Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 21:03:40 Player: Daffa0360 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1633) 1633 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 6433 Bonus ------- Follower Combat Kills 385 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Target Analyzer System Shield Component Analysis Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Neutrino Core Makeshift ECM Suite Improved Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Target Analyzer System Shield Component Analysis Suite System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Power Maul > --- INVENTORY -------- Micro Nuclear Core Advanced Terrain Scan Processor Cooled Pulse Rifle Grenade Launcher Improved Datajack [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . 4 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 6 1 3 1 33 9 1 26 1 1 4 Power 13 | 1 . 1 . 4 1 . 5 1 . . Engine 7 | 1 . 1 . 3 1 . 1 . . . Core 6 | . . . . 1 . . 4 1 . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . . 8 2 . 7 . . . Treads . | . . . . . . . . . . . Leg 14 | 2 . . . 8 . . 4 . . . Wheel 1 | . . . . . . . 1 . . . Hover 4 | . . . . . 2 . 2 . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 . 1 11 6 1 10 . . . Device 14 | . 1 . 1 4 2 1 5 . . . Storage 1 | 1 . . . . . . . . . . Processor 12 | . . . . 5 3 . 4 . . . Hackware 2 | . . . . . 1 . 1 . . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . 2 . 10 . . 4 . 1 4 Energy Gun 7 | 1 . 2 . 2 . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 4 . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 6 | . . . . 1 . . 1 . 1 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 1 3 . . 4 . . . Parts Lost 24 | . . . 1 3 6 . 8 . . 6 Power 2 | . . . . . . . 1 . . 1 Propulsion 5 | . . . 1 . . . 3 . . 1 Utility 12 | . . . . 3 5 . 3 . . 1 Weapon 5 | . . . . . 1 . 1 . . 3 Highest Loss Streak 4 | . . . 1 2 3 . 4 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 89 89 92 74 80 84 80 80 Engine 6 | . 14 14 14 5 7 7 . . . . Core 2 | . . . . 3 . . 5 7 7 6 Leg 12 | . 28 28 18 15 13 . 2 . . . Wheel 1 | . . . . . . . 1 7 7 5 Hover 1 | . . . . . 1 15 5 . . . Device 15 | . 13 14 14 17 15 19 16 15 15 13 Storage 7 | . 14 14 14 9 4 . . . . . Processor 17 | . . . . 18 21 23 30 38 38 38 Hackware 2 | . . . . . 5 . 4 7 7 7 Protection 1 | . . . . 2 7 1 . . . . Energy Gun 9 | . 14 23 28 1 . . 3 . . . Ballistic Gun 2 | . 14 4 . 5 . . 1 . . . Impact Weapon 3 | . . . . 8 7 7 6 . . . Slashing Weapon 1 | . . . . . 4 . . 7 3 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 13 14 17 17 32 31 23 25 15 13 14 Greatest Support 40 | 20 20 20 20 40 40 18 40 28 28 28 Greatest Overweight (x) 5 | 1 . . 1 2 1 1 5 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 2 6 8 8 8 5 5 5 5 5 Average Carried 5 | 1 1 3 7 7 6 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 2 6 8 7 5 5 5 5 5 4 Class Distribution -------------------- 76% | Mutant 23% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Matter Collected 1454 | 185 14 116 10 434 41 . 462 11 . 181 Remotely . | . . . . . . . . . . . Salvage Created 1849 | . 68 51 . 573 41 . 1000 . . 116 Parts 80 | . 3 8 . 19 6 . 38 . . 6 Haulers Intercepted 4 | . . . . 3 . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . 5 . . . . . . 16 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 40 | . 3 3 . 9 1 . 20 . . 4 Melee 15 | . . . . 1 1 . 9 . . 4 Guns 14 | . 2 3 . 5 . . 4 . . . Classes Destroyed 11 | . 2 . . 5 1 . 2 . . 1 Builder 1 | . . . . . . . 1 . . . Hauler 4 | . . . . 3 . . 1 . . . Operator 1 | . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . 2 Watcher 1 | . . . . 1 . . . . . . Swarmer 10 | . 2 3 . . . . 5 . . . Grunt 14 | . 1 . . 4 . . 9 . . . Brawler 3 | . . . . 1 . . 1 . . 1 Sentry 6 | . . . . 3 . . 3 . . . Hunter 2 | . . . . 1 . . 1 . . . Programmer 3 | . . . . . 1 . 1 . . 1 Best Kill Streak 5 | . 2 3 . 3 1 . 5 . . 1 Combat Bots Only 5 | . 2 3 . 3 1 . 5 . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Hostile Shots Fired 366 | . 44 8 8 63 10 . 156 . . 77 Missed 111 | . 16 2 3 14 5 . 54 . . 17 Damage Taken 4020 | . 290 45 60 759 611 . 1249 . . 1006 Core 903 | . 64 27 . 82 56 . 305 . . 369 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . . 