . . . . 1 . Build 3 | . . . . 3 . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 11 | . 5 1 1 4 . Full Trace Events 2 | . . 1 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 3 | . . . . 3 . Matter 402 | . . . . 402 . Time 142 | . . . . 142 . Total Part Build Rating 18 | . . . . 18 . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter 44 | . 44 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3765 | 124 543 325 1074 1385 314 Spaces Moved 2242 | 107 379 231 644 751 130 Core 92 | 29 . . 28 . 35 Treads . | . . . . . . Legs 2150 | 78 379 231 616 751 95 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 131 | 101 120 120 126 146 150 Slowest Speed 450 | 120 120 120 250 150 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 32 | 4 69 29 50 13 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 453 | . 20 104 130 56 143 Melee . | . . . . . . Projectile . | . . . . . . AOE 453 | . 20 104 130 56 143 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2815 | 123 412 258 810 1006 206 Wait 302 | . 3 2 87 202 8 Move 2237 | 106 378 230 643 750 130 Hop . | . . . . . . Pick Up 44 | 8 2 4 8 16 6 Fast Attach . | . . . . . . Attach 41 | 8 1 2 9 12 9 Detach 3 | . . . . 3 . Swap 5 | . . 1 . 3 1 Drop 8 | 1 . 1 . 5 1 Fire 118 | . 27 17 24 13 37 Melee 41 | . . . 39 2 . Ram . | . . . . . . Kick 16 | . 1 1 . . 14 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 125 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Evolved 1 slot: Weapon x1 255 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered exit to Mines (range 7) 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Discovered exit to Materials (range 3) 425 | -10/Materials | Discovered exit to Materials (range 15) 556 | -10/Materials | Discovered exit to Materials (range 10) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 963 | -9/Materials | Identified exit to Materials 963 | -9/Materials | Discovered exit to Materials (range 7) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Utility x2 1061 | -8/Materials | Crushed by falling debris 1092 | -8/Materials | Lost 3 parts (1u2w) 2046 | -8/Materials | Identified exit to Factory 2046 | -8/Materials | Discovered exit to Factory (range 16) 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2142 | -7/Factory | Fabricated Dispersion Rifle (x2) 2265 | -7/Factory | Fabricated Kinecellerator? 2552 | -7/Factory | Local fabrication network quarantined 2893 | -7/Factory | Build established: Scavenger-Mutant 2937 | -7/Factory | Repaired Hrd. Light Armor Plating 3372 | -7/Factory | Build established: Scavenger-Gunner 3448 | -7/Factory | Identified exit to Garrison 3452 | -7/Factory | Entered Garrison 3533 | -7/Garrison | Lost 5 parts (1p3n1w) 3539 | -7/Garrison | Phase Generator disabled 3613 | -7/Garrison | Found Powered Armor 3640 | -7/Garrison | Lost 6 parts (1p5w) 3667 | -7/Garrison | Core integrity fell below 50% 3701 | -7/Garrison | Garrison Relay disabled 3753 | -7/Garrison | Core integrity fell below 20% 3757 | -7/Garrison | Build established: Mutant 3766 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03732_ Powered Armor destroyed. 03732_ Identified Enh. Nuclear Core. 03732_ Malfunction: Power surge. 03732_ Adv. Signal Interpreter permanently disabled. 03737_ S-27 Virus destroyed. 03739_ G-47 Trooper knocked back. 03740_ Force Field destroyed. 03741_ G-47 Trooper knocked back. 03744_ Imp. Carbon-fiber Leg destroyed. 03745_ G-47 Trooper destroyed. 03753_ G-47 Trooper knocked back. 03755_ G-47 Trooper destroyed. 03759_ S-27 Virus destroyed. 03759_ G-47 Trooper destroyed. 03760_ Sml. Storage Unit destroyed. 03762_ Faulty Enh. Nuclear Core destroyed. 03763_ Y-54 Guardian destroyed. 03763_ G-47 Trooper knocked back. 03764_ Hvy. Flak Cannon destroyed. 03766_ System corrupted: Energy discharge (-31). 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Just What I Needed Made in Tau Ceti IV Novice Programmer Remodeling Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed TargetSwordShield Manual? 0 Play Time 00:52:35 Cumulative 5.0 hours Start 2019.11.07 @ 08:27:39 End 2019.11.08 @ 09:36:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bd996d9-dbb8-496c-a15d-e0038c6f01a4