63 85 . . . . . . Volleys Fired 88 | . 15 5 1 27 . . 40 . . . Largest 2 | . 2 2 2 1 . . 1 . . . Hottest 90 | . 70 90 90 61 . . 60 . . . Shots Fired 110 | . 30 10 2 27 . . 41 . . . Gun 110 | . 30 10 2 27 . . 41 . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 50 | . 15 . . 26 . . 9 . . . Thermal 54 | . 15 5 1 1 . . 32 . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . 5 1 . . . . . . . Robot Hit Streak 14 | . 6 3 . 14 . . 12 . . . Robot Miss Streak 4 | . 3 2 . 2 . . 4 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 129 | . 17 4 . 44 1 . 50 . . 13 Core Hits 41 | . 4 3 . 10 1 . 19 . . 4 Critical Kills 2 | . . . . 1 . . 1 . . . Critical Parts Destroyed 7 | . . . . 1 . . 6 . . . Critical Strikes 12 | . 3 . . 2 . . 7 . . . Burn 3 | . 3 . . . . . . . . . Destroy 2 | . . . . 1 . . 1 . . . Smash 7 | . . . . 1 . . 6 . . . Melee Attacks 133 | . . . . 46 25 . 44 . . 18 Impact 104 | . . . . 43 24 . 37 . . . Slashing 27 | . . . . 1 1 . 7 . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 5 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . Damage Inflicted 4036 | . 183 60 . 1373 59 . 1757 . . 604 Guns 1248 | . 183 49 . 399 . . 617 . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2777 | . . . . 974 59 . 1140 . . 604 Ramming 11 | . . 11 . . . . . . . . Kinetic 556 | . 56 . . 399 . . 101 . . . Thermal 668 | . 127 25 . . . . 516 . . . Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . 24 . . . . . . . . Impact 1756 | . . . . 939 59 . 758 . . . Slashing 1021 | . . . . 35 . . 382 . . 604 Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . 3 21 27 27 26 26 28 Average Corruption 19 | . . . . 3 18 26 26 26 26 27 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . . . . 14 8 7 69 8 6 39 Message Errors 39 | . . . . 8 1 2 14 3 1 10 Matter Fused 44 | . . . . 2 4 3 20 4 2 9 Heat Flow Errors 13 | . . . . 2 . . 8 . 1 2 Energy Discharges 13 | . . . . . 1 1 6 . . 5 Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 19 | . . . . 2 1 . 7 . 2 7 Data Loss (major) 6 | . . . . . . . 3 . . 3 Misfires 2 | . . . . . . . 2 . . . Alerts 4 | . . . . . . . . 1 . 3 Misdirections 7 | . . . . . 1 1 5 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots 2 | . . . . . . . 2 . . . Overflow Damage 744 | . . . . 229 . . 416 . . 99 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 744 | . . . . 229 . . 416 . . 99 Knockbacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked 2 | . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 257 | . 121 120 . 257 . . 234 . 188 224 Average Temperature 75 | . 55 54 . 82 . . 88 . 107 97 Received Heat Transfer 774 | . 111 . 24 288 . . 351 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . 6 . . 5 . . . Impact Corruptions 27 | . . . . 13 . . 14 . . . Robots Melted 2 | . 1 . . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . Parts Melted 6 | . 2 . . . . . 4 . . . Heat Transferred 1543 | . 592 74 . . . . 877 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Peak Influence 351 | . 82 116 . 328 77 26 351 . . . Initial 112 | . . 31 . 112 56 11 14 . . . Average 98 | . 31 28 . 169 41 16 112 . . . Maximum Alert Level 1 | . . . . 1 . . 1 . . . Low Security (%) 87 | 100 100 100 . 68 100 100 90 . . . Level 1 12 | . . . . 31 . . 9 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 1 2 . 3 . . . Investigation 2 | . . . . 1 1 . . . . . Extermination 2 | . . . . . 1 . 1 . . . Reinforcement 3 | . 1 . . . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Distress Signals 2 | . 1 . . 1 . . . . . . Communications Jammed 4 | . . . . . . . . . . 4 Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 9 5 15 14 1 6 33 . . 17 Peak Tracking Total 7 | . 4 3 3 4 1 6 5 . . 7 Tactical Retreats 11 | . . . 3 . 1 . 7 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Traps Triggered 4 | . . . . 1 2 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Machines Disabled 4 | . . . 2 . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Machines Accessed 19 | . 3 . . 4 2 . 5 1 4 . Terminals 12 | . 3 . . 4 1 . 4 . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . 6 . . 7 4 . 12 1 32 . Successful 45 | . 2 . . 2 3 . 5 1 32 . Failed 17 | . 4 . . 5 1 . 7 . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 1 . . . 3 . 4 . . . Terminals 24 | . 6 . . 7 2 . 9 . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 43 | . 2 . . 2 2 . 4 1 32 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 3 | . . . . 1 1 . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . . 4 2 . 3 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . no_distress 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Total Allies 15 | . . 3 10 . . 1 . . . 1 Largest Group 8 | . . 3 8 7 . 1 . . . 1 Highest-Rated Group 152 | . . 40 152 133 . 31 . . . 96 Highest-Rated Ally 96 | . . 16 19 19 . 31 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 122 | . . . 37 57 . 2 . . . 26 Total Damage 2123 | . . . 397 934 . 42 . . . 750 Kills 24 | . . . 5 11 . . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 3 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Turns Passed 7130 | 42 238 790 1454 1443 648 108 1344 155 108 800 Spaces Moved 4837 | 35 124 551 885 753 386 143 1073 151 107 629 Core 194 | 18 . . . . . . 98 . . 78 Treads . | . . . . . . . . . . . Legs 2832 | 17 124 551 885 753 326 . 176 . . . Wheels 1094 | . . . . . . . 285 151 107 551 Hover 717 | . . . . . 60 143 514 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 56 51 100 100 100 Average Speed 121 | 86 120 120 162 143 127 63 91 100 100 112 Slowest Speed 300 | 120 120 120 190 260 130 116 300 100 100 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . Exploration Rate (%) 46 | 4 28 100 54 54 11 83 23 19 75 56 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . Scrap Searched 4 | . . 1 1 . . . . . . 2 Spaces Dug 61 | . . . . 22 21 . 18 . . . Terrain Destroyed 61 | . . . . 22 21 . 18 . . . Melee 61 | . . . . 22 21 . 18 . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Total 5739 | 46 186 669 897 1008 492 160 1325 155 108 693 Wait 507 | . 45 101 9 107 68 15 122 2 . 38 Move 4827 | 34 123 550 884 752 385 142 1072 150 106 629 Hop . | . . . . . . . . . . . Pick Up 55 | 6 2 6 2 20 4 1 10 1 . 3 Fast Attach 22 | 1 . . . 5 3 . 12 . 1 . Attach 33 | 5 1 . . 12 2 1 7 1 . 4 Detach 2 | . . . . . . . 1 . . 1 Swap 31 | . . 3 1 16 4 . 7 . . . Drop 40 | . . 2 . 24 1 1 10 1 1 . Fire 88 | . 15 5 1 27 . . 40 . . . Melee 131 | . . . . 45 24 . 44 . . 18 Ram . | . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 304 | -10/Mines | Discovered new exit (range 7) 347 | -10/Mines | Met a Derelict bent on vengeance 402 | -10/Mines | Identified exit to Materials 448 | -10/Mines | Learned location of Zion (-6) 622 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 929 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -10/Mines | Discovered new exit (range 10) 1071 | -10/Mines | Entered Subcaves 1071 | -10/Subcaves | Accompanied by 3 allies 1194 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1290 | -10/Subcaves | Visited triangular shrine 1293 | -10/Subcaves | Lost 3 allies 1299 | -10/Subcaves | Found Prototype Device 1301 | -10/Subcaves | Identified V3-11A's Pendant 1306 | -10/Subcaves | Befriended Subdweller 1466 | -10/Subcaves | Befriended Subdweller 1471 | -10/Subcaves | Befriended Subdweller 1491 | -10/Subcaves | Befriended Subdweller 1491 | -10/Subcaves | Befriended Subdweller 1519 | -10/Subcaves | Learned Materials stockpile data 2085 | -10/Subcaves | Discovered new exit (range 10) 2291 | -10/Subcaves | Met a Zionite searching for "candidates" 2326 | -10/Subcaves | Befriended Subdweller 2346 | -10/Subcaves | Befriended Subdweller 2412 | -10/Subcaves | Discovered new exit (range 9) 2435 | -10/Subcaves | Discovered new exit (range 9) 2461 | -10/Subcaves | Befriended Subdweller 2461 | -10/Subcaves | Befriended Subdweller 2466 | -10/Subcaves | Befriended Subdweller 2525 | -10/Subcaves | Entered Materials 2525 | -8/Materials | Accompanied by 7 allies 2525 | -8/Materials | Evolved 4 slots: Utility x4 2755 | -8/Materials | Lost 6 allies 3912 | -8/Materials | Discovered new exit (range 9) 3968 | -8/Materials | Entered Factory 3968 | -7/Factory | Evolved 2 slots: Utility x2 4195 | -7/Factory | Build established: Gladiator 4215 | -7/Factory | Discovered new exit (range 14) 4418 | -7/Factory | Crushed by falling debris 4419 | -7/Factory | System corruption reached 10% 4449 | -7/Factory | Lost 3 parts (2u1w) 4481 | -7/Factory | Crushed by falling debris 4512 | -7/Factory | Lost 3 parts (3u) 4616 | -7/Factory | Sucked down chute 4616 | -7/Factory | Entered Waste 4617 | -7/Waste | Met a frightened Derelict 4626 | -7/Waste | Spotted C-40 Crusher 4629 | -7/Waste | Spotted C-40 Crusher 4631 | -7/Waste | EMP discharged 4634 | -7/Waste | Spotted C-40 Crusher 4651 | -7/Waste | Spotted C-40 Crusher 4657 | -7/Waste | Spotted C-40 Crusher 4660 | -7/Waste | Spotted C-40 Crusher 4706 | -7/Waste | Build established: Mutant 4718 | -7/Waste | Discovered new exit (range 11) 4724 | -7/Waste | Entered Factory 4752 | -7/Factory | Identified exit to DSF 5353 | -7/Factory | Lost 4 parts (1p2n1u) 5897 | -7/Factory | Core integrity fell below 50% 6040 | -7/Factory | Discovered new exit (range 15) 6061 | -7/Factory | Identified exit to Lower Caves 6068 | -7/Factory | Entered Lower Caves 6127 | -7/Lower Caves | Learned Factory interactive machine intel 6189 | -7/Lower Caves | Build established: Gladiator 6221 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6223 | -7/Lower Caves | Entered Data Miner 6223 | -7/Data Miner | Discovered new exit (range 6) 6242 | -7/Data Miner | Met Data Miner 6276 | -7/Data Miner | Learned location of Section 7 (-3) 6276 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6295 | -7/Data Miner | Received God Mode back door access code from Data Miner 6330 | -7/Data Miner | Identified exit to Proximity Caves 6331 | -7/Data Miner | Entered Proximity Caves 6476 | -6/Proximity Caves | Learned Factory terminal intel 6496 | -6/Proximity Caves | Spotter reported a threat 6514 | -6/Proximity Caves | Spotter reported a threat 6611 | -6/Proximity Caves | Spotter reported a threat 6656 | -6/Proximity Caves | Escorted by Enhanced Grunt 6666 | -6/Proximity Caves | Core integrity fell below 20% 6842 | -6/Proximity Caves | Spotter reported a threat 7109 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7131 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07112_ Y-64 Sentinel destroyed. 07113_ Acquired 32 matter. 07115_ Acquired Unknown Power Core. 07117_ Imp. Treads fries itself beyond repair. 07120_ Enhanced Grunt suffers critical hit (Burn). 07122_ Cld. Pulse Rifle destroyed. 07123_ VTOL Module fries itself beyond repair. 07124_ Adv. Heat Sink fries itself beyond repair. 07124_ Mic. Nuclear Core destroyed. 07125_ S-27 Virus destroyed. 07126_ Enhanced Grunt destroyed. 07128_ Adv. Heat Sink fries itself beyond repair. 07128_ Imp. Treads fries itself beyond repair. 07128_ B-48 Gladiator destroyed. 07129_ Component Analysis Suite identified Neutrino Core. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ###????????????????????? ??????????????????????? | | ###??????????????????# ??????????????????????? | | ##?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | =% #?????????????????#l#??????????????????????? | | ?#" ###???????????????#@###//###???????????????? | | ?#" #???????????????#l/! #???????????????? | | ?# ####??????????###[=% #???????????????? | | ?# ##?????????# # #""""""#???????????????? | | ?# ######????# !=######## #?????????????? | | ?# ### ##???# ! #?????????????? | | ## ### #??## #?????????? | | # ## #?## ## #?????????? | | #####?# ##?? # #?????????? | | ##????## #????? #????#?????????? | | ######## #??????#??????????????? | | # ##### ##?????????????????????? | | ### #???## ##??????????????????????? | | ??## #???####### #####???????????????????????? | | ???? #?????????### ##???????????????????????????? | | ????# #???????????###????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ??# ##????????????????????????????????????????? | | ??# ##???????????????????????????????????????? | | ?## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | # #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 10 Melee Accuracy 12 Target Analysis 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing The Oracle Challenges ------------ None Game ------ Seed NodeInsulatedScrap Manual? 0 Play Time 01:05:29 Cumulative 21.8 hours Start 2024.08.03 @ 19:53:57 End 2024.08.03 @ 21:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 30 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b087c97-3005-4c10-9bbe-363b0f5e072